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- # ForceResourcepacks 1.8.14 Bukkit config
- # Unfortunately comments might get removed when the config is edited in the plugin and saved
- # but you can always find the default config with all comments here: https://s.moep.tv/frpconfigbukkit
- # ---
- # Log some stuff about the players packs to the console (pack sending and the status, turn that of on large servers!)
- debug: true
- # Default language
- default-language: en
- # Get notified when a new update of the plugin is released
- # If you only want to allow/block ingame notifications use the
- # following permission: forceresourcepacks.updatenotification
- update-notifications: true
- # Disable all metrics included in this plugin.
- # If you disabled bStats or PluginMetrics then it will also not send anything :)
- disable-metrics: false
- # Whether or not resourcepack file hashes should be generated on startup:
- autogeneratehashes: true
- # Time in seconds in which a user needs to respond to the resourcepack prompt
- # This is needed as users can just ESC out of the prompt
- prompttimeout: 15
- # Time in seconds for which a kick is delayed that way you
- # can display a title or chat message before the kick
- kickdelay: 0
- # Whether /usepack should apply packs temporary or permanent when run without any argument:
- usepack-is-temporary: true
- # Whether packs that a player has stored will override a matched assignments
- stored-packs-override-assignments: false
- # When manually setting a permanent pack then it will be reset if the user disconnects in under x amount of seconds.
- # 0 or anything below will disable this functionality
- permanent-pack-remove-time: 30
- # Send pack after having logged in with AuthMe
- useauthme: true
- # Enable or disable WorldGuard integration
- worldguard: true
- packs:
- overworld:
- # The url the client should download the resourcepack from.
- # Has to be a direct download link! No mediafire/mega/other oneclick-hoster!
- url: http://example.com/serverresourcepack.zip
- # The sha1 hash of the resourcepack's zip file,
- # if not correct the client will waste bandwidth but it will still work!
- # At least that's what the Minecraft wiki says... (Site: Server.properties#Minecraft_server_properties)
- hash: abcdef012345678abcdef012345678abcdef0123
- # The format version of this resourcepack. To define different packs per format you have to add the one with
- # the highest as the main pack and the others in a descending format order to the secondary list.
- format: 1
- # Directly define the Minecraft version instead of the format.
- # Supports string representation of the versions and protocol numbers.
- # To define different packs per version you have to add the one with the highest as the main pack and the others
- # in a descending version order to the secondary list.
- # You don't need to define both the version and the format (if so then the highest one will take effect)
- version: "1.8"
- # Whether or not this pack will only be send to players with a certain permission
- # permission: forceresourcepacks.pack.<packname>
- restricted: false
- # If you want you can define a specific permission for this pack if you don't want
- # the default forceresourcepacks.pack.<packname> permission!
- permission: forceresourcepacks.pack.overworld
- nether:
- url: http://example.com/netherresourcepack.zip
- hash: 012345678abcdef012345678abcdef012345678a
- # Empty pack to use for resetting of the pack for servers which don't have one assigned
- empty:
- url: http://cdn.moep.tv/files/Empty.zip
- hash: 01517226212d27586ea0c5d6aff1aa5492dd2484
- # Assignment section for the whole server. (Per worlds assignments override these settings)
- global:
- pack: overworld
- # Secondary is the list of packs to not replace if the user already has them
- # If no main pack is set the first one also gets used to reset
- # the pack if the user has a non secondary one
- secondary:
- - gamepack
- # Delay in ticks before sending the pack to a player after he logs in/switches to the world
- send-delay: 10
- actions:
- # Possible pack status:
- # REQUESTED:
- # A request has been send to the player's client to download a certain pack
- # ACCEPTED:
- # The player choose "yes" on the download screen or has the server pack enabledfor this server entry in his multiplayer list
- # DECLINED:
- # The player choose "no" on the download screen or has the server pack disabled for this server entry in his multiplayer list
- # LOADED:
- # The player finished downloading the pack and the client applied it
- # FAILED:
- # The client failed to download the pack, e.g. when the pack url is wrong
- # TIMEOUT:
- # The client failed to react on the server resourcepack sent prompt in the amount of seconds set at "prompttimeout"
- # If no extra reaction on TIMEOUT is set the DECLINED actions are used
- # NO_PERMISSION:
- # No pack can be send to a player because all that would be available in that world are restricted
- # and the player doesn't have the permissions he would need for that pack
- # If no extra reaction on NO_PERMISSION is set the DECLINED actions are used
- # WRONG_VERSION:
- # No pack can be send because all packs that would be available in that world have a pack format that would be
- # incompatible with the player's client version. Currently pre 1.9 is pack format 1, 1.9 and higher is 2
- # (If ViaVersion is not installed it will use the server version to determinate which pack format is the correct one.)
- # If no extra reaction on WRONG_VERSION is set the DECLINED actions are used
- loaded:
- message: "&aYou are now using the &e%pack%&a pack!"
- # Possible actions:
- # MESSAGE:
- # Sends a message to the player
- # TITLE:
- # Send a title (multiline strings don't work in titles and action bar)
- # SUBTITLE:
- # Send a subtitle (can be used without the title action)
- # TITLE_FADEIN:
- # Set the title's fade in timing (in ticks)
- # TITLE_STAY:
- # Set the title's stay timing (in ticks)
- # TITLE_FADEOUT:
- # Set the title's fade out timing (in ticks)
- # ACTION_BAR:
- # Send a message in the action bar chat slot above the user's inventory bar
- # KICK:
- # Kick the player from the BungeeCord proxy with the value of this action as the kick message
- # SEND:
- # Send the player to a specific server on your bungeecord network, the value of this action is the server's name!
- # Formatting codes with & work in all actions besides the send action
- # %pack% will get replaced by the name of the pack from the packs section in all reactions
- # CONSOLE_COMMAND:
- # Execute a command as the minecraft server console. %player% is the player's name
- # Use a list or new lines to execute multiple commands!
- # PLAYER_COMMAND:
- # Execute a command as the player who reacted on the status.
- # Use a list or new lines to execute multiple commands!
- # Please note that he needs the permission to run the command!
- # Example definition to kick a player when he declines the pack
- declined:
- kick: "&cYou have to accept the server resource pack in order to play!\n&cVisit &ehttp://s.moep.tv/rp&c for info on how to enable it!"
- # If this is the first join of the player run different actions!
- first-join-actions:
- loaded:
- message: "&aYou are now using the &e%pack%&a pack!"
- declined:
- kick: "&cYou have to accept the server resource pack in order to play!\n&cVisit &ehttp://s.moep.tv/rp&c for info on how to enable it!"
- # Example worlds assignment structure below
- worlds:
- your_example_world:
- # Use a regex to target all worlds with a certain name
- regex: 'example_world_.*'
- pack: overworld
- secondary:
- - nether
- actions:
- loaded:
- message: "&aYou are now using the &e%pack%&a pack!"
- declined:
- title: "&cPlease accept pack!"
- subtitle: "&eIt looks a lot nicer with it!"
- message: "&cVisit &ehttp://s.moep.tv/rp&c for info on how to enable the server resource pack!"
- failed:
- kick: "&ePlease try rejoining, you need the pack!"
- accepted:
- message: "&cDownloading server resource pack..."
- your_example_nether:
- pack: nether
- actions:
- declined:
- send: world
- title: "&cYou need the pack!"
- subtitle: "&eYou cannot play without it!"
- message: "&cVisit &ehttp://s.moep.tv/rp&c for info on how to enable the server resource pack!"
- timeout:
- send: lobby
- title: "&cPlease accept the pack!"
- subtitle: "&eYou cannot play without it!"
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