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- ** Executing...
- ** Command: "E:\steam jeux\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -notjunc -game "E:\steam jeux\steamapps\common\GarrysMod\garrysmod" "e:\steam jeux\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_v2b_crp"
- Valve Software - vbsp.exe (Sep 13 2019)
- notjunc = true
- 4 threads
- materialPath: E:\steam jeux\steamapps\common\GarrysMod\garrysmod\materials
- Loading e:\steam jeux\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_v2b_crp.vmf
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
- Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
- Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
- Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
- Patching WVT material: maps/rp_rockford_v2b_crp/statua/nature/rockfordgrass1_wvt_patch
- Patching WVT material: maps/rp_rockford_v2b_crp/statua/nature/rockfordgrass1_noprop_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
- error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
- error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
- done (0)
- Chop Details...done (1)
- Find Visible Detail Sides...
- Merged 3584 detail faces...done (3)
- Merging details...done (1)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (5)
- writing e:\steam jeux\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_v2b_crp.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/painted*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/painted*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Can't find surfaceprop asphalt for material concrete/roadcrosswalk_overlay, using default
- Can't find surfaceprop asphalt for material concrete/roadcrosswalk_overlay_2, using default
- Building Physics collision data...
- done (3) (2969890 bytes)
- WARNING! model "models/props_interiors/dining_table_round.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/tree_base_bushes01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/refrigerator03.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/maple_001_l.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_junk/petfoodbag01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/styrofoam_cups.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_unique/airport/trash_bin1.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/industrial_table01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/trashcan01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_junk/dumpster.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_rooftop/chimneypipe_cluster02a.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/urban_streettree01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/mall_pot_large01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/mall_small_palm01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/mall_big_plant01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/mall_bigleaves_plant03.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/mall_bush02.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_foliage/mall_pot_squarexl01.mdl" has mismatching model version (49, expected 48)! Expect problems.
- WARNING! model "models/props_interiors/chairs_airport.mdl" has mismatching model version (49, expected 48)! Expect problems.
- Placing detail props : 0...1...2...3...4...5...6...7...8...9.Material NATURE/BLENDMILGROUND004_2 uses unknown detail object type militia_sand_grass!
- Material NATURE/BLENDMILGROUND004_2 uses unknown detail object type militia_sand_grass!
- Material NATURE/BLENDMILGROUND004_2 uses unknown detail object type militia_sand_grass!
- Material NATURE/BLENDMILGROUND004_2 uses unknown detail object type militia_sand_grass!
- ..10
- Compacting texture/material tables...
- Reduced 13278 texinfos to 7526
- Reduced 1767 texdatas to 1553 (96740 bytes to 87223)
- Writing e:\steam jeux\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_v2b_crp.bsp
- 46 seconds elapsed
- -19.913599 -4.225430 0.000000
- -22.250401 -3.887319 0.000000
- -19.913599 -3.496582 0.000000
- -21.666201 -4.552552 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
- ** Executing...
- ** Command: "E:\steam jeux\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -fast -game "E:\steam jeux\steamapps\common\GarrysMod\garrysmod" "e:\steam jeux\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_v2b_crp"
- Valve Software - vvis.exe (Sep 13 2019)
- fastvis = true
- 4 threads
- reading e:\steam jeux\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_v2b_crp.bsp
- reading e:\steam jeux\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_v2b_crp.prt
- 3776 portalclusters
- 10158 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (6)
- Optimized: 121822 visible clusters (3.79%)
- Total clusters visible: 3217622
- Average clusters visible: 852
- Building PAS...
- Average clusters audible: 2359
- visdatasize:1934000 compressed from 3564544
- writing e:\steam jeux\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_v2b_crp.bsp
- 9 seconds elapsed
- ** Executing...
