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- Excel_should_correctly_export_and_import_without_any_changes (9.200s)
- ---
- Unhandled log message: '[Error] Associated blob file not found: b8cce084-5018-49da-94f9-c27d5229f8e7.png in object: dungeons/layouts/dark_passage (full path: C:\Repositories\rogue\RogueGame\templates_base\dungeons/layouts/dark_passage\b8cce084-5018-49da-94f9-c27d5229f8e7.png)'. Use UnityEngine.TestTools.LogAssert.Expect
- ---
- EventHorizon.Common.Domain.Logging.UnityLogger:Log(String, LogType, LogFlagAggregate, Object) (at Assets/scripts/Common/Domain/Logging/UnityLogger.cs:44)
- EventHorizon.Common.Domain.Logging.Logs:InternalFallbackLog(String, LogType, LogFlagAggregate, Object) (at Assets/scripts/Common/Domain/Logging/Logs.cs:116)
- EventHorizon.Common.Domain.Logging.Logs:Error(String, Object) (at Assets/scripts/Common/Domain/Logging/Logs.cs:60)
- EventHorizon.Common.Domain.FileDBs.FileDBSession:EventHorizon.Common.Domain.FileDBs.IFileDBSerializerSession.CreateChildFileLoader(String, ICachedObject) (at Assets/scripts/Common/Domain/FileDBs/FileDBSession.cs:348)
- EventHorizon.Common.Domain.FileDBs.FileDBReader:CreateChildFileLoader(String) (at Assets/scripts/Common/Domain/FileDBs/FileDBReader.cs:35)
- EventHorizon.Common.Domain.FileDBs.Converters.YamlBlobConverter:Read(IFileDBReader) (at Assets/scripts/Common/Domain/FileDBs/Converters/YamlBlobConverter.cs:26)
- EventHorizon.Common.Domain.FileDBs.Converters.BaseYamlConverter`1:EventHorizon.Common.Domain.FileDBs.IYamlConverter.Read(Type, IFileDBReader) (at Assets/scripts/Common/Domain/FileDBs/Converters/BaseYamlConverter.cs:15)
- EventHorizon.Common.Domain.FileDBs.FileDBReader:ReadWithTypeInfo(TypeInfo, Type) (at Assets/scripts/Common/Domain/FileDBs/FileDBReader.cs:246)
- EventHorizon.Common.Domain.FileDBs.FileDBReader:ReadValue(Type, Object) (at Assets/scripts/Common/Domain/FileDBs/FileDBReader.cs:381)
- EventHorizon.Common.Domain.FileDBs.FileDBReader:ReadProperties(String, Object) (at Assets/scripts/Common/Domain/FileDBs/FileDBReader.cs:76)
- EventHorizon.Common.Domain.FileDBs.FileDBReader:ReadWithTypeInfo(TypeInfo, Type) (at Assets/scripts/Common/Domain/FileDBs/FileDBReader.cs:258)
- EventHorizon.Common.Domain.FileDBs.FileDBReader:ReadValue(Type, Object) (at Assets/scripts/Common/Domain/FileDBs/FileDBReader.cs:381)
- EventHorizon.Common.Domain.FileDBs.FileDBReader:ReadList(Type, IList) (at Assets/scripts/Common/Domain/FileDBs/FileDBReader.cs:162)
- EventHorizon.Common.Domain.FileDBs.FileDBReader:ReadValue(Type, Object) (at Assets/scripts/Common/Domain/FileDBs/FileDBReader.cs:391)
- EventHorizon.Common.Domain.FileDBs.FileDBReader:ReadProperties(String, Object) (at Assets/scripts/Common/Domain/FileDBs/FileDBReader.cs:76)
- EventHorizon.Common.Domain.FileDBs.FileDBSession:Read(CachedObject) (at Assets/scripts/Common/Domain/FileDBs/FileDBSession.cs:505)
- EventHorizon.Common.Domain.FileDBs.FileDBSession:LoadData() (at Assets/scripts/Common/Domain/FileDBs/FileDBSession.cs:474)
- EventHorizon.Common.Domain.FileDBs.FileDBSession:EnsureIsLoaded() (at Assets/scripts/Common/Domain/FileDBs/FileDBSession.cs:410)
- EventHorizon.Common.Domain.FileDBs.FileDBSession:Query() (at Assets/scripts/Common/Domain/FileDBs/FileDBSession.cs:38)
- EventHorizon.Common.Domain.ExcelDBs.ExcelSerializer:.ctor(FileDBSession, Action`3) (at Assets/scripts/Common/Domain/ExcelDBs/ExcelSerializer.cs:35)
- EventHorizon.Rogue.IntegrationTests.ExcelTest:Excel_should_correctly_export_and_import_without_any_changes() (at Assets/scripts/Rogue/IntegrationTests/ExcelTest.cs:30)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[])
- NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[])
- NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext)
- NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext)
- NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext)
- UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:303)
- ---
- Scope [FileDBSession.CreateChangeSet()] executed in 0
- Associated blob file not found: b8cce084-5018-49da-94f9-c27d5229f8e7.png in object: dungeons/layouts/dark_passage (full path: C:\Repositories\rogue\RogueGame\templates_base\dungeons/layouts/dark_passage\b8cce084-5018-49da-94f9-c27d5229f8e7.png)
- Associated blob file not found: 69dc4375-0b84-470f-b0bc-d54617c0bc4c.bin in object: dungeons/layouts/dark_passage (full path: C:\Repositories\rogue\RogueGame\templates_base\dungeons/layouts/dark_passage\69dc4375-0b84-470f-b0bc-d54617c0bc4c.bin)
- Associated blob file not found: a488b9c6-ee25-4340-8a18-88b908de29b8.png in object: dungeons/layouts/dark_passage (full path: C:\Repositories\rogue\RogueGame\templates_base\dungeons/layouts/dark_passage\a488b9c6-ee25-4340-8a18-88b908de29b8.png)
- Associated blob file not found: 04a41781-573d-4a07-90a7-3dac8b2d815f.bin in object: dungeons/layouts/dark_passage (full path: C:\Repositories\rogue\RogueGame\templates_base\dungeons/layouts/dark_passage\04a41781-573d-4a07-90a7-3dac8b2d815f.bin)
- Associated blob file not found: 62f039d6-d631-47b6-bc5b-46ff3813028d.png in object: dungeons/layouts/dark_passage (full path: C:\Repositories\rogue\RogueGame\templates_base\dungeons/layouts/dark_passage\62f039d6-d631-47b6-bc5b-46ff3813028d.png)
- Associated blob file not found: ca344825-026c-4bb8-8f9f-98d595cb8928.bin in object: dungeons/layouts/dark_passage (full path: C:\Repositories\rogue\RogueGame\templates_base\dungeons/layouts/dark_passage\ca344825-026c-4bb8-8f9f-98d595cb8928.bin)
- Associated blob file not found: fcaae69f-4cf4-4424-be26-7781174cf0a4.png in object: dungeons/layouts/dark_passage (full path: C:\Repositories\rogue\RogueGame\templates_base\dungeons/layouts/dark_passage\fcaae69f-4cf4-4424-be26-7781174cf0a4.png)
- Associated blob file not found: dbb091e3-e3d3-4858-a4d4-c119e17dec8f.bin in object: dungeons/layouts/dark_passage (full path: C:\Repositories\rogue\RogueGame\templates_base\dungeons/layouts/dark_passage\dbb091e3-e3d3-4858-a4d4-c119e17dec8f.bin)
- Loaded 1033 objects
- Scope [FileDBSession.LoadData] executed in 3.3585837
- New column: ~Audio at 3 in worksheet ~area_of_effect_template
- New column: ~Prefab guid at 4 in worksheet ~area_of_effect_template
- New column: ~EnumValue at 3 in worksheet ~audio_context
- New column: ~EnumValue at 3 in worksheet ~audio_rolloff_mode
- New column: ~AudioContext& at 3 in worksheet ~audio_template
- New column: ~DopplerLevel at 4 in worksheet ~audio_template
- New column: ~IsLoop at 5 in worksheet ~audio_template
- New column: ~MixerGroup& at 6 in worksheet ~audio_template
- New column: ~Pitch at 7 in worksheet ~audio_template
- New column: ~PlayModeContext& at 8 in worksheet ~audio_template
- New column: ~Priority at 9 in worksheet ~audio_template
- New column: ~ReverbZoneMix at 10 in worksheet ~audio_template
- New column: ~SfxCategory& at 11 in worksheet ~audio_template
- New column: ~SkipIfAlreadyPlaying at 12 in worksheet ~audio_template
- New column: ~SkipIfContextAlreadyPlaying at 13 in worksheet ~audio_template
- New column: ~SpatialBlend at 14 in worksheet ~audio_template
- New column: ~Spatialize at 15 in worksheet ~audio_template
- New column: ~SpatializePostEffects at 16 in worksheet ~audio_template
- New column: ~Spread at 17 in worksheet ~audio_template
- New column: ~StereoPan at 18 in worksheet ~audio_template
- New column: ~Volume at 19 in worksheet ~audio_template
- New column: ~VolumeRolloff& at 20 in worksheet ~audio_template
- New column: ~Clip guid at 21 in worksheet ~audio_template
- New column: ~Distance[0] at 22 in worksheet ~audio_template
