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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4097
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.175 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 53.968700 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 12:25:13 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 1470 -> priority: 1
  32. Thread -> id: 1924 -> priority: 1
  33. Thread -> id: 199c -> priority: 1
  34. Thread -> id: a38 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174249.
  41. Total: 656.222500 ms (FindLiveObjects: 12.226500 ms CreateObjectMapping: 27.498200 ms MarkObjects: 616.170000 ms DeleteObjects: 0.327600 ms)
  42.  
  43. Tamer ID: 103334
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175047.
  50. Total: 281.193300 ms (FindLiveObjects: 8.041300 ms CreateObjectMapping: 12.626500 ms MarkObjects: 260.274900 ms DeleteObjects: 0.250200 ms)
  51.  
  52. Unloading 9 Unused Serialized files (Serialized files now loaded: 5)
  53.  
  54. Unloading 1353 unused Assets to reduce memory usage. Loaded Objects now: 193156.
  55. Total: 287.867300 ms (FindLiveObjects: 7.864900 ms CreateObjectMapping: 13.237800 ms MarkObjects: 265.447100 ms DeleteObjects: 1.317200 ms)
  56.  
  57. Unloading 7 Unused Serialized files (Serialized files now loaded: 7)
  58.  
  59. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 201307.
  60. Total: 292.472200 ms (FindLiveObjects: 7.879600 ms CreateObjectMapping: 15.583900 ms MarkObjects: 268.082200 ms DeleteObjects: 0.926300 ms)
  61.  
  62. Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
  63.  
  64. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201307.
  65. Total: 289.626300 ms (FindLiveObjects: 7.881200 ms CreateObjectMapping: 14.624900 ms MarkObjects: 266.944400 ms DeleteObjects: 0.175400 ms)
  66.  
  67. Unloading 0 Unused Serialized files (Serialized files now loaded: 9)
  68.  
  69. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201307.
  70. Total: 290.023700 ms (FindLiveObjects: 8.377800 ms CreateObjectMapping: 13.530300 ms MarkObjects: 267.916600 ms DeleteObjects: 0.198600 ms)
  71.  
  72. Join 15
  73.  
  74. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  75.  
  76. Unloading 11 Unused Serialized files (Serialized files now loaded: 13)
  77.  
  78. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 204104.
  79. Total: 288.187800 ms (FindLiveObjects: 8.872500 ms CreateObjectMapping: 14.149700 ms MarkObjects: 264.967300 ms DeleteObjects: 0.198000 ms)
  80.  
  81. Unloading 5 Unused Serialized files (Serialized files now loaded: 13)
  82.  
  83. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 204130.
  84. Total: 292.845700 ms (FindLiveObjects: 8.356600 ms CreateObjectMapping: 14.125100 ms MarkObjects: 270.142000 ms DeleteObjects: 0.221500 ms)
  85.  
  86. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  87.  
  88. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 204130.
  89. Total: 291.792200 ms (FindLiveObjects: 9.004600 ms CreateObjectMapping: 13.914000 ms MarkObjects: 268.663200 ms DeleteObjects: 0.210100 ms)
  90.  
  91. Join 15
  92.  
  93. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  94.  
  95. Unloading 10 Unused Serialized files (Serialized files now loaded: 16)
  96.  
  97. Unloading 1493 unused Assets to reduce memory usage. Loaded Objects now: 208790.
  98. Total: 312.690700 ms (FindLiveObjects: 12.667200 ms CreateObjectMapping: 17.791900 ms MarkObjects: 280.885500 ms DeleteObjects: 1.345800 ms)
  99.  
  100. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  101.  
  102. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 208790.
  103. Total: 300.694900 ms (FindLiveObjects: 8.494200 ms CreateObjectMapping: 13.771300 ms MarkObjects: 278.199700 ms DeleteObjects: 0.229300 ms)
  104.  
  105. Join 15
  106.  
  107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  108.  
  109. Unloading 10 Unused Serialized files (Serialized files now loaded: 18)
  110.  
  111. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 214196.
  112. Total: 338.355100 ms (FindLiveObjects: 14.410300 ms CreateObjectMapping: 18.618700 ms MarkObjects: 305.043900 ms DeleteObjects: 0.281800 ms)
  113.  
  114. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  115.  
  116. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214196.
  117. Total: 320.276400 ms (FindLiveObjects: 10.906900 ms CreateObjectMapping: 17.912400 ms MarkObjects: 291.156500 ms DeleteObjects: 0.300100 ms)
  118.  
  119. Join 15
  120.  
  121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  122.  
  123. Unloading 10 Unused Serialized files (Serialized files now loaded: 18)
  124.  
  125. Unloading 762 unused Assets to reduce memory usage. Loaded Objects now: 213778.
  126. Total: 316.227200 ms (FindLiveObjects: 10.961400 ms CreateObjectMapping: 17.418400 ms MarkObjects: 286.980400 ms DeleteObjects: 0.866800 ms)
  127.  
  128. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  129.  
  130. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213778.
  131. Total: 312.680700 ms (FindLiveObjects: 8.706800 ms CreateObjectMapping: 17.400400 ms MarkObjects: 286.369300 ms DeleteObjects: 0.203700 ms)
  132.  
  133. Join 15
  134.  
  135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  136.  
  137. Unloading 10 Unused Serialized files (Serialized files now loaded: 18)
  138.  
  139. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 214708.
  140. Total: 320.821700 ms (FindLiveObjects: 12.949200 ms CreateObjectMapping: 17.303900 ms MarkObjects: 290.267600 ms DeleteObjects: 0.300800 ms)
  141.  
  142. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  143.  
  144. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214708.
  145. Total: 314.131500 ms (FindLiveObjects: 9.279500 ms CreateObjectMapping: 16.701100 ms MarkObjects: 287.847700 ms DeleteObjects: 0.302900 ms)
  146.  
  147. Join 15
  148.  
  149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  150.  
  151. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
  152. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  153. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  154. Connection was lost; reason is: unknown
  155.  
  156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  157.  
  158. Reconnecting
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  161.  
  162. Unloading 9 Unused Serialized files (Serialized files now loaded: 18)
  163.  
  164. Unloading 364 unused Assets to reduce memory usage. Loaded Objects now: 210813.
  165. Total: 316.205800 ms (FindLiveObjects: 10.073200 ms CreateObjectMapping: 16.927500 ms MarkObjects: 286.012800 ms DeleteObjects: 3.192100 ms)
  166.  
  167. Unloading 7 Unused Serialized files (Serialized files now loaded: 18)
  168.  
  169. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 214058.
  170. Total: 309.930600 ms (FindLiveObjects: 8.890600 ms CreateObjectMapping: 17.150900 ms MarkObjects: 283.700900 ms DeleteObjects: 0.187900 ms)
  171.  
  172. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  173.  
  174. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214058.
  175. Total: 312.557000 ms (FindLiveObjects: 8.537900 ms CreateObjectMapping: 16.691800 ms MarkObjects: 287.149000 ms DeleteObjects: 0.178100 ms)
  176.  
  177. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  178.  
  179. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214058.
  180. Total: 325.164100 ms (FindLiveObjects: 8.571600 ms CreateObjectMapping: 17.123400 ms MarkObjects: 299.287900 ms DeleteObjects: 0.180900 ms)
  181.  
  182. Join 15
  183.  
  184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  185.  
  186. Unloading 10 Unused Serialized files (Serialized files now loaded: 19)
  187.  
  188. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 216290.
  189. Total: 305.676700 ms (FindLiveObjects: 9.367400 ms CreateObjectMapping: 17.337700 ms MarkObjects: 278.760000 ms DeleteObjects: 0.211300 ms)
  190.  
  191. Unloading 5 Unused Serialized files (Serialized files now loaded: 19)
  192.  
