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Oct 16th, 2019
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  1. #include <a_samp>
  2. #include <a_mysql>
  3. #define MYSQL_HOST "localhost"
  4. #define MYSQL_USER "root"
  5. #define MYSQL_PASS ""
  6. #define MYSQL_DB "sa-mp"
  7.  
  8. new MySQLOpt:my_options;
  9.  
  10. public OnGameModeInit()
  11. {
  12. my_options = mysql_init_options();
  13. mysql_set_option(my_options, AUTO_RECONNECT, true);
  14. mysql_set_option(my_options, MULTI_STATEMENTS, false);
  15. mysql_set_option(my_options, POOL_SIZE, 2);
  16. mysql_set_option(my_options, SERVER_PORT, 3306);
  17. mysql_connect(MYSQL_HOST, MYSQL_USER, MYSQL_PASS, MYSQL_DB, my_options);
  18. return 1;
  19. }
  20. new MySQL:db_handle;
  21.  
  22. public OnGameModeInit()
  23. {
  24. mysql_log(ALL);
  25.  
  26. db_handle = mysql_connect_file("mysql.ini");
  27. if(mysql_errno(db_handle) != 0)
  28. {
  29. printf("** [MySQL] Nemozeshe da se konektira na bazata - (%d).", mysql_errno(db_handle));
  30.  
  31. SendRconCommand("exit");
  32. }
  33. else
  34. {
  35. printf("** [MySQL] Uspesno MYSQLOT bese konektiran na bazata - (%d).", _:db_handle);
  36. }
  37. return 1;
  38. }
  39.  
  40. public OnGameModeExit()
  41. {
  42. if(db_handle)
  43. {
  44. mysql_close(db_handle);
  45. }
  46. return 1;
  47. }
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