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- general skill idea not named yet
- How to train said skill; a variety of methods
- - Completing raids
- - Completing task scrolls
- - Grinding items in item grinder
- - NOT levelled up by hunter experience lamps
- - XP can be gained over-time by showing loyalty to the server (implement a timer where if player is afk for X time; they go into idle mode and no longer gain XP in the skill until they move their character or perform an action
- - Participating in World Boss kills
- - Placing top 3 in the daily/weekly boss kills events
- -- Perks --
- - Players could recieve more rewards/increased rewards for doing the above
- - ex: level 99 of the skill; players gain double dp count (killing a boss grants 1, at 99 it would grant 2)
- - double DP per raid at 125
- - more base money from the item grinder (currently 60%, could scale with level up to say 75%)
- - Hidden boosts to worldboss loots
- - At certain level access to a "skillname only" task scroll loot table that's only able to be rolled when you're at that level or above it
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