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May 21st, 2019
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  1.   [Play Games Plugin DLL] 05/21/19 22:35:27 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  2.                          I   [Play Games Plugin DLL] 05/21/19 22:35:27 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  3.                          I  NETWORK: _main --> Receiving player account from GlobalController
  4.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  5.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  6.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  7.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  8.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  9.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  10.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  11.                         V  Attached to JVM on thread -1069569760
  12.             AudioTrack  D  Client defaulted notificationFrames to 4714 for frameCount 14144
  13.           SurfaceUtils  D  set up nativeWindow 0xa02dc008 for 368x368, color 0x7fa30c06, rotation 0, usage 0x2002900
  14.           AudioManager  D  getStreamVolume isRestricted mode = 0
  15.                  Unity  I  NETWORK: _main --> HandleRewardBasedVideoLoaded event received
  16.                         I  SwiftBotConfig parsed!
  17.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  18.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  19.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  20.                          I   [Play Games Plugin DLL] 05/21/19 22:35:29 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  21.                          I   [Play Games Plugin DLL] 05/21/19 22:35:29 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  22.                          I  NETWORK: _main --> Receiving player account from GlobalController
  23.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  24.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  25.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  26.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  27.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  28.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  29.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  30.                  Unity  I  SwiftBotConfig parsed!
  31.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  32.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  33.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  34.                          I   [Play Games Plugin DLL] 05/21/19 22:35:31 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  35.                          I   [Play Games Plugin DLL] 05/21/19 22:35:31 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  36.                          I  NETWORK: _main --> Receiving player account from GlobalController
  37.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  38.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  39.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  40.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  41.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  42.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  43.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  44.                  Unity  I  SwiftBotConfig parsed!
  45.         GamesNativeSDK  V  Received Activity Stop Event.
  46.                         V  Received Activity Start Event.
  47.                         V  Received Activity Resume Event.
  48.                  Unity  I   [Play Games Plugin DLL] 05/21/19 22:35:34 +03:00 DEBUG: Application is pausing, which disconnects the RTMP  client.  Le
  49.                            aving room.
  50.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  51.             AudioTrack  D  Client defaulted notificationFrames to 706 for frameCount 2120
  52.                  Unity  I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  53.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  54.          GamesNativeSDK  V  Play Games callback indicates connection.
  55.                   Unity  I  AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch
  56.                            ":"false"}
  57.          GamesNativeSDK  I  Successfully connected to Google Play.
  58.                   Unity  I   [Play Games Plugin DLL] 05/21/19 22:35:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  59.                          I   [Play Games Plugin DLL] 05/21/19 22:35:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  60.                          I  NETWORK: _main --> Receiving player account from GlobalController
  61.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  62.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  63.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  64.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  65.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  66.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  67.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  68.                  Unity  I  SwiftBotConfig parsed!
  69.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  70.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  71.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  72.                          I   [Play Games Plugin DLL] 05/21/19 22:35:38 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  73.                          I   [Play Games Plugin DLL] 05/21/19 22:35:38 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  74.                          I  NETWORK: _main --> Receiving player account from GlobalController
  75.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  76.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  77.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  78.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  79.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  80.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  81.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  82.                         I  SwiftBotConfig parsed!
  83.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  84.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  85.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  86.                          I   [Play Games Plugin DLL] 05/21/19 22:35:40 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  87.                          I   [Play Games Plugin DLL] 05/21/19 22:35:40 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  88.                          I  NETWORK: _main --> Receiving player account from GlobalController
  89.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  90.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  91.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  92.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  93.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  94.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  95.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  96.                  Unity  I  SwiftBotConfig parsed!
  97.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  98.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  99.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  100.                          I   [Play Games Plugin DLL] 05/21/19 22:35:42 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  101.                          I   [Play Games Plugin DLL] 05/21/19 22:35:42 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  102.                          I  NETWORK: _main --> Receiving player account from GlobalController
  103.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  104.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  105.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  106.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  107.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  108.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  109.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  110.                  Unity  I  SwiftBotConfig parsed!
  111.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  112.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  113.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  114.                          I   [Play Games Plugin DLL] 05/21/19 22:35:44 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  115.                          I   [Play Games Plugin DLL] 05/21/19 22:35:44 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  116.                          I  NETWORK: _main --> Receiving player account from GlobalController
  117.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  118.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  119.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  120.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  121.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  122.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  123.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  124.                  Unity  I  SwiftBotConfig parsed!
