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- Plr = game.Players.LocalPlayer
- local m = game.Players.LocalPlayer:GetMouse()
- local player = game.Players.LocalPlayer
- local char = player.Character
- db = true
- m.KeyDown:connect(function(k)
- k = k:lower()
- if k == "g" then
- if db == true then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(0,500000,0))
- end
- end
- end
- end
- end
- end
- end)
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