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- local Thing = Instance.new("ScreenGui")
- local Drag = Instance.new("Frame")
- local Main = Instance.new("ScrollingFrame")
- local Main2 = Instance.new("ScrollingFrame")
- local Button1 = Instance.new("TextButton")
- local Button2 = Instance.new("TextButton")
- local Button3 = Instance.new("TextButton")
- local Button4 = Instance.new("TextButton")
- local Button5 = Instance.new("TextButton")
- local Button6 = Instance.new("TextButton")
- local Button7 = Instance.new("TextButton")
- local Button8 = Instance.new("TextButton")
- local Button9 = Instance.new("TextButton")
- local Button10 = Instance.new("TextButton")
- local Button11 = Instance.new("TextButton")
- local Button1_2 = Instance.new("TextButton")
- local Button2_2 = Instance.new("TextButton")
- local Button3_2 = Instance.new("TextButton")
- local Button4_2 = Instance.new("TextButton")
- local Button5_2 = Instance.new("TextButton")
- local Button6_2 = Instance.new("TextButton")
- local Button7_2 = Instance.new("TextButton")
- local Page1 = Instance.new("TextButton")
- local Page2 = Instance.new("TextButton")
- local Title = Instance.new("TextLabel")
- local CloseButton = Instance.new("TextButton")
- Thing.Name = "Thing"
- Thing.Parent = game.CoreGui
- farm1 = false
- farm2 = false
- farm3 = false
- farm4 = false
- farm5 = false
- farm6 = false
- farm7 = false
- farm8 = false
- farm9 = false
- farm10 = false
- farm11 = false
- boss1 = false
- boss2 = false
- boss3 = false
- boss4 = false
- boss5 = false
- boss6 = false
- boss7 = false
- game.Players.LocalPlayer.PlayerGui.MainGUI.FullFuelFrame.Visible = false
- game.Players.LocalPlayer.PlayerGui.MainGUI.NotEnoughMoneyFrame.Visible = false
- Drag.Name = "Drag"
- Drag.Parent = Thing
- Drag.Active = true
- Drag.BackgroundColor3 = Color3.new(0.157, 0.157, 0.353)
- Drag.BorderColor3 = Color3.new(0.2, 0.28, 0.65)
- Drag.BorderSizePixel = 3
- Drag.Position = UDim2.new(0.792, 0, 0.22, 0)
- Drag.Selectable = true
- Drag.Size = UDim2.new(0, 240, 0, 22)
- Drag.Draggable = true
- Main.Name = "Main"
- Main.Parent = Drag
- Main.BackgroundColor3 = Color3.new(0.1,0.1,0.1)
- Main.BorderColor3 = Color3.new(0.2, 0.28, 0.65)
- Main.BorderSizePixel = 3
- Main.Position = UDim2.new(0, 0, 0.98, 0)
- Main.Size = UDim2.new(0, 240, 0, 422)
- Main.CanvasSize = UDim2.new(0, 0, 45, 0)
- Main.ScrollBarThickness = 8
- Main.ScrollBarImageTransparency = 0
- Main.ScrollBarImageColor3 = Color3.new(1, 0.2, 0.1)
- Main2.Name = "Main2"
- Main2.Parent = Drag
- Main2.BackgroundColor3 = Color3.new(0.1,0.1,0.1)
- Main2.BorderColor3 = Color3.new(0.2, 0.28, 0.65)
- Main2.BorderSizePixel = 3
- Main2.Position = UDim2.new(0, 0, 0.98, 0)
- Main2.Size = UDim2.new(0, 240, 0, 422)
- Main2.CanvasSize = UDim2.new(0, 0, 45, 0)
- Main2.ScrollBarThickness = 8
- Main2.ScrollBarImageTransparency = 0
- Main2.ScrollBarImageColor3 = Color3.new(1, 0.2, 0.1)
- Main2.Visible = false
- Page1.Name = "Page1"
- Page1.Parent = Drag
- Page1.BackgroundColor3 = Color3.new(0.157, 0.157, 0.353)
- Page1.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Page1.BorderSizePixel = 3
- Page1.Position = UDim2.new(0, 0, 0, 0)
- Page1.Size = UDim2.new(0, 16, 0, 16)
- Page1.Font = Enum.Font.Code
- Page1.Text = "<"
- Page1.TextColor3 = Color3.new(1, 1, 1)
- Page1.TextSize = 25
- Page1.Visible = false
- Page1.MouseButton1Click:connect(function()
- Page1.Visible = false
- Page2.Visible = true
- Main.Visible = true
- Main2.Visible = false
- end)
- Page2.Name = "Page2"
- Page2.Parent = Drag
- Page2.BackgroundColor3 = Color3.new(0.157, 0.157, 0.353)
- Page2.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Page2.BorderSizePixel = 3
- Page2.Position = UDim2.new(0.935, 0, 0.05, 0)
- Page2.Size = UDim2.new(0, 16, 0, 16)
- Page2.Font = Enum.Font.Code
- Page2.Text = ">"
- Page2.TextColor3 = Color3.new(1, 1, 1)
- Page2.TextSize = 25
- Page2.MouseButton1Click:connect(function()
- Page2.Visible = false
- Page1.Visible = true
- Main.Visible = false
- Main2.Visible = true
- end)
- Button1.Name = "Button1"
- Button1.Parent = Main
- Button1.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button1.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button1.BorderSizePixel = 2
- Button1.Position = UDim2.new(0.03, 0, 0.005, 0)
- Button1.Size = UDim2.new(0, 215, 0, 35)
- Button1.Font = Enum.Font.Code
- Button1.Text = "Coal"
- Button1.TextColor3 = Color3.new(0, 0, 0)
- Button1.TextSize = 25
- Button1.TextWrapped = true
- Button1.MouseButton1Click:connect(function()
- if farm1 == true then farm1 = false print("Disabled")
- Button1.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- farm1 == false then farm1 = true print("Enabled")
- Button1.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Farm1()
- end)
- Button2.Name = "Button2"
- Button2.Parent = Main
- Button2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button2.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button2.BorderSizePixel = 2
- Button2.Position = UDim2.new(0.03, 0, 0.047, 0)
- Button2.Size = UDim2.new(0, 215, 0, 35)
- Button2.Font = Enum.Font.Code
- Button2.Text = "Battery"
- Button2.TextColor3 = Color3.new(0, 0, 0)
- Button2.TextSize = 25
- Button2.TextWrapped = true
- Button2.MouseButton1Click:connect(function()
- if farm2 == true then farm2 = false print("Disabled")
- Button2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- farm2 == false then farm2 = true print("Enabled")
- Button2.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Farm2()
- end)
- Button3.Name = "Button3"
- Button3.Parent = Main
- Button3.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button3.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button3.BorderSizePixel = 2
- Button3.Position = UDim2.new(0.03, 0, 0.089, 0)
- Button3.Size = UDim2.new(0, 215, 0, 35)
- Button3.Font = Enum.Font.Code
- Button3.Text = "Solar"
- Button3.TextColor3 = Color3.new(0, 0, 0)
- Button3.TextSize = 25
- Button3.TextWrapped = true
- Button3.MouseButton1Click:connect(function()
- if farm3 == true then farm3 = false print("Disabled")
- Button3.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- farm3 == false then farm3 = true print("Enabled")
- Button3.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Farm3()
- end)
- Button4.Name = "Button4"
- Button4.Parent = Main
- Button4.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button4.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button4.BorderSizePixel = 2
- Button4.Position = UDim2.new(0.03, 0, 0.131, 0)
- Button4.Size = UDim2.new(0, 215, 0, 35)
- Button4.Font = Enum.Font.Code
- Button4.Text = "Wind"
- Button4.TextColor3 = Color3.new(0, 0, 0)
- Button4.TextSize = 25
- Button4.TextWrapped = true
- Button4.MouseButton1Click:connect(function()
- if farm4 == true then farm4 = false print("Disabled")
- Button4.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- farm4 == false then farm4 = true print("Enabled")
- Button4.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Farm4()
- end)
- Button5.Name = "Button5"
- Button5.Parent = Main
- Button5.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button5.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button5.BorderSizePixel = 2
- Button5.Position = UDim2.new(0.03, 0, 0.173, 0)
- Button5.Size = UDim2.new(0, 215, 0, 35)
- Button5.Font = Enum.Font.Code
- Button5.Text = "Nuclear"
- Button5.TextColor3 = Color3.new(0, 0, 0)
- Button5.TextSize = 25
- Button5.TextWrapped = true
- Button5.MouseButton1Click:connect(function()
- if farm5 == true then farm5 = false print("Disabled")
- Button5.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- farm5 == false then farm5 = true print("Enabled")
- Button5.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Farm5()
- end)
- Button6.Name = "Button6"
- Button6.Parent = Main
- Button6.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button6.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button6.BorderSizePixel = 2
- Button6.Position = UDim2.new(0.03, 0, 0.215, 0)
- Button6.Size = UDim2.new(0, 215, 0, 35)
- Button6.Font = Enum.Font.Code
- Button6.Text = "Plasma"
- Button6.TextColor3 = Color3.new(0, 0, 0)
- Button6.TextSize = 25
- Button6.TextWrapped = true
