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- Vex (怒り)
- Silver Angel who Seeks all Blades
- Version: Lazybone's 3.0
- Image: http://www.artofmtg.com/wp-content/uploads/2014/07/Twilight-Shepherd-MtG-Art.jpg
- Attributes: Resistances: Stats:
- STR: 10 [10] Heat: 0% Caster Level: 110 [110]
- DEX: 10 [10] Cold: 0% Martial Level: 35 [35]
- CON: 10 [10] Acid: +25% Vitality: 97 [97]
- INT: 30 [30] Electricity: 0% Stamina: 31 [31]
- WIS: 40 [40] Sonic: -25% Mana Pool [WIS]: 150 [187]
- CHA: 10 [10] Light: 50% Melee Weapon Proficiency: 35 [35]
- Dark: -50% Physical Action Commands: 17 [17]
- Physical Resistance: 37 [37]
- Arcane Casting Proficiency: 115 [115]
- Divine Casting Proficiency: 115 [115]
- Caster Spell List: 300 [600]
- Supernatural Resistance: 70 [70]
- Class Breakdown
- ===============================================================================================
- Lv ML CL Vit Requirements
- Angel 15 5 20 21 --
- Archangel 10 10 5 10 Angel
- Astra Deva 5 5 5 4 Archangel
- Principality 5 5 5 4 Archangel
- Sorcerer 15 15 12 Heteromorph, WIS 11+
- Arcane Duelist 10 5 10 12 Any Arcane Spellcasting and Martial or Ranged Weapons
- Contemplative 10 10 8 Any Divine Spellcasting
- Spellsword 10 5 10 12 Any Spellcasting and Martial Weapons
- Theurge 10 10 8 Any Two or more Spellcasting using the same Attribute
- Paragon Swordsage 5 10 3 Sorcerer/Blade Domain/Spellsword/WIS 30+/Perception 80+/Insight 80+
- Ascended Swordhost 5 10 3 Archangel/Blade Domain/Arcane Duelist/Spellsword/INT 30+/Arcana 80+/Religion 80+
- Total: 100 35 110 97
- >Angel (Blade Domain)
- • [A:+25%][S:-25%][L:+50%][D:-50%]
- • Can see if creature is living or dead
- • Have wings, can fly as easily as running
- • Divine[WIS]
- • Blade Domain Spell costs halved
- >Archangel
- • Martial Weaponry
- • Deal additional damage to Evil Karma Targets
- • Can Detect Karma scores
- >Astra Deva
- • Possess Truesight, see through all illusions and target's true form
- • Can Perform an Action to Negate or Dispel a spell or magic effect, once every 4 hours
- >Principality
- • Can emit an Aura that increases attributes of Good-Karma allies
- • Can Perform an Action to Bestow a Target with Haste, Bravery or Faith, once every 6 hours
- >Sorceror
- • Arcane[Wis]
- • Heteromorphic Bloodline Spell costs halved
- • Can Channel additional mana to cause magic that deals damage to inflict additional effect
- • Special Ability: [Blade Reconstitution]
- >Arcane Duelist
- • Can cast Arcane spells while simultaneously wielding a weapon
- • Can imbue a weapon with an arcane spell even while in combat
- • Can Cast Touch Spells by performing an attack action, short cooldown
- >Contemplative (Blade Domain)
- • Blade Domain Spell costs halved
- • Special Ability: [Blade Ascendency]
- • Passive Ability: [Blade Supremacy]
- >Spellsword
- •Can cast Spells while simultaneously wielding a Weapon
- •Can Imbue your Weapon with a Spell, only if you are not Engaged in Combat
- •Cast Spells 25% faster while wielding a Weapon in your Primary hand and a Casting Focus in the Other
- >Theurge
- •Can use Caster Levels evenly with Arcane[WIS] and Divine[WIS] Traditions
- •Whenever you learn one Spell from One Tradition, you also learn one from the Other
- •Maximum Mana pool and regeneration increased by 25%
- >Paragon Swordsage
- •Custom Ability: [Paragon Blade Art]
- •Custom Ability: [Blade Zenith]
- >Ascended Swordhost
- •Custom Ability: [Blademind]
- •Cast Spells 25% faster while wielding a Weapon in your Primary hand and a Casting Focus in the Other
- •Your Primary Weapon cannot be stolen and is not lost upon death.