  125.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  126.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  127.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  128.                          I   [Play Games Plugin DLL] 05/21/19 22:35:47 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  129.                          I   [Play Games Plugin DLL] 05/21/19 22:35:47 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  130.                          I  NETWORK: _main --> Receiving player account from GlobalController
  131.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  132.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  133.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  134.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  135.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  136.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  137.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  138.                         I  SwiftBotConfig parsed!
  139.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  140.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  141.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  142.                          I   [Play Games Plugin DLL] 05/21/19 22:35:49 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  143.                          I   [Play Games Plugin DLL] 05/21/19 22:35:49 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  144.                          I  NETWORK: _main --> Receiving player account from GlobalController
  145.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  146.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  147.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  148.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  149.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  150.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  151.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  152.                  Unity  I  SwiftBotConfig parsed!
  153.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  154.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  155.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  156.                          I   [Play Games Plugin DLL] 05/21/19 22:35:51 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  157.                          I   [Play Games Plugin DLL] 05/21/19 22:35:51 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  158.                          I  NETWORK: _main --> Receiving player account from GlobalController
  159.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  160.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  161.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  162.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  163.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  164.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  165.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  166.                  Unity  I  SwiftBotConfig parsed!
  167.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  168.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  169.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  170.                          I   [Play Games Plugin DLL] 05/21/19 22:35:53 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  171.                          I   [Play Games Plugin DLL] 05/21/19 22:35:54 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  172.                          I  NETWORK: _main --> Receiving player account from GlobalController
  173.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  174.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  175.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  176.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  177.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  178.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  179.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  180.                  Unity  I  SwiftBotConfig parsed!
  181.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  182.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  183.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  184.                          I   [Play Games Plugin DLL] 05/21/19 22:35:56 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  185.                          I   [Play Games Plugin DLL] 05/21/19 22:35:56 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  186.                          I  NETWORK: _main --> Receiving player account from GlobalController
  187.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  188.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  189.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  190.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  191.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  192.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  193.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  194.                         I  SwiftBotConfig parsed!
  195.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  196.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  197.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  198.                          I   [Play Games Plugin DLL] 05/21/19 22:35:58 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  199.                          I   [Play Games Plugin DLL] 05/21/19 22:35:58 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  200.                          I  NETWORK: _main --> Receiving player account from GlobalController
  201.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  202.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  203.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  204.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  205.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  206.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  207.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  208.                  Unity  I  SwiftBotConfig parsed!
  209.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  210.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  211.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  212.                          I   [Play Games Plugin DLL] 05/21/19 22:36:00 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  213.                          I   [Play Games Plugin DLL] 05/21/19 22:36:00 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  214.                          I  NETWORK: _main --> Receiving player account from GlobalController
  215.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  216.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  217.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  218.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  219.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  220.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  221.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  222.                  Unity  I  SwiftBotConfig parsed!
  223.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  224.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  225.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  226.                          I   [Play Games Plugin DLL] 05/21/19 22:36:02 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  227.                          I   [Play Games Plugin DLL] 05/21/19 22:36:02 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  228.                          I  NETWORK: _main --> Receiving player account from GlobalController
  229.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  230.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  231.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  232.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  233.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  234.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  235.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  236.                  Unity  I  SwiftBotConfig parsed!
  237.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  238.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  239.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  240.                          I   [Play Games Plugin DLL] 05/21/19 22:36:05 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  241.                          I   [Play Games Plugin DLL] 05/21/19 22:36:05 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  242.                          I  NETWORK: _main --> Receiving player account from GlobalController
  243.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  244.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  245.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  246.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  247.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  248.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  249.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  250.                  Unity  I  SwiftBotConfig parsed!
  251.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  252.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  253.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  254.                          I   [Play Games Plugin DLL] 05/21/19 22:36:07 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  255.                          I   [Play Games Plugin DLL] 05/21/19 22:36:07 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  256.                          I  NETWORK: _main --> Receiving player account from GlobalController
  257.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  258.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  259.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  260.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  261.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  262.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  263.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  264.                  Unity  I  SwiftBotConfig parsed!
  265.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  266.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  267.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  268.                          I   [Play Games Plugin DLL] 05/21/19 22:36:10 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  269.                          I   [Play Games Plugin DLL] 05/21/19 22:36:10 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  270.                          I  NETWORK: _main --> Receiving player account from GlobalController
  271.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  272.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  273.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  274.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  275.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  276.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  277.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  278.                  Unity  I  SwiftBotConfig parsed!
  279.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  280.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  281.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  282.                          I   [Play Games Plugin DLL] 05/21/19 22:36:12 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  283.                          I   [Play Games Plugin DLL] 05/21/19 22:36:12 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  284.                          I  NETWORK: _main --> Receiving player account from GlobalController
  285.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  286.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  287.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  288.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  289.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  290.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  291.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  292.                  Unity  I  SwiftBotConfig parsed!
  293.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  294.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  295.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  296.                          I   [Play Games Plugin DLL] 05/21/19 22:36:14 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  297.                          I   [Play Games Plugin DLL] 05/21/19 22:36:14 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  298.                          I  NETWORK: _main --> Receiving player account from GlobalController
  299.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  300.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  301.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  302.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  303.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  304.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  305.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  306.                         I  SwiftBotConfig parsed!
  307.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  308.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  309.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  310.                          I   [Play Games Plugin DLL] 05/21/19 22:36:16 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  311.                          I   [Play Games Plugin DLL] 05/21/19 22:36:16 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  312.                          I  NETWORK: _main --> Receiving player account from GlobalController
  313.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  314.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  315.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  316.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  317.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  318.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  319.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  320.                  Unity  I  SwiftBotConfig parsed!
  321.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  322.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  323.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  324.                          I   [Play Games Plugin DLL] 05/21/19 22:36:18 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  325.                          I   [Play Games Plugin DLL] 05/21/19 22:36:19 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  326.                          I  NETWORK: _main --> Receiving player account from GlobalController
  327.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  328.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  329.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  330.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  331.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  332.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  333.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  334.                  Unity  I  SwiftBotConfig parsed!
  335.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  336.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  337.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  338.                          I   [Play Games Plugin DLL] 05/21/19 22:36:21 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  339.                          I   [Play Games Plugin DLL] 05/21/19 22:36:21 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  340.                          I  NETWORK: _main --> Receiving player account from GlobalController
  341.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  342.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  343.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  344.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  345.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  346.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  347.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  348.                  Unity  I  SwiftBotConfig parsed!
  349.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  350.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  351.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  352.                          I   [Play Games Plugin DLL] 05/21/19 22:36:23 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  353.                          I   [Play Games Plugin DLL] 05/21/19 22:36:23 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  354.                          I  NETWORK: _main --> Receiving player account from GlobalController
  355.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  356.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  357.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  358.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  359.                   Unity  I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  360.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  361.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  362.                         I  SwiftBotConfig parsed!
  363.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  364.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  365.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  366.                          I   [Play Games Plugin DLL] 05/21/19 22:36:25 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  367.                          I   [Play Games Plugin DLL] 05/21/19 22:36:25 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  368.                          I  NETWORK: _main --> Receiving player account from GlobalController
  369.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  370.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  371.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  372.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  373.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  374.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  375.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  376.                  Unity  I  SwiftBotConfig parsed!
  377.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  378.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  379.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  380.                          I   [Play Games Plugin DLL] 05/21/19 22:36:27 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  381.                          I   [Play Games Plugin DLL] 05/21/19 22:36:27 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  382.                          I  NETWORK: _main --> Receiving player account from GlobalController
  383.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  384.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  385.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  386.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  387.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  388.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  389.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  390.                         I  SwiftBotConfig parsed!
  391.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  392.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  393.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  394.                          I   [Play Games Plugin DLL] 05/21/19 22:36:30 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  395.                          I   [Play Games Plugin DLL] 05/21/19 22:36:30 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  396.                          I  NETWORK: _main --> Receiving player account from GlobalController
  397.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  398.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  399.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  400.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  401.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  402.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  403.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  404.                         I  SwiftBotConfig parsed!
  405.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  406.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  407.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  408.                          I   [Play Games Plugin DLL] 05/21/19 22:36:32 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  409.                          I   [Play Games Plugin DLL] 05/21/19 22:36:32 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  410.                          I  NETWORK: _main --> Receiving player account from GlobalController
  411.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  412.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  413.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  414.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  415.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  416.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  417.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  418.                  Unity  I  SwiftBotConfig parsed!
  419.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  420.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  421.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  422.                          I   [Play Games Plugin DLL] 05/21/19 22:36:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  423.                          I   [Play Games Plugin DLL] 05/21/19 22:36:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  424.                          I  NETWORK: _main --> Receiving player account from GlobalController
  425.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  426.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  427.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  428.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  429.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  430.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  431.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  432.                  Unity  I  SwiftBotConfig parsed!
  433.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  434.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  435.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  436.                          I   [Play Games Plugin DLL] 05/21/19 22:36:37 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  437.                          I   [Play Games Plugin DLL] 05/21/19 22:36:37 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  438.                          I  NETWORK: _main --> Receiving player account from GlobalController
  439.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  440.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  441.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  442.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  443.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  444.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  445.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  446.                  Unity  I  SwiftBotConfig parsed!
  447.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  448.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  449.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  450.                          I   [Play Games Plugin DLL] 05/21/19 22:36:39 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  451.                          I   [Play Games Plugin DLL] 05/21/19 22:36:39 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  452.                          I  NETWORK: _main --> Receiving player account from GlobalController
  453.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  454.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  455.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  456.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  457.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  458.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  459.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  460.                         I  SwiftBotConfig parsed!
  461.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  462.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  463.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  464.                          I   [Play Games Plugin DLL] 05/21/19 22:36:41 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  465.                          I   [Play Games Plugin DLL] 05/21/19 22:36:41 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  466.                          I  NETWORK: _main --> Receiving player account from GlobalController
  467.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  468.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  469.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  470.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  471.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  472.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  473.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  474.                  Unity  I  SwiftBotConfig parsed!
  475.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  476.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  477.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  478.                          I   [Play Games Plugin DLL] 05/21/19 22:36:44 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  479.                          I   [Play Games Plugin DLL] 05/21/19 22:36:44 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  480.                          I  NETWORK: _main --> Receiving player account from GlobalController
  481.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  482.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  483.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  484.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  485.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  486.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  487.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  488.                  Unity  I  SwiftBotConfig parsed!
  489.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  490.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  491.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  492.                          I   [Play Games Plugin DLL] 05/21/19 22:36:46 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  493.                          I   [Play Games Plugin DLL] 05/21/19 22:36:46 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  494.                          I  NETWORK: _main --> Receiving player account from GlobalController
  495.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  496.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  497.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  498.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  499.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  500.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  501.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  502.                         I  SwiftBotConfig parsed!
  503.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  504.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  505.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  506.                          I   [Play Games Plugin DLL] 05/21/19 22:36:48 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  507.                          I   [Play Games Plugin DLL] 05/21/19 22:36:48 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  508.                          I  NETWORK: _main --> Receiving player account from GlobalController
  509.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  510.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  511.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  512.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  513.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  514.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  515.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  516.                         I  SwiftBotConfig parsed!
  517.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  518.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  519.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  520.                          I   [Play Games Plugin DLL] 05/21/19 22:36:51 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  521.                          I   [Play Games Plugin DLL] 05/21/19 22:36:51 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  522.                          I  NETWORK: _main --> Receiving player account from GlobalController
  523.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  524.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  525.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  526.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  527.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  528.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  529.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  530.                         I  SwiftBotConfig parsed!
  531.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  532.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  533.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  534.                          I   [Play Games Plugin DLL] 05/21/19 22:36:53 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  535.                          I   [Play Games Plugin DLL] 05/21/19 22:36:53 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  536.                          I  NETWORK: _main --> Receiving player account from GlobalController
  537.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  538.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  539.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  540.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  541.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  542.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  543.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  544.                  Unity  I  SwiftBotConfig parsed!
  545.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  546.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  547.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  548.                          I   [Play Games Plugin DLL] 05/21/19 22:36:56 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  549.                          I   [Play Games Plugin DLL] 05/21/19 22:36:56 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  550.                          I  NETWORK: _main --> Receiving player account from GlobalController
  551.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  552.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  553.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  554.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  555.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  556.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  557.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  558.                  Unity  I  SwiftBotConfig parsed!
  559.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  560.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  561.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  562.                          I   [Play Games Plugin DLL] 05/21/19 22:36:58 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  563.                          I   [Play Games Plugin DLL] 05/21/19 22:36:58 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  564.                          I  NETWORK: _main --> Receiving player account from GlobalController
  565.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  566.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  567.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  568.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  569.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  570.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  571.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  572.                  Unity  I  SwiftBotConfig parsed!
  573.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  574.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  575.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  576.                          I   [Play Games Plugin DLL] 05/21/19 22:37:00 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  577.                          I   [Play Games Plugin DLL] 05/21/19 22:37:00 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  578.                          I  NETWORK: _main --> Receiving player account from GlobalController
  579.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  580.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  581.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  582.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  583.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  584.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  585.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  586.                  Unity  I  SwiftBotConfig parsed!
