Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // To use this file, rename it to GameModes_Server.txt
- //
- // Values here override the default gamemodes.txt
- "GameModes_Server.txt"
- {
- "gameTypes"
- {
- "classic"
- {
- "gameModes"
- {
- "competitive"
- {
- "maxplayers" "10" // Note that maxplayers doesn't go in the convar block.
- // Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
- "exec"
- {
- "exec" "my_server_override_competitive.cfg"
- }
- "mapgroupsMP" // List of mapgroups valid for this game mode ( competitive )
- {
- "mg_bomb_se" ""
- }
- }
- }
- }
- }
- //////////////////////////////////////////////////////////////////////////////////////////////
- // Map groups
- //
- // To use a mapgroup, it needs to be defined in a keyvalues
- // block such as the example below, as well as listed in the
- // 'mapgroupsMP' block within the game mode that will run it,
- // such as the example above.
- 2//
- // Then launch the server with '+mapgroup MAPGROUPNAME'
- //
- // Example:
- //
- // srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
- //
- //
- // Check the developer wiki for updated community info
- // https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
- //////////////////////////////////////////////////////////////////////////////////////////////
- "mapgroups"
- {
- "mg_bomb_se" // mapgroup definition
- {
- "name" "mg_bomb_se"
- "maps"
- {
- "de_dust_se" ""
- "de_dust2_se" ""
- "de_nuke_se" ""
- "de_train_se" ""
- "de_inferno_se" ""
- "de_aztec_se" ""
- }
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement