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LudnicaKiller

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Feb 25th, 2020
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  1. FastPlace:
  2. cancel_seconds: 1
  3. Exploits:
  4. check_ping_spoof: true
  5. check_undetected_movement: true
  6. FastHeal:
  7. check_unusual: true
  8. check_illegal: true
  9. FastBreak:
  10. cancel_seconds: 1
  11. check_surface_blocks: true
  12. EntityMove:
  13. check_speed: true
  14. check_vertical: true
  15. Clip:
  16. check_when_flying: false
  17. check_instant_movements: true
  18. check_inside_movements: true
  19. check_block_change: true
  20. check_pistons: false
  21. Criticals:
  22. check_location: true
  23. check_position: true
  24. check_mini_jump: true
  25. BoatMove:
  26. check_horizontal: true
  27. check_vertical: true
  28. check_stable: true
  29. check_packets: true
  30. compatibility_protection: true
  31. HitReach:
  32. horizontal_distance: 3.0
  33. vertical_distance: 3.0
  34. exempt_player_chasing: true
  35. account_speed_effect: false
  36. Speed:
  37. check_sneaking: true
  38. check_walking: true
  39. Velocity:
  40. check_distance: true
  41. check_vertical: true
  42. check_horizontal: true
  43. check_combined: true
  44. check_extreme: true
  45. check_opposite: true
  46. check_direction: true
  47. FastClicks:
  48. cps_limit: 15
  49. check_cps: true
  50. check_click_time: true
  51. check_click_consistency: true
  52. combat_only_mode: false
  53. ImpossibleActions:
  54. check_tower: true
  55. check_scaffold: true
  56. check_actions: true
  57. check_cactus: true
  58. check_item_usage: true
  59. cancel_seconds: 1
  60. Nuker:
  61. check_delay: true
  62. check_breaks_per_sec: true
  63. check_moves_in_between: true
  64. max_breaks_per_second: 40
  65. cancel_seconds: 2
  66. FastBow:
  67. check_bow_force: true
  68. check_bow_shots: true
  69. NoSwing:
  70. check_damage: true
  71. check_breaking: true
  72. ImpossibleInventory:
  73. check_sneaking: false
  74. check_sprinting: false
  75. check_sleeping: true
  76. check_walking: false
  77. check_dead: true
  78. check_sprint_jumping: true
  79. check_walk_jumping: true
  80. Sprint:
  81. check_food_sprinting: true
  82. check_omnidirectional_sprinting: true
  83. KillAura:
  84. detection:
  85. players: true
  86. entities: true
  87. check_overall: true
  88. check_accuracy: true
  89. check_angle: true
  90. check_block_raytrace: true
  91. check_combined: true
  92. check_direction: true
  93. check_entity_raytrace: true
  94. check_hits_per_second: true
  95. check_hit_time: true
  96. check_impossible_hits: true
  97. check_item_usage: false
  98. check_pitch_movement: true
  99. check_yaw_movement: true
  100. check_rapid_hits: true
  101. check_rotations: true
  102. check_hitbox: true
  103. check_aim_consistency: true
  104. check_aim_accuracy: true
  105. check_comparison: true
  106. check_modulo: true
  107. check_stability: true
  108. check_precision: true
  109. check_targeted_area: true
  110. GhostHand:
  111. check_block_breaking: true
  112. check_player_interactions: true
  113. IrregularMovements:
  114. check_step_hacking: true
  115. check_bouncing_blocks: true
  116. check_block_climbing: true
  117. check_hop_movement: true
  118. check_jump_movement: true
  119. Jesus:
  120. check_speed: true
  121. check_repeated_movement: true
  122. check_horizontal_movement: true
  123. check_swimming: true
  124. check_walking: true
  125. check_upwards_movement: true
  126. check_liquid_exit: true
  127. check_y_position: true
  128. Liquids:
  129. check_block_breaking: true
  130. check_block_placing: true
  131. Fly:
  132. check_fly: true
  133. check_glide: true
  134. ElytraMove:
  135. check_ratio: true
  136. check_speed: true
  137. check_fly: true
  138. NoSlowdown:
  139. check_item_usage: true
  140. check_bow_shots: true
  141. check_food_eating: true
  142. check_cobweb_movement: true
  143. MorePackets:
  144. check_blink: true
  145. check_overall: true
  146. check_difference: true
  147. check_delay: true
  148. check_instant: true
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