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- /* Credits to Me for making this script, Waheguru (GOD) For his blessings and SA-MP team.HTTP */
- #include <a_samp>
- new Text: KillerTextdraw[MAX_PLAYERS], Text:KillerTextdraw1[MAX_PLAYERS], Text:KillerTextdraw2[MAX_PLAYERS];
- public OnFilterScriptInit()
- {
- for(new i; i < MAX_PLAYERS; ++i)
- {
- KillerTextdraw[i] = TextDrawCreate(384.54547119140625 ,211.29263305664062 , "ENEMY KILLED");
- TextDrawFont(KillerTextdraw[i] , 1);
- TextDrawLetterSize(KillerTextdraw[i] , 0.31, 2.072);
- TextDrawColor(KillerTextdraw[i] , 0xff9100FF);
- TextDrawSetOutline(KillerTextdraw[i] , true);
- TextDrawSetProportional(KillerTextdraw[i] , true);
- TextDrawSetShadow(KillerTextdraw[i] , 2);
- KillerTextdraw1[i] = TextDrawCreate(460.53973388671875 ,210.2840919494629 , "+1 SCORE"); // Edit this if you have someother reward
- TextDrawFont(KillerTextdraw1[i] , 2);
- TextDrawLetterSize(KillerTextdraw1[i] , 0.31, 2.072);
- TextDrawColor(KillerTextdraw1[i] , 0xffffffFF);
- TextDrawSetOutline(KillerTextdraw1[i] , false);
- TextDrawSetProportional(KillerTextdraw1[i] , false);
- TextDrawSetShadow(KillerTextdraw1[i] , 2);
- KillerTextdraw2[i] = TextDrawCreate(385.53973388671875 ,230.19886016845703 , "500 CASH BONUS"); // Edit this incase you have someother reward.
- TextDrawFont(KillerTextdraw2[i] , 2);
- TextDrawLetterSize(KillerTextdraw2[i] , 0.31, 2.17);
- TextDrawColor(KillerTextdraw2[i] , 0xffffffFF);
- TextDrawSetOutline(KillerTextdraw2[i] , false);
- TextDrawSetProportional(KillerTextdraw2[i] , false);
- TextDrawSetShadow(KillerTextdraw2[i] , 2);
- }
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- forward RemoveTextDraw(playerid);
- public RemoveTextDraw(playerid)
- {
- TextDrawHideForPlayer(playerid, KillerTextdraw[playerid]);
- TextDrawHideForPlayer(playerid, KillerTextdraw1[playerid]);
- TextDrawHideForPlayer(playerid, KillerTextdraw2[playerid]);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- TextDrawShowForPlayer(killerid, KillerTextdraw[killerid]);
- TextDrawShowForPlayer(killerid, KillerTextdraw1[killerid]);
- TextDrawShowForPlayer(killerid, KillerTextdraw2[killerid]);
- SetTimerEx("RemoveTextDraw", 3000, false,"i", killerid);
- return 1;
- }
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