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Mar 29th, 2020
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  1. new Drvo[16][vInfo];
  2. Drvo[d][vPanj]
  3. ///
  4. new ImanjeData[ MAX_IMANJA ][ i_Enum ];
  5. ImanjeData[ id ][ I_Object ]
  6. //
  7. new BiljkaData[ MAX_BILJKI ][ b_Enum ];
  8.  
  9. //
  10. new MuData[ MAX_KRAVA ][ k_Enum ];
  11. MuData[ id ][ k_Objekat ]
  12. //
  13. new OtresiObjectv[ MAX_PLAYERS ][ 8 ],
  14. OtresiObjectv[ playerid ][ i ]
  15. //
  16. new OtresiObject[ MAX_BILJKI ][ 8 ],
  17. vOtresiObject[ playerid ][ i ]
  18. //
  19. new Tree_Status[sizeof(Tree_Locations)][tree_status_enum];
  20. Tree_Status[ id ][ t_Objekat ]
  21. //
  22. PUBGBalon[2]
  23. new VehStatus[MAX_VEHICLES][vstatus];
  24. VehStatus[PUBGVozilo][PUBGBalon][i]
  25. //
  26. new XmasInfo[MAX_XMAS_OBJECTS][ObjectInfo];
  27. XmasInfo[i][ID]
  28. //
  29. CistacSnijegObjekti[MAX_PLAYERS][2],
  30. CistacSnijegObjekti[playerid][0]
  31. CistacSnijegObjekti[playerid][1]
  32. //
  33. new BankaDinamit;
  34. BankaDinamit
  35. //
  36. new PljackaObjekti[12];
  37. PljackaObjekti[o]
  38. //
  39. new r1=CreateDynamicObject(18718, P[0],P[1],P[2],0,0,0,0,GetPlayerInterior(playerid),-1,200);
  40. new r2=CreateDynamicObject(18728, P[0],P[1],P[2],0,0,0,0,GetPlayerInterior(playerid),-1,200);
  41. r1
  42. r2
  43. //
  44. new EventStartObj;
  45. EventStartObj;
  46. //
  47. new VoziloSirena[MAX_VEHICLES];
  48. VoziloSirena[vehicleid]
  49. //
  50. new Rotacija[MAX_VEHICLES];
  51. Rotacija[vehicleid]
  52. //
  53. u enumu vTuneParts[13]
  54. VehStatus[vehicleid][vTuneParts][i]
  55. //
  56. new Radar[20][radarinf];
  57. Radar[i][radOb]
  58. //
  59. BiljkaData[ Editira_Vocku[ playerid ] ][ b_Objekat ]
  60. //
  61. new r0pes[MAX_PLAYERS][ropelength],Float:pl_pos[MAX_PLAYERS][5];
  62. r0pes[playerid][destr4]
  63. //
  64. new NamjestajData[MAKSIMALNO_NAMJESTAJA][e_furniture];
  65. NamjestajData[i][N_Objekat]
  66. //
  67. new Eventobj[40];
  68. Eventobj[o]
  69. //
  70. new i_VGObjekat[ MAX_VEHICLES ][ 3 ];
  71. i_VGObjekat[ vehicleid ][ 2 ]
  72. i_VGObjekat[ vehicleid ][ 1 ]
  73. i_VGObjekat[ vehicleid ][ 0 ]
  74. //
  75. new i_VObjekat[ MAX_VEHICLES ][ 2 ]:
  76. i_VObjekat[ vehicleid ][ 1 ]
  77. //
  78. new PaintBallArena[MAX_PBARENA][PaintBallArenaEnum];
  79. PaintBallArena[arenaid][pbFlagBlueID]
  80. PaintBallArena[arenaid][pbFlagRedID]
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