- ** Command: "E:\steam jeux\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -bounce 2 -noextra -game "E:\steam jeux\steamapps\common\GarrysMod\garrysmod" "e:\steam jeux\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_v2b_crp"
- Valve Software - vrad.exe SSE (Sep 13 2019)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading e:\steam jeux\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_v2b_crp.bsp
- PREP OK
- Error! Invalid model version "models/props_interiors/dining_table_round.mdl"
- Error! Invalid model version "models/props_foliage/tree_base_bushes01.mdl"
- Error! Invalid model version "models/props_interiors/refrigerator03.mdl"
- Error! Invalid model version "models/props_foliage/maple_001_l.mdl"
- Error! Invalid model version "models/props_junk/petfoodbag01.mdl"
- Error! Invalid model version "models/props_interiors/styrofoam_cups.mdl"
- Error! Invalid model version "models/props_unique/airport/trash_bin1.mdl"
- Error! Invalid model version "models/props_interiors/industrial_table01.mdl"
- Error! Invalid model version "models/props_interiors/trashcan01.mdl"
- Error! Invalid model version "models/props_junk/dumpster.mdl"
- Error! Invalid model version "models/props_rooftop/chimneypipe_cluster02a.mdl"
- Error! Invalid model version "models/props_foliage/urban_streettree01.mdl"
- Error! Invalid model version "models/props_foliage/mall_pot_large01.mdl"
- Error! Invalid model version "models/props_foliage/mall_small_palm01.mdl"
- Error! Invalid model version "models/props_foliage/mall_big_plant01.mdl"
- Error! Invalid model version "models/props_foliage/mall_bigleaves_plant03.mdl"
- Error! Invalid model version "models/props_foliage/mall_bush02.mdl"
- Error! Invalid model version "models/props_foliage/mall_pot_squarexl01.mdl"
- Error! Invalid model version "models/props_interiors/chairs_airport.mdl"
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- Setting up ray-trace acceleration structure... Done (20.93 seconds)
- 33205 faces
- 29 degenerate faces
- 23327770 square feet [3359198720.00 square inches]
- 1383 Displacements
- 8892989 Square Feet [1280590464.00 Square Inches]
- 33176 patches before subdivision
- 673922 patches after subdivision
- can't solve quadratic for light 50.000000 50.000000
- can't solve quadratic for light 50.000000 50.000000
- can't solve quadratic for light 50.000000 50.000000
- can't solve quadratic for light 50.000000 50.000000
- can't solve quadratic for light 50.000000 50.000000
- can't solve quadratic for light 100.000000 100.000000
- sun extent from map=0.000000
- 950 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (150)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (283)
- transfers 80495986, max 1782
- transfer lists: 614.1 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #1 added RGB(3091692, 2680172, 1546312)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(650979, 527432, 290941)
- Build Patch/Sample Hash Table(s).....Done<0.4670 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (37)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (69)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 207/1024 9936/49152 (20.2%)
- brushes 8181/16384 98172/196608 (49.9%)
- brushsides 56677/65536 453416/524288 (86.5%) VERY FULL!
- planes 23660/65536 473200/1310720 (36.1%)
- vertexes 64700/65536 776400/786432 (98.7%) VERY FULL!
- nodes 10097/65536 323104/2097152 (15.4%)
- texinfos 7526/12288 541872/884736 (61.2%)
- texdata 1553/2048 49696/65536 (75.8%)
- dispinfos 1383/0 243408/0 ( 0.0%)
- disp_verts 83239/0 1664780/0 ( 0.0%)
- disp_tris 127680/0 255360/0 ( 0.0%)
- disp_lmsamples 4952084/0 4952084/0 ( 0.0%)
- faces 33205/65536 1859480/3670016 (50.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 22349/65536 1251544/3670016 (34.1%)
- leaves 10305/65536 329760/2097152 (15.7%)
- leaffaces 41889/65536 83778/131072 (63.9%)
- leafbrushes 18025/65536 36050/131072 (27.5%)
- areas 18/1024 144/8192 ( 1.8%)
- surfedges 222245/512000 888980/2048000 (43.4%)
- edges 163911/256000 655644/1024000 (64.0%)
- LDR worldlights 950/8192 83600/720896 (11.6%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 3/32768 36/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 314/1024 5024/16384 (30.7%)
- overlays 74/512 26048/180224 (14.5%)
- LDR lightdata [variable] 29780064/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 1934000/16777216 (11.5%)
- entdata [variable] 881247/393216 (224.1%) VERY FULL!
- LDR ambient table 10305/65536 41220/262144 (15.7%)
- HDR ambient table 10305/65536 41220/262144 (15.7%)
- LDR leaf ambient 57521/65536 1610588/1835008 (87.8%) VERY FULL!
- HDR leaf ambient 10305/65536 288540/1835008 (15.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/301960 ( 0.0%)
- pakfile [variable] 27564180/0 ( 0.0%)
- physics [variable] 2969890/4194304 (70.8%)
- physics terrain [variable] 337915/1048576 (32.2%)
- Level flags = 0
- Total triangle count: 66431
- Writing e:\steam jeux\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_v2b_crp.bsp
- 9 minutes, 27 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "e:\steam jeux\steamapps\common\garrysmod\garrysmod\maps\rp_rockford_v2b_crp.bsp" "E:\steam jeux\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_v2b_crp.bsp"
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