- New column: ~Distance[1] at 23 in worksheet ~audio_template
- New column: ~Prefab guid at 3 in worksheet ~channel_line_template
- New column: ~Name at 3 in worksheet ~consumable_action_template
- New column: ~UseAction& at 4 in worksheet ~consumable_action_template
- New column: ~ActionActivationMode at 3 in worksheet ~consumable_template
- New column: ~IsPhysical at 4 in worksheet ~consumable_template
- New column: ~Name at 5 in worksheet ~consumable_template
- New column: ~ObjectStepped at 6 in worksheet ~consumable_template
- New column: ~UseAction& at 7 in worksheet ~consumable_template
- New column: ~UseAudio at 8 in worksheet ~consumable_template
- New column: ~IconId guid at 9 in worksheet ~consumable_template
- New column: ~PrefabId guid at 10 in worksheet ~consumable_template
- New column: ~GridSize[0] at 11 in worksheet ~consumable_template
- New column: ~GridSize[1] at 12 in worksheet ~consumable_template
- New column: ~ActionParams tiles_range! at 13 in worksheet ~consumable_template
- New column: ~ActionParams tiles_range at 14 in worksheet ~consumable_template
- New column: ~ActionParams timeout! at 15 in worksheet ~consumable_template
- New column: ~ActionParams timeout at 16 in worksheet ~consumable_template
- New column: ~ActionParams audio_on_damage_apply at 17 in worksheet ~consumable_template
- New column: ~ActionParams audio_on_statuses_applied at 18 in worksheet ~consumable_template
- New column: ~ActionParams cover_damage at 19 in worksheet ~consumable_template
- New column: ~ActionParams damage! at 20 in worksheet ~consumable_template
- New column: ~ActionParams damage[0] Element& at 21 in worksheet ~consumable_template
- New column: ~ActionParams damage[0] Max at 22 in worksheet ~consumable_template
- New column: ~ActionParams damage[0] Min at 23 in worksheet ~consumable_template
- New column: ~ActionParams hit_effect! at 24 in worksheet ~consumable_template
- New column: ~ActionParams hit_effect guid at 25 in worksheet ~consumable_template
- New column: ~ActionParams range$_389rtgun! at 26 in worksheet ~consumable_template
- New column: ~ActionParams range$_389rtgun[0] at 27 in worksheet ~consumable_template
- New column: ~ActionParams range$_389rtgun[1] at 28 in worksheet ~consumable_template
- New column: ~ActionParams statuses[0]! at 29 in worksheet ~consumable_template
- New column: ~ActionParams statuses[0] Counter at 30 in worksheet ~consumable_template
- New column: ~ActionParams statuses[0] Status& at 31 in worksheet ~consumable_template
- New column: ~ActionParams statuses[0] Turns at 32 in worksheet ~consumable_template
- New column: ~EnumValue at 3 in worksheet ~dev_state
- New column: ~Phrase at 3 in worksheet ~dialog_phrase
- New column: ~SourceKey at 4 in worksheet ~dialog_phrase
- New column: ~EnumValue at 3 in worksheet ~dungeon_event_type
- New column: ~Description at 3 in worksheet ~dungeon_layout
- New column: ~DevelopmentState at 4 in worksheet ~dungeon_layout
- New column: ~LineOfSightPercentChange at 5 in worksheet ~dungeon_layout
- New column: ~Name at 6 in worksheet ~dungeon_layout
- New column: ~Theme at 7 in worksheet ~dungeon_layout
- New column: ~Weather at 8 in worksheet ~dungeon_layout
- New column: ~PresentationSelectedSprite guid at 9 in worksheet ~dungeon_layout
- New column: ~PresentationSprite guid at 10 in worksheet ~dungeon_layout
- New column: ~GridSize[0] at 11 in worksheet ~dungeon_layout
- New column: ~GridSize[1] at 12 in worksheet ~dungeon_layout
- New column: ~EnumValue at 3 in worksheet ~dungeon_theme
- New column: ~EnumValue at 3 in worksheet ~element_type
- New column: ~PrimaryStatus& at 4 in worksheet ~element_type
- New column: ~SecondaryStatus& at 5 in worksheet ~element_type
- New column: ~EnumValue at 3 in worksheet ~gameplay_mode
- New column: ~EnumValue at 3 in worksheet ~group_tag
- New column: ~EnumValue at 3 in worksheet ~item_group
- New column: ~MainHandItemSubtype& at 3 in worksheet ~item_set
- New column: ~MainHandItemType& at 4 in worksheet ~item_set
- New column: ~OffhandItemSubtype& at 5 in worksheet ~item_set
- New column: ~OffhandItemType& at 6 in worksheet ~item_set
- New column: ~SkillsBasedOnItem[0]& at 7 in worksheet ~item_set
- New column: ~SkillsBasedOnItem[1]& at 8 in worksheet ~item_set
- New column: ~EnumValue at 3 in worksheet ~item_slot
- New column: ~EnumValue at 3 in worksheet ~item_subtype
- New column: ~ActionPointsBonus at 3 in worksheet ~item_template
- New column: ~ActionPointsCost at 4 in worksheet ~item_template
- New column: ~Armor at 5 in worksheet ~item_template
- New column: ~ArmorPenetration at 6 in worksheet ~item_template
- New column: ~ArmorStripHit at 7 in worksheet ~item_template
- New column: ~BackstabDamageBonus at 8 in worksheet ~item_template
- New column: ~BackstabDamagePercentChange at 9 in worksheet ~item_template
- New column: ~Blocks at 10 in worksheet ~item_template
- New column: ~CanBeCrafted at 11 in worksheet ~item_template
- New column: ~CanBeUsedOutsideRangeWithPenalty at 12 in worksheet ~item_template
- New column: ~CanUseOnStaticCover at 13 in worksheet ~item_template
- New column: ~CastPointsCost at 14 in worksheet ~item_template
- New column: ~ChaosResistance at 15 in worksheet ~item_template
- New column: ~ColdResistance at 16 in worksheet ~item_template
- New column: ~ConsecutiveActionPointMovementRange at 17 in worksheet ~item_template
- New column: ~Cooldown at 18 in worksheet ~item_template
- New column: ~CoverDamagePercentChange at 19 in worksheet ~item_template
- New column: ~CriticalChance at 20 in worksheet ~item_template
- New column: ~CriticalDamage at 21 in worksheet ~item_template
- New column: ~DamageSpread at 22 in worksheet ~item_template
- New column: ~Description at 23 in worksheet ~item_template
- New column: ~DisplayName at 24 in worksheet ~item_template
- New column: ~DodgeChance at 25 in worksheet ~item_template
- New column: ~ElectricResistance at 26 in worksheet ~item_template
- New column: ~EnchantmentSlots at 27 in worksheet ~item_template
- New column: ~Evade at 28 in worksheet ~item_template
- New column: ~ExplodeAtImpactRadius at 29 in worksheet ~item_template
- New column: ~FireResistance at 30 in worksheet ~item_template
- New column: ~FirstActionPointMovementRange at 31 in worksheet ~item_template
- New column: ~FirstStrikeExtraDamage at 32 in worksheet ~item_template
- New column: ~FlankingDamageBonus at 33 in worksheet ~item_template
- New column: ~FlankingDamagePercentChange at 34 in worksheet ~item_template
- New column: ~Initiative at 35 in worksheet ~item_template
- New column: ~IsAutoMoveBeforeUseEnabled at 36 in worksheet ~item_template
- New column: ~IsClearingStealth at 37 in worksheet ~item_template
- New column: ~IsOnlyOffhand at 38 in worksheet ~item_template
- New column: ~Level at 39 in worksheet ~item_template
- New column: ~Lifesteal at 40 in worksheet ~item_template
- New column: ~LineOfSightBonus at 41 in worksheet ~item_template
- New column: ~MagicPenetration at 42 in worksheet ~item_template
- New column: ~ManaDrain at 43 in worksheet ~item_template
- New column: ~PoisonResistance at 44 in worksheet ~item_template
- New column: ~PushbackForce at 45 in worksheet ~item_template
- New column: ~ResistanceStripHit at 46 in worksheet ~item_template
- New column: ~Slot& at 47 in worksheet ~item_template
- New column: ~Subtype& at 48 in worksheet ~item_template
- New column: ~Tier at 49 in worksheet...
- ---MESSAGE TRUNCATED AT 15000 CHARACTERS---
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