- Button6.MouseButton1Click:connect(function()
- if farm6 == true then farm6 = false print("Disabled")
- Button6.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- farm6 == false then farm6 = true print("Enabled")
- Button6.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Farm6()
- end)
- Button7.Name = "Button7"
- Button7.Parent = Main
- Button7.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button7.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button7.BorderSizePixel = 2
- Button7.Position = UDim2.new(0.03, 0, 0.257, 0)
- Button7.Size = UDim2.new(0, 215, 0, 35)
- Button7.Font = Enum.Font.Code
- Button7.Text = "Aetherium"
- Button7.TextColor3 = Color3.new(0, 0, 0)
- Button7.TextSize = 25
- Button7.TextWrapped = true
- Button7.MouseButton1Click:connect(function()
- if farm7 == true then farm7 = false print("Disabled")
- Button7.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- farm7 == false then farm7 = true print("Enabled")
- Button7.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Farm7()
- end)
- Button8.Name = "Button8"
- Button8.Parent = Main
- Button8.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button8.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button8.BorderSizePixel = 2
- Button8.Position = UDim2.new(0.03, 0, 0.299, 0)
- Button8.Size = UDim2.new(0, 215, 0, 35)
- Button8.Font = Enum.Font.Code
- Button8.Text = "Corrodium"
- Button8.TextColor3 = Color3.new(0, 0, 0)
- Button8.TextSize = 25
- Button8.TextWrapped = true
- Button8.MouseButton1Click:connect(function()
- if farm8 == true then farm8 = false print("Disabled")
- Button8.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- farm8 == false then farm8 = true print("Enabled")
- Button8.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Farm8()
- end)
- Button9.Name = "Button9"
- Button9.Parent = Main
- Button9.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button9.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button9.BorderSizePixel = 2
- Button9.Position = UDim2.new(0.03, 0, 0.341, 0)
- Button9.Size = UDim2.new(0, 215, 0, 35)
- Button9.Font = Enum.Font.Code
- Button9.Text = "Element 99"
- Button9.TextColor3 = Color3.new(0, 0, 0)
- Button9.TextSize = 25
- Button9.TextWrapped = true
- Button9.MouseButton1Click:connect(function()
- if farm9 == true then farm9 = false print("Disabled")
- Button9.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- farm9 == false then farm9 = true print("Enabled")
- Button9.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Farm9()
- end)
- Button10.Name = "Button10"
- Button10.Parent = Main
- Button10.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button10.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button10.BorderSizePixel = 2
- Button10.Position = UDim2.new(0.03, 0, 0.383, 0)
- Button10.Size = UDim2.new(0, 215, 0, 35)
- Button10.Font = Enum.Font.Code
- Button10.Text = "Galacticium"
- Button10.TextColor3 = Color3.new(0, 0, 0)
- Button10.TextSize = 25
- Button10.TextWrapped = true
- Button10.MouseButton1Click:connect(function()
- if farm10 == true then farm10 = false print("Disabled")
- Button10.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- farm10 == false then farm10 = true print("Enabled")
- Button10.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Farm10()
- end)
- Button11.Name = "Button10"
- Button11.Parent = Main
- Button11.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button11.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button11.BorderSizePixel = 2
- Button11.Position = UDim2.new(0.03, 0, 0.425, 0)
- Button11.Size = UDim2.new(0, 215, 0, 35)
- Button11.Font = Enum.Font.Code
- Button11.Text = "Magmatium"
- Button11.TextColor3 = Color3.new(0, 0, 0)
- Button11.TextSize = 25
- Button11.TextWrapped = true
- Button11.MouseButton1Click:connect(function()
- if farm11 == true then farm11 = false print("Disabled")
- Button11.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- farm11 == false then farm11 = true print("Enabled")
- Button11.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Farm11()
