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Sep 27th, 2012
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  1. name of display: :0.0
  2. display: :0 screen: 0
  3. direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
  4. server glx vendor string: NVIDIA Corporation
  5. server glx version string: 1.4
  6. server glx extensions:
  7. GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
  8. GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
  9. GLX_EXT_swap_control, GLX_EXT_swap_control_tear,
  10. GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
  11. GLX_ARB_create_context_profile, GLX_EXT_create_context_es_profile,
  12. GLX_EXT_create_context_es2_profile, GLX_ARB_create_context_robustness,
  13. GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
  14. GLX_EXT_framebuffer_sRGB, GLX_NV_multisample_coverage
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