Advertisement
Guest User

Vex, Angel Sword Autist(Lazybone's 3.0 Fully statted)

a guest
Nov 18th, 2019
279
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 20.98 KB | None | 0 0
  1. Vex (怒り)
  2. Silver Angel who Seeks all Blades
  3.  
  4. Version: Lazybone's 3.0
  5.  
  6. Image: http://www.artofmtg.com/wp-content/uploads/2014/07/Twilight-Shepherd-MtG-Art.jpg
  7.  
  8. Attributes: Resistances: Stats:
  9. STR: 10 [10] Heat: 0% Caster Level: 110 [110]
  10. DEX: 10 [10] Cold: 0% Martial Level: 35 [35]
  11. CON: 10 [10] Acid: +25% Vitality: 97 [97]
  12. INT: 30 [30] Electricity: 0% Stamina: 31 [31]
  13. WIS: 40 [40] Sonic: -25% Mana Pool [WIS]: 150 [187]
  14. CHA: 10 [10] Light: 50% Melee Weapon Proficiency: 35 [35]
  15. Dark: -50% Physical Action Commands: 17 [17]
  16. Physical Resistance: 37 [37]
  17. Arcane Casting Proficiency: 115 [115]
  18. Divine Casting Proficiency: 115 [115]
  19. Caster Spell List: 300 [600]
  20. Supernatural Resistance: 70 [70]
  21.  
  22. Class Breakdown
  23. ===============================================================================================
  24. Lv ML CL Vit Requirements
  25. Angel 15 5 20 21 --
  26. Archangel 10 10 5 10 Angel
  27. Astra Deva 5 5 5 4 Archangel
  28. Principality 5 5 5 4 Archangel
  29.  
  30. Sorcerer 15 15 12 Heteromorph, WIS 11+
  31.  
  32. Arcane Duelist 10 5 10 12 Any Arcane Spellcasting and Martial or Ranged Weapons
  33. Contemplative 10 10 8 Any Divine Spellcasting
  34. Spellsword 10 5 10 12 Any Spellcasting and Martial Weapons
  35. Theurge 10 10 8 Any Two or more Spellcasting using the same Attribute
  36.  
  37. Paragon Swordsage 5 10 3 Sorcerer/Blade Domain/Spellsword/WIS 30+/Perception 80+/Insight 80+
  38. Ascended Swordhost 5 10 3 Archangel/Blade Domain/Arcane Duelist/Spellsword/INT 30+/Arcana 80+/Religion 80+
  39.  
  40. Total: 100 35 110 97
  41.  
  42. >Angel (Blade Domain)
  43. • [A:+25%][S:-25%][L:+50%][D:-50%]
  44. • Can see if creature is living or dead
  45. • Have wings, can fly as easily as running
  46. • Divine[WIS]
  47. • Blade Domain Spell costs halved
  48.  
  49. >Archangel
  50. • Martial Weaponry
  51. • Deal additional damage to Evil Karma Targets
  52. • Can Detect Karma scores
  53.  
  54. >Astra Deva
  55. • Possess Truesight, see through all illusions and target's true form
  56. • Can Perform an Action to Negate or Dispel a spell or magic effect, once every 4 hours
  57.  
  58. >Principality
  59. • Can emit an Aura that increases attributes of Good-Karma allies
  60. • Can Perform an Action to Bestow a Target with Haste, Bravery or Faith, once every 6 hours
  61.  
  62. >Sorceror
  63. • Arcane[Wis]
  64. • Heteromorphic Bloodline Spell costs halved
  65. • Can Channel additional mana to cause magic that deals damage to inflict additional effect
  66. • Special Ability: [Blade Reconstitution]
  67.  
  68. >Arcane Duelist
  69. • Can cast Arcane spells while simultaneously wielding a weapon
  70. • Can imbue a weapon with an arcane spell even while in combat
  71. • Can Cast Touch Spells by performing an attack action, short cooldown
  72.  
  73. >Contemplative (Blade Domain)
  74. • Blade Domain Spell costs halved
  75. • Special Ability: [Blade Ascendency]
  76. • Passive Ability: [Blade Supremacy]
  77.  
  78. >Spellsword
  79. •Can cast Spells while simultaneously wielding a Weapon
  80. •Can Imbue your Weapon with a Spell, only if you are not Engaged in Combat
  81. •Cast Spells 25% faster while wielding a Weapon in your Primary hand and a Casting Focus in the Other
  82.  
  83. >Theurge
  84. •Can use Caster Levels evenly with Arcane[WIS] and Divine[WIS] Traditions
  85. •Whenever you learn one Spell from One Tradition, you also learn one from the Other
  86. •Maximum Mana pool and regeneration increased by 25%
  87.  
  88. >Paragon Swordsage
  89. •Custom Ability: [Paragon Blade Art]
  90. •Custom Ability: [Blade Zenith]
  91.  
  92. >Ascended Swordhost
  93. •Custom Ability: [Blademind]
  94. •Cast Spells 25% faster while wielding a Weapon in your Primary hand and a Casting Focus in the Other
  95. •Your Primary Weapon cannot be stolen and is not lost upon death.
  96.  
  97. Martial and Special Skills
  98. ===============================================================================================
  99. Stamina Cost Reduction: Full cost
  100.  
  101. >[Blade Reconstitution]
  102. •Once every 24 hours, completely restore the physical and supernatural properties of one Bladed Weapon.
  103. •Can reconstitute a Bladed Weapon from any damage state even complete desintegration as long as it has once physically existed.
  104.  
  105. >[Blade Ascendency]
  106. •Once every 24 hours, ascend one Bladed Weapon with temporary True Divinity.
  107. •Ascended Weapons have suppressing, dispelling, dampening, disjoining immunity and cannot be physically altered.
  108. •Lasts 4 hours at max level.
  109.  
  110. >[Blade Supremacy]
  111. •Blade based physical actions are performed 25% faster.
  112.  
  113. >[Paragon Blade Art]
  114. •Can remote control Bladed Weaponry.
  115. •Combat proficiency scales with CL
  116. •Action speed scales with Intelligence
  117. •Distance of the control scales with Wisdom.
  118.  
  119. >[Blade Zenith]
  120. •Remote controlled Bladed Weapons are considered held in all of the wielder's hands.
  121.  
  122. >[Blademind]
  123. •Grants the ability to imprint a mental impression of the wielder into a bladed weapon through an 1 hour meditation ritual.
  124. •Imprinted weapons have four modes: standby, offensive, defensive and awakened modes.
  125. •Imprinted weapons in all modes can be telepathically commanded to perform a very narrow set of actions and can move telekinetically.
  126. •Offensive, defensive and awakened modes can be toggled on/off at will.
  127. •When being toggled off from offensive, defensive and awakaned modes, the imprinted weapon goes to standby mode.
  128.  
  129. •Standby mode is the default state, the imprinted weapon hovers and moves in close proximity with the wielder
  130. •Standby weapons can be commanded to move a distance away from the wielder scaling with Wisdom or to follow a target ally.
  131. •Standby mode costs no mana to maintain.
  132.  
  133. •Offensive mode cost a flat mana amount to toggle on, an offensive weapon moves and attacks towards the nearest enemy.
  134. •Offensive weapons can be commanded to attack a target.
  135.  
  136. •Defensive mode costs a flat mana amount to toggle on, an defensive weapon moves to defend, parry and block in the direction of the nearest attack or spell.
  137. •Defensive weapons can be commanded to defend another player or intercept against a specific attack, spell or action.
  138.  
  139. •Standby, offensive and defensive mode weapons scales at half of the wielder's appropiate attributes and CL.
  140. •After an 8 hour duration, offensive and defensive weapons revert back to standby mode.
  141.  
  142. •Awakened weapons cost mana scaling with their class rank to toggle on and continually expands mana when active.
  143. •Awakened weapons scales directly with the wielder's appropiate attributes and CL
  144. •Awakened weapons behave like limited NPCs that can be commanded to move, attack, defend and activate their imbuements independently.
  145. •When the wielder's mana pool depletes or when wakened weapon is toggled off, it reverts back to standby mode.
  146.  
  147. Equipment Breakdown
  148. ===============================================================================================
  149.  
  150. <<Codex of Divinity (Casting Focus Tome/WCI)>>
  151. •[Discern Location(9)]/[Analyze Dweomer(7)]/[Bestow Insight(3)]/[Guidance(1)]
  152. •Special Ability: [Artifact Tracer]
  153.  
  154. >[Artifact Tracer]
  155. •Once every 24 hours, the Codex of Divinity can be invoked to shine a golden tracer light towards an accessible divine ranking
  156. or lower item.
  157. •Creates the shortest route to the item accounting for the Codex user's preferred means of travel.
  158. •When this ability is in effect, the Codex's other abilities are inactive.
  159.  
  160. A large golden Tome covered in pseudo mesoamerican designs and iconography, emblazoned with a eye within a golden sun on its front cover. This Codex can track and record the origins, rough location, history and intrinsic properties of all divine ranked and lower ranking items on the overworld map without revealing any information on their owners or users in its pages, updated in 72 hour cycles. Vex acquired this WCI after several months of grinding the Golden City of El Dorado, one of the first dungeons to feature divine rank items and equipment as droppable loot.
  161.  
  162.  
  163. <<Halcyon Edge (Great Sword/Divine Class)>>
  164. •[Dolorous Blow(4)]/[Cauterizing Weapon (4)]/[Cloud Wings(3)]/[Unerring Weapon(2)]
  165. •Doubles Critical Hit rate and increases Critical Hit damage.
  166. •Targets when damaged stop Regenerating Vitality over time from healing sources and their Constitution is considered 2x lower for the entire combat encounter.
  167. •Increase physical action and movement speed.
  168. •Increase movement speed.
  169. •Increase Critical Hit rate.
  170.  
  171. Offensive sword with a thin and narrow blade, shaped like an angel feather, designed to nullify foes with high constitution scores.
  172.  
  173. <<Titanbane Edge (Great Sword/Divine Class)>>
  174. •[Wall of Force(6)]/[Fell the Greatest Foe(5)]/[Dolorous Blow (4)]
  175. •Create a wall of force that is immune to damage of all kinds for a limited duration.
  176. •Deal extra damage for every 'Strength is considered 2x higher' ability the target possess.
  177. •Doubles Critical Hit rate and increases Critical Hit damage.
  178.  
  179. A crude black sword enveloped in a shimmering force field. Designed to defeat foes possessing enormous strength.
  180.  
  181. <<Triumphant Edge (Great Sword/Divine Class)>>
  182. •[Archon's Trumpet(8)]/[Dolorous Blow(4)]/[Cloud Wings(3)]
  183. •Unleash a thunderous blast, paralyzing everyone in a cone shaped radius for a short duration.
  184. •Doubles Critical Hit rate and increases Critical Hit damage.
  185. •Increase movement speed.
  186.  
  187. Offensive sword with a pearly white blade covered in judicial iconography.
  188.  
  189. <<Imprisoning Edge(Great Sword/Divine Class)>>
  190. •[Hold Monster(6)]/[Dolorous Blow(4)]/[Cloud Wings(3)]/[Unerring Weapon(2)]
  191. •Can paralyze one target for a intermediate duration.
  192. •Doubles Critical Hit rate and increases Critical Hit damage.
  193. •Increase movement speed.
  194. •Increase Critical Hit rate.
  195.  
  196. Offensive sword with a gray steel blade covered in prison and dungeon iconography.
  197.  
  198. <<Erasure Edge (Great Sword/Divine Class)>>
  199. •[Disintegrate(7)]/[Dolorous Blow(4)]/[Unerring Weapon(2)]/[Mirror Strike(2)]
  200. •Disintegrates killed targets, they can't be resurrected by low tier spells.
  201. •Doubles Critical Hit rate and increases Critical Hit damage.
  202. •Increase Critical Hit rate.
  203. •Can strike two adjacent targets with a physical action.
  204.  
  205. Offensive sword with a pitch black razor obsidian blade.
  206.  
  207. <<Incandescent Edge (Great Sword/Divine Class)>>
  208. •[Sunburst(9)]/[Dolorous Blow(4)]/[Unerring Weapon(2)]
  209. •Unleashes a large spherical blast radius, inflicting massive heat damage and blinding everyone struck.
  210. •Doubles Critical Hit rate and increases Critical Hit damage.
  211. •Increase Critical Hit rate.
  212.  
  213. Offensive sword with a blade that gleams like an eclipsing sun.
  214.  
  215. <<Ignoramus Edge (Great Sword/Divine Class)>>
  216. •[Feeblemind(6)]/[Dolorous Blow(4)]/[Cloud Wings(3)][Unerring Weapon(2)]
  217. •Chance to reduce a target's INT and CHA scores to 1.
  218. •Doubles Critical Hit rate and increases Critical Hit damage.
  219. •Increase movement speed.
  220. •Increase Critical Hit rate.
  221.  
  222. Antimagic sword shaped like a scalpel designed to incapacitate spellcasters.
  223.  
  224. <<Spellslinger Edge (Great Sword/Divine Class)>>
  225. •[Spell Turning(8)]/[Dolorous Blow(4)]/[Splinter Spell Resistance(3)]
  226. •Can counter and reflect single target spells back at the caster.
  227. •Doubles Critical Hit rate and increases Critical Hit damage.
  228. •Reduce the target's supernatural resistence by 5 with every successful strike.
  229.  
  230. Antimagic sword made of an iridescent mercury alloy, designed to reflect back single target spells.
  231.  
  232. <<Spellcrashing Edge (Great Sword/Divine Class)>>
  233. •[Greater Spellcrash(9)]/[Dolorous Blow(4)]/[Unerring Weapon(2)]
  234. •Target loses 12 Mana per hit.
  235. •Doubles Critical Hit rate and increases Critical Hit damage.
  236. •Increase Critical Hit rate.
  237.  
  238. Antimagic single edged saber, designed to destroy a spellcaster's mana pool.
  239.  
  240. <<Convoy Edge (Giant Sword/Divine Class)>>
  241. •[Overland Flight(6)]/[Cloud Wings(3)]/[Hoard Gullet (2)]/[Arcane Pocket (2)]/[Ant Haul(2)]
  242. •Can fly at a high movement speed for long distance travel.
  243. •Possess a small, separate Inventory that cannot be Stolen from
  244. •Inventory is expanded.
  245. •Increase movement speed.
  246. •Triple Carry Weight Limit, as if Strength was considered 3x higher (only applies to Carry Weight Limit).
  247.  
  248. An enormous utility sword with an appearance of a large slab of steel wielded by giants. It has an extremely broad blade to accommodate passengers and store equipment. The top of the pommel is a simple and flat bench-like perch for sitting, squatting or standing on in any orientation. This blade was designed for long distance travel and to act as a mobile supply depot.
  249.  
  250. <<Silver Twilight (Great Sword/Casting Focus - Holy Relic/Divine Class)>>
  251. •[Field of Blades(10)]/[Spellsword(5)]
  252. •https://www.d20pfsrd.com/magic/3rd-party-spells/ascension-games/field-of-blades/
  253. •Considered a Magic Weapon and Casting Focus.
  254.  
  255. A silver sword decorated in brutal tempest and twisting malstrom imagery. This weapon act as a conduit between the Blade Domain and the wielder.
  256.  
  257. <<Silver Dawn (Great Sword/Casting Focus - Holy Relic/Divine Class)>>
  258. •[Spellsword(5)]/[Badger’s ferocity(4)]/[Blade Tutor’s Spirit(3)]/[Unerring Weapon(2)]
  259. •Considered a Magic Weapon and Casting Focus.
  260. •Increase Critical Hit rate of all wielded weapons.
  261. •Reduce all wielded weapon penalties by 1 per 5 CL.
  262. •Increase Critical Hit rate.
  263.  
  264. A silver sword decorated in jubilant solar and floral imagery. Specifically forged to enhance the bladed weapons wielded by Swordhosts.
  265.  
  266. <<Silver Dusk (Great Sword/Casting Focus - Holy Relic/Divine Class)>>
  267. •[Spell Transformation Field(8)]/[Spellsword(5)]/[Unerring Weapon(2)]
  268. •Create an lingering zone of transformative magic that absorbs surrounding supernatural energies to power another spell.
  269. •Once activated, the wielder can designate a blade based spell that [Spell Transformation Field] links to.
  270. •Once Spell Transformation Field absorbs enough energies, it will cast the link spell automatically.
  271. •Considered a Magic Weapon and Casting Focus.
  272. •Increase Critical Hit Rate.
  273.  
  274. An silver sword decorated in elegant lunar and avian imagery. This weapon has the ability to absorb supernatural energy to power blade based spells.
  275.  
  276. <<Veil of Tranquil Solace (Alfweave Robe/Divine Class)>>
  277. •[Sheltered Vitality(5)]/[Death Ward(5)]/[With the Wind(3)]/Endure Elements(2)]
  278. •Immune to Exhaustion, Fatigue and Attribute damage.
  279. •Immune to instant Death, Doom, and absorb Vitality.
  280. •Cannot be moved by winds.
  281. •Immune to temperature inflicted Status Effects.
  282.  
  283. <<Necklace of Stratagem (Jewelry Neck slot/Divine Class)>>
  284. •[Foresight(10)]/[Tactical Acumen(3)]/[Heightened Awareness(2)]
  285. •Can Identify Physical and Supernatural actions.
  286. •Grants you and your allies additional success chance to all actions by exploiting advantageous battlefield positioning.
  287. •+2 Perception, +2 to all unlocked Knowledge Skills.
  288.  
  289. <<Ring of Emptied Brilliance (Jewelry Ring Slot 1/Divine Class)>>
  290. •[Mind Blank(9)]/[Anticipate Teleportation(5)]/[Clean(1)]
  291. •Immune to Mental Status effects and Divination.
  292. •Delays and anticipates teleportion from other targets. Know the exact location a teleporting target will arrive within a radius.
  293. •Eliminates bodily waste.
  294.  
  295. <<Ring of Unimpeded Flow (Jewelry Ring Slot 2/Divine Class)>>
  296. •[Time Stop(10)]/[Freedom of Movement(5)]
  297. •Immunity to time stop.
  298. •Immune to Paralysis, Stun and Slow.
  299.  
  300. Extra Sections
  301. ===================================================================================================
  302.  
  303. Free Lazybone's gacha roll item: Shooting Star
  304.  
  305. Skill Breakdown
  306. ===================================================================================================
  307.  
  308. I. Physical Skills
  309. Ki Control 10 Flight 100(+90) [Cap: 100]
  310. Athletics 10 Ride 10 [Cap: 50]
  311. Balance 10 Swim 10 [Cap: 50]
  312. Climb 10 Grapple 10 [Cap: 50]
  313. Jump 10 Thievery 10 [Cap: 50]
  314. Tumble 10 Stealth 50(+10) [Cap: 50]
  315.  
  316. II. Mental Skills
  317. Investigation 100(+30) Deception 40
  318. Insight 100(+10) Intimidation 10
  319. Perception 100 Leadership 10
  320. Medicine 100(+30) Persuasion 30
  321. Survival 100(+30)
  322.  
  323. III. Skills
  324. A. Craft Skills
  325. Alchemy 20 Leather 20 Uncapped [Craft] : 50
  326. Artifice 20 Masonry 20 Capped Craft : 20
  327. Basket-weaving 20 Mechanisms 20 Number of Uncapped [Craft] Skills: 3
  328. [Calligraphy] [50] [Papermaking] [50]
  329. Carpentry 20 [Painting] [50]
  330. Clothweaving 20 Pottery 20
  331. Cooking 20 Sculpting 20
  332. Glassblowing 20 Shipmaking 20
  333. Jewelry 20 Smithing 20
  334.  
  335. B. Knowledge Skills
  336. [Arcana] [100](+20) Local 50(+10) Uncapped [Knowledge] : [80]
  337. [Dungeoneering] [100](+20) [Monster Lore] [100](+20) Capped Knowledge : 40
  338. [Engineering] [80] [Nature] [80] Number of Uncapped [Knowledge] Skills: 7
  339. [Geography] [80] Nobility 50(+10)
  340. History 50(+10) Religion [100](+20)
  341.  
  342. C. Profession Skills
  343. [Architect] [80](+10) Innkeeper 50 Uncapped [Profession]: [70]
  344. Baker 50 Librarian [80](+10) Capped Profession : 50
  345. Barrister 50 [Merchant] [80](+10) Number of Uncapped [Profession] Skills: 9
  346. Brewer 50 Midwife 50
  347. Butcher 50 Miller 50
  348. [Clerk] [80](+10) Miner 50
  349. Cook 50 Porter 50
  350. Courtesan 50 [Sailor] [80](+10)
  351. [Driver] [80](+10) [Scribe] [80](+10)
  352. [Civil Engineer] [80](+10) Shepherd 50
  353. Farmer 50 Stable Master 50
  354. Fisherman 50 [Soldier] [80](+10)
  355. Gambler 50 Tanner 50
  356. Gardener 50 Trapper 50
  357. Herbalist 50 Woodcutter 50
  358.  
  359. D. Performance Skills
  360. [Acting] [30] Keyboard Instr. 20 Uncapped [Profession] [30]
  361. Comedy 20 Percussion Inst. 20 Capped [Profession] [20]
  362. Dance 20 String Inst. 20 Number of Uncapped [Performance] Skills: 3
  363. [Oratory] [30] Wind Inst. 30
  364. [Singing] [30]
  365.  
  366. IV. Spellcraft and Mana Pools
  367. Spellcraft [5]
  368. Mana Control(CON) [10]
  369. Mana Control(INT) [10]
  370. Mana Control(WIS) [100]
  371. Mana Control(CHA) [10]
  372.  
  373. Wishes
  374. ===================================================================================================
  375. I wish to be a [God] (Unlock the Bladeseeker Ascension Questline)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement