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- [Play Games Plugin DLL] 05/21/19 22:35:27 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:27 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- V Attached to JVM on thread -1069569760
- AudioTrack D Client defaulted notificationFrames to 4714 for frameCount 14144
- SurfaceUtils D set up nativeWindow 0xa02dc008 for 368x368, color 0x7fa30c06, rotation 0, usage 0x2002900
- AudioManager D getStreamVolume isRestricted mode = 0
- Unity I NETWORK: _main --> HandleRewardBasedVideoLoaded event received
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:35:29 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:29 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:35:31 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:31 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- GamesNativeSDK V Received Activity Stop Event.
- V Received Activity Start Event.
- V Received Activity Resume Event.
- Unity I [Play Games Plugin DLL] 05/21/19 22:35:34 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Le
- aving room.
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- AudioTrack D Client defaulted notificationFrames to 706 for frameCount 2120
- Unity I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- GamesNativeSDK V Play Games callback indicates connection.
- Unity I AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch
- ":"false"}
- GamesNativeSDK I Successfully connected to Google Play.
- Unity I [Play Games Plugin DLL] 05/21/19 22:35:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:35:38 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:38 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:35:40 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:40 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:35:42 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:42 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:35:44 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:44 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:35:47 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:47 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:35:49 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:49 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:35:51 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:51 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:35:53 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:54 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:35:56 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:56 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:35:58 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:35:58 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:00 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:00 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:02 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:02 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:05 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:05 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:07 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:07 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:10 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:10 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:12 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:12 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:14 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:14 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:16 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:16 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:18 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:19 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:21 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:21 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:23 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:23 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:25 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:25 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:27 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:27 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:30 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:30 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:32 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:32 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:37 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:37 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:39 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:39 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:41 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:41 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:44 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:44 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:46 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:46 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:48 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:48 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:51 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:51 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:53 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:53 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:56 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:56 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:36:58 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:36:58 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:37:00 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:37:00 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:37:02 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:37:02 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:37:05 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:37:05 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:37:07 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:37:07 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:37:09 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:37:09 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:37:11 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:37:11 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:37:14 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:37:14 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:37:16 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:37:16 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:37:18 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:37:18 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:37:20 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:37:20 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:37:23 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:37:23 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- I NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
- "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
- GamesNativeSDK V Snapshot was not committed, discarding.
- Unity I SwiftBotConfig parsed!
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- I NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
- description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- I [Play Games Plugin DLL] 05/21/19 22:37:25 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- I [Play Games Plugin DLL] 05/21/19 22:37:25 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
- I NETWORK: _main --> Receiving player account from GlobalController
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
- 7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
- I NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
- I NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- GamesNativeSDK V Snapshot was not committed, discarding.
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