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- WARNING: Unable to activate HRTF. Please make sure *.mhr-file is in correct directory!
- WARNING: Delta time surpassed 0.5 seconds. Clamping...
- Initializing physics environment...
- WARNING: Unable to precache sound 'fx\fire_small_loop.ogg': File not found!
- WARNING: Unable to add resource file 'lua\gamemodes\sandbox\wgui\wipropmenu.clua': File not found! Skipping...
- [LUA] [string "lua\npcs\npc_zombie\shared.lua"]:11: bad argument #1 to 'bor' (number expected, got nil):
- engine.load_sound_scripts("fx_npc_zombie.txt",true)
- > local cvHealth = cvar.create_convar("sk_zombie_health","100",bit.bor(FCVAR_ARCHIVE,FCVAR_REPLICATED),"Specifies the zombie's default health.")
- function NPCZombie:__init()
- Callstack:
- 1: bor[-1:-1] [C:field] : [C]:-1
- 2: ?[0:44] [main:] : [string "lua\npcs\npc_zombie\shared.lua"]:11
- 3: include[-1:-1] [C:global] : [C]:-1
- 4: ?[0:62] [main:] : [string "lua\npcs\npc_zombie\init.lua"]:4
- [LUA] [string "lua\npcs\npc_antlionguard\shared.lua"]:31: bad argument #1 to 'bor' (number expected, got nil):
- engine.load_sound_scripts("fx_npc_antlion_guard.txt",true)
- > local cvHealth = cvar.create_convar("sk_antlion_guard_health","600",bit.bor(FCVAR_ARCHIVE,FCVAR_REPLICATED),"Specifies the antlion guard's default health.")
- function NPCAntlionGuard:__init()
- Callstack:
- 1: bor[-1:-1] [C:field] : [C]:-1
- 2: ?[0:92] [main:] : [string "lua\npcs\npc_antlionguard\shared.lua"]:31
- 3: include[-1:-1] [C:global] : [C]:-1
- 4: ?[0:165] [main:] : [string "lua\npcs\npc_antlionguard\init.lua"]:4
- Generating lua cache...
- Loading world geometry...
- Loading entities...
- WARNING: Attempted to create sound 'ui\ui_click_aftertap_mono.wav' as unprecached mono! Precaching now...
- Successfully loaded map 'test_lights'!
- [CLIENT] Sending serverinfo request...
- Downloading 12 files from server...
- Downloading file 'lua\autorun\hl1_zombie.clua' (389.00 Byte)...
- File 'lua\autorun\hl1_zombie.clua' doesn't differ from server's. Skipping...
- Downloading file 'lua\autorun\hl2_antlionguard.clua' (420.00 Byte)...
- File 'lua\autorun\hl2_antlionguard.clua' doesn't differ from server's. Skipping...
- Downloading file 'lua\gamemodes\generic\shared.clua' (465.00 Byte)...
- File 'lua\gamemodes\generic\shared.clua' doesn't differ from server's. Skipping...
- Downloading file 'lua\gamemodes\generic\cl_init.clua' (91.00 Byte)...
- File 'lua\gamemodes\generic\cl_init.clua' doesn't differ from server's. Skipping...
- Downloading file 'lua\gamemodes\sandbox\shared.clua' (1.04 KiB)...
- File 'lua\gamemodes\sandbox\shared.clua' doesn't differ from server's. Skipping...
- Downloading file 'lua\gamemodes\sandbox\cl_init.clua' (186.00 Byte)...
- File 'lua\gamemodes\sandbox\cl_init.clua' doesn't differ from server's. Skipping...
- Downloading file 'lua\gamemodes\sandbox\cl_prop_spawn.clua' (680.00 Byte)...
- File 'lua\gamemodes\sandbox\cl_prop_spawn.clua' doesn't differ from server's. Skipping...
- Downloading file 'lua\gamemodes\sandbox\info.txt' (118.00 Byte)...
- File 'lua\gamemodes\sandbox\info.txt' doesn't differ from server's. Skipping...
- Downloading file 'lua\npcs\npc_zombie\shared.clua' (1.71 KiB)...
- File 'lua\npcs\npc_zombie\shared.clua' doesn't differ from server's. Skipping...
- Downloading file 'lua\npcs\npc_zombie\cl_init.clua' (89.00 Byte)...
- File 'lua\npcs\npc_zombie\cl_init.clua' doesn't differ from server's. Skipping...
- Downloading file 'lua\npcs\npc_antlionguard\shared.clua' (2.84 KiB)...
- File 'lua\npcs\npc_antlionguard\shared.clua' doesn't differ from server's. Skipping...
- Downloading file 'lua\npcs\npc_antlionguard\cl_init.clua' (1.73 KiB)...
- File 'lua\npcs\npc_antlionguard\cl_init.clua' doesn't differ from server's. Skipping...
- All resources have been sent to client '::1'!
- All resources have been received!
- Requesting Game Info...
- [CLIENT] Sending user info...
- Player 00000192FDF2DDE0 authenticated.
- [SERVER] Sending Game Information...
- [CLIENT] Received Game Information!
- Initializing physics environment...
- WARNING: Unable to precache sound 'fx\fire_small_loop.ogg': File not found!
- [CGame] RequestResource 'sounds\fx\fire_small_loop.ogg'
- [ResourceManager] Query Resource: sounds\fx\fire_small_loop.ogg
- [CGame] Request sent!
- Loading shaders...
- [LUA] [string "lua\npcs\npc_zombie\shared.lua"]:11: bad argument #1 to 'bor' (number expected, got nil):
- engine.load_sound_scripts("fx_npc_zombie.txt",true)
- > local cvHealth = cvar.create_convar("sk_zombie_health","100",bit.bor(FCVAR_ARCHIVE,FCVAR_REPLICATED),"Specifies the zombie's default health.")
- function NPCZombie:__init()
- Callstack:
- 1: bor[-1:-1] [C:field] : [C]:-1
- 2: ?[0:44] [main:] : [string "lua\npcs\npc_zombie\shared.lua"]:11
- 3: include[-1:-1] [C:global] : [C]:-1
- 4: ?[0:2] [main:] : [string "lua\npcs\npc_zombie\cl_init.lua"]:1
- [LUA] [string "lua\npcs\npc_antlionguard\shared.lua"]:31: bad argument #1 to 'bor' (number expected, got nil):
- engine.load_sound_scripts("fx_npc_antlion_guard.txt",true)
- > local cvHealth = cvar.create_convar("sk_antlion_guard_health","600",bit.bor(FCVAR_ARCHIVE,FCVAR_REPLICATED),"Specifies the antlion guard's default health.")
- function NPCAntlionGuard:__init()
- Callstack:
- 1: bor[-1:-1] [C:field] : [C]:-1
- 2: ?[0:92] [main:] : [string "lua\npcs\npc_antlionguard\shared.lua"]:31
- 3: include[-1:-1] [C:global] : [C]:-1
- 4: ?[0:51] [main:] : [string "lua\npcs\npc_antlionguard\cl_init.lua"]:1
- Loading world geometry...
- [CGame] RequestResource 'scripts\sounds\soundscapes_test_lights.txt'
- [ResourceManager] Query Resource: scripts\sounds\soundscapes_test_lights.txt
- [CGame] Request sent!
- Successfully loaded map 'test_lights'!
- Loading navigation mesh...
- WARNING: Delta time surpassed 0.5 seconds. Clamping...
- WARNING: Delta time surpassed 0.5 seconds. Clamping...
- An unexpected error has occurred (1): ErrorInitializationFailed (-3)
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