  193. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 216315.
  194. Total: 304.113700 ms (FindLiveObjects: 9.034900 ms CreateObjectMapping: 17.086900 ms MarkObjects: 277.749500 ms DeleteObjects: 0.242000 ms)
  195.  
  196. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  197.  
  198. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216315.
  199. Total: 301.633300 ms (FindLiveObjects: 8.868400 ms CreateObjectMapping: 16.607000 ms MarkObjects: 275.954000 ms DeleteObjects: 0.203600 ms)
  200.  
  201. Join 15
  202.  
  203. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  204.  
  205. Unloading 10 Unused Serialized files (Serialized files now loaded: 22)
  206.  
  207. Unloading 622 unused Assets to reduce memory usage. Loaded Objects now: 217954.
  208. Total: 313.616100 ms (FindLiveObjects: 11.212300 ms CreateObjectMapping: 17.509100 ms MarkObjects: 281.509500 ms DeleteObjects: 3.385000 ms)
  209.  
  210. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  211.  
  212. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217954.
  213. Total: 308.880700 ms (FindLiveObjects: 8.515700 ms CreateObjectMapping: 17.019800 ms MarkObjects: 283.139800 ms DeleteObjects: 0.205100 ms)
  214.  
  215. Join 15
  216.  
  217. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  218.  
  219. Unloading 10 Unused Serialized files (Serialized files now loaded: 23)
  220.  
  221. Unloading 939 unused Assets to reduce memory usage. Loaded Objects now: 217882.
  222. Total: 328.296300 ms (FindLiveObjects: 11.567400 ms CreateObjectMapping: 18.395000 ms MarkObjects: 297.149100 ms DeleteObjects: 1.184600 ms)
  223.  
  224. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  225.  
  226. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217882.
  227. Total: 323.126600 ms (FindLiveObjects: 9.630200 ms CreateObjectMapping: 17.555700 ms MarkObjects: 295.695200 ms DeleteObjects: 0.245100 ms)
  228.  
  229. Join 15
  230.  
  231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  232.  
  233. Unloading 10 Unused Serialized files (Serialized files now loaded: 24)
  234.  
  235. Unloading 634 unused Assets to reduce memory usage. Loaded Objects now: 218838.
  236. Total: 315.430900 ms (FindLiveObjects: 12.366900 ms CreateObjectMapping: 17.473600 ms MarkObjects: 284.658800 ms DeleteObjects: 0.930900 ms)
  237.  
  238. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  239.  
  240. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 218838.
  241. Total: 306.240500 ms (FindLiveObjects: 8.837300 ms CreateObjectMapping: 16.868800 ms MarkObjects: 280.354800 ms DeleteObjects: 0.179100 ms)
  242.  
  243. Join 15
  244.  
  245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  246.  
  247. Join 14
  248.  
  249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  250.  
  251. Exit 15
  252.  
  253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  254.  
  255. Exit 14
  256.  
  257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  258.  
  259. Join 1075
  260.  
  261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  262.  
  263. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  264.  
  265. Unloading 849 unused Assets to reduce memory usage. Loaded Objects now: 227972.
  266. Total: 337.632400 ms (FindLiveObjects: 11.612400 ms CreateObjectMapping: 17.627100 ms MarkObjects: 306.283400 ms DeleteObjects: 2.109200 ms)
  267.  
  268. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  269.  
  270. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 227972.
  271. Total: 316.184700 ms (FindLiveObjects: 10.071100 ms CreateObjectMapping: 17.894400 ms MarkObjects: 287.951100 ms DeleteObjects: 0.267600 ms)
  272.  
  273. Unloading 9 Unused Serialized files (Serialized files now loaded: 30)
  274.  
  275. Unloading 1362 unused Assets to reduce memory usage. Loaded Objects now: 228479.
  276. Total: 329.862500 ms (FindLiveObjects: 11.060700 ms CreateObjectMapping: 17.418600 ms MarkObjects: 296.713500 ms DeleteObjects: 4.669400 ms)
  277.  
  278. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  279.  
  280. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 231691.
  281. Total: 318.952200 ms (FindLiveObjects: 9.192400 ms CreateObjectMapping: 17.583600 ms MarkObjects: 291.944900 ms DeleteObjects: 0.230900 ms)
  282.  
  283. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  284.  
  285. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 231691.
  286. Total: 317.049500 ms (FindLiveObjects: 9.486300 ms CreateObjectMapping: 17.047100 ms MarkObjects: 290.249100 ms DeleteObjects: 0.266700 ms)
  287.  
  288. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  289.  
  290. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 231691.
  291. Total: 319.549900 ms (FindLiveObjects: 8.961600 ms CreateObjectMapping: 17.267400 ms MarkObjects: 293.110900 ms DeleteObjects: 0.209700 ms)
  292.  
  293. Join 14
  294.  
  295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  296.  
  297. Exit 14
  298.  
  299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  300.  
  301. Join 1075
  302.  
  303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  304.  
  305. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  306.  
  307. Unloading 817 unused Assets to reduce memory usage. Loaded Objects now: 236828.
  308. Total: 342.620000 ms (FindLiveObjects: 13.878600 ms CreateObjectMapping: 17.694200 ms MarkObjects: 309.251200 ms DeleteObjects: 1.795700 ms)
  309.  
  310. Unloading 5 Unused Serialized files (Serialized files now loaded: 34)
  311.  
  312. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 236854.
  313. Total: 327.696300 ms (FindLiveObjects: 9.590600 ms CreateObjectMapping: 17.343200 ms MarkObjects: 300.465500 ms DeleteObjects: 0.296600 ms)
  314.  
  315. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  316.  
  317. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 236854.
  318. Total: 328.701400 ms (FindLiveObjects: 9.382400 ms CreateObjectMapping: 17.117500 ms MarkObjects: 301.899400 ms DeleteObjects: 0.301900 ms)
  319.  
  320. Join 1075
  321.  
  322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  323.  
  324. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  325.  
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  327.  
  328. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  329.  
  330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  331.  
  332. Exit 1075
  333.  
  334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  335.  
  336. Join 14
  337.  
  338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  339.  
  340. Exit 14
  341.  
  342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  343.  
  344. Unloading 14 Unused Serialized files (Serialized files now loaded: 35)
  345.  
  346. Unloading 1071 unused Assets to reduce memory usage. Loaded Objects now: 235111.
  347. Total: 367.976600 ms (FindLiveObjects: 12.388600 ms CreateObjectMapping: 19.597200 ms MarkObjects: 324.003600 ms DeleteObjects: 11.987000 ms)
  348.  
  349. Unloading 8 Unused Serialized files (Serialized files now loaded: 35)
  350.  
  351. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 239999.
  352. Total: 338.367300 ms (FindLiveObjects: 10.361200 ms CreateObjectMapping: 18.059300 ms MarkObjects: 309.738700 ms DeleteObjects: 0.207800 ms)
  353.  
  354. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  355.  
  356. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239999.
  357. Total: 334.462200 ms (FindLiveObjects: 9.770900 ms CreateObjectMapping: 17.286100 ms MarkObjects: 307.192300 ms DeleteObjects: 0.212300 ms)
  358.  
  359. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  360.  
  361. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239999.
  362. Total: 335.273100 ms (FindLiveObjects: 9.615100 ms CreateObjectMapping: 17.331300 ms MarkObjects: 308.113800 ms DeleteObjects: 0.212600 ms)
  363.  
  364. Join 20
  365.  
  366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  367.  
  368. Join 21
  369.  
  370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  371.  
  372. Exit 21
  373.  
  374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  375.  
  376. Exit 20
  377.  
  378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  379.  
  380. Unloading 11 Unused Serialized files (Serialized files now loaded: 35)
  381.  