- Martial and Special Skills
- ===============================================================================================
- Stamina Cost Reduction: Full cost
- >[Blade Reconstitution]
- •Once every 24 hours, completely restore the physical and supernatural properties of one Bladed Weapon.
- •Can reconstitute a Bladed Weapon from any damage state even complete desintegration as long as it has once physically existed.
- >[Blade Ascendency]
- •Once every 24 hours, ascend one Bladed Weapon with temporary True Divinity.
- •Ascended Weapons have suppressing, dispelling, dampening, disjoining immunity and cannot be physically altered.
- •Lasts 4 hours at max level.
- >[Blade Supremacy]
- •Blade based physical actions are performed 25% faster.
- >[Paragon Blade Art]
- •Can remote control Bladed Weaponry.
- •Combat proficiency scales with CL
- •Action speed scales with Intelligence
- •Distance of the control scales with Wisdom.
- >[Blade Zenith]
- •Remote controlled Bladed Weapons are considered held in all of the wielder's hands.
- >[Blademind]
- •Grants the ability to imprint a mental impression of the wielder into a bladed weapon through an 1 hour meditation ritual.
- •Imprinted weapons have four modes: standby, offensive, defensive and awakened modes.
- •Imprinted weapons in all modes can be telepathically commanded to perform a very narrow set of actions and can move telekinetically.
- •Offensive, defensive and awakened modes can be toggled on/off at will.
- •When being toggled off from offensive, defensive and awakaned modes, the imprinted weapon goes to standby mode.
- •Standby mode is the default state, the imprinted weapon hovers and moves in close proximity with the wielder
- •Standby weapons can be commanded to move a distance away from the wielder scaling with Wisdom or to follow a target ally.
- •Standby mode costs no mana to maintain.
- •Offensive mode cost a flat mana amount to toggle on, an offensive weapon moves and attacks towards the nearest enemy.
- •Offensive weapons can be commanded to attack a target.
- •Defensive mode costs a flat mana amount to toggle on, an defensive weapon moves to defend, parry and block in the direction of the nearest attack or spell.
- •Defensive weapons can be commanded to defend another player or intercept against a specific attack, spell or action.
- •Standby, offensive and defensive mode weapons scales at half of the wielder's appropiate attributes and CL.
- •After an 8 hour duration, offensive and defensive weapons revert back to standby mode.
- •Awakened weapons cost mana scaling with their class rank to toggle on and continually expands mana when active.
- •Awakened weapons scales directly with the wielder's appropiate attributes and CL
- •Awakened weapons behave like limited NPCs that can be commanded to move, attack, defend and activate their imbuements independently.
- •When the wielder's mana pool depletes or when wakened weapon is toggled off, it reverts back to standby mode.
- Equipment Breakdown
- ===============================================================================================
- <<Codex of Divinity (Casting Focus Tome/WCI)>>
- •[Discern Location(9)]/[Analyze Dweomer(7)]/[Bestow Insight(3)]/[Guidance(1)]
- •Special Ability: [Artifact Tracer]
- >[Artifact Tracer]
- •Once every 24 hours, the Codex of Divinity can be invoked to shine a golden tracer light towards an accessible divine ranking
- or lower item.
- •Creates the shortest route to the item accounting for the Codex user's preferred means of travel.
- •When this ability is in effect, the Codex's other abilities are inactive.
- A large golden Tome covered in pseudo mesoamerican designs and iconography, emblazoned with a eye within a golden sun on its front cover. This Codex can track and record the origins, rough location, history and intrinsic properties of all divine ranked and lower ranking items on the overworld map without revealing any information on their owners or users in its pages, updated in 72 hour cycles. Vex acquired this WCI after several months of grinding the Golden City of El Dorado, one of the first dungeons to feature divine rank items and equipment as droppable loot.
