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- --made by len for CoffeIsMyDog
- --SL ADMIN COMMANDS SCRIPT
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local char = Player.Character
- local gPlayers = game:GetService("Players")
- local admin = gPlayers.LocalPlayer.Name
- local services={}
- local cmds={}
- local std={}
- local Version = '0.1'
- wait(0.1)
- services.players=gPlayers
- services.lighting=game:GetService('Lighting')
- services.workspace=game:GetService('Workspace')
- services.events = {}
- local user = gPlayers.LocalPlayer
- local cmdprefix=';'
- local scriptprefix='\\'
- local split=" "
- --| CMD List |--
- CMDs = {
- 'addtai player[unstopabble]',
- 'addcha player[unstopabble]',
- 'addtech player[unstopabble]',
- 'reset player',
- 'terroreset player',
- 'stats player',
- 'goto player',
- 'level player',
- 'unlevel player',
- 'save player',
- 'bounty player',
- 'xp player',
- 'rise player',
- 'goggles player',
- 'spiral player',
- 'akathat player',
- 'guard player',
- 'fur player',
- 'gourd player',
- 'belt player',
- 'Companions',
- 'pain player',
- 'kakashi player',
- 'itachi player',
- 'nagato player',
- 'minato player',
- 'tail1 player',
- 'tail2 player',
- 'tail3 player',
- 'tail4 player',
- 'tail5 player',
- 'tail6 player',
- 'tail7 player',
- 'tail8 player',
- 'tail9 player',
- '6pains player',
- 'oldnar player',
- 'oldsas player',
- 'nar player',
- 'sas player',
- 'pug player',
- 'zab player',
- 'kakash2 player',
- 'gaara player',
- 'haku player',
- 'mad player',
- 'ELEMENTS',
- 'fire/fire2/fire3/fire4/fire5/fire6 player',
- 'lightning/lightning2/lightning3/lightning4/lightning5/lightning6 player',
- 'dust/dust2/dust3/dust4/dust5/dust6 player',
- 'gold/gold2/gold3/gold4/gold5/gold6 player',
- 'earth/earth2/earth3/earth4/earth5/earth6 player',
- 'water/water2/water3/water4/water5/water6 player',
- 'yin/yin2/yin3/yin4/yin5/yin6 player',
- 'yang/yang2/yang3/yang4/yang5/yang6 player',
- 'sound/sound2/sound3/sound4/sound5/sound6 player',
- 'iron/iron2/iron3/iron4/iron5/iron6 player',
- 'VILLAGES',
- 'akatsuki player',
- 'landoffire player',
- 'samurai player',
- 'landofwind player',
- 'landofwater player',
- 'landoflightning player',
- 'landofearth player',
- 'CLANS',
- 'hyugaclan player',
- 'uchihaclan player',
- 'inuzukaclan player',
- 'senjuclan player',
- 'namikazeclan player',
- 'naraclan player',
- 'aburameclan player',
- 'shiroganeclan player',
- 'hozukiclan player',
- 'yukiclan player',
- 'yotsukiclan player',
- 'chinoikeclan player',
- '- prefix <string>',
- '- cmds',
- '- version',
- }
- --| Lib |--
- updateevents=function()
- for i,v in pairs(services.events) do services.events:remove(i) v:disconnect() end
- for i,v in pairs(gPlayers:players())do
- local ev = v.Chatted:connect(function(msg) do_exec(msg,v) end)
- services.events[#services.events+1] = ev
- end
- end
- std.inTable=function(tbl,val)
- if tbl==nil then return false end
- for _,v in pairs(tbl)do
- if v==val then return true end
- end
- return false
- end
- std.out=function(str)
- print(str)
- end
- std.list=function(tbl)
- local str=''
- for i,v in pairs(tbl)do
- str=str..tostring(v)
- if i~=#tbl then str=str..', ' end
- end
- return str
- end
- std.endat=function(str,val)
- local z=str:find(val)
- if z then
- return str:sub(0,z-string.len(val)),true
- else
- return str,false
- end
- end
- std.first=function(str) return str:sub(1,1) end
- isAdmin=function(name)
- if name==admin then
- return true
- elseif admins[name]==true then
- return true
- end
- return false
- end
- local exec=function(str)
- spawn(function()
- local script, loaderr = loadstring(str)
- if not script then
- error(loaderr)
- else
- script()
- end
- end)
- end
- local findCmd=function(cmd_name)
- for i,v in pairs(cmds)do
- if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower())then
- return v
- end
- end
- end
- local getCmd=function(msg)
- local cmd,hassplit=std.endat(msg:lower(),split)
- if hassplit then
- return {cmd,true}
- else
- return {cmd,false}
- end
- end
- local getprfx=function(strn)
- if strn:sub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1}
- elseif strn:sub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1}
- end return
- end
- local getArgs=function(str)
- local args={}
- local new_arg=nil
- local hassplit=nil
- local s=str
- repeat
- new_arg,hassplit=std.endat(s:lower(),split)
- if new_arg~='' then
- args[#args+1]=new_arg
- s=s:sub(string.len(new_arg)+string.len(split)+1)
- end
- until hassplit==false
- return args
- end
- local function execCmd(str, plr)
- local s_cmd
- local a
- local cmd
- s_cmd = getCmd(str)
- cmd = findCmd(s_cmd[1])
- if cmd == nil then return end
- a = str:sub(string.len(s_cmd[1]) + string.len(split) + 1)
- local args=getArgs(a)
- pcall(function()
- cmd.FUNC(args, plr)
- end)
- end
- function do_exec(str,plr)
- if not isAdmin(plr.Name)then return end
- str=str:gsub('/e ','')
- local t=getprfx(str)
- if t==nil then return end
- str=str:sub(t[2])
- if t[1]=='exec' then
- exec(str)
- elseif t[1]=='cmd' then
- execCmd(str, plr)
- end
- end
- updateevents()
- _G.exec_cmd = execCmd
- --game.Players.LocalPlayer.Chatted:connect(doexec)
- local _char=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v.Character end
- end
- end
- return
- end
- local _plr=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v end
- end
- end
- return
- end
- function addcmd(name,desc,alias,func)
- cmds[#cmds+1]=
- {
- NAME=name;
- DESC=desc;
- ALIAS=alias;
- FUNC=func;
- }
- end
- local function getPlayer(name)
- local nameTable = {}
- name=name:lower()
- if name == "me" then
- nameTable[#nameTable+1]=admin
- elseif name == "others" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- if v.Name~=admin then
- nameTable[#nameTable+1]=v.Name
- end
- end
- end
- elseif name == "all" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- nameTable[#nameTable+1]=v.Name
- end
- end
- else
- for i,v in pairs(gPlayers:GetChildren()) do
- local lname = v.Name:lower()
- local i,j = lname:find(name)
- if i == 1 then
- return {v.Name}
- end
- end
- end
- return nameTable
- end
- game.Lighting.Outlines = false -- Outlines are disgusting
- --| Commands |--
- addcmd('goto', 'go to a player',{},
- function(args)
- local players = getPlayer(args[1])
- if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then
- _char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame
- Notify("Teleported to "..players[1])
- end
- end)
- addcmd('lunwep', 'Looped gets rid of the targets weapon',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- Notify('(Looped) Got rid of '..players[1]..' weapon')
- r:FireServer("equipkey", "weapon", "")
- end
- end)
- addcmd('unwep', 'gets rid of the targets weapon',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- Notify('Got rid of '..players[1]..' weapon')
- r:FireServer("equipkey", "weapon", "")
- end
- end)
- addcmd('ws','change your walkspeed to args[1]',{''},
- function(args)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = args[1]
- end)
- addcmd('speed','change your walkspeed to 90',{''},
- function(args)
- Notify("Changed "..game.Players.LocalPlayer.Name.."'s speed to 90")
- while wait() do
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 90
- end
- end)
- addcmd('maskoff', 'god player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("custommask")
- end
- end)
- addcmd('smask', 'god player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- currentmask = game.Lighting.mask.e
- r:FireServer("custommask", currentmask)
- end
- end)
- addcmd('kagehat', 'god player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- currentmask = game.Lighting.mask.g
- r:FireServer("custommask", currentmask)
- end
- end)
- addcmd('nemask', 'god player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- currentmask = game.Lighting.mask.d
- r:FireServer("custommask", currentmask)
- end
- end)
- addcmd('hnmask', 'god player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- currentmask = game.Lighting.mask.c
- r:FireServer("custommask", currentmask)
- end
- end)
- addcmd('remask', 'god player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- currentmask = game.Lighting.mask.b
- r:FireServer("custommask", currentmask)
- end
- end)
- addcmd('pemask', 'god player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- currentmask = game.Lighting.mask.a
- r:FireServer("custommask", currentmask)
- end
- end)
- addcmd('bmomask', 'god player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- currentmask = game.Lighting.mask.f
- game.Players.LocalPlayer.PlayerGui.MainGui.MainMenu.TheHud.CustomTab.id.Text = 65372938
- if currentmask then
- aaa = 0
- if tonumber(game.Players.LocalPlayer.PlayerGui.MainGui.MainMenu.TheHud.CustomTab.id.Text) then
- aaa = tonumber(game.Players.LocalPlayer.PlayerGui.MainGui.MainMenu.TheHud.CustomTab.id.Text)
- aaa = aaa - 1
- end
- r:FireServer("custommask", currentmask, "rbxassetid://" .. aaa)
- end
- end
- end)
- addcmd('momask', 'god player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- currentmask = game.Lighting.mask.f
- r:FireServer("custommask", currentmask)
- end
- end)
- addcmd('god', 'god player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait() do
- r:FireServer("standup")
- end
- end
- end)
- --PRESS KEYS
- addcmd('pzkey', 'presses the players r key',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("z")
- end
- end)
- addcmd('pckey', 'presses the players r key',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("c")
- end
- end)
- --END PRESS KEYS
- --STOP KEYS
- addcmd('szkey', 'presses the players r key',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait() do
- r:FireServer("zend")
- end
- end
- end)
- addcmd('sckey', 'presses the players r key',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait() do
- r:FireServer("cend")
- end
- end
- end)
- --END STOP KEYS
- addcmd('bgod', 'bgod player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait() do
- r:FireServer("standup")
- wait(1)
- r:FireServer("equipkey", "bounty", "1000000")
- end
- end
- end)
- addcmd('novill', 'bgod player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "village", "")
- end
- end)
- addcmd('noclan', 'bgod player',{},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "")
- end
- end)
- addcmd('ctp','click to tp',{''},
- function(args)
- -- << K1LL0X >> --
- local UIS = game:GetService("UserInputService")
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- function GetCharacter()
- return game.Players.LocalPlayer.Character
- end
- function Teleport(pos)
- local Char = GetCharacter()
- if Char then
- Char:MoveTo(pos)
- end
- end
- UIS.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
- Teleport(Mouse.Hit.p)
- end
- end)
- end)
- addcmd('treset', 'resets a player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("reset1fstats", 456345234534565.000000)
- end
- end)
- addcmd('lmreset','resets a moveset',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- Notify("Loop Reset "..players[1].."'s moveset")
- while wait(1) do
- r:FireServer("equipkey", "r", "")
- r:FireServer("equipkey", "t", "")
- r:FireServer("equipkey", "y", "")
- r:FireServer("equipkey", "f", "")
- r:FireServer("equipkey", "g", "")
- r:FireServer("equipkey", "h", "")
- r:FireServer("equipkey", "b", "")
- r:FireServer("equipkey", "n", "")
- r:FireServer("equipkey", "v", "")
- r:FireServer("equipkey", "weapon", "")
- r:FireServer("save")
- end
- end
- end)
- addcmd('mreset','resets a moveset',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- Notify("Reset "..players[1].."'s moveset")
- r:FireServer("equipkey", "r", "")
- r:FireServer("equipkey", "t", "")
- r:FireServer("equipkey", "y", "")
- r:FireServer("equipkey", "f", "")
- r:FireServer("equipkey", "g", "")
- r:FireServer("equipkey", "h", "")
- r:FireServer("equipkey", "b", "")
- r:FireServer("equipkey", "n", "")
- r:FireServer("equipkey", "v", "")
- r:FireServer("equipkey", "comp", "")
- r:FireServer("equipkey", "weapon", "")
- r:FireServer("save")
- end
- end)
- addcmd('loopsave','loop saves someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait(1) do
- r:FireServer("save")
- end
- end
- end)
- addcmd('unall','removes stats from someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "lvl", "0")
- r:FireServer("equipkey", "bounty", "0")
- r:FireServer("equipkey", "ryo1", "0")
- r:FireServer("equipkey", "ryo2", "0")
- r:FireServer("equipkey", "spins", "0")
- r:FireServer("equipkey", "clan", "")
- r:FireServer("equipkey", "village", "")
- r:FireServer("save")
- end
- end)
- addcmd('unspins','unspins someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "spins", "0")
- r:FireServer("save")
- end
- end)
- addcmd('lunlevel','unlevels someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait() do
- r:FireServer("equipkey", "lvl", "0")
- r:FireServer("save")
- end
- end
- end)
- addcmd('unlevel','unlevels someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "lvl", "0")
- r:FireServer("save")
- end
- end)
- addcmd('lunbounty','unbounties someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait() do
- r:FireServer("equipkey", "bounty", "0")
- r:FireServer("save")
- end
- end
- end)
- addcmd('unbounty','unbounties someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "bounty", "0")
- r:FireServer("save")
- end
- end)
- addcmd('luncoins','uncoins someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait(.50) do
- r:FireServer("equipkey", "ryo1", "0")
- r:FireServer("equipkey", "ryo2", "0")
- r:FireServer("save")
- end
- end
- end)
- addcmd('uncoins','uncoins someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "ryo1", "0")
- r:FireServer("equipkey", "ryo2", "0")
- r:FireServer("save")
- end
- end)
- --stats
- addcmd('restore','restore level',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("restorebadge")
- end
- end)
- addcmd('chak','addstats player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait() do
- r:FireServer("addstats", "cha", 1)
- end
- end
- end)
- addcmd('tai','addstats player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait() do
- r:FireServer("addstats", "rage", 1)
- end
- end
- end)
- addcmd('tech','addstats player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait() do
- r:FireServer("addstats", "tech", 1)
- end
- end
- end)
- addcmd('spins','spins player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "spins" , "299")
- end
- end)
- addcmd('lcoins','coins player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait(1.2) do
- r:FireServer("equipkey", "ryo1" , "1000000000")
- r:FireServer("equipkey", "ryo2" , "1000000000")
- end
- end
- end)
- addcmd('coins','coins player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "ryo1" , "1000000000")
- r:FireServer("equipkey", "ryo2" , "1000000000")
- end
- end)
- addcmd('bounty','infinitebounty player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- while wait(1) do
- r:FireServer("equipkey", "bounty", "1000000")
- end
- end
- end)
- addcmd('xp','xp someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- while wait(1) do
- local pchar = gPlayers[v].Backpack.keyinput:FireServer("changestat", "exp", "10000000", 456345234534565.000000)
- end
- end
- end)
- addcmd('rise','standup player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- while wait(1) do
- local pchar = gPlayers[v].Backpack.keyinput:FireServer("standup")
- end
- end
- end)
- --cosmetics
- addcmd('belt','sasukebelt someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("cosmetic", "sasukebelt")
- Notify('Gave '..players[1]..' sasuke belt')
- end
- end)
- addcmd('goggles','goggles someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("cosmetic", "goggles")
- Notify('Gave '..players[1]..' goggles')
- end
- end)
- addcmd('spiral','spiralmask someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("cosmetic", "spiralmask")
- Notify('Gave '..players[1]..' obito mask')
- end
- end)
- addcmd('akathat','akathat someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("cosmetic", "akatsuki")
- Notify('Gave '..players[1]..' akat hat')
- end
- end)
- addcmd('guard','faceguard someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("cosmetic", "faceguard")
- Notify('Gave '..players[1]..' face gaurd')
- end
- end)
- addcmd('fur','furcoat someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("cosmetic", "furcoat")
- Notify('Gave '..players[1]..' fur coat')
- end
- end)
- addcmd('gourd','sandgourd someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("cosmetic", "sandgourd")
- Notify('Gave '..players[1]..' sandgourd')
- end
- end)
- --finish cosmetic
- --companions
- addcmd('pain','pain',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "pain")
- Notify('Gave '..players[1]..' pain')
- end
- end)
- addcmd('kakashi','kakashi',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "kakashi")
- Notify('Gave '..players[1]..' kakashi')
- end
- end)
- addcmd('itachi','itachi',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "itachi")
- Notify('Gave '..players[1]..' itachi')
- end
- end)
- addcmd('nagato','nagato',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "nagato")
- Notify('Gave '..players[1]..' nagato')
- end
- end)
- addcmd('minato','minato',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "minato")
- Notify('Gave '..players[1]..' minato')
- end
- end)
- addcmd('tail1','tail1',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "tail1")
- Notify('Gave '..players[1]..' 1st tail beast')
- end
- end)
- addcmd('tail2','tail2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "tail2")
- Notify('Gave '..players[1]..' 2nd tail beast')
- end
- end)
- addcmd('tail3','tail3',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "tail3")
- Notify('Gave '..players[1]..' 3rd tail beast')
- end
- end)
- addcmd('tail4','tail4',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "tail4")
- Notify('Gave '..players[1]..' 4th tail beast')
- end
- end)
- addcmd('tail5','tail5',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "tail5")
- Notify('Gave '..players[1]..' 5th tail beast')
- end
- end)
- addcmd('tail6','tail6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "tail6")
- Notify('Gave '..players[1]..' 6th tail beast')
- end
- end)
- addcmd('tail7','tail7',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "tail7")
- Notify('Gave '..players[1]..' 7th tail beast')
- end
- end)
- addcmd('tail8','tail8',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "tail8")
- Notify('Gave '..players[1]..' 8th tail beast')
- end
- end)
- addcmd('tail9','tail9',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "tail9")
- Notify('Gave '..players[1]..' 9th tail beast')
- end
- end)
- addcmd('6pains','paths6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "paths6")
- Notify('Gave '..players[1]..' 6 paths of pain')
- end
- end)
- addcmd('oldnar','narutothelast',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "narutothelast")
- Notify('Gave '..players[1]..' naruto the last')
- end
- end)
- addcmd('oldsas','sasukethelast',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "sasukethelast")
- Notify('Gave '..players[1]..' sasuke the last')
- end
- end)
- addcmd('nar','narutopts',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "narutopts")
- Notify('Gave '..players[1]..' young naruto')
- end
- end)
- addcmd('sas','sasukepts',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "sasukepts")
- Notify('Gave '..players[1]..' young sasuke')
- end
- end)
- addcmd('pug','pug',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "pug")
- Notify('Gave '..players[1]..' pug')
- end
- end)
- addcmd('zab','zabuza2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "zabuza2")
- Notify('Gave '..players[1]..' zabuza')
- end
- end)
- addcmd('jkakashi','kakashi2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "kakashi2")
- Notify('Gave '..players[1]..' jonin kakashi')
- end
- end)
- addcmd('gaara','gaara2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "gaara2")
- Notify('Gave '..players[1]..' gaara')
- end
- end)
- addcmd('haku','haku2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "haku2")
- Notify('Gave '..players[1]..' haku')
- end
- end)
- addcmd('mad','madara2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "comp", "madara2")
- Notify('Gave '..players[1]..' madara')
- end
- end)
- --end comps
- addcmd('level','level',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "lvl", "3000")
- end
- end)
- addcmd('unlevel','unlevel player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "lvl", "0")
- end
- end)
- addcmd('reset','reset someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "lvl", "-1")
- r:FireServer("equipkey", "spins", "0")
- r:FireServer("equipkey", "bounty", "0")
- r:FireServer("equipkey", "ryo1", "0")
- r:FireServer("equipkey", "ryo2", "0")
- r:FireServer("equipkey", "kg1", "FAKEKG1")
- r:FireServer("equipkey", "kg2", "FAKEKG2")
- r:FireServer("equipkey", "kg3", "FAKEKG3")
- r:FireServer("equipkey", "kg4", "FAKEKG4")
- r:FireServer("changeelement", "element1", "FAKEKELEMENT1")
- r:FireServer("changeelement", "element2", "FAKEKELEMENT2")
- r:FireServer("changeelement", "element3", "FAKEKELEMENT3")
- r:FireServer("changeelement", "element4", "FAKEKELEMENT4")
- r:FireServer("changeelement", "element5", "FAKEKELEMENT5")
- r:FireServer("changeelement", "element6", "FAKEKELEMENT6")
- r:FireServer("save")
- end
- end)
- addcmd('save','forcesave someone',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("save")
- end
- end)
- --Elements
- addcmd('fire','fire',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- Notify('Gave '..players[1]..' fire1')
- r:FireServer("changeelement", "", "fire")
- end
- end)
- addcmd('fire2','fire2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- Notify('Gave '..players[1]..' fire2')
- r:FireServer("changeelement", "2", "fire")
- end
- end)
- addcmd('fire3','fire3',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- Notify('Gave '..players[1]..' fire3')
- r:FireServer("changeelement", "3", "fire")
- end
- end)
- addcmd('fire4','fire4',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- Notify('Gave '..players[1]..' fire4')
- r:FireServer("changeelement", "4", "fire")
- end
- end)
- addcmd('fire5','fire5',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- Notify('Gave '..players[1]..' fire5')
- r:FireServer("changeelement", "5", "fire")
- end
- end)
- addcmd('fire6','fire6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- Notify('Gave '..players[1]..' fire6')
- r:FireServer("changeelement", "6", "fire")
- end
- end)
- addcmd('sand','fire',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "", "sand")
- end
- end)
- addcmd('sand2','sand2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "2", "sand")
- end
- end)
- addcmd('sand3','sand3',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "3", "sand")
- end
- end)
- addcmd('sand4','sand4',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "4", "sand")
- end
- end)
- addcmd('sand5','sand5',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "5", "sand")
- end
- end)
- addcmd('sand6','sand6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "6", "sand")
- end
- end)
- addcmd('lightning','lightning',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "", "lightning")
- end
- end)
- addcmd('lightning2','lightning2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "2", "lightning")
- end
- end)
- addcmd('lightning3','lightning3',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "3", "lightning")
- end
- end)
- addcmd('lightning4','lightning4',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "4", "lightning")
- end
- end)
- addcmd('lightning5','lightning5',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "5", "lightning")
- end
- end)
- addcmd('lightning6','lightning6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "6", "lightning")
- end
- end)
- addcmd('dust','dust',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "", "dust")
- end
- end)
- addcmd('dust2','dust2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "2", "dust")
- end
- end)
- addcmd('dust3','dust3',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "3", "dust")
- end
- end)
- addcmd('dust4','dust4',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "4", "dust")
- end
- end)
- addcmd('dust5','dust5',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "5", "dust")
- end
- end)
- addcmd('dust6','dust6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "6", "dust")
- end
- end)
- addcmd('gold','gold',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "", "gold")
- end
- end)
- addcmd('gold2','gold2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "2", "gold")
- end
- end)
- addcmd('gold3','gold3',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "3", "gold")
- end
- end)
- addcmd('gold4','gold4',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "4", "gold")
- end
- end)
- addcmd('gold5','gold5',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "5", "gold")
- end
- end)
- addcmd('gold6','gold6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "6", "gold")
- end
- end)
- addcmd('earth','earth',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "", "earth")
- end
- end)
- addcmd('earth2','earth2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "2", "earth")
- end
- end)
- addcmd('earth3','earth3',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "3", "earth")
- end
- end)
- addcmd('earth4','earth4',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "4", "earth")
- end
- end)
- addcmd('earth5','earth5',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "5", "earth")
- end
- end)
- addcmd('earth6','earth6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "6", "earth")
- end
- end)
- addcmd('water','water',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "", "water")
- end
- end)
- addcmd('water2','water2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "2", "water")
- end
- end)
- addcmd('water3','water3',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "3", "water")
- end
- end)
- addcmd('water4','water4',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "4", "water")
- end
- end)
- addcmd('water5','water5',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "5", "water")
- end
- end)
- addcmd('water6','water6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "6", "water")
- end
- end)
- addcmd('yin','yin',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "", "yin")
- end
- end)
- addcmd('yin2','yin2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "2", "yin")
- end
- end)
- addcmd('yin3','yin3',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "3", "yin")
- end
- end)
- addcmd('yin4','yin4',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "4", "yin")
- end
- end)
- addcmd('yin5','yin5',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "5", "yin")
- end
- end)
- addcmd('yin6','yin6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "6", "yin")
- end
- end)
- addcmd('yang','yang',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "", "yang")
- end
- end)
- addcmd('yang2','yang2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "2", "yang")
- end
- end)
- addcmd('yang3','yang3',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "3", "yang")
- end
- end)
- addcmd('yang4','yang4',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "4", "yang")
- end
- end)
- addcmd('yang5','yang5',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "5", "yang")
- end
- end)
- addcmd('yang6','yang6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "6", "yang")
- end
- end)
- addcmd('sound','sound',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "", "sound")
- end
- end)
- addcmd('sound2','sound2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "2", "sound")
- end
- end)
- addcmd('sound3','sound3',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "3", "sound")
- end
- end)
- addcmd('sound4','sound4',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "4", "sound")
- end
- end)
- addcmd('sound5','sound5',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "5", "sound")
- end
- end)
- addcmd('sound6','sound6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "6", "sound")
- end
- end)
- addcmd('iron','iron',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "", "iron")
- end
- end)
- addcmd('iron2','iron2',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "2", "iron")
- end
- end)
- addcmd('iron3','iron3',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "3", "iron")
- end
- end)
- addcmd('iron4','iron4',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "4", "iron")
- end
- end)
- addcmd('iron5','iron5',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "5", "iron")
- end
- end)
- addcmd('iron6','iron6',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("changeelement", "6", "iron")
- end
- end)
- --end elements
- --Villages
- addcmd('akatsuki','akatsuki',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "village", "Akatsuki")
- end
- end)
- addcmd('landoffire','landoffire',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "village", "Land Of Fire")
- end
- end)
- addcmd('samurai','Samurai',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "village", "Samurai")
- end
- end)
- addcmd('landofwind','Land of Wind',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "village", "Land of Wind")
- end
- end)
- addcmd('landofwater','Land of Water',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "village", "Land of Water")
- end
- end)
- addcmd('landoflightning','Land of Lightning',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "village", "Land of Lightning")
- end
- end)
- addcmd('landofearth','Land of Earth',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "village", "Land of Earth")
- end
- end)
- --end Villages
- --CLANS
- addcmd('hyugaclan','Hyuga Clan',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "Hyuga Clan")
- end
- end)
- addcmd('uchihaclan','Uchiha Clan',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "Uchiha Clan")
- end
- end)
- addcmd('inuzukaclan','Inuzuka Clan',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "Inuzuka Clan")
- end
- end)
- addcmd('senjuclan','Senju Clan',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "Senju Clan")
- end
- end)
- addcmd('namikazeclan','Namikaze Clan',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "Namikaze Clan")
- end
- end)
- addcmd('naraclan','Nara Clan',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "Nara Clan")
- end
- end)
- addcmd('aburameclan','Aburame Clan',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "Aburame Clan")
- end
- end)
- addcmd('shiroganeclan','Shirogane Clan',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "Shirogane Clan")
- end
- end)
- addcmd('hozukiclan','Hozuki Clan',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "Hozuki Clan")
- end
- end)
- addcmd('yukiclan','Yuki Clan',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "Yuki Clan")
- end
- end)
- addcmd('yotsukiclan','Yotsuki Clan',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "Yotsuki Clan")
- end
- end)
- addcmd('chinoikeclan','Chinoike Clan',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "clan", "Chinoike Clan")
- end
- end)
- --END CLANS
- --kg activations
- --kooksauce
- addcmd('mksauce','hold c adds kakashis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "kooksauce")
- end
- end)
- addcmd('rksauce','on r adds kakashis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "kooksauce")
- end
- end)
- addcmd('tksauce','on t adds kakashis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "kooksauce")
- end
- end)
- addcmd('yksauce','on y adds kakashis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "kooksauce")
- end
- end)
- addcmd('fksauce','on f adds kakashis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "kooksauce")
- end
- end)
- addcmd('gksauce','on g adds kakashis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "kooksauce")
- end
- end)
- addcmd('hksauce','on h adds kakashis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "kooksauce")
- end
- end)
- addcmd('vksauce','on v adds kakashis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "kooksauce")
- end
- end)
- addcmd('bksauce','on b adds kakashis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "kooksauce")
- end
- end)
- addcmd('nksauce','on n adds kakashis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "kooksauce")
- end
- end)
- --end kooksauce
- --deidara
- addcmd('mdeid','hold c adds deidara kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "deidara")
- end
- end)
- addcmd('rdeid','on r adds deidara kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "deidara")
- end
- end)
- addcmd('tdeid','on t adds deidara kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "deidara")
- end
- end)
- addcmd('ydeid','on y adds deidara kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "deidara")
- end
- end)
- addcmd('fdeid','on f adds deidara kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "deidara")
- end
- end)
- addcmd('gdeid','on g adds deidara kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "deidara")
- end
- end)
- addcmd('hdeid','on h adds deidara kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "deidara")
- end
- end)
- addcmd('vdeid','on v adds deidara kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "deidara")
- end
- end)
- addcmd('bdeid','on b adds deidara kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "deidara")
- end
- end)
- addcmd('ndeid','on n adds deidara kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "deidara")
- end
- end)
- --end deidara
- --bubble
- addcmd('mbobble','hold c adds bubble kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "bobble")
- end
- end)
- addcmd('rbobble','on r adds bubble kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "bobble")
- end
- end)
- addcmd('tbobble','on t adds bubble kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "bobble")
- end
- end)
- addcmd('ybobble','on y adds bubble kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "bobble")
- end
- end)