- end)
- Button1_2.Name = "Button1_2"
- Button1_2.Parent = Main2
- Button1_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button1_2.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button1_2.BorderSizePixel = 2
- Button1_2.Position = UDim2.new(0.03, 0, 0.005, 0)
- Button1_2.Size = UDim2.new(0, 215, 0, 35)
- Button1_2.Font = Enum.Font.Code
- Button1_2.Text = "LunarBoss"
- Button1_2.TextColor3 = Color3.new(0, 0, 0)
- Button1_2.TextSize = 25
- Button1_2.TextWrapped = true
- Button1_2.MouseButton1Click:connect(function()
- if boss1 == true then boss1 = false print("Disabled")
- Button1_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- boss1 == false then boss1 = true print("Enabled")
- Button1_2.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Boss1()
- end)
- Button2_2.Name = "Button2_2"
- Button2_2.Parent = Main2
- Button2_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button2_2.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button2_2.BorderSizePixel = 2
- Button2_2.Position = UDim2.new(0.03, 0, 0.047, 0)
- Button2_2.Size = UDim2.new(0, 215, 0, 35)
- Button2_2.Font = Enum.Font.Code
- Button2_2.Text = "MartianBoss"
- Button2_2.TextColor3 = Color3.new(0, 0, 0)
- Button2_2.TextSize = 25
- Button2_2.TextWrapped = true
- Button2_2.MouseButton1Click:connect(function()
- if boss2 == true then boss2 = false print("Disabled")
- Button2_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- boss2 == false then boss2 = true print("Enabled")
- Button2_2.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Boss2()
- end)
- Button3_2.Name = "Button3_2"
- Button3_2.Parent = Main2
- Button3_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button3_2.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button3_2.BorderSizePixel = 2
- Button3_2.Position = UDim2.new(0.03, 0, 0.089, 0)
- Button3_2.Size = UDim2.new(0, 215, 0, 35)
- Button3_2.Font = Enum.Font.Code
- Button3_2.Text = "NeptuneBoss"
- Button3_2.TextColor3 = Color3.new(0, 0, 0)
- Button3_2.TextSize = 25
- Button3_2.TextWrapped = true
- Button3_2.MouseButton1Click:connect(function()
- if boss3 == true then boss3 = false print("Disabled")
- Button3_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- boss3 == false then boss3 = true print("Enabled")
- Button3_2.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Boss3()
- end)
- Button4_2.Name = "Button4_2"
- Button4_2.Parent = Main2
- Button4_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button4_2.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button4_2.BorderSizePixel = 2
- Button4_2.Position = UDim2.new(0.03, 0, 0.131, 0)
- Button4_2.Size = UDim2.new(0, 215, 0, 35)
- Button4_2.Font = Enum.Font.Code
- Button4_2.Text = "JupiterBoss"
- Button4_2.TextColor3 = Color3.new(0, 0, 0)
- Button4_2.TextSize = 25
- Button4_2.TextWrapped = true
- Button4_2.MouseButton1Click:connect(function()
- if boss4 == true then boss4 = false print("Disabled")
- Button4_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- boss4 == false then boss4 = true print("Enabled")
- Button4_2.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Boss4()
- end)
- Button5_2.Name = "Button5_2"
- Button5_2.Parent = Main2
- Button5_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button5_2.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button5_2.BorderSizePixel = 2
- Button5_2.Position = UDim2.new(0.03, 0, 0.173, 0)
- Button5_2.Size = UDim2.new(0, 215, 0, 35)
- Button5_2.Font = Enum.Font.Code
- Button5_2.Text = "VoidBoss"
- Button5_2.TextColor3 = Color3.new(0, 0, 0)
- Button5_2.TextSize = 25
- Button5_2.TextWrapped = true
- Button5_2.MouseButton1Click:connect(function()
- if boss5 == true then boss5 = false print("Disabled")
- Button5_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- boss5 == false then boss5 = true print("Enabled")
- Button5_2.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Boss5()
- end)
- Button6_2.Name = "Button6_2"
- Button6_2.Parent = Main2
- Button6_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button6_2.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button6_2.BorderSizePixel = 2
- Button6_2.Position = UDim2.new(0.03, 0, 0.215, 0)
- Button6_2.Size = UDim2.new(0, 215, 0, 35)
- Button6_2.Font = Enum.Font.Code
- Button6_2.Text = "DiamondBoss"
- Button6_2.TextColor3 = Color3.new(0, 0, 0)
- Button6_2.TextSize = 25
- Button6_2.TextWrapped = true
- Button6_2.MouseButton1Click:connect(function()
- if boss6 == true then boss6 = false print("Disabled")
- Button6_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- boss6 == false then boss6 = true print("Enabled")
- Button6_2.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Boss6()
- end)
- Button7_2.Name = "Button7_2"
- Button7_2.Parent = Main2
- Button7_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- Button7_2.BorderColor3 = Color3.new(0.2, 0.3, 0.75)
- Button7_2.BorderSizePixel = 2
- Button7_2.Position = UDim2.new(0.03, 0, 0.257, 0)
- Button7_2.Size = UDim2.new(0, 215, 0, 35)
- Button7_2.Font = Enum.Font.Code
- Button7_2.Text = "MagmaBoss"
- Button7_2.TextColor3 = Color3.new(0, 0, 0)
- Button7_2.TextSize = 25
- Button7_2.TextWrapped = true
- Button7_2.MouseButton1Click:connect(function()
- if boss7 == true then boss7 = false print("Disabled")
- Button7_2.BackgroundColor3 = Color3.new(1, 0.1, 0.1)
- elseif
- boss7 == false then boss7 = true print("Enabled")
- Button7_2.BackgroundColor3 = Color3.new(0, .5, 0)
- end
- Boss7()
- end)
- Title.Parent = Drag
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0, 0, -0.15, 0)
- Title.Size = UDim2.new(0, 240, 0, 22)
- Title.Font = Enum.Font.Code
- Title.Text = "JetPackSim"
- Title.TextColor3 = Color3.new(0.75,0.75,0.75)
- Title.TextSize = 22
- CloseButton.Parent = Thing
- CloseButton.BackgroundColor3 = Color3.new(0.157, 0.157, 0.353)
- CloseButton.Position = UDim2.new(0.94, 0, 0.2175, 0)
- CloseButton.Size = UDim2.new(0, 90, 0, 28)
- CloseButton.Font = Enum.Font.Code
- CloseButton.Text = "Close"
- CloseButton.TextColor3 = Color3.new(0.6, 0.6, 0.6)
- CloseButton.TextSize = 25
- function Scriptz()
- local script = Instance.new('LocalScript')
- script.Parent = CloseButton
- button = script.Parent
- Drag = script.Parent.Parent.Drag
- function onClick()
- if Drag.Visible == true then
- Drag.Visible = false
- elseif Drag.Visible == false then
- Drag.Visible = true
- end
- end
- button.MouseButton1Click:connect(onClick)
- while wait(0) do
- if Drag.Visible == true then
- button.Text = "Close"
- elseif Drag.Visible == false then
- button.Text = "Open"
- end
- end
- end
- coroutine.resume(coroutine.create(Scriptz))
- function RemovePack()
- if game.Players.LocalPlayer.Character:FindFirstChild("Jetpack") then
- game.Players.LocalPlayer.Character.Jetpack:Destroy()
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v.ClassName == "Part"
- or v.ClassName == "MeshPart" then
- v.CanCollide = false
- end
- end
- end
- function sell()
- Fuel = game.Players.LocalPlayer.PlayerGui.MainGUI.FuelDisplay.TextLabel.Text
- if Fuel == "20/20" or Fuel == "40/40" or Fuel == "80/80" or Fuel == "160/160" or Fuel == "320/320" or Fuel == "640/640" or Fuel == "1280/1280" or Fuel == "2560/2560" or Fuel == "5120/5120" or Fuel == "10240/10240" or Fuel == "20480/20480" or Fuel == "40960/40960" or Fuel == "81920/81920" or Fuel == "163840/163840" or Fuel == "327680/327680" or Fuel == "655360/655360" or Fuel == "1310720/1310720" or Fuel == "2621440/2621440" or Fuel == "5242880/5242880" or Fuel == "10485760/10485760" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(141.2047, 3.32, -3.3)
- end
- end
- function God()
- if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
- if game.Players.LocalPlayer.Character.Humanoid.Health <= 15 then
- if game.Players.LocalPlayer.Character.Humanoid.Health >= 2 then
- game.Players.LocalPlayer.Character.Humanoid.Health = 1
- LocalPlayer = game.Players.LocalPlayer
- LocalPlayer.Character["Humanoid"]:Clone().Parent = LocalPlayer.Character
- LocalPlayer.Character["Humanoid"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = LocalPlayer.Character
- end
- end
- end
- end
- function Farm1()
- while farm1 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace.Areas.Area1:FindFirstChild("Coal") then
- if game.workspace.Areas.Area1.Coal:FindFirstChild("Coal") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Areas.Area1.Coal.Coal.HitPart.CFrame * CFrame.new(0, 0.4, 0)
- sell()
- end
- end
- end
- end
- end
- function Farm2()
- while farm2 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace.Areas.Area2:FindFirstChild("Battery") then
- if game.workspace.Areas.Area2.Battery:FindFirstChild("Battery") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Areas.Area2.Battery.Battery.HitPart.CFrame * CFrame.new(0, -0.81, 0)
- sell()
- end
- end
- end
- end
- end
- function Farm3()
- while farm3 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace.Areas.Area2:FindFirstChild("Solar") then
- if game.workspace.Areas.Area2.Solar:FindFirstChild("Solar") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Areas.Area2.Solar.Solar.HitPart.CFrame * CFrame.new(0, -0.81, 0)
- sell()
- end
- end
- end
- end
- end
- function Farm4()
- while farm4 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace.Areas.Area4:FindFirstChild("Wind") then
- if game.workspace.Areas.Area4.Wind:FindFirstChild("Wind") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Areas.Area4.Wind.Wind.HitPart.CFrame * CFrame.new(0, -0.81, 0)
- sell()
- end
- end
- end
- end
- end
- function Farm5()
- while farm5 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace.Areas.Area7:FindFirstChild("Nuclear") then
- if game.workspace.Areas.Area7.Nuclear:FindFirstChild("Nuclear") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Areas.Area7.Nuclear.Nuclear.HitPart.CFrame * CFrame.new(0, -0.81, 0)
- sell()
- end
- end
- end
- end
- end
- function Farm6()
- while farm6 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace.Areas.Area7:FindFirstChild("Plasma") then
- if game.workspace.Areas.Area7.Plasma:FindFirstChild("Plasma") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Areas.Area7.Plasma.Plasma.HitPart.CFrame * CFrame.new(0, -0.81, 0)
- sell()
- end
- end
- end
- end
- end
- function Farm7()
- while farm7 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace.Areas.Area11:FindFirstChild("Aetherium") then
- if game.workspace.Areas.Area11.Aetherium:FindFirstChild("Aetherium") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Areas.Area11.Aetherium.Aetherium.HitPart.CFrame * CFrame.new(0, -0.81, 0)
- sell()
- end
- end
- end
- end
- end
- function Farm8()
- while farm8 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace.Areas.Area13:FindFirstChild("Corrodium") then
- if game.workspace.Areas.Area13.Corrodium:FindFirstChild("Corrodium") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Areas.Area13.Corrodium.Corrodium.HitPart.CFrame * CFrame.new(0, -0.81, 0)
- sell()
- end
- end
- end
- end
- end
- function Farm9()
- while farm9 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace.Areas.Area13:FindFirstChild("Element 99") then
- if game.workspace.Areas.Area13["Element 99"]:FindFirstChild("Element 99") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Areas.Area13["Element 99"]["Element 99"].HitPart.CFrame * CFrame.new(0, -0.81, 0)
- sell()
- end
- end
- end
- end
- end
- function Farm10()
- while farm10 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace.Areas.Area15:FindFirstChild("Galacticium") then
- if game.workspace.Areas.Area15.Galacticium:FindFirstChild("Galacticium") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Areas.Area15.Galacticium.Galacticium.HitPart.CFrame * CFrame.new(0, -0.81, 0)
- sell()
- end
- end
- end
- end
- end
- function Farm11()
- while farm11 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace.Areas.Area17:FindFirstChild("Magmatium") then
- if game.workspace.Areas.Area17.Magmatium:FindFirstChild("Magmatium") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Areas.Area17.Magmatium.Magmatium.HitPart.CFrame * CFrame.new(0, -0.81, 0)
- sell()
- end
- end
- end
- end
- end
- function Boss1()
- while boss1 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace:FindFirstChild("Lunar Boss") then
- if game.workspace["Lunar Boss"]:FindFirstChild("HitPart") then
- game.workspace["Lunar Boss"].HitPart.CanCollide = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace["Lunar Boss"].HitPart.CFrame * CFrame.new(0, 7, 0)
- end
- sell()
- end
- end
- end
- end
- function Boss2()
- while boss2 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace:FindFirstChild("Martian Boss") then
- if game.workspace["Martian Boss"]:FindFirstChild("HitPart") then
- game.workspace["Martian Boss"].HitPart.CanCollide = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace["Martian Boss"].HitPart.CFrame * CFrame.new(0, 7, 0)
- end
- sell()
- end
- end
- end
- end
- function Boss3()
- while boss3 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace:FindFirstChild("Neptune Boss") then
- if game.workspace["Neptune Boss"]:FindFirstChild("HitPart") then
- game.workspace["Neptune Boss"].HitPart.CanCollide = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace["Neptune Boss"].HitPart.CFrame * CFrame.new(0, 7, 0)
- end
- sell()
- end
- end
- end
- end
- function Boss4()
- while boss4 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace:FindFirstChild("Jupiter Boss") then
- if game.workspace["Jupiter Boss"]:FindFirstChild("HitPart") then
- game.workspace["Jupiter Boss"].HitPart.CanCollide = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace["Jupiter Boss"].HitPart.CFrame * CFrame.new(0, 7, 0)
- end
- sell()
- end
- end
- end
- end
- function Boss5()
- while boss5 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace:FindFirstChild("Void Boss") then
- if game.workspace["Void Boss"]:FindFirstChild("HitPart") then
- game.workspace["Void Boss"].HitPart.CanCollide = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace["Void Boss"].HitPart.CFrame * CFrame.new(0, 7, 0)
- end
- sell()
- end
- end
- end
- end
- function Boss6()
- while boss6 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace:FindFirstChild("Diamond Boss") then
- if game.workspace["Diamond Boss"]:FindFirstChild("HitPart") then
- game.workspace["Diamond Boss"].HitPart.CanCollide = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace["Diamond Boss"].HitPart.CFrame * CFrame.new(0, 7, 0)
- end
- sell()
- end
- end
- end
- end
- function Boss7()
- while boss7 == true do
- wait(0)
- if game.Players.LocalPlayer.Character then
- if game.workspace:FindFirstChild("Magma Boss") then
- if game.workspace["Magma Boss"]:FindFirstChild("HitPart") then
- game.workspace["Magma Boss"].HitPart.CanCollide = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace["Magma Boss"].HitPart.CFrame * CFrame.new(0, 7, 0)
- end
- sell()
- end
- end
- end
- end
- local VirtualUser=game:service'VirtualUser'
- game:service'Players'.LocalPlayer.Idled:connect(function()
- VirtualUser:CaptureController()
- VirtualUser:ClickButton2(Vector2.new())
- end)
- function Prestige()
- if game.Players.LocalPlayer.leaderstats["? Cash"].Value >= game.Players.LocalPlayer.leaderstats["? Prestige"].Value * 10000000 + 10000000 then
- game:GetService("ReplicatedStorage").ServerToClient.RequestPrestige:FireServer()
- end
- end
- function UpJetPack()
- Pack = game.Players.LocalPlayer.PlayerGui.MainGUI.JetpackUpgradeFrame.CapacityValue.Text
- if Pack == "Level 1" or Pack == "Level 2" or Pack == "Level 3" or Pack == "Level 4" or Pack == "Level 5" or Pack == "Level 6" or Pack == "Level 7" or Pack == "Level 8" or Pack == "Level 9" or Pack == "Level 10" then
- game:GetService("ReplicatedStorage").ClientToServer.PurchaseJetpackUpgrade:FireServer()
- end
- end
- function UpMaxFuel()
- Max = game.Players.LocalPlayer.PlayerGui.MainGUI.FuelTankUpgradeFrame.CapacityValue.Text
- if Max == "20 Fuel" or Max == "40 Fuel" or Max == "80 Fuel" or Max == "160 Fuel" or Max == "320 Fuel" or Max == "640 Fuel" or Max == "1,280 Fuel" or Max == "2,560 Fuel" or Max == "5,120 Fuel" or Max == "10,240 Fuel" then
- game:GetService("ReplicatedStorage").ClientToServer.PurchaseFuelUpgrade:FireServer()
- end
- end
- function Combo()
- while true do
- wait(0.2)
- God()
- Prestige()
- UpMaxFuel()
- UpJetPack()
- RemovePack()
- end
- end
- Combo()
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