- <<Halcyon Edge (Great Sword/Divine Class)>>
- •[Dolorous Blow(4)]/[Cauterizing Weapon (4)]/[Cloud Wings(3)]/[Unerring Weapon(2)]
- •Doubles Critical Hit rate and increases Critical Hit damage.
- •Targets when damaged stop Regenerating Vitality over time from healing sources and their Constitution is considered 2x lower for the entire combat encounter.
- •Increase physical action and movement speed.
- •Increase movement speed.
- •Increase Critical Hit rate.
- Offensive sword with a thin and narrow blade, shaped like an angel feather, designed to nullify foes with high constitution scores.
- <<Titanbane Edge (Great Sword/Divine Class)>>
- •[Wall of Force(6)]/[Fell the Greatest Foe(5)]/[Dolorous Blow (4)]
- •Create a wall of force that is immune to damage of all kinds for a limited duration.
- •Deal extra damage for every 'Strength is considered 2x higher' ability the target possess.
- •Doubles Critical Hit rate and increases Critical Hit damage.
- A crude black sword enveloped in a shimmering force field. Designed to defeat foes possessing enormous strength.
- <<Triumphant Edge (Great Sword/Divine Class)>>
- •[Archon's Trumpet(8)]/[Dolorous Blow(4)]/[Cloud Wings(3)]
- •Unleash a thunderous blast, paralyzing everyone in a cone shaped radius for a short duration.
- •Doubles Critical Hit rate and increases Critical Hit damage.
- •Increase movement speed.
- Offensive sword with a pearly white blade covered in judicial iconography.
- <<Imprisoning Edge(Great Sword/Divine Class)>>
- •[Hold Monster(6)]/[Dolorous Blow(4)]/[Cloud Wings(3)]/[Unerring Weapon(2)]
- •Can paralyze one target for a intermediate duration.
- •Doubles Critical Hit rate and increases Critical Hit damage.
- •Increase movement speed.
- •Increase Critical Hit rate.
- Offensive sword with a gray steel blade covered in prison and dungeon iconography.
- <<Erasure Edge (Great Sword/Divine Class)>>
- •[Disintegrate(7)]/[Dolorous Blow(4)]/[Unerring Weapon(2)]/[Mirror Strike(2)]
- •Disintegrates killed targets, they can't be resurrected by low tier spells.
- •Doubles Critical Hit rate and increases Critical Hit damage.
- •Increase Critical Hit rate.
- •Can strike two adjacent targets with a physical action.
- Offensive sword with a pitch black razor obsidian blade.
- <<Incandescent Edge (Great Sword/Divine Class)>>
- •[Sunburst(9)]/[Dolorous Blow(4)]/[Unerring Weapon(2)]
- •Unleashes a large spherical blast radius, inflicting massive heat damage and blinding everyone struck.
- •Doubles Critical Hit rate and increases Critical Hit damage.
- •Increase Critical Hit rate.
- Offensive sword with a blade that gleams like an eclipsing sun.
- <<Ignoramus Edge (Great Sword/Divine Class)>>
- •[Feeblemind(6)]/[Dolorous Blow(4)]/[Cloud Wings(3)][Unerring Weapon(2)]
- •Chance to reduce a target's INT and CHA scores to 1.
- •Doubles Critical Hit rate and increases Critical Hit damage.
- •Increase movement speed.
- •Increase Critical Hit rate.
- Antimagic sword shaped like a scalpel designed to incapacitate spellcasters.
- <<Spellslinger Edge (Great Sword/Divine Class)>>
- •[Spell Turning(8)]/[Dolorous Blow(4)]/[Splinter Spell Resistance(3)]
- •Can counter and reflect single target spells back at the caster.
- •Doubles Critical Hit rate and increases Critical Hit damage.