  382. Unloading 375 unused Assets to reduce memory usage. Loaded Objects now: 237648.
  383. Total: 340.243300 ms (FindLiveObjects: 9.880500 ms CreateObjectMapping: 17.175200 ms MarkObjects: 311.473600 ms DeleteObjects: 1.713800 ms)
  384.  
  385. Unloading 3 Unused Serialized files (Serialized files now loaded: 35)
  386.  
  387. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 237717.
  388. Total: 337.935000 ms (FindLiveObjects: 11.060500 ms CreateObjectMapping: 17.868900 ms MarkObjects: 308.783100 ms DeleteObjects: 0.222300 ms)
  389.  
  390. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  391.  
  392. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237717.
  393. Total: 336.684100 ms (FindLiveObjects: 10.010000 ms CreateObjectMapping: 17.078600 ms MarkObjects: 309.374500 ms DeleteObjects: 0.220500 ms)
  394.  
  395. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  396.  
  397. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237717.
  398. Total: 335.155900 ms (FindLiveObjects: 9.303600 ms CreateObjectMapping: 17.142800 ms MarkObjects: 308.416900 ms DeleteObjects: 0.292000 ms)
  399.  
  400. Join 19
  401.  
  402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  403.  
  404. Unloading 8 Unused Serialized files (Serialized files now loaded: 35)
  405.  
  406. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 239121.
  407. Total: 344.231800 ms (FindLiveObjects: 12.416400 ms CreateObjectMapping: 18.169800 ms MarkObjects: 313.342600 ms DeleteObjects: 0.302600 ms)
  408.  
  409. Unloading 5 Unused Serialized files (Serialized files now loaded: 35)
  410.  
  411. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 239144.
  412. Total: 341.758200 ms (FindLiveObjects: 9.602700 ms CreateObjectMapping: 17.366700 ms MarkObjects: 314.561400 ms DeleteObjects: 0.227000 ms)
  413.  
  414. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  415.  
  416. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239144.
  417. Total: 341.600800 ms (FindLiveObjects: 9.936500 ms CreateObjectMapping: 17.243700 ms MarkObjects: 314.226200 ms DeleteObjects: 0.194000 ms)
  418.  
  419. Join 19
  420.  
  421. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  422.  
  423. Unloading 8 Unused Serialized files (Serialized files now loaded: 36)
  424.  
  425. Unloading 279 unused Assets to reduce memory usage. Loaded Objects now: 240467.
  426. Total: 419.744500 ms (FindLiveObjects: 12.719800 ms CreateObjectMapping: 30.287200 ms MarkObjects: 376.039100 ms DeleteObjects: 0.697800 ms)
  427.  
  428. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  429.  
  430. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240467.
  431. Total: 387.135800 ms (FindLiveObjects: 13.613300 ms CreateObjectMapping: 19.122500 ms MarkObjects: 354.157600 ms DeleteObjects: 0.242100 ms)
  432.  
  433. Join 19
  434.  
  435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  436.  
  437. Unloading 11 Unused Serialized files (Serialized files now loaded: 36)
  438.  
  439. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 243962.
  440. Total: 411.362100 ms (FindLiveObjects: 16.248700 ms CreateObjectMapping: 22.405500 ms MarkObjects: 372.367100 ms DeleteObjects: 0.340500 ms)
  441.  
  442. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  443.  
  444. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243962.
  445. Total: 371.718900 ms (FindLiveObjects: 10.755800 ms CreateObjectMapping: 19.576000 ms MarkObjects: 341.196500 ms DeleteObjects: 0.190300 ms)
  446.  
  447. Connection was lost; reason is: idle
  448.  
  449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  450.  
  451. Reconnecting
  452.  
  453. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  454.  
  455. Unloading 11 Unused Serialized files (Serialized files now loaded: 36)
  456.  
  457. Unloading 349 unused Assets to reduce memory usage. Loaded Objects now: 240772.
  458. Total: 444.625100 ms (FindLiveObjects: 17.707100 ms CreateObjectMapping: 18.648600 ms MarkObjects: 406.617100 ms DeleteObjects: 1.652100 ms)
  459.  
  460. Unloading 3 Unused Serialized files (Serialized files now loaded: 36)
  461.  
  462. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 240803.
  463. Total: 349.558700 ms (FindLiveObjects: 10.029700 ms CreateObjectMapping: 17.987400 ms MarkObjects: 321.266800 ms DeleteObjects: 0.274500 ms)
  464.  
  465. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  466.  
  467. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240803.
  468. Total: 348.210200 ms (FindLiveObjects: 9.998500 ms CreateObjectMapping: 17.603700 ms MarkObjects: 320.389900 ms DeleteObjects: 0.217800 ms)
  469.  
  470. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  471.  
  472. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240803.
  473. Total: 348.362800 ms (FindLiveObjects: 9.942300 ms CreateObjectMapping: 17.901900 ms MarkObjects: 320.282600 ms DeleteObjects: 0.235600 ms)
  474.  
  475. Unloading 11 Unused Serialized files (Serialized files now loaded: 36)
  476.  
  477. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 243938.
  478. Total: 352.785400 ms (FindLiveObjects: 11.739500 ms CreateObjectMapping: 18.789700 ms MarkObjects: 322.028300 ms DeleteObjects: 0.227600 ms)
  479.  
  480. Unloading 5 Unused Serialized files (Serialized files now loaded: 36)
  481.  
  482. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 243963.
  483. Total: 359.281800 ms (FindLiveObjects: 11.506000 ms CreateObjectMapping: 19.600900 ms MarkObjects: 327.946900 ms DeleteObjects: 0.227700 ms)
  484.  
  485. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  486.  
  487. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243963.
  488. Total: 352.990400 ms (FindLiveObjects: 10.399100 ms CreateObjectMapping: 19.170800 ms MarkObjects: 323.153500 ms DeleteObjects: 0.266600 ms)
  489.  
  490. Join 19
  491.  
  492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  493.  
  494. Unloading 11 Unused Serialized files (Serialized files now loaded: 37)
  495.  
  496. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 244302.
  497. Total: 370.779100 ms (FindLiveObjects: 12.347600 ms CreateObjectMapping: 20.075100 ms MarkObjects: 338.059100 ms DeleteObjects: 0.296900 ms)
  498.  
  499. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  500.  
  501. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244302.
  502. Total: 378.758300 ms (FindLiveObjects: 12.044500 ms CreateObjectMapping: 20.272300 ms MarkObjects: 346.176000 ms DeleteObjects: 0.265100 ms)
  503.  
  504. Join 19
  505.  
  506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  507.  
  508. Unloading 11 Unused Serialized files (Serialized files now loaded: 40)
  509.  
  510. Unloading 575 unused Assets to reduce memory usage. Loaded Objects now: 246496.
  511. Total: 377.566300 ms (FindLiveObjects: 13.387200 ms CreateObjectMapping: 18.984800 ms MarkObjects: 335.281700 ms DeleteObjects: 9.911800 ms)
  512.  
  513. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  514.  
  515. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 246496.
  516. Total: 359.855100 ms (FindLiveObjects: 10.537800 ms CreateObjectMapping: 17.983500 ms MarkObjects: 331.112000 ms DeleteObjects: 0.221600 ms)
  517.  
  518. Join 19
  519.  
  520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  521.  
  522. Unloading 11 Unused Serialized files (Serialized files now loaded: 40)
  523.  
  524. Unloading 411 unused Assets to reduce memory usage. Loaded Objects now: 246993.
  525. Total: 367.025100 ms (FindLiveObjects: 12.191100 ms CreateObjectMapping: 18.275700 ms MarkObjects: 335.505500 ms DeleteObjects: 1.052600 ms)
  526.  
  527. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  528.  
  529. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 246993.
