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Sep 22nd, 2018
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  1. command(buytoys, playerid, params[])
  2. {
  3. if(Businesses[Player[playerid][InBusiness]][bType] == 2)
  4. {
  5. ShowPlayerDialog(playerid, 696, DIALOG_STYLE_LIST, "Toy List!", "Toy Weapons\nProps", "Select", "Cancel");
  6. }
  7. return 1;
  8. }
  9.  
  10. case 696:
  11. {
  12. switch(listitem)
  13. {
  14. case 0:
  15. {
  16. ShowPlayerDialog(playerid, 991, DIALOG_STYLE_LIST, "Toy Weapons!", "Brass Knuckles ($250)\nDesert Eagle($2,500)\nSilenced Pistol ($1,000)\nKnife ($5,000)\nParachute($2,000)", "Purchase", "Cancel");
  17. }
  18. case 1:
  19. {
  20. ShowPlayerDialog(playerid, 992, DIALOG_STYLE_LIST, "Props", "Money ($500)\nBriefcase ($500)\nBasketball ($250)", "Purchase", "Cancel");
  21. }
  22. }
  23. }
  24.  
  25.  
  26.  
  27.  
  28. case 991:
  29. {
  30. switch(listitem)
  31. {
  32. case 0:
  33. {
  34. if(Player[playerid][Money] >= 250)
  35. {
  36. if(Player[playerid][ToySlot1] == 0)
  37. {
  38. Player[playerid][ToySlot1] = 331;
  39. new file[256];
  40. format(file, sizeof(file), "%s.ini", GetName(playerid));
  41. dini_IntSet(file, "ToySlot1", 331);
  42. GivePlayerMoney(playerid, -250);
  43. SendClientMessage(playerid, GREY, "You've purchased brass knuckles.");
  44. }
  45. else if(Player[playerid][ToySlot2] == 0)
  46. {
  47. Player[playerid][ToySlot2] = 331;
  48. new file[256];
  49. format(file, sizeof(file), "%s.ini", GetName(playerid));
  50. dini_IntSet(file, "ToySlot2", 331);
  51. GivePlayerMoney(playerid, -250);
  52.  
  53. SendClientMessage(playerid, GREY, "You've purchased a desert eagle.");
  54. }
  55. else if(Player[playerid][ToySlot3] == 0)
  56. {
  57. Player[playerid][ToySlot3] = 331;
  58. new file[256];
  59. format(file, sizeof(file), "%s.ini", GetName(playerid));
  60. dini_IntSet(file, "ToySlot3", 331);
  61. GivePlayerMoney(playerid, -250);
  62. SendClientMessage(playerid, GREY, "You've purchaseda silenced pistol.");
  63. }
  64. }
  65. }
  66. case 1:
  67. {
  68. if(Player[playerid][Money] >= 2500)
  69. {
  70. if(Player[playerid][ToySlot1] == 0)
  71. {
  72. Player[playerid][ToySlot1] = 348;
  73. new file[256];
  74. format(file, sizeof(file), "%s.ini", GetName(playerid));
  75. dini_IntSet(file, "ToySlot1", 348);
  76. GivePlayerMoney(playerid, -2500);
  77. }
  78. else if(Player[playerid][ToySlot2] == 0)
  79. {
  80. Player[playerid][ToySlot2] = 348;
  81. new file[256];
  82. format(file, sizeof(file), "%s.ini", GetName(playerid));
  83. dini_IntSet(file, "ToySlot2", 348);
  84. GivePlayerMoney(playerid, -2500);
  85. }
  86. else if(Player[playerid][ToySlot3] == 0)
  87. {
  88. Player[playerid][ToySlot3] = 348;
  89. new file[256];
  90. format(file, sizeof(file), "%s.ini", GetName(playerid));
  91. dini_IntSet(file, "ToySlot3", 348);
  92. GivePlayerMoney(playerid, -2500);
  93. }
  94. }
  95. }
  96. case 2:
  97. {
  98. if(Player[playerid][Money] >= 2500)
  99. {
  100. if(Player[playerid][ToySlot1] == 0)
  101. {
  102. Player[playerid][ToySlot1] = 348;
  103. new file[256];
  104. format(file, sizeof(file), "%s.ini", GetName(playerid));
  105. dini_IntSet(file, "ToySlot1", 348);
  106. GivePlayerMoney(playerid, -1000);
  107. }
  108. else if(Player[playerid][ToySlot2] == 0)
  109. {
  110. Player[playerid][ToySlot2] = 348;
  111. new file[256];
  112. format(file, sizeof(file), "%s.ini", GetName(playerid));
  113. dini_IntSet(file, "ToySlot2", 348);
  114. GivePlayerMoney(playerid, -1000);
  115. }
  116. else if(Player[playerid][ToySlot3] == 0)
  117. {
  118. Player[playerid][ToySlot3] = 348;
  119. new file[256];
  120. format(file, sizeof(file), "%s.ini", GetName(playerid));
  121. dini_IntSet(file, "ToySlot3", 348);
  122. GivePlayerMoney(playerid, -1000);
  123. }
  124. }
  125. }
  126. case 3:
  127. {
  128. if(Player[playerid][Money] >= 5000)
  129. {
  130. if(Player[playerid][ToySlot1] == 0)
  131. {
  132. Player[playerid][ToySlot1] = 335;
  133. new file[256];
  134. format(file, sizeof(file), "%s.ini", GetName(playerid));
  135. dini_IntSet(file, "ToySlot1", 335);
  136. GivePlayerMoney(playerid, -5000);
  137. }
  138. else if(Player[playerid][ToySlot2] == 0)
  139. {
  140. Player[playerid][ToySlot2] = 335;
  141. new file[256];
  142. format(file, sizeof(file), "%s.ini", GetName(playerid));
  143. dini_IntSet(file, "ToySlot2", 335);
  144. GivePlayerMoney(playerid, -5000);
  145. }
  146. else if(Player[playerid][ToySlot3] == 0)
  147. {
  148. Player[playerid][ToySlot3] = 335;
  149. new file[256];
  150. format(file, sizeof(file), "%s.ini", GetName(playerid));
  151. dini_IntSet(file, "ToySlot3", 335);
  152. GivePlayerMoney(playerid, -5000);
  153. }
  154. }
  155. }
  156. case 4:
  157. {
  158. if(Player[playerid][Money] >= 2000)
  159. {
  160. if(Player[playerid][ToySlot1] == 0)
  161. {
  162. Player[playerid][ToySlot1] = 371;
  163. new file[256];
  164. format(file, sizeof(file), "%s.ini", GetName(playerid));
  165. dini_IntSet(file, "ToySlot1", 371);
  166. GivePlayerMoney(playerid, -2000);
  167. }
  168. else if(Player[playerid][ToySlot2] == 0)
  169. {
  170. Player[playerid][ToySlot2] = 371;
  171. new file[256];
  172. format(file, sizeof(file), "%s.ini", GetName(playerid));
  173. dini_IntSet(file, "ToySlot2", 371);
  174. GivePlayerMoney(playerid, -2000);
  175. }
  176. else if(Player[playerid][ToySlot3] == 0)
  177. {
  178. Player[playerid][ToySlot3] = 371;
  179. new file[256];
  180. format(file, sizeof(file), "%s.ini", GetName(playerid));
  181. dini_IntSet(file, "ToySlot3", 371);
  182. GivePlayerMoney(playerid, -2000);
  183. }
  184. }
  185. }
  186. }
  187. }
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