  587.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  588.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  589.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  590.                          I   [Play Games Plugin DLL] 05/21/19 22:37:02 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  591.                          I   [Play Games Plugin DLL] 05/21/19 22:37:02 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  592.                          I  NETWORK: _main --> Receiving player account from GlobalController
  593.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  594.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  595.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  596.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  597.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  598.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  599.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  600.                         I  SwiftBotConfig parsed!
  601.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  602.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  603.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  604.                          I   [Play Games Plugin DLL] 05/21/19 22:37:05 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  605.                          I   [Play Games Plugin DLL] 05/21/19 22:37:05 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  606.                          I  NETWORK: _main --> Receiving player account from GlobalController
  607.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  608.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  609.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  610.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  611.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  612.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  613.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  614.                  Unity  I  SwiftBotConfig parsed!
  615.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  616.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  617.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  618.                          I   [Play Games Plugin DLL] 05/21/19 22:37:07 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  619.                          I   [Play Games Plugin DLL] 05/21/19 22:37:07 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  620.                          I  NETWORK: _main --> Receiving player account from GlobalController
  621.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  622.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  623.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  624.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  625.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  626.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  627.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  628.                  Unity  I  SwiftBotConfig parsed!
  629.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  630.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  631.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  632.                          I   [Play Games Plugin DLL] 05/21/19 22:37:09 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  633.                          I   [Play Games Plugin DLL] 05/21/19 22:37:09 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  634.                          I  NETWORK: _main --> Receiving player account from GlobalController
  635.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  636.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  637.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  638.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  639.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  640.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  641.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  642.                  Unity  I  SwiftBotConfig parsed!
  643.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  644.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  645.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  646.                          I   [Play Games Plugin DLL] 05/21/19 22:37:11 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  647.                          I   [Play Games Plugin DLL] 05/21/19 22:37:11 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  648.                          I  NETWORK: _main --> Receiving player account from GlobalController
  649.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  650.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  651.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  652.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  653.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  654.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  655.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  656.                         I  SwiftBotConfig parsed!
  657.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  658.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  659.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  660.                          I   [Play Games Plugin DLL] 05/21/19 22:37:14 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  661.                          I   [Play Games Plugin DLL] 05/21/19 22:37:14 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  662.                          I  NETWORK: _main --> Receiving player account from GlobalController
  663.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  664.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  665.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  666.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  667.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  668.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  669.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  670.                         I  SwiftBotConfig parsed!
  671.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  672.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  673.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  674.                          I   [Play Games Plugin DLL] 05/21/19 22:37:16 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  675.                          I   [Play Games Plugin DLL] 05/21/19 22:37:16 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  676.                          I  NETWORK: _main --> Receiving player account from GlobalController
  677.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  678.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  679.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  680.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  681.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  682.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  683.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  684.                         I  SwiftBotConfig parsed!
  685.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  686.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  687.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  688.                          I   [Play Games Plugin DLL] 05/21/19 22:37:18 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  689.                          I   [Play Games Plugin DLL] 05/21/19 22:37:18 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  690.                          I  NETWORK: _main --> Receiving player account from GlobalController
  691.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  692.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  693.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  694.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  695.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  696.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  697.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  698.                  Unity  I  SwiftBotConfig parsed!
  699.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  700.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  701.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  702.                          I   [Play Games Plugin DLL] 05/21/19 22:37:20 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  703.                          I   [Play Games Plugin DLL] 05/21/19 22:37:20 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  704.                          I  NETWORK: _main --> Receiving player account from GlobalController
  705.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  706.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  707.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  708.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  709.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  710.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  711.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  712.                  Unity  I  SwiftBotConfig parsed!
  713.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  714.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  715.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  716.                          I   [Play Games Plugin DLL] 05/21/19 22:37:23 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  717.                          I   [Play Games Plugin DLL] 05/21/19 22:37:23 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  718.                          I  NETWORK: _main --> Receiving player account from GlobalController
  719.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  720.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  721.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  722.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  723.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  724.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  725.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  726.                  Unity  I  SwiftBotConfig parsed!
  727.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  728.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  729.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  730.                          I   [Play Games Plugin DLL] 05/21/19 22:37:25 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  731.                          I   [Play Games Plugin DLL] 05/21/19 22:37:25 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  732.                          I  NETWORK: _main --> Receiving player account from GlobalController
  733.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  734.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  735.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  736.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  737.          GamesNativeSDK  V  Snapshot was not committed, discarding.
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