  530. Total: 356.627400 ms (FindLiveObjects: 12.417800 ms CreateObjectMapping: 19.471700 ms MarkObjects: 324.517900 ms DeleteObjects: 0.219700 ms)
  531.  
  532. Join 19
  533.  
  534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  535.  
  536. Unloading 11 Unused Serialized files (Serialized files now loaded: 40)
  537.  
  538. Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 247311.
  539. Total: 379.386200 ms (FindLiveObjects: 13.931600 ms CreateObjectMapping: 19.655600 ms MarkObjects: 345.402100 ms DeleteObjects: 0.396600 ms)
  540.  
  541. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  542.  
  543. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247311.
  544. Total: 368.357900 ms (FindLiveObjects: 10.300400 ms CreateObjectMapping: 20.361900 ms MarkObjects: 337.431200 ms DeleteObjects: 0.264000 ms)
  545.  
  546. Join 19
  547.  
  548. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  549.  
  550. Unloading 11 Unused Serialized files (Serialized files now loaded: 40)
  551.  
  552. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 247779.
  553. Total: 359.600000 ms (FindLiveObjects: 12.354300 ms CreateObjectMapping: 19.046900 ms MarkObjects: 327.884100 ms DeleteObjects: 0.314300 ms)
  554.  
  555. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  556.  
  557. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247779.
  558. Total: 355.909800 ms (FindLiveObjects: 10.623300 ms CreateObjectMapping: 18.061100 ms MarkObjects: 326.983800 ms DeleteObjects: 0.241200 ms)
  559.  
  560. Join 19
  561.  
  562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  563.  
  564. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  565.  
  566. Unloading 294 unused Assets to reduce memory usage. Loaded Objects now: 248158.
  567. Total: 356.545500 ms (FindLiveObjects: 12.254400 ms CreateObjectMapping: 18.453400 ms MarkObjects: 324.889600 ms DeleteObjects: 0.947800 ms)
  568.  
  569. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  570.  
  571. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248158.
  572. Total: 351.894800 ms (FindLiveObjects: 11.180700 ms CreateObjectMapping: 17.983700 ms MarkObjects: 322.435900 ms DeleteObjects: 0.294000 ms)
  573.  
  574. Join 19
  575.  
  576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  577.  
  578. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  579.  
  580. Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 248155.
  581. Total: 358.123600 ms (FindLiveObjects: 11.149300 ms CreateObjectMapping: 18.073700 ms MarkObjects: 328.406300 ms DeleteObjects: 0.494000 ms)
  582.  
  583. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  584.  
  585. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248155.
  586. Total: 365.151900 ms (FindLiveObjects: 11.791000 ms CreateObjectMapping: 17.825700 ms MarkObjects: 335.048000 ms DeleteObjects: 0.486600 ms)
  587.  
  588. Join 19
  589.  
  590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  591.  
  592. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  593.  
  594. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 248170.
  595. Total: 356.166200 ms (FindLiveObjects: 13.044600 ms CreateObjectMapping: 17.826000 ms MarkObjects: 324.933300 ms DeleteObjects: 0.362000 ms)
  596.  
  597. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  598.  
  599. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248170.
  600. Total: 349.154400 ms (FindLiveObjects: 10.062100 ms CreateObjectMapping: 18.379100 ms MarkObjects: 320.496700 ms DeleteObjects: 0.216300 ms)
  601.  
  602. Join 19
  603.  
  604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  605.  
  606. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  607.  
  608. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 248168.
  609. Total: 355.909900 ms (FindLiveObjects: 11.880300 ms CreateObjectMapping: 18.182100 ms MarkObjects: 325.430500 ms DeleteObjects: 0.416400 ms)
  610.  
  611. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  612.  
  613. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248168.
  614. Total: 350.931100 ms (FindLiveObjects: 10.123000 ms CreateObjectMapping: 17.938800 ms MarkObjects: 322.628100 ms DeleteObjects: 0.240800 ms)
  615.  
  616. Join 19
  617.  
  618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  619.  
  620. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  621.  
  622. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 248264.
  623. Total: 353.697700 ms (FindLiveObjects: 11.985400 ms CreateObjectMapping: 17.698900 ms MarkObjects: 323.645600 ms DeleteObjects: 0.367500 ms)
  624.  
  625. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  626.  
  627. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248264.
  628. Total: 347.988100 ms (FindLiveObjects: 10.535600 ms CreateObjectMapping: 17.553300 ms MarkObjects: 319.676900 ms DeleteObjects: 0.222000 ms)
  629.  
  630. Join 19
  631.  
  632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  633.  
  634. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  635.  
  636. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 248571.
  637. Total: 356.888700 ms (FindLiveObjects: 11.286900 ms CreateObjectMapping: 17.834500 ms MarkObjects: 327.300800 ms DeleteObjects: 0.466100 ms)
  638.  
  639. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  640.  
  641. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248571.
  642. Total: 352.875100 ms (FindLiveObjects: 10.048600 ms CreateObjectMapping: 17.992900 ms MarkObjects: 324.523000 ms DeleteObjects: 0.310100 ms)
  643.  
  644. Join 19
  645.  
  646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  647.  
  648. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  649.  
  650. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 248601.
  651. Total: 353.100900 ms (FindLiveObjects: 11.430400 ms CreateObjectMapping: 18.604400 ms MarkObjects: 322.730200 ms DeleteObjects: 0.335600 ms)
  652.  
  653. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  654.  
  655. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248601.
  656. Total: 354.436600 ms (FindLiveObjects: 10.202900 ms CreateObjectMapping: 18.485000 ms MarkObjects: 325.453800 ms DeleteObjects: 0.294600 ms)
  657.  
  658. Join 19
  659.  
  660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  661.  
  662. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  663.  
  664. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 248599.
  665. Total: 349.799200 ms (FindLiveObjects: 11.322600 ms CreateObjectMapping: 17.892900 ms MarkObjects: 320.228300 ms DeleteObjects: 0.355200 ms)
  666.  
  667. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  668.  
  669. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248599.
  670. Total: 349.413300 ms (FindLiveObjects: 10.198900 ms CreateObjectMapping: 18.157300 ms MarkObjects: 320.836300 ms DeleteObjects: 0.220600 ms)
  671.  
  672. Join 19
  673.  
  674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  675.  
  676. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  677.  
  678. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 248824.
  679. Total: 357.379100 ms (FindLiveObjects: 11.512900 ms CreateObjectMapping: 18.607500 ms MarkObjects: 326.871400 ms DeleteObjects: 0.386900 ms)
  680.  
  681. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  682.  
  683. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248824.
  684. Total: 351.821300 ms (FindLiveObjects: 9.854000 ms CreateObjectMapping: 18.279500 ms MarkObjects: 323.426000 ms DeleteObjects: 0.261300 ms)
  685.  
  686. Join 19
  687.  
  688. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  689.  
  690. Unloading 11 Unused Serialized files (Serialized files now loaded: 41)
  691.  
  692. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 248825.
  693. Total: 357.015700 ms (FindLiveObjects: 12.217300 ms CreateObjectMapping: 18.442400 ms MarkObjects: 326.009200 ms DeleteObjects: 0.346400 ms)
  694.  
  695. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  696.  
  697. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248825.
  698. Total: 349.648700 ms (FindLiveObjects: 10.356500 ms CreateObjectMapping: 17.627100 ms MarkObjects: 321.387400 ms DeleteObjects: 0.277200 ms)
  699.  
  700. Join 19
  701.  
  702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  703.  
  704. Exit 19
  705.  
  706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  707.  
  708. Unloading 9 Unused Serialized files (Serialized files now loaded: 41)
  709.  
  710. Unloading 526 unused Assets to reduce memory usage. Loaded Objects now: 249413.
  711. Total: 369.905600 ms (FindLiveObjects: 12.561300 ms CreateObjectMapping: 20.026300 ms MarkObjects: 333.482400 ms DeleteObjects: 3.835200 ms)
  712.  
