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- command:
- kit-create: '&aCreated the kit {kit} &ausing your inventory. Use the other kit commands
- to finalize the kit!'
- kit-update: '&aThe kit {kit} &ahas been updated using your inventory!'
- kit-enable: '&aThe kit {kit} &a has been {state}!'
- kit-perm: '&aThe kit {kit} &a {state} requires a permission to unlock'
- kit-fall: '&aFall damage has been {state} in the kit {kit}!'
- kit-pvp: '&aPVP damage has been {state} in the kit {kit}!'
- kit-regen: '&aHealth Regeneration has been {state} in the kit {kit}!'
- kit-soup: '&aSoup PVP has been {state} in the kit {kit}!'
- kit-icon: '&aThe kit icon is now {icon}'
- kit-locked-icon: '&aThe kit icon when it is locked is now {icon}'
- kit-listno: '&cThere are not kits to display'
- kit-listheader: '&6Kit Filename&b/&ePosition&b/&aStatus'
- kit-listheader2: '&9==============================================='
- kit-list: '&6{filename}&b/&e{position}&b/&a{status}'
- kit-load: '&aLoaded the kit named &e{kit} &ato your inventory!'
- kit-loadmsg: '&aUse the &e/sw kitupdate &a command to save any changes you make!'
- kit-loreerror: '&c<number> must be an integer between 1 and 16 or "locked"!'
- kit-lore: '&aLine &e{line} lore has been set in kit {kit}'
- kit-name: '&aThe kit is now name {kit}'
- kit-position: '&aThe kits position is now {position}'
- no-kit: '&cCould not find a kit named &e{kit}!'
- stats-cleared: '&a{player} stats were cleared!'
- must-be-online: '&cThe player must be online to use that command!'
- reload: '&aSkyWars has been reloaded!'
- player-not-found: '&cSkyWars could not find a player by that name!'
- spawnset: '&aSkyWars spawn set at your current location!'
- setstat: '&a{player} {stat} was set to {amount} in SkyWars!'
- must-be-int: '&cStat value must be a integer!'
- invalid-effect: '&cThat is not a valid effect!'
- invalid-color: '&cThat is not a valid color!'
- invalid-sound: '&cThat is not a valid sound!'
- chestadd: '&cAdded the item(s) in your {method} to {type} chests at {percent} percent'
- stat-types: '&cStat type must be wins, losses, kills, deaths, elo, xp, pareffect,
- proeffect, glasscolor, killsound, or winsound'
- kit:
- vote-random: '&7Random'
- rand-lore: '&e¡Elije un kit al azar!'
- vote-nokit: '&1No Kit'
- nokit-lore: '&cPuros huesos!'
- taunt:
- prefix: '&5TAUNT: &b<{player}>'
- event:
- announce: '&7¡Evento &c{event} &7Iniciara en &b{time}!'
- crateInv: '&bSkyWars Crate'
- maps:
- created: '&bMap {mapname} has been Created!'
- creator: '&bThe creator for map {mapname} has been set to {creator}!'
- deleted: '&bMap {mapname} has been Deleted!'
- listHeader: '&L&5======================MAPS======================'
- listResult: '&F{filename} - {displayname}: {status}'
- minplayer: '&bThe minimum number of players for map {mapname} has been set to {min}!'
- name: '&bThe display name for map {mapname} has been set to {displayname}!'
- refreshed: '&bMap data has been reloaded!'
- registered: '&bMap {mapname} has been successfully registered!'
- unregistered: '&bMap {mapname} has been successfully unregistered!'
- saved: '&bMap {mapname} has been Saved!'
- register-reminder: '&bReregister the map to have your changes updated!'
- changename: '&bEnter the new display name in chat, including color codes'
- changecreator: '&bEnter the new creator in chat, including color codes'
- addSpawn: '&bSpawn #{num} added to map {mapname}'
- addDeathSpawn: '&bDeathMatch Spawn #{num} added to map {mapname}'
- spawnRemoved: '&bSpawn #{num} removed from {mapname}'
- deathSpawnRemoved: '&bDeathMatch Spawn #{num} removed from {mapname}'
- specSpawn: '&bSpecator Spawn set to your location for {mapname}'
- addChest: '&bChest added to map {mapname}'
- removeChest: '&bChest removed from map {mapname}'
- party:
- memberbusy: '&7¡Tu party no pudo unirse a una partida porque el jugador &a{player} &7esta ocupado!'
- disbanded: '&7¡&a{leader} &7ha borrado la party &e{partyname}&7!'
- joined: '&7¡&a{player} &7Se ha unido a la party!'
- declined: '&7¡&a{player} &7se ha negado a unirse a tu party!'
- left: '&7¡&c{player} &7Se ha salido de la party!'
- invite: '&7¡&a{leader} &7Te ha invitado a unirte a su party, usa &e"/swparty accept" &7para unirte!'
- invited: '&7¡Has invitado a &a{player} &7a unirse a tu party!'
- pendingInvite: '&7¡&a{player} &7Ya tiene una invitacion pendiente!'
- couldnotfind: '&7¡No se pudo encontrar al jugador &c{player}&7!'
- alreadyinparty: '&7¡Ya estas en una party!'
- noinvite: '&7¡Actualmente no tienes una invitacion pendiente!'
- youjoined: '&7¡Te has unido a la party &b{partyname}&7!'
- youdeclined: '&7¡Has rechazado la invitacion a la party &b{partyname}&7!'
- partyisfull-nojoin: '&7¡No puedes unirte a esa fiesta, se encuentra llena!'
- create: '&7¡Has creado la party &a{partyname}&7!'
- notinaparty: '&7¡No puedes hacer eso. No estas en una party!'
- mustbepartyleader: '&7Debes ser el Dueño de la party para hacer eso!'
- onlyleader: '&7¡Solo el Dueño de la party puede unirse a los juegos!'
- youlefttheparty: '&7¡Te has retirado de la party &a{partyname}&7!'
- rename: '&7¡Ahora el nombre de tu party es &e{partyname}&7!'
- info1: '&fNombre: &b{partyname}'
- info2: '&fDueño: &a{leader}'
- info3: '&fMiembros: &e{members}'
- error:
- map-min-be-int: '&cEl valor mínimo debe ser un número entero!'
- map-name: '&cLos nombres para mostrar deben tener más de 1 carácter!'
- map-creator: '&cLos nombres de los creadores deben tener más de 1 carácter!'
- map-exists: '&cYa hay un mapa con ese nombre!'
- map-world-exists: '&cThere is already a world loaded with that name. Cannot create
- new map!'
- map-does-not-exist: '&cThere is no map by that name!'
- map-not-editing: '&cYou must be in a editable map to use this command!'
- map-fail-load: '&cSkyWars could not load that map!'
- map-not-registered: '&cSkyWars could not register that map!'
- map-register-is-it-saved: '&cSkyWars could not register that map! Is it saved?'
- map-register-not-exist: '&cSkyWars could not register that map! Is does not exist!'
- map-not-in-edit: '&cThat map is not currently being edited! Make sure you used the
- correct name for saving!'
- cmd-no-perm: '&c¡No tienes permisos para usar ese Comando!'
- must-be-player: '&cThat command can only be run by a player!'
- signs-no-perm: '&cYou do not have permission to place SkyWars signs!'
- spectate-playing: '&c¡No puedes Espectear mientras juegas SkyWars!'
- spectate-notatthistime: '&c¡No puedes Espectear en este momento!'
- spectate-no-longer-avail: '&c¡Esa partida ya ha terminado!'
- spectate-cancelled: '&c¡Teletransportacion cancelada!'
- could-not-join: '&c¡No se pudo encontrar un juego de skywars para unir!'
- could-not-join2: '&c¡No se pudo unir a ese juego en este momento!'
- cooldown: '&cNo puedes usar tu Taunt para otro &e{timeleft}!'
- chestpercent: '&c¡[Porcentage] debe ser un número entero entre 1 y 100!'
- position: '&c¡[Posicion] debe ser un número entero entre 0 y 35!'
- chesttype: '&4[chesttype] must be either "basic", "normal", "op", or "crate"'
- chestmethod: '&4[method] must be either "hand" or "inv"'
- schematicsInUse: '&4Map commands are disabled when using schematics!'
- nospawn: '&4Spawn must be set to create or edit maps!'
- nopermission: '&c¡Tu no tienes permisos para abrir el menu de Votacion!!'
- game:
- command-disabled-spec: '&4That command is disabled while Spectating!'
- command-disabled: '&4That command is disabled during SkyWars matches!'
- votekit: '&7¡&a{player} &7Ha votado por KIT: &e{kit}!'
- votechest: '&7¡&a{player} &7Ha votado por COFRE: &e{chest}!'
- votetime: '&7¡&a{player} &7Ha votado por TIEMPO: &e{time}'
- votehealth: '&7¡&a{player} &7Ha votado por VIDA: &e{health}'
- voteweather: '&7¡&a{player} &7Ha votado por LLUVIA: &e{weather}'
- votemodifier: '&7¡&a{player} &7Ha votado por MODIFICAR: &e{mod}'
- broadcast-win: '&7¡&a{player1} &7Ha ganado en el mapa &e{map}!'
- won: '&7¡Has ganado &a{score} &7en el mapa &e{map}!'
- lost: '&7¡Has perdido &a{score} &7en el mapa &e{map}!'
- left-the-game: '&7¡&a{player} &7Ha salido de la partida!'
- joined-the-game: '&7¡&a{player} &7Ha entrado a la partida!'
- unlock-kit: '&7¡&a{player} &7Ha desbloqueado el kit &b{kit}!'
- select-kit: '&7¡Has seleccionado el KIT &e{kit}!'
- scoreboard-title: '&a{mapname}'
- vote-display: '&7VOTOS: &e{number}'
- win-actionbar: '&7GANADO: &b+{xp} XP'
- kill-actionbar: '&7ASESINATOS: &b&3+{xp} XP'
- death:
- quit-while-tagged: '&7¡&a{player} &7intento escaparse pero fue asesinado por &c{killer}!'
- explosion: '&7¡&a{player} &7Ha sido volado en pedazos!'
- drowning: '&7¡&a{player} &7Nado con los peces!'
- fire: '&7¡&a{player}&7 Se quemo hasta quedar crujiente 7u7!'
- pvp: '&¡&a{player} &7Ha sido totalmente destruido por &e{killer}!'
- falling-block: '&7¡&a{player} &7Ha sido aplastado xD!'
- lava: '&7¡&a{player}&7 Intento nadar en lava xD!'
- projectile: '&7¡&a{player} &7Fue fusilado por &e{killer}! &a{killer_score}'
- suffocation: '&7¡&a{player}&7 Tuvo problemas para respirar!'
- void: '&7¡&a{player} &7Ha sido desaparecido por el avismo infinito :v!'
- general: '&7¡&a{player}&7 Fue asesinado!'
- killer-section: '&7Con la ayuda de &e{killer}!'
- signs:
- offline: TERMINADO
- joinable: ESPERANDO
- playing: EN PROGRESO
- ending: REINICIANDO
- line1: '&8&lSKYWARS'
- line2: '&b&n{mapname}'
- line3: '&1{matchstate}'
- line4: '&8{playercount}/{maxplayers}'
- added: '&aSkyWars sign successfully added!'
- no-map: '&cThere is no map with that name!'
- remove: '&aSkyWars sign successfully removed!'
- addedleader: '&aSkyWars Leaderboard sign successfully added!'
- invalidPulla-type: '&cThat is not a valid leaderboard type'
- invalid-range: '&cThat position is outside of your leaderboard range. Check your
- configuration.'
- spectate:
- starting: '&a¡Teletransportando a la partida como espectador!'
- startmessage: '&a¡Ahora eres un espectaor. Preciona E para abrir el menu!'
- startmessage2: '&7¡Usa el comando &e&n/spawn &7para salir del modo espectador!'
- exititemname: '&eSALIR ESPECTADOR'
- exititemlore: '&b¡Click para salir del modo Espectador!'
- playeritemlore: '&7¡Click para teletransportarte al jugador &b{player}!'
- stayinarena: '&c¡Porfavor, mantente dentre del BounceWars Arena!'
- menu:
- usetaunt-menu-title: '&7¡Menu &bTaunt!'
- usetaunt-settaunt: '&7¡Haga click para establecer su Taunt!'
- purchase-taunt: '&7¡Has comprado un Taunt &b{item} &7por &a${cost}!'
- usetaunt-playermsg: '&a¡Tu Taunt ha sido cambiado a &e{taunt}!'
- usecolor-menu-title: '&e&lCOLOR DE CRISTAL'
- options-menu-title: '&e&lOPCIONES'
- usecolor-setcolor: '&a¡Click para seleccionar ese color!'
- purchase-glass: '&7¡Has comprado el Color &b{item} &7por &a${cost}!'
- usecolor-playermsg: '&7¡Tu color de cristal ha sido cambiado a &b{color}!'
- useeffect-menu-title: '&e&lPARTICULAS'
- useeffect-seteffect: '&a¡Click para seleccionar esa particula!'
- purchase-effect: '&7¡Has comprado la particula &b{item} &7por &a${cost}!'
- useeffect-playermsg: '&7¡Tu particula ha sido cambiada a &b{effect}!'
- useprojeffect-menu-title: '&e&lPROJECTILES'
- useprojeffect-seteffect: '&a¡Click para seleccionar ese efecto de projectil!'
- purchase-projeffect: '&7¡Has comprado el projectil &b{item} &7por &a${cost}!'
- useprojeffect-playermsg: '&7¡Tu projectil ha sido cambiado a &b{effect}!'
- usekill-menu-title: '&e&lSONIDO DE ASESINATOS'
- usekill-setsound: '&a¡Click para seleccionar ese Sonido de Asesinato!'
- purchase-killsound: '&7¡Gas comprado el sonido de kills &b{item} &7por &a${cost}!'
- usekill-playermsg: '&7¡Tu sonido de asesinato ha sido cambiado a &b{sound}!'
- usewin-menu-title: '&e&lSONIDO DE VICTORIA'
- usewin-setsound: '&a¡Click para seleccionar ese Sonido de Victoria!'
- purchase-winsound: '&7¡Has comprado el sonido de victoria &b{item} &7por &a${cost}!'
- usewin-playermsg: '&7¡Tu sonido de victoria ha sido cambiado a &b{sound}!'
- no-use: '&7¡Se desbloquea en el nivel &a{level}!'
- cost: '&7¡Costo para desbloquear: &e{cost}'
- joingame-menu-title: '&c¡Entrar a una Partida!'
- spectategame-menu-title: '&a¡Menu de espectador!'
- kit-section-mnenu: '&b&lSELECCIONA UN KIT'
- kit-voting-menu: '&b&lVOTA POR KIT'
- chest-voting-menu: '&a&lVOTA POR EL TIPO DE COFRE'
- time-voting-menu: '&a&lVOTA POR EL TIEMPO EN EL JUEGO'
- health-voting-menu: '&a&lVOTA POR LOS CORAZONES EN LA PARTIDA'
- weather-voting-menu: '&A&LVOTA POR EL TIPO DE LLUVIA'
- modifier-voting-menu: '&A&LVOTA POR MODIFICAR'
- insufficientfunds: '&7¡No dispones del dinero necesario para comprar esa Opcion!'
- titles:
- warmup-title: '&a{time}'
- warmup-subtitle: '&a¡Preparate para empezar!'
- start-title: '&a{map}'
- start-subtitle: '&b¡Creado por {designer}!'
- endgame-title-won: '&e&lVICTORIA'
- endgame-subtitle-won: '&b¡Inclina a tus espectadores!'
- items:
- click-to-open: '&e¡Haga click derecho para abrir!'
- lclick-to-open: '&e¡Haga click izquierdo para abrir!'
- lclick-to-exit: '&e¡Haga click izquierdo para salir!'
- click-to-exit: '&e¡Haga click derecho para salir!'
- click-to-vote: '&e¡Click para votar!'
- no-perm: '&b¡RANGO DE COMPRA PARA DESBLOQUEAR!'
- kit-vote-item: '&b¡MENU DE KITS!'
- kit-select-item: '&b¡MENU PARA SELECCIONAR KIT!'
- voting-item: '&b¡MENU DE VOTACION!'
- exit-menu-item: '&bSALIR'
- next-page-item: '&bSIGUIENTE'
- prev-page-item: '&bVISUALIZAR'
- exit-door-item: '&bSALIR DE LA PARTIDA'
- chest-item: '&bVOTAR POR TIPO DE COFRE'
- chest-random: '&bRANDOM'
- chest-basic: '&bBASICO'
- chest-normal: '&bNORMAL'
- chest-op: '&bSOBRECARGADO'
- chest-scavenger: '&bBASURA'
- health-item: '&bVOTAR POR CORAZONES EN LA PARTIDA'
- health-random: '&bRANDOM'
- health-five: '&b5 CORAZONES'
- health-ten: '&b10 CORAZONES'
- health-fifteen: '&b15 CORAZONES'
- health-twenty: '&b20 CORAZONES'
- time-item: '&bVOTAR POR EL TIEMPO'
- time-random: '&bRANDOM'
- time-dawn: '&bAMANECER'
- time-noon: '&bMEDIODIA'
- time-dusk: '&bNOCHE'
- time-midnight: '&bMEDIANOCHE'
- weather-item: '&bVOTAR POR LA LLUVIA'
- weather-random: '&bRANDOM'
- weather-sunny: '&bSOLEADO'
- weather-rain: '&bLLUVIA'
- weather-storm: '&bTORMENTA'
- weather-snow: '&bNIEVE'
- modifier-item: '&bVOTAR POR MODIFICACIONES'
- modifier-random: '&bRANDOM'
- modifier-speed: '&bVELOCIDAD'
- modifier-jump: '&bSALTO'
- modifier-strength: '&bFUERZA'
- modifier-none: '&bNINGUNO'
- joinmenu: '&bMENU DE PARTIDA'
- spectatemenu: '&bMENU ESPECTADOR'
- skywars-options: '&bOPCIONES SKYWARS'
- particle-effect-sel: '&bPARTICULAS'
- projectile-effect-sel: '&bPROJECTILES'
- killsound-sel: '&bSONIDO DE ASESINATOS'
- winsound-sel: '&bSONIDO DE VICTORIA'
- glass-sel: '&bCOLOR DE CRISTAL'
- taunt-sel: '&bSELECCIONAR TAUNT'
- timer:
- game-timer: '&7¡La muerte subita comienza en &b{time}!'
- wait-timer: '&7¡La partida comienza en: &b{time}!'
- minutes: minutos
- minute: minuto
- seconds: segundos
- second: segundo
- stats:
- header: '&9>>>&3==&1==&3==&1==&3==&1==&3==&1==&3==&1==&9<<<'
- name: '&7Nombre: &a{player}'
- elo: '&7Elo: &c{elo}'
- win-loss: '&7Victorias y Derrotas: &a{wins}&8/&c{losses}'
- kill-death: '&7Asesinatos y Muertes: &a{kills}&8/&c{deaths}'
- xp: '&7XP: &a{xp}'
- not-ready: '&7Todavía obteniendo datos del jugador..'
- scoreboards:
- waitboard:
- line1: '&e&lSkyWars'
- line2: '&7Mapa:'
- line3: '&a{mapname}'
- line4: ''
- line5: '&7Jugadores:'
- line6: '&a{players}&8/&e{maxplayers}'
- line7: ''
- line8: '&7Cofre: &a{chestvote}'
- line9: ''
- line10: '&7Tiempo: &a{timevote}'
- line11: ''
- line12: '&7Lluvia: &a{weathervote}'
- line13: ''
- line14: '&7Modifi: &a{modifiervote}'
- line15: ''
- line16: '&7Vida: &a{healthvote}'
- playboard:
- line1: '&e&lSkyWars'
- line2: '&7Mapa:'
- line3: '&a{mapname}'
- line4: ''
- line5: '&7Jugadores:'
- line6: '&a{players}&8/&e{maxplayers}'
- line7: ''
- line8: '&7Tiempo de Partida:'
- line9: '&a{time}'
- line10: remove
- line11: remove
- line12: remove
- line13: remove
- line14: remove
- line15: remove
- line16: remove
- endboard:
- line1: '&e&lSkyWars'
- line2: '&7Mapa:'
- line3: '&a{mapname}'
- line4: ''
- line5: '&7GANADOR:'
- line6: '&e{winner}'
- line7: ''
- line8: '&7Se reinicia en:'
- line9: '&a{restarttime}'
- line10: remove
- line11: remove
- line12: remove
- line13: remove
- line14: remove
- line15: remove
- line16: remove
- lobbyboard:
- line1: '&e&lESTADISTICAS SKYWARS'
- line2: ''
- line3: '&7ELO:'
- line4: '&a{elo}'
- line5: ''
- line6: '&7Victorias/Derrotas:'
- line7: '&a{wins} &8/ &c{losses} --- {winloss}'
- line8: ''
- line9: '&7Asesinatos/Muertes:'
- line10: '&a{kills} / &c{deaths} --- {killdeath}'
- line11: ''
- line12: '&7XP'
- line13: '&a{xp}'
- line14: ''
- line15: remove
- line16: remove
- leaderboard:
- header: '&9>>>&3==&1==&3== &5Leaderboard &1==&3==&1==&9<<<'
- header2: '&b#Rango &aNombre: &eElo &eVictorias/&4Derrotas &eAsesinatos/&4Muertes &eXP'
- no-data: '&cNo players found'
- player-data: '&b#{rank} &a{player}: &d{elo} &e{wins}/&4{losses} &e{kills}/&4{deaths}
- &e{xp}'
- footer: '&9>>>&3==&1==&3==&1==&3==&1==&3==&1==&3==&1==&9<<<'
- updating: '&4The leaderboard is currently being updated. Try again later!'
- invalidtype: '&4Leaderboard [stat] must be either: {validtypes}'
- invalidformat: '&Holographic leaderboard [format] must be either: {validtypes}'
- signformats:
- elo:
- line1: '&b&l{position}'
- line2: '&7{name}'
- line3: '&c{type}'
- line4: '&e{elo}'
- wins:
- line1: '&b&l{position}'
- line2: '&7{name}'
- line3: '&c{type}'
- line4: '&e{wins}'
- kills:
- line1: '&b&l{position}'
- line2: '&7{name}'
- line3: '&c{type}'
- line4: '&e{kills}'
- xp:
- line1: '&b&l{position}'
- line2: '&7{name}'
- line3: '&c{type}'
- line4: '&e{xp}'
- losses:
- line1: '&b&l{position}'
- line2: '&7{name}'
- line3: '&c{type}'
- line4: '&e{losses}'
- deaths:
- line1: '&b&l{position}'
- line2: '&7{name}'
- line3: '&c{type}'
- line4: '&e{deaths}'
- helpList:
- header: '&7-------------------[&aSkyWars&7]-------------------'
- footer: '&7-----------------------------------------------------'
- sw:
- header1: '&7----------------[&aComandos ADMIN&7]----------------'
- header2: '&7----------------[&aPlayer Commands&7]----------------'
- updatetop: '&a/sw updatetop &e - &2Forces a leaderboard update'
- chestadd: '&a/sw chestadd &e[chesttype] [method] [percentage] &e- &2Adds item(s)
- in hand/inventory to the chesttype with the assigned percentage'
- start: '&a/sw start &e- &2Force starts a skywars match'
- setstat: '&a/sw setstat &e[playername] [stat] [value] &e- &2Set a players stat
- value'
- setspawn: '&a/sw setspawn &e- &2Sets the spawn at your current location'
- reload: '&a/sw reload &e- &2Reloads SkyWars'
- clearstats: '&a/sw clearstats &e[playername] &e- &2Clears a SkyWars players stats'
- join: '&a/sw join &8- &7¡Entrar a una partida!'
- quit: '&a/sw quit &8- &7¡Salir de una partida!'
- stats: '&a/sw stats &e(Jugador) &8- &7¡Mirar estadisticas de un jugador!'
- top: '&a/sw top [stat] &8- &2¡Mirar la tabla de clasificacion!'
- glass: '&a/sw glass &8- &7¡Abrir el menu para seleccionar el color de cristal!'
- winsound: '&a/sw winsound &8- &7¡Abrir el menu para seleccionar el sonido de victoria!'
- killsound: '&a/sw killsound &8 &7¡Abrir el menu para seleccionar el sonido de asesinatos!'
- taunt: '&a/sw taunt &8- &7¡Abrir menu de Taunt!'
- projectile: '&a/sw projectile &8- &7¡Abrir menu para seleccionar el projectil!'
- particle: '&a/sw particle &8- &7¡Abrir menu para seleccionar Particula!'
- hologram: '&a/sw hologram [stat] [format] &e- &2Creates a leaderboard hologram
- at your eye location.'
- holoremove: '&a/sw holoremove &e- &2Removes the closest hologram leaderboard.'
- swmap:
- header1: '&7-----------------[&aMap Commands&7]-----------------'
- create: '&a/swmap create &e[mapname] &e- &2Creates a map named &e[mapname]'
- creator: '&a/swmap creator &e[mapname] [creator] &e- &2Sets the [creator] for
- the map named [mapname]'
- delete: '&a/swmap delete &e[mapname] &e- &2Deletes the map named &e[mapname]'
- edit: '&a/swmap edit &e[mapname] &e- &2Opens a map named &e[mapname] &2for editing'
- list: '&a/swmap list &e- &2Lists available maps'
- minimum: '&a/swmap min &e[mapname] [min] &e- &2Sets the minimum number of players
- for the map named [mapname]'
- name: '&a/swmap name &e[mapname] [name] &e- &2Sets the display name for the map
- named [mapname]'
- refresh: '&a/swmap refresh &e- &2Reloads the maps data file.'
- register: '&a/swmap register &e[mapname] &e- &2Registers a map named &e[mapname]'
- unregister: '&a/swmap unregister &e[mapname] &e- &2Unregisters a map named &e[mapname]'
- save: '&a/swmap save &e[mapname] &e- &2Saves a open map named &e[mapname]'
- arenas: '&a/swmap arenas &e- &2Opens the Arenas GUI'
- spawn: '&a/swmap spawn [type] &e- &2Sets a spawn point for a arena. Type can be
- player, spec, or deathmatch'
- swkit:
- header1: '&7-----------------[&aKit Commands&7]-----------------'
- create: '&a/swkit create &e[kitname] &e- &2Create a kit using the items in your
- inventory'
- enable: '&a/swkit enable &e[kitname] &e- &2Toggles whether the kit is enabled
- or disabled'
- icon: '&a/swkit icon &e[kitname] &e- &2Sets the icon for the kit to the itemstack
- in your hand'
- lockicon: '&a/swkit lockicon &e[kitname] &e- &2Sets the locked icon for the kit
- to the itemstack in your hand'
- perm: '&a/swkit perm &e[kitname] &e- &2Toggles whether a permission is needed
- to unlock the kit'
- list: '&a/swkit list &e- &2Lists all kits'
- load: '&a/swkit load &e[kitname] &e- &2Clears your inventory and loads the kit
- into your inventory'
- lore: '&a/swkit lore &e[kitname] [number] [lore] &e- &2Used to set up to 16 lines
- of lore and locked lore. <number> can be between 1 and 16 or the string "locked"'
- name: '&a/swkit name &e[kitname] [displayname] &e- &2Sets the display name for
- the kit. Can include color codes'
- position: '&a/swkit position &e[kitname] [position] &e- &2Sets the icon position
- within the kit menu'
- update: '&a/swkit update &e[kitname] &e- &2Updates the kit <kitname> with your
- current inventory'
- swparty:
- header1: '&7-----------------[&aParty Commands&7]-----------------'
- accept: '&a/swparty accept &8- &7¡Aceptar la invitacion a una party!'
- decline: '&a/swparty decline &8- &7¡Rechazar la invitacion a una party!'
- create: '&a/swparty create &e(NombreParty) &8- &7¡Crear una party!'
- disband: '&a/swparty disband &8- &7¡Eliminar tu party!'
- invite: '&a/swparty invite &e(Jugador) &8- &7¡Invitar a una persona a tu party!'
- leave: '&a/swparty leave &8- &7¡Salirte de una party!'
- name: '&a/swparty name &e(NuevoNombre) &8- &7¡Cambiale el nombre a tu party!'
- info: '&a/swparty info &8- &7¡Ver la informacion de tu party!'
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