- •Reduce the target's supernatural resistence by 5 with every successful strike.
- Antimagic sword made of an iridescent mercury alloy, designed to reflect back single target spells.
- <<Spellcrashing Edge (Great Sword/Divine Class)>>
- •[Greater Spellcrash(9)]/[Dolorous Blow(4)]/[Unerring Weapon(2)]
- •Target loses 12 Mana per hit.
- •Doubles Critical Hit rate and increases Critical Hit damage.
- •Increase Critical Hit rate.
- Antimagic single edged saber, designed to destroy a spellcaster's mana pool.
- <<Convoy Edge (Giant Sword/Divine Class)>>
- •[Overland Flight(6)]/[Cloud Wings(3)]/[Hoard Gullet (2)]/[Arcane Pocket (2)]/[Ant Haul(2)]
- •Can fly at a high movement speed for long distance travel.
- •Possess a small, separate Inventory that cannot be Stolen from
- •Inventory is expanded.
- •Increase movement speed.
- •Triple Carry Weight Limit, as if Strength was considered 3x higher (only applies to Carry Weight Limit).
- An enormous utility sword with an appearance of a large slab of steel wielded by giants. It has an extremely broad blade to accommodate passengers and store equipment. The top of the pommel is a simple and flat bench-like perch for sitting, squatting or standing on in any orientation. This blade was designed for long distance travel and to act as a mobile supply depot.
- <<Silver Twilight (Great Sword/Casting Focus - Holy Relic/Divine Class)>>
- •[Field of Blades(10)]/[Spellsword(5)]
- •https://www.d20pfsrd.com/magic/3rd-party-spells/ascension-games/field-of-blades/
- •Considered a Magic Weapon and Casting Focus.
- A silver sword decorated in brutal tempest and twisting malstrom imagery. This weapon act as a conduit between the Blade Domain and the wielder.
- <<Silver Dawn (Great Sword/Casting Focus - Holy Relic/Divine Class)>>
- •[Spellsword(5)]/[Badger’s ferocity(4)]/[Blade Tutor’s Spirit(3)]/[Unerring Weapon(2)]
- •Considered a Magic Weapon and Casting Focus.
- •Increase Critical Hit rate of all wielded weapons.
- •Reduce all wielded weapon penalties by 1 per 5 CL.
- •Increase Critical Hit rate.
- A silver sword decorated in jubilant solar and floral imagery. Specifically forged to enhance the bladed weapons wielded by Swordhosts.
- <<Silver Dusk (Great Sword/Casting Focus - Holy Relic/Divine Class)>>
- •[Spell Transformation Field(8)]/[Spellsword(5)]/[Unerring Weapon(2)]
- •Create an lingering zone of transformative magic that absorbs surrounding supernatural energies to power another spell.
- •Once activated, the wielder can designate a blade based spell that [Spell Transformation Field] links to.
- •Once Spell Transformation Field absorbs enough energies, it will cast the link spell automatically.
- •Considered a Magic Weapon and Casting Focus.
- •Increase Critical Hit Rate.
- An silver sword decorated in elegant lunar and avian imagery. This weapon has the ability to absorb supernatural energy to power blade based spells.
- <<Veil of Tranquil Solace (Alfweave Robe/Divine Class)>>
- •[Sheltered Vitality(5)]/[Death Ward(5)]/[With the Wind(3)]/Endure Elements(2)]
- •Immune to Exhaustion, Fatigue and Attribute damage.
- •Immune to instant Death, Doom, and absorb Vitality.
- •Cannot be moved by winds.
- •Immune to temperature inflicted Status Effects.
- <<Necklace of Stratagem (Jewelry Neck slot/Divine Class)>>
- •[Foresight(10)]/[Tactical Acumen(3)]/[Heightened Awareness(2)]
- •Can Identify Physical and Supernatural actions.
- •Grants you and your allies additional success chance to all actions by exploiting advantageous battlefield positioning.
