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- import crafttweaker.item.IItemTransformer;
- import crafttweaker.item.IItemStack;
- import crafttweaker.item.IIngredient;
- import crafttweaker.oredict.IOreDictEntry;
- // Change aluminum items to tin:
- // Adds stickTin ore dictionary tag to aluminium rod
- stickTin.add(<immersiveengineering:material:3>);
- // Scaffolding
- recipes.removeByRecipeName("immersiveengineering:metal_decoration/aluminum_scaffolding");
- recipes.addShaped(<immersiveengineering:metal_decoration1:5> * 6, [[<ore:ingotTin>, <ore:ingotTin>, <ore:ingotTin>], [null, <ore:stickAluminum>, null], [<ore:stickAluminum>, null, <ore:stickAluminum>]]);
- // Fence
- recipes.removeByRecipeName("immersiveengineering:metal_decoration/aluminum_fence");
- recipes.addShaped(<immersiveengineering:metal_decoration1:4> * 3, [[<ore:ingotAluminum>, <ore:stickAluminum>, <ore:ingotAluminum>], [<ore:ingotAluminum>, <ore:stickAluminum>, <ore:ingotAluminum>]]);
- // Sheet metal
- recipes.removeByRecipeName("immersiveengineering:sheetmetal/aluminum_sheetmetal");
- recipes.addShaped(<immersiveengineering:sheetmetal:1> * 4, [[null, <ore:plateTin>, null], [<ore:plateTin>, null, <ore:plateTin>], [null, <ore:plateTin>, null]]);
- // Wall mount
- recipes.removeByRecipeName("immersiveengineering:metal_decoration/aluminum_wallmount");
- recipes.addShaped(<immersiveengineering:metal_decoration2:3> * 4, [[<ore:ingotAluminum>, <ore:ingotAluminum>], [<ore:ingotAluminum>, <ore:stickAluminum>]]);
- // Rod
- recipes.removeByRecipeName("immersiveengineering:metal_decoration/aluminum_wallmount");
- recipes.addShaped("immersiveengineering:material/stick_aluminum", <immersiveengineering:material:3> * 4, [[<ore:ingotTin>], [<ore:ingotTin>]]);
- // Steel:
- val steelStickOrRod = <ore:stickSteel> | <tconstruct:tool_rod>.withTag({Material: "steel"});
- // Fence
- recipes.addShaped(<immersiveengineering:metal_decoration1> * 3, [[<ore:ingotSteel>, steelStickOrRod, <ore:ingotSteel>], [<ore:ingotSteel>, steelStickOrRod, <ore:ingotSteel>]]);
- // Scaffolding
- recipes.addShaped(<immersiveengineering:metal_decoration1:1> * 6, [[<ore:ingotSteel>, <ore:ingotSteel>, <ore:ingotSteel>], [null, steelStickOrRod, null], [steelStickOrRod, null, steelStickOrRod]]);
- // Wallmound
- recipes.addShaped(<immersiveengineering:metal_decoration2:1> * 4, [[<ore:ingotSteel>, <ore:ingotSteel>], [<ore:ingotSteel>, steelStickOrRod]]);
- // Amplifier electron tube
- recipes.addShaped(<immersiveengineering:toolupgrade:6>, [[<immersiveengineering:material:26>, <immersiveengineering:material:26>, <immersiveengineering:material:26>], [steelStickOrRod, <ore:wireCopper>, steelStickOrRod]]);
- // Metal laddar
- recipes.addShaped(<immersiveengineering:metal_ladder> * 3, [[null, null, null], [null, null, null], [null, null, null]]);
- // Structural Cable Connector
- recipes.addShaped(<immersiveengineering:connector:6> * 8, [[<ore:ingotSteel>, steelStickOrRod, <ore:ingotSteel>], [<ore:ingotSteel>, null, <ore:ingotSteel>]]);
- // Fence gate
- recipes.addShaped(<engineersdoors:fencegate_steel>, [[steelStickOrRod, <ore:ingotSteel>, steelStickOrRod], [steelStickOrRod, <ore:ingotSteel>, steelStickOrRod]]);
- // Strip curtain
- recipes.addShaped(<immersiveengineering:cloth_device:2> * 3, [[null, null, null], [<ore:fabricHemp>, <ore:fabricHemp>, <ore:fabricHemp>], [<ore:fabricHemp>, <ore:fabricHemp>, <ore:fabricHemp>]]);
- // Revolver barrel
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