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- ** Executing...
- ** Command: Change Directory
- ** Parameters: "D:\SteamAPPS\steamapps\common\Half-Life"
- ** Executing...
- ** Command: C:\Users\SILVER\Desktop\VHE\ZHLT\tools\hlcsg.exe
- ** Parameters: "c:\users\silver\desktop\vhe\maps\surf_ext3m" -wadinclude surf_ext3m.wad
- Unknown option ""
- hlcsg v3.4 VL31 (Oct 14 2013)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- -= hlcsg Options =-
- -console # : Set to 0 to turn off the pop-up console (default is 1)
- -lang file : localization file
- -nowadtextures : include all used textures into bsp
- -wadinclude file : place textures used from wad specified into bsp
- -noclip : don't create clipping hull
- -clipeconomy : turn clipnode economy mode on
- -cliptype value : set to smallest, normalized, simple, precise, or legacy (default)
- -nullfile file : specify list of entities to retexture with NULL
- -onlyents : do an entity update from .map to .bsp
- -noskyclip : disable automatic clipping of SKY brushes
- -tiny # : minmum brush face surface area before it is discarded
- -brushunion # : threshold to warn about overlapping brushes
- -hullfile file : Reads in custom collision hull dimensions
- -wadcfgfile file : wad configuration file
- -wadconfig name : use the old wad configuration approach (select a group from wad.cfg)
- -texdata # : Alter maximum texture memory limit (in kb)
- -lightdata # : Alter maximum lighting memory limit (in kb)
- -chart : display bsp statitics
- -low | -high : run program an altered priority level
- -nolog : don't generate the compile logfiles
- -noresetlog : Do not delete log file
- -threads # : manually specify the number of threads to run
- -estimate : display estimated time during compile
- -verbose : compile with verbose messages
- -noinfo : Do not show tool configuration information
- -nonulltex : Turns off null texture stripping
- -nonullifytrigger: don't remove 'aaatrigger' texture
- -nolightopt : don't optimize engine light entities
- -notextconvert : don't convert game_text message to UTF8 format
- -dev # : compile with developer message
- -wadautodetect : Force auto-detection of wadfiles
- -scale # : Scale the world. Use at your own risk.
- mapfile : The mapfile to compile
- ** Executing...
- ** Command: C:\Users\SILVER\Desktop\VHE\ZHLT\tools\hlbsp.exe
- ** Parameters: "c:\users\silver\desktop\vhe\maps\surf_ext3m"
- hlbsp v3.4 VL31 (Oct 14 2013)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlbsp -----
- Command line: C:\Users\SILVER\Desktop\VHE\ZHLT\tools\hlbsp.exe c:\users\silver\desktop\vhe\maps\surf_ext3m
- Arguments: c:\users\silver\desktop\vhe\maps\surf_ext3m -low -chart
- >> There was a problem compiling the map.
- >> Check the file c:\users\silver\desktop\vhe\maps\surf_ext3m.log for the cause.
- ----- END hlbsp -----
- ** Executing...
- ** Command: C:\Users\SILVER\Desktop\VHE\ZHLT\tools\hlvis.exe
- ** Parameters: "c:\users\silver\desktop\vhe\maps\surf_ext3m"
- hlvis v3.4 VL31 (Oct 14 2013)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlvis -----
- Command line: C:\Users\SILVER\Desktop\VHE\ZHLT\tools\hlvis.exe c:\users\silver\desktop\vhe\maps\surf_ext3m
- Arguments: c:\users\silver\desktop\vhe\maps\surf_ext3m -low
- >> There was a problem compiling the map.
- >> Check the file c:\users\silver\desktop\vhe\maps\surf_ext3m.log for the cause.
- ----- END hlvis -----
- ** Executing...
- ** Command: C:\Users\SILVER\Desktop\VHE\ZHLT\tools\hlrad.exe
- ** Parameters: "c:\users\silver\desktop\vhe\maps\surf_ext3m"
- hlrad v3.4 VL31 (Oct 14 2013)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlrad -----
- Command line: C:\Users\SILVER\Desktop\VHE\ZHLT\tools\hlrad.exe c:\users\silver\desktop\vhe\maps\surf_ext3m
- Arguments: c:\users\silver\desktop\vhe\maps\surf_ext3m -low
- >> There was a problem compiling the map.
- >> Check the file c:\users\silver\desktop\vhe\maps\surf_ext3m.log for the cause.
- ----- END hlrad -----
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\users\silver\desktop\vhe\maps\surf_ext3m.bsp" "C:\Users\SILVER\Desktop\VHE\maps\surf_ext3m.bsp"
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\users\silver\desktop\vhe\maps\surf_ext3m.pts" "C:\Users\SILVER\Desktop\VHE\maps\surf_ext3m.pts"
- ** Executing...
- ** Command: D:\STEAMA~1\STEAMA~1\common\HALF-L~1\hl.exe
- ** Parameters: +map "surf_ext3m" -game cstrike -dev -console +deathmatch 1
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