- •+2 Perception, +2 to all unlocked Knowledge Skills.
- <<Ring of Emptied Brilliance (Jewelry Ring Slot 1/Divine Class)>>
- •[Mind Blank(9)]/[Anticipate Teleportation(5)]/[Clean(1)]
- •Immune to Mental Status effects and Divination.
- •Delays and anticipates teleportion from other targets. Know the exact location a teleporting target will arrive within a radius.
- •Eliminates bodily waste.
- <<Ring of Unimpeded Flow (Jewelry Ring Slot 2/Divine Class)>>
- •[Time Stop(10)]/[Freedom of Movement(5)]
- •Immunity to time stop.
- •Immune to Paralysis, Stun and Slow.
- Extra Sections
- ===================================================================================================
- Free Lazybone's gacha roll item: Shooting Star
- Skill Breakdown
- ===================================================================================================
- I. Physical Skills
- Ki Control 10 Flight 100(+90) [Cap: 100]
- Athletics 10 Ride 10 [Cap: 50]
- Balance 10 Swim 10 [Cap: 50]
- Climb 10 Grapple 10 [Cap: 50]
- Jump 10 Thievery 10 [Cap: 50]
- Tumble 10 Stealth 50(+10) [Cap: 50]
- II. Mental Skills
- Investigation 100(+30) Deception 40
- Insight 100(+10) Intimidation 10
- Perception 100 Leadership 10
- Medicine 100(+30) Persuasion 30
- Survival 100(+30)
- III. Skills
- A. Craft Skills
- Alchemy 20 Leather 20 Uncapped [Craft] : 50
- Artifice 20 Masonry 20 Capped Craft : 20
- Basket-weaving 20 Mechanisms 20 Number of Uncapped [Craft] Skills: 3
- [Calligraphy] [50] [Papermaking] [50]
- Carpentry 20 [Painting] [50]
- Clothweaving 20 Pottery 20
- Cooking 20 Sculpting 20
- Glassblowing 20 Shipmaking 20
- Jewelry 20 Smithing 20
- B. Knowledge Skills
- [Arcana] [100](+20) Local 50(+10) Uncapped [Knowledge] : [80]
- [Dungeoneering] [100](+20) [Monster Lore] [100](+20) Capped Knowledge : 40
- [Engineering] [80] [Nature] [80] Number of Uncapped [Knowledge] Skills: 7
- [Geography] [80] Nobility 50(+10)
- History 50(+10) Religion [100](+20)
- C. Profession Skills
- [Architect] [80](+10) Innkeeper 50 Uncapped [Profession]: [70]
- Baker 50 Librarian [80](+10) Capped Profession : 50
- Barrister 50 [Merchant] [80](+10) Number of Uncapped [Profession] Skills: 9
- Brewer 50 Midwife 50
- Butcher 50 Miller 50
- [Clerk] [80](+10) Miner 50
- Cook 50 Porter 50
- Courtesan 50 [Sailor] [80](+10)
- [Driver] [80](+10) [Scribe] [80](+10)
- [Civil Engineer] [80](+10) Shepherd 50
- Farmer 50 Stable Master 50
- Fisherman 50 [Soldier] [80](+10)
- Gambler 50 Tanner 50
- Gardener 50 Trapper 50
- Herbalist 50 Woodcutter 50
- D. Performance Skills
- [Acting] [30] Keyboard Instr. 20 Uncapped [Profession] [30]
- Comedy 20 Percussion Inst. 20 Capped [Profession] [20]
- Dance 20 String Inst. 20 Number of Uncapped [Performance] Skills: 3
- [Oratory] [30] Wind Inst. 30
- [Singing] [30]
- IV. Spellcraft and Mana Pools
- Spellcraft [5]
- Mana Control(CON) [10]
- Mana Control(INT) [10]
- Mana Control(WIS) [100]
- Mana Control(CHA) [10]
- Wishes
- ===================================================================================================
- I wish to be a [God] (Unlock the Bladeseeker Ascension Questline)
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