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Jul 19th, 2018
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  1. stage.set_background("spring")
  2.  
  3. cat = codesters.Sprite("blackcat")
  4. cat.set_gravity_off()
  5.  
  6. cat.set_physics_off()
  7.  
  8.  
  9.  
  10.  
  11. # sprite = codesters.Text("text")
  12. sprite = codesters.Text("use the space bar to shot at zombies and r to reload ")
  13.  
  14.  
  15.  
  16. wait_Time = 9
  17. #my_display = codesters.Display(my_var, x, y)
  18. my_display = codesters.Display(wait_Time, -200, 150)
  19. for counter in range(9 ):
  20. # add code here
  21. wait_Time -= 1
  22. my_display.update(wait_Time)
  23. stage.wait(1)
  24.  
  25. cat.go_to(-203, -164)
  26.  
  27.  
  28. fun = 0
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  47.  
  48. # sprite = codesters.Rectangle(x, y, width, height, "color")
  49. b1 = codesters.Rectangle(0, 0, 100, 10, "black")
  50.  
  51.  
  52.  
  53.  
  54.  
  55.  
  56.  
  57. zom = codesters.Sprite("zombie1")
  58. zom.go_to(199, -125)
  59.  
  60.  
  61. score = 1
  62. def collision(b1, hit_sprite):
  63. my_var = hit_sprite.get_image_name()
  64. if my_var == "zombie1":
  65. #ed
  66. score = 0
  67.  
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  92.  
  93. b1.event_collision(collision)
  94.  
  95. # add any other actions...
  96.  
  97.  
  98. def up_key():
  99. cat.move_up(20)
  100. # add other actions...
  101.  
  102. stage.event_key("up", up_key)
  103.  
  104.  
  105. def down_key():
  106. cat.move_down(20)
  107. # add other actions...
  108.  
  109. stage.event_key("down", down_key)
  110.  
  111.  
  112.  
  113. b1.go_to(-203, -164)
  114.  
  115. def space_bar():
  116. b1 = codesters.Rectangle(0, 0, 100, 10, "black")
  117. x_position = b1.get_x()
  118. y_position = b1.get_y()
  119. print(x_position)
  120. sprite.move_left(999)
  121.  
  122.  
  123. # add other actions...
  124.  
  125. stage.event_key("space", space_bar)
  126.  
  127.  
  128. def a_key():
  129. # add other actions...
  130. b1.go_to(-203, -164)
  131.  
  132. stage.event_key("r", a_key)
  133.  
  134.  
  135.  
  136.  
  137. for counter in range(999):
  138. print(counter)
  139. z = codesters.Sprite("zombie1")
  140. z.go_to(199, -125)
  141. z.move_left(500)
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