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- 1st header:
- Start: Size: Desc:
- 0x00 0x4 0x00000100
- 0x04 0x4 File Size (inc. header)
- 0x08 0x4 0x00000030
- 0x0C 0x4 End of the ROM (not the file)
- 0x10 0x4 Start of the footer region (presumably an index for the PCM audio samples). Matches end of file/file size if PCM data is missing (according to 3dbrew.org)
- 0x14 0x4 Points to the second header (starts with 3C, looks to be mostly the same as New 3DS's SNES VC header starting from 0x30)
- 0x18 0x4 File Size/End of file? (same as 0x04)
- 0x1C 0x4 0x00000000
- 0x20 0x4 Points to the file end (Secret of Manae kind of a flag?)
- 0x24 0x8 Wii U Virtual Console Game ID (WUP-J**X, X — title region (E for EUR)?)
- 0x2C 0x4 0x00000000
- 2nd header (0x3C...):
- Start: Size: Desc:
- 0x00 0x1 Emulation speed in FPS (0x3C == 60)
- 0x01 0x3 ROM size
- 0x04 0x1 0x00
- 0x05 0x3 Size of the converted PCM audio samples region (starting after ROM). 0 if PCM data is missing (according to 3dbrew.org)
- 0x08 0x1 0x00
- 0x09 0x2 Footer region size. 0 if PCM data is missing (according to 3dbrew.org)
- 0x0B 0x2 0x0000
- 0x0D 0x2 Game preset ID? (varies for each game) (according to 3dbrew.org)
- 0x0F 0x1 Unknown (0x02/0x03, mostly 0x02)
- 0x10 0x1 Sound volume (according to 3dbrew.org)
- 0x11 0x1 ROM Type (LoROM/HiROM)
- 0x12 0x8 0x0000000000000000
- 0x1A 0x4? Unknown (mostly 0x00000100)
- 0x1E 0x4? Unknown (always 0x00000100)
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