  713. Unloading 7 Unused Serialized files (Serialized files now loaded: 41)
  714.  
  715. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 252660.
  716. Total: 356.396800 ms (FindLiveObjects: 12.545300 ms CreateObjectMapping: 20.663900 ms MarkObjects: 322.857100 ms DeleteObjects: 0.330200 ms)
  717.  
  718. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  719.  
  720. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252660.
  721. Total: 352.465500 ms (FindLiveObjects: 10.961400 ms CreateObjectMapping: 19.455200 ms MarkObjects: 321.748900 ms DeleteObjects: 0.299500 ms)
  722.  
  723. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  724.  
  725. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252660.
  726. Total: 351.762400 ms (FindLiveObjects: 10.979700 ms CreateObjectMapping: 20.716100 ms MarkObjects: 319.776500 ms DeleteObjects: 0.289500 ms)
  727.  
  728. Join 14
  729.  
  730. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  731.  
  732. Join 15
  733.  
  734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  735.  
  736. Exit 14
  737.  
  738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  739.  
  740. Join 14
  741.  
  742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  743.  
  744. Exit 14
  745.  
  746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  747.  
  748. Join 14
  749.  
  750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  751.  
  752. Exit 14
  753.  
  754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  755.  
  756. Join 14
  757.  
  758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  759.  
  760. Exit 14
  761.  
  762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  763.  
  764. Join 13
  765.  
  766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  767.  
  768. Exit 15
  769.  
  770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  771.  
  772. Exit 13
  773.  
  774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  775.  
  776. Join 1104
  777.  
  778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  779.  
  780. Exit 1104
  781.  
  782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  783.  
  784. Join 13
  785.  
  786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  787.  
  788. Join 15
  789.  
  790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  791.  
  792. Exit 13
  793.  
  794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  795.  
  796. Join 13
  797.  
  798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  799.  
  800. Exit 13
  801.  
  802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  803.  
  804. Join 14
  805.  
  806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  807.  
  808. Exit 14
  809.  
  810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  811.  
  812. Join 14
  813.  
  814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  815.  
  816. Exit 15
  817.  
  818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  819.  
  820. Exit 14
  821.  
  822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  823.  
  824. Unloading 11 Unused Serialized files (Serialized files now loaded: 55)
  825.  
  826. Unloading 4181 unused Assets to reduce memory usage. Loaded Objects now: 263786.
  827. Total: 405.406300 ms (FindLiveObjects: 15.324700 ms CreateObjectMapping: 21.383500 ms MarkObjects: 355.488600 ms DeleteObjects: 13.209200 ms)
  828.  
  829. Unloading 3 Unused Serialized files (Serialized files now loaded: 55)
  830.  
  831. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 263809.
  832. Total: 368.901100 ms (FindLiveObjects: 12.505600 ms CreateObjectMapping: 20.339500 ms MarkObjects: 335.745900 ms DeleteObjects: 0.309800 ms)
  833.  
  834. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  835.  
  836. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263809.
  837. Total: 374.496600 ms (FindLiveObjects: 11.881600 ms CreateObjectMapping: 20.378700 ms MarkObjects: 341.929800 ms DeleteObjects: 0.306300 ms)
  838.  
  839. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  840.  
  841. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263809.
  842. Total: 373.120800 ms (FindLiveObjects: 12.706900 ms CreateObjectMapping: 20.462200 ms MarkObjects: 339.567900 ms DeleteObjects: 0.383400 ms)
  843.  
  844. Join 19
  845.  
  846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  847.  
  848. Unloading 11 Unused Serialized files (Serialized files now loaded: 55)
  849.  
  850. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 266989.
  851. Total: 372.529400 ms (FindLiveObjects: 15.359200 ms CreateObjectMapping: 20.674200 ms MarkObjects: 336.039200 ms DeleteObjects: 0.456400 ms)
  852.  
  853. Unloading 5 Unused Serialized files (Serialized files now loaded: 55)
  854.  
  855. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 267012.
  856. Total: 373.127900 ms (FindLiveObjects: 13.037900 ms CreateObjectMapping: 19.718400 ms MarkObjects: 340.059900 ms DeleteObjects: 0.311400 ms)
  857.  
  858. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  859.  
  860. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267012.
  861. Total: 374.050500 ms (FindLiveObjects: 13.666800 ms CreateObjectMapping: 20.193400 ms MarkObjects: 339.766000 ms DeleteObjects: 0.424100 ms)
  862.  
  863. Join 19
  864.  
  865. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  866.  
  867. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  868.  
  869. Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 266832.
  870. Total: 379.533200 ms (FindLiveObjects: 16.411400 ms CreateObjectMapping: 22.746800 ms MarkObjects: 339.732700 ms DeleteObjects: 0.641900 ms)
  871.  
  872. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  873.  
  874. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266832.
  875. Total: 360.408800 ms (FindLiveObjects: 11.594600 ms CreateObjectMapping: 20.211900 ms MarkObjects: 328.236700 ms DeleteObjects: 0.365400 ms)
  876.  
  877. Join 19
  878.  
  879. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  880.  
  881. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  882.  
  883. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 269051.
  884. Total: 370.463900 ms (FindLiveObjects: 14.531700 ms CreateObjectMapping: 19.970200 ms MarkObjects: 335.505700 ms DeleteObjects: 0.456000 ms)
  885.  
  886. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  887.  
  888. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269051.
  889. Total: 357.241100 ms (FindLiveObjects: 12.007400 ms CreateObjectMapping: 19.962300 ms MarkObjects: 324.780800 ms DeleteObjects: 0.489900 ms)
  890.  
  891. Join 19
  892.  
  893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  894.  
  895. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  896.  
  897. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 269238.
  898. Total: 373.460500 ms (FindLiveObjects: 15.317700 ms CreateObjectMapping: 20.587700 ms MarkObjects: 337.173800 ms DeleteObjects: 0.380900 ms)
  899.  
  900. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  901.  
  902. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269238.
  903. Total: 365.421200 ms (FindLiveObjects: 12.951200 ms CreateObjectMapping: 20.761800 ms MarkObjects: 331.405500 ms DeleteObjects: 0.302400 ms)
  904.  
  905. Join 19
  906.  
  907. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  908.  
  909. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  910.  
  911. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  912.  
  913. Exit 19
  914.  
  915. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  916.  
  917. Join 1102
  918.  
  919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  920.  
  921. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  922.  
  923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  924.  
  925. Exit 1102
  926.  
  927. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  928.  
  929. Join 19
  930.  
  931. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  932.  
  933. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  934.  
  935. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  936.  
  937. Exit 19
  938.  
  939. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  940.  
  941. Join 1103
  942.  
  943. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  944.  
  945. Exit 1103
  946.  
  947. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  948.  
  949. Join 19
  950.  
  951. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  952.  
  953. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  954.  
  955. Unloading 233 unused Assets to reduce memory usage. Loaded Objects now: 270618.
  956. Total: 380.380600 ms (FindLiveObjects: 15.418000 ms CreateObjectMapping: 20.820900 ms MarkObjects: 343.116900 ms DeleteObjects: 1.024400 ms)
  957.  
  958. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  959.  
  960. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270618.
  961. Total: 366.380100 ms (FindLiveObjects: 12.144300 ms CreateObjectMapping: 20.441700 ms MarkObjects: 333.490200 ms DeleteObjects: 0.303600 ms)
  962.  
  963. Unloading 9 Unused Serialized files (Serialized files now loaded: 56)
  964.  
  965. Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 272897.
  966. Total: 367.247800 ms (FindLiveObjects: 13.506500 ms CreateObjectMapping: 20.315400 ms MarkObjects: 331.498800 ms DeleteObjects: 1.926800 ms)
  967.  
  968. Unloading 7 Unused Serialized files (Serialized files now loaded: 56)
  969.  
  970. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 276143.
  971. Total: 365.447200 ms (FindLiveObjects: 12.534400 ms CreateObjectMapping: 20.695900 ms MarkObjects: 331.876600 ms DeleteObjects: 0.339700 ms)
  972.  
  973. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  974.  
  975. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276143.
  976. Total: 367.848700 ms (FindLiveObjects: 12.706400 ms CreateObjectMapping: 20.622000 ms MarkObjects: 334.214900 ms DeleteObjects: 0.305200 ms)
  977.  
  978. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  979.  
  980. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276143.
  981. Total: 361.207300 ms (FindLiveObjects: 11.651000 ms CreateObjectMapping: 20.250400 ms MarkObjects: 328.974900 ms DeleteObjects: 0.330500 ms)
  982.  
  983. Join 14
  984.  
  985. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  986.  
  987. Unloading 11 Unused Serialized files (Serialized files now loaded: 56)
  988.  
  989. Unloading 402 unused Assets to reduce memory usage. Loaded Objects now: 269636.
  990. Total: 407.397800 ms (FindLiveObjects: 16.089200 ms CreateObjectMapping: 23.517000 ms MarkObjects: 360.648600 ms DeleteObjects: 7.142500 ms)
  991.  
  992. Unloading 3 Unused Serialized files (Serialized files now loaded: 56)
  993.  
  994. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 269659.
  995. Total: 376.802200 ms (FindLiveObjects: 12.550900 ms CreateObjectMapping: 20.838500 ms MarkObjects: 342.904300 ms DeleteObjects: 0.508200 ms)
  996.  
  997. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  998.  
  999. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269659.
  1000. Total: 370.853900 ms (FindLiveObjects: 11.845900 ms CreateObjectMapping: 20.499600 ms MarkObjects: 338.148800 ms DeleteObjects: 0.359200 ms)
  1001.  
  1002. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1003. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  1004.  
  1005. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269659.
  1006. Total: 373.181900 ms (FindLiveObjects: 12.680000 ms CreateObjectMapping: 20.576700 ms MarkObjects: 339.550700 ms DeleteObjects: 0.374100 ms)
  1007.  
  1008. Connection was lost; reason is: unknown
  1009.  
  1010. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1011.  
  1012. Reconnecting
  1013.  
  1014. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1015.  
  1016. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1017. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1018. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1019. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1020. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1021. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1022. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1023. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1024. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1025. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1026. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1027. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1028. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1029. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1030. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1031. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1032. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1033. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1034. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1035. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1036. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1037. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1038. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1039. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1040. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1041. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1042. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1043. Unloading 9 Unused Serialized files (Serialized files now loaded: 56)
  1044.  
  1045. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 273033.
  1046. Total: 410.682000 ms (FindLiveObjects: 12.649500 ms CreateObjectMapping: 21.597500 ms MarkObjects: 374.681500 ms DeleteObjects: 1.753300 ms)
  1047.  
  1048. Unloading 7 Unused Serialized files (Serialized files now loaded: 56)
  1049.  
  1050. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 276279.
  1051. Total: 392.717600 ms (FindLiveObjects: 13.102600 ms CreateObjectMapping: 21.676400 ms MarkObjects: 357.605700 ms DeleteObjects: 0.332600 ms)
  1052.  
  1053. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1054.  
  1055. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276279.
  1056. Total: 385.014100 ms (FindLiveObjects: 12.871200 ms CreateObjectMapping: 21.474800 ms MarkObjects: 350.364900 ms DeleteObjects: 0.302800 ms)
  1057.  
  1058. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1059.  
  1060. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276279.
  1061. Total: 388.495100 ms (FindLiveObjects: 12.863300 ms CreateObjectMapping: 21.550100 ms MarkObjects: 353.763900 ms DeleteObjects: 0.317500 ms)
  1062.  
  1063. Join 14
  1064.  
  1065. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1066.  
  1067. Exit 14
  1068.  
  1069. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1070.  
  1071. Unloading 11 Unused Serialized files (Serialized files now loaded: 56)
  1072.  
  1073. Unloading 405 unused Assets to reduce memory usage. Loaded Objects now: 270015.
  1074. Total: 376.804600 ms (FindLiveObjects: 12.578400 ms CreateObjectMapping: 20.640200 ms MarkObjects: 336.509800 ms DeleteObjects: 7.075900 ms)
  1075.  
  1076. Unloading 3 Unused Serialized files (Serialized files now loaded: 56)
  1077.  
  1078. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 270038.
  1079. Total: 369.212200 ms (FindLiveObjects: 11.826500 ms CreateObjectMapping: 20.510200 ms MarkObjects: 336.387300 ms DeleteObjects: 0.487900 ms)
  1080.  
  1081. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1082.  
  1083. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270038.
  1084. Total: 368.953100 ms (FindLiveObjects: 12.211600 ms CreateObjectMapping: 20.359400 ms MarkObjects: 335.824900 ms DeleteObjects: 0.557000 ms)
  1085.  
  1086. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1087.  
  1088. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270038.
  1089. Total: 370.612400 ms (FindLiveObjects: 14.673000 ms CreateObjectMapping: 20.926800 ms MarkObjects: 334.687600 ms DeleteObjects: 0.324400 ms)
  1090.  
  1091. Join 19
  1092.  
  1093. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1094.  
  1095. Unloading 11 Unused Serialized files (Serialized files now loaded: 56)
  1096.  
  1097. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 273135.
  1098. Total: 371.704500 ms (FindLiveObjects: 14.135700 ms CreateObjectMapping: 21.180600 ms MarkObjects: 336.061900 ms DeleteObjects: 0.326000 ms)
  1099.  
  1100. Unloading 5 Unused Serialized files (Serialized files now loaded: 56)
  1101.  
  1102. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 273158.
  1103. Total: 371.510700 ms (FindLiveObjects: 12.608000 ms CreateObjectMapping: 20.902100 ms MarkObjects: 337.622500 ms DeleteObjects: 0.377700 ms)
  1104.  
  1105. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1106.  
  1107. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273158.
  1108. Total: 371.616400 ms (FindLiveObjects: 12.564700 ms CreateObjectMapping: 20.745100 ms MarkObjects: 337.925800 ms DeleteObjects: 0.380500 ms)
  1109.  
  1110. Join 19
  1111.  
  1112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1113.  
  1114. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1115.  
  1116. Unloading 253 unused Assets to reduce memory usage. Loaded Objects now: 271559.
  1117. Total: 414.680000 ms (FindLiveObjects: 14.287600 ms CreateObjectMapping: 23.188700 ms MarkObjects: 376.021800 ms DeleteObjects: 1.181600 ms)
  1118.  
  1119. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1120.  
  1121. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271559.
  1122. Total: 382.160600 ms (FindLiveObjects: 13.441300 ms CreateObjectMapping: 21.049100 ms MarkObjects: 347.356100 ms DeleteObjects: 0.313300 ms)
  1123.  
  1124. Join 19
  1125.  
  1126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1127.  
  1128. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1129.  
  1130. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 271593.
  1131. Total: 368.325900 ms (FindLiveObjects: 13.023900 ms CreateObjectMapping: 20.132300 ms MarkObjects: 334.777400 ms DeleteObjects: 0.392100 ms)
  1132.  
  1133. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1134.  
  1135. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271593.
  1136. Total: 367.852400 ms (FindLiveObjects: 12.157300 ms CreateObjectMapping: 20.172500 ms MarkObjects: 335.195700 ms DeleteObjects: 0.326400 ms)
  1137.  
  1138. Join 19
  1139.  
  1140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1141.  
  1142. Join 16
  1143.  
  1144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1145.  
  1146. Exit 16
  1147.  
  1148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1149.  
  1150. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1151.  
  1152. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 271597.
  1153. Total: 383.278100 ms (FindLiveObjects: 13.323700 ms CreateObjectMapping: 21.505900 ms MarkObjects: 348.031600 ms DeleteObjects: 0.416700 ms)
  1154.  
  1155. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1156.  
  1157. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271597.
  1158. Total: 372.570400 ms (FindLiveObjects: 12.316700 ms CreateObjectMapping: 20.560600 ms MarkObjects: 339.386000 ms DeleteObjects: 0.306600 ms)
  1159.  
  1160. Join 19
  1161.  
  1162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1163.  
  1164. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1165.  
  1166. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 272239.
  1167. Total: 392.530400 ms (FindLiveObjects: 14.628900 ms CreateObjectMapping: 21.539300 ms MarkObjects: 356.008000 ms DeleteObjects: 0.354000 ms)
  1168.  
  1169. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1170.  
  1171. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272239.
  1172. Total: 380.395300 ms (FindLiveObjects: 13.221200 ms CreateObjectMapping: 21.153000 ms MarkObjects: 345.687400 ms DeleteObjects: 0.333400 ms)
  1173.  
  1174. Join 19
  1175.  
  1176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1177.  
  1178. Join 16
  1179.  
  1180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1181.  
  1182. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1183.  
  1184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1185.  
  1186. Exit 16
  1187.  
  1188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1189.  
  1190. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1191.  
  1192. Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 273168.
  1193. Total: 394.633800 ms (FindLiveObjects: 15.546600 ms CreateObjectMapping: 21.485400 ms MarkObjects: 357.235300 ms DeleteObjects: 0.366200 ms)
  1194.  
  1195. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1196.  
  1197. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273168.
  1198. Total: 381.003300 ms (FindLiveObjects: 12.433500 ms CreateObjectMapping: 21.046600 ms MarkObjects: 347.144900 ms DeleteObjects: 0.377900 ms)
  1199.  
  1200. Join 19
  1201.  
  1202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1203.  
  1204. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1205.  
  1206. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 273167.
  1207. Total: 384.801300 ms (FindLiveObjects: 13.495600 ms CreateObjectMapping: 21.473200 ms MarkObjects: 349.410900 ms DeleteObjects: 0.421100 ms)
  1208.  
  1209. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1210.  
  1211. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273167.
  1212. Total: 384.048500 ms (FindLiveObjects: 13.238000 ms CreateObjectMapping: 21.198500 ms MarkObjects: 349.298600 ms DeleteObjects: 0.313000 ms)
  1213.  
  1214. Join 19
  1215.  
  1216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1217.  
  1218. Exit 19
  1219.  
  1220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1221.  
  1222. Unloading 9 Unused Serialized files (Serialized files now loaded: 56)
  1223.  
  1224. Unloading 417 unused Assets to reduce memory usage. Loaded Objects now: 275308.
  1225. Total: 388.019100 ms (FindLiveObjects: 14.376700 ms CreateObjectMapping: 21.391200 ms MarkObjects: 350.227200 ms DeleteObjects: 2.023700 ms)
  1226.  
  1227. Unloading 7 Unused Serialized files (Serialized files now loaded: 56)
  1228.  
  1229. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 278555.
  1230. Total: 382.640400 ms (FindLiveObjects: 15.886900 ms CreateObjectMapping: 21.024400 ms MarkObjects: 345.400900 ms DeleteObjects: 0.327700 ms)
  1231.  
  1232. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1233.  
  1234. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278555.
  1235. Total: 384.200500 ms (FindLiveObjects: 12.900300 ms CreateObjectMapping: 21.072000 ms MarkObjects: 349.888100 ms DeleteObjects: 0.339600 ms)
  1236.  
  1237. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1238.  
  1239. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278555.
  1240. Total: 373.783700 ms (FindLiveObjects: 12.769400 ms CreateObjectMapping: 20.345200 ms MarkObjects: 340.152100 ms DeleteObjects: 0.516600 ms)
  1241.  
  1242. Join 14
  1243.  
  1244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1245.  
  1246. Exit 14
  1247.  
  1248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1249.  
  1250. Unloading 14 Unused Serialized files (Serialized files now loaded: 56)
  1251.  
  1252. Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 272580.
  1253. Total: 385.257700 ms (FindLiveObjects: 13.785100 ms CreateObjectMapping: 20.471000 ms MarkObjects: 344.699300 ms DeleteObjects: 6.302000 ms)
  1254.  
  1255. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1256.  
  1257. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 275572.
  1258. Total: 379.442800 ms (FindLiveObjects: 12.741100 ms CreateObjectMapping: 21.262400 ms MarkObjects: 345.128200 ms DeleteObjects: 0.310800 ms)
  1259.  
  1260. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1261.  
  1262. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275572.
  1263. Total: 374.292000 ms (FindLiveObjects: 12.620200 ms CreateObjectMapping: 20.661200 ms MarkObjects: 340.658500 ms DeleteObjects: 0.351900 ms)
  1264.  
  1265. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1266.  
  1267. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275572.
  1268. Total: 380.002600 ms (FindLiveObjects: 13.220300 ms CreateObjectMapping: 20.743300 ms MarkObjects: 345.696600 ms DeleteObjects: 0.342100 ms)
  1269.  
  1270. Join 20
  1271.  
  1272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1273.  
  1274. Join 21
  1275.  
  1276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1277.  
  1278. Exit 21
  1279.  
  1280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1281.  
  1282. Join 21
  1283.  
  1284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1285.  
  1286. Exit 21
  1287.  
  1288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1289.  
  1290. Join 21
  1291.  
  1292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1293.  
  1294. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1295.  
  1296. Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 277333.
  1297. Total: 393.384800 ms (FindLiveObjects: 16.318100 ms CreateObjectMapping: 20.807500 ms MarkObjects: 355.738500 ms DeleteObjects: 0.520400 ms)
  1298.  
  1299. Unloading 5 Unused Serialized files (Serialized files now loaded: 56)
  1300.  
  1301. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 277356.
  1302. Total: 379.900200 ms (FindLiveObjects: 13.014000 ms CreateObjectMapping: 21.116400 ms MarkObjects: 345.382500 ms DeleteObjects: 0.386900 ms)
  1303.  
  1304. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1305.  
  1306. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277356.
  1307. Total: 378.196000 ms (FindLiveObjects: 12.891000 ms CreateObjectMapping: 21.137700 ms MarkObjects: 343.856400 ms DeleteObjects: 0.310700 ms)
  1308.  
  1309. Join 20
  1310.  
  1311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1312.  
  1313. Join 21
  1314.  
  1315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1316.  
  1317. Exit 21
  1318.  
  1319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1320.  
  1321. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1322.  
  1323. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 277766.
  1324. Total: 390.192500 ms (FindLiveObjects: 13.232500 ms CreateObjectMapping: 20.637300 ms MarkObjects: 356.006900 ms DeleteObjects: 0.315500 ms)
  1325.  
  1326. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1327.  
  1328. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277766.
  1329. Total: 378.399000 ms (FindLiveObjects: 13.145700 ms CreateObjectMapping: 20.835100 ms MarkObjects: 344.112200 ms DeleteObjects: 0.305600 ms)
  1330.  
  1331. Join 20
  1332.  
  1333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1334.  
  1335. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1336.  
  1337. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 278295.
  1338. Total: 396.605500 ms (FindLiveObjects: 14.674800 ms CreateObjectMapping: 22.461100 ms MarkObjects: 359.121800 ms DeleteObjects: 0.347300 ms)
  1339.  
  1340. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1341.  
  1342. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278295.
