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- // MAIN HEADER
- #include "main.h"
- // DLL MAIN
- BOOL WINAPI DllMain(HMODULE hModule, DWORD reason_for_call, LPVOID lpReserved)
- {
- if(reason_for_call == DLL_PROCESS_ATTACH)
- {
- // INITIALIZER(S)
- UpdateAlert(); // Alerts users of updates.
- StarcraftHookingAPI();
- ConfigurationInitializer(hModule);
- StarcraftInput();
- // RemoveGameName();
- SelectionExploit();
- DrophackProtect();
- LockDownBypass();
- }
- return true;
- }
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