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- KeyNotFoundException: The given key was not present in the dictionary.
- System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150)
- ChatManager.GetInfoForChat (IResult result) (at Assets/GameWithFriends/Scripts/Managers/ChatManager.cs:111)
- FacebookExampleManager.<AuthCallback>m__0 (IGraphResult LoginResult) (at Assets/GameWithFriends/Scripts/Managers/FacebookExampleManager.cs:77)
- Facebook.Unity.AsyncRequestString+<Start>d__9.MoveNext ()
- UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
- private void GetInfoForChat(IResult result)
- {
- UserID = result.ResultDictionary["id"].ToString();
- var dictionary = (Dictionary<string, object>)Facebook.MiniJSON.Json.Deserialize(result.RawResult);
- var friendsDict = (Dictionary<string, object>)dictionary["friends"];
- var friendsList = (List<object>)friendsDict["data"];
- UserFriendsID = new List<string>();
- UserFriendsName = new Dictionary<string, string>();
- foreach (var dict in friendsList)
- {
- UserFriendsID.Add(((Dictionary<string, object>)dict)["id"].ToString());
- UserFriendsName.Add(((Dictionary<string, object>)dict)["id"].ToString(), ((Dictionary<string, object>)dict)["name"].ToString());
- }
- ///Start chat
- Connect();
- }
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