  1343. Total: 391.455700 ms (FindLiveObjects: 13.003900 ms CreateObjectMapping: 21.740100 ms MarkObjects: 356.403200 ms DeleteObjects: 0.308200 ms)
  1344.  
  1345. Join 20
  1346.  
  1347. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1348.  
  1349. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1350.  
  1351. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 278294.
  1352. Total: 385.608700 ms (FindLiveObjects: 12.859800 ms CreateObjectMapping: 21.116000 ms MarkObjects: 351.228900 ms DeleteObjects: 0.403700 ms)
  1353.  
  1354. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1355.  
  1356. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278294.
  1357. Total: 380.632800 ms (FindLiveObjects: 12.617300 ms CreateObjectMapping: 21.075600 ms MarkObjects: 346.624600 ms DeleteObjects: 0.314900 ms)
  1358.  
  1359. Join 20
  1360.  
  1361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1362.  
  1363. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1364.  
  1365. Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 278396.
  1366. Total: 400.300100 ms (FindLiveObjects: 15.745500 ms CreateObjectMapping: 21.101400 ms MarkObjects: 363.056400 ms DeleteObjects: 0.396200 ms)
  1367.  
  1368. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1369.  
  1370. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278396.
  1371. Total: 380.875500 ms (FindLiveObjects: 13.157700 ms CreateObjectMapping: 20.627500 ms MarkObjects: 346.787200 ms DeleteObjects: 0.302700 ms)
  1372.  
  1373. Unloading 14 Unused Serialized files (Serialized files now loaded: 56)
  1374.  
  1375. Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 274031.
  1376. Total: 403.036100 ms (FindLiveObjects: 14.099200 ms CreateObjectMapping: 22.042700 ms MarkObjects: 364.975100 ms DeleteObjects: 1.918500 ms)
  1377.  
  1378. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1379.  
  1380. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 276988.
  1381. Total: 388.965600 ms (FindLiveObjects: 12.431300 ms CreateObjectMapping: 21.666600 ms MarkObjects: 354.518400 ms DeleteObjects: 0.349000 ms)
  1382.  
  1383. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1384.  
  1385. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276988.
  1386. Total: 383.032400 ms (FindLiveObjects: 13.546200 ms CreateObjectMapping: 21.372500 ms MarkObjects: 347.808900 ms DeleteObjects: 0.304400 ms)
  1387.  
  1388. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1389.  
  1390. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276988.
  1391. Total: 395.288400 ms (FindLiveObjects: 11.660900 ms CreateObjectMapping: 22.997800 ms MarkObjects: 360.181800 ms DeleteObjects: 0.447400 ms)
  1392.  
  1393. Join 20
  1394.  
  1395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1396.  
  1397. Join 21
  1398.  
  1399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1400.  
  1401. Exit 21
  1402.  
  1403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1404.  
  1405. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1406.  
  1407. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 278372.
  1408. Total: 390.556600 ms (FindLiveObjects: 13.635000 ms CreateObjectMapping: 21.376900 ms MarkObjects: 355.184700 ms DeleteObjects: 0.359700 ms)
  1409.  
  1410. Unloading 5 Unused Serialized files (Serialized files now loaded: 56)
  1411.  
  1412. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 278395.
  1413. Total: 381.593600 ms (FindLiveObjects: 13.286100 ms CreateObjectMapping: 21.477400 ms MarkObjects: 346.443600 ms DeleteObjects: 0.386200 ms)
  1414.  
  1415. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1416.  
  1417. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278395.
  1418. Total: 377.214000 ms (FindLiveObjects: 12.817600 ms CreateObjectMapping: 20.320400 ms MarkObjects: 343.759300 ms DeleteObjects: 0.316400 ms)
  1419.  
  1420. Join 20
  1421.  
  1422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1423.  
  1424. Join 21
  1425.  
  1426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1427.  
  1428. Exit 21
  1429.  
  1430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1431.  
  1432. Unloading 11 Unused Serialized files (Serialized files now loaded: 59)
  1433.  
  1434. Unloading 1386 unused Assets to reduce memory usage. Loaded Objects now: 283084.
  1435. Total: 430.432900 ms (FindLiveObjects: 17.613000 ms CreateObjectMapping: 23.471000 ms MarkObjects: 387.335600 ms DeleteObjects: 2.012900 ms)
  1436.  
  1437. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1438.  
  1439. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283084.
  1440. Total: 400.481300 ms (FindLiveObjects: 18.879800 ms CreateObjectMapping: 21.886100 ms MarkObjects: 359.400900 ms DeleteObjects: 0.314100 ms)
  1441.  
  1442. Connection was lost; reason is: idle
  1443.  
  1444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1445.  
  1446. Reconnecting
  1447.  
  1448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1449.  
  1450. Unloading 14 Unused Serialized files (Serialized files now loaded: 59)
  1451.  
  1452. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 276970.
  1453. Total: 379.936700 ms (FindLiveObjects: 12.946600 ms CreateObjectMapping: 19.676000 ms MarkObjects: 345.988800 ms DeleteObjects: 1.325000 ms)
  1454.  
  1455. Unloading 8 Unused Serialized files (Serialized files now loaded: 59)
  1456.  
  1457. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 279925.
  1458. Total: 361.928000 ms (FindLiveObjects: 11.848600 ms CreateObjectMapping: 19.706700 ms MarkObjects: 330.053500 ms DeleteObjects: 0.318900 ms)
  1459.  
  1460. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1461.  
  1462. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279925.
  1463. Total: 357.861100 ms (FindLiveObjects: 11.802300 ms CreateObjectMapping: 19.573900 ms MarkObjects: 326.170300 ms DeleteObjects: 0.314200 ms)
  1464.  
  1465. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1466.  
  1467. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279925.
  1468. Total: 362.390900 ms (FindLiveObjects: 11.901800 ms CreateObjectMapping: 19.472600 ms MarkObjects: 330.684200 ms DeleteObjects: 0.331800 ms)
  1469.  
  1470. Unloading 11 Unused Serialized files (Serialized files now loaded: 59)
  1471.  
  1472. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 283062.
  1473. Total: 363.815800 ms (FindLiveObjects: 14.353300 ms CreateObjectMapping: 19.805500 ms MarkObjects: 329.334900 ms DeleteObjects: 0.321700 ms)
  1474.  
  1475. Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
  1476.  
  1477. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 283080.
  1478. Total: 359.248400 ms (FindLiveObjects: 11.967800 ms CreateObjectMapping: 20.146500 ms MarkObjects: 326.755500 ms DeleteObjects: 0.378300 ms)
  1479.  
  1480. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1481.  
  1482. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283080.
  1483. Total: 358.879900 ms (FindLiveObjects: 12.503500 ms CreateObjectMapping: 19.538000 ms MarkObjects: 326.528700 ms DeleteObjects: 0.309400 ms)
  1484.  
  1485. Join 20
  1486.  
  1487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1488.  
  1489. Unloading 11 Unused Serialized files (Serialized files now loaded: 59)
  1490.  
  1491. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 283169.
  1492. Total: 383.061500 ms (FindLiveObjects: 12.736900 ms CreateObjectMapping: 19.763400 ms MarkObjects: 350.155700 ms DeleteObjects: 0.405200 ms)
  1493.  
  1494. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  1495.  
  1496. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283169.
  1497. Total: 371.425000 ms (FindLiveObjects: 12.222700 ms CreateObjectMapping: 20.007200 ms MarkObjects: 338.813100 ms DeleteObjects: 0.381600 ms)
  1498.  
  1499. Join 20
  1500.  
  1501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1502.  
  1503. Close Time: 1/24/2020 6:39:27 AM
  1504.  
  1505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1506.  
  1507. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  1508.  
  1509. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  1510.  
  1511. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1512. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1513. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1514. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
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