- addcmd('fbobble','on f adds bubble kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "bobble")
- end
- end)
- addcmd('gbobble','on g adds bubble kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "bobble")
- end
- end)
- addcmd('hbobble','on h adds bubble kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "bobble")
- end
- end)
- addcmd('vbobble','on v adds bubble kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "bobble")
- end
- end)
- addcmd('bbobble','on b adds bubble kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "bobble")
- end
- end)
- addcmd('nbobble','on n adds bubble kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "bobble")
- end
- end)
- --end bubble
- --shisui susanoo
- addcmd('mshisauce','hold c adds shisui susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "shisauce")
- end
- end)
- addcmd('rshisauce','on r adds shisui susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "shisauce")
- end
- end)
- addcmd('tshisauce','on t adds shisui susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "shisauce")
- end
- end)
- addcmd('yshisauce','on y adds shisui susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "shisauce")
- end
- end)
- addcmd('fshisauce','on f adds shisui susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "shisauce")
- end
- end)
- addcmd('gshisauce','on g adds shisui susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "shisauce")
- end
- end)
- addcmd('hshisauce','on h adds shisui susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "shisauce")
- end
- end)
- addcmd('vshisauce','on v adds shisui susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "shisauce")
- end
- end)
- addcmd('bshisauce','on b adds shisui susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "shisauce")
- end
- end)
- addcmd('nshisauce','on n adds shisui susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "shisauce")
- end
- end)
- --end shisui susanoo
- --redsauce
- addcmd('mredsauce','hold c adds itachis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "redsauce")
- end
- end)
- addcmd('rredsauce','on r adds itachis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "redsauce")
- end
- end)
- addcmd('tredsauce','on t adds itachis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "redsauce")
- end
- end)
- addcmd('yredsauce','on y adds itachis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "redsauce")
- end
- end)
- addcmd('fredsauce','on f adds itachis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "redsauce")
- end
- end)
- addcmd('gredsauce','on g adds itachis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "redsauce")
- end
- end)
- addcmd('hredsauce','on h adds itachis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "redsauce")
- end
- end)
- addcmd('vredsauce','on v adds itachis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "redsauce")
- end
- end)
- addcmd('bredsauce','on b adds itachis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "redsauce")
- end
- end)
- addcmd('nredsauce','on n adds itachis susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "redsauce")
- end
- end)
- --end itachis susanoo
- --sasukes ems
- addcmd('mhalfsauce','hold c adds sasukes ems on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "halfsauce")
- end
- end)
- addcmd('rhalfsauce','on r adds sasukes ems on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "halfsauce")
- end
- end)
- addcmd('thalfsauce','on t adds sasukes ems on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "halfsauce")
- end
- end)
- addcmd('yhalfsauce','on y adds sasukes ems on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "halfsauce")
- end
- end)
- addcmd('fhalfsauce','on f adds sasukes ems on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "halfsauce")
- end
- end)
- addcmd('ghalfsauce','on g adds sasukes ems on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "halfsauce")
- end
- end)
- addcmd('hhalfsauce','on h adds sasukes ems on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "halfsauce")
- end
- end)
- addcmd('vhalfsauce','on v adds sasukes ems on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "halfsauce")
- end
- end)
- addcmd('bhalfsauce','on b adds sasukes ems on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "halfsauce")
- end
- end)
- addcmd('nhalfsauce','on n adds sasukes ems on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "halfsauce")
- end
- end)
- --end sasukes ems
- --boil
- addcmd('mboil','hold c adds boil kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "boil")
- end
- end)
- addcmd('rboil','on r adds boil kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "boil")
- end
- end)
- addcmd('tboil','on t adds boil kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "boil")
- end
- end)
- addcmd('yboil','on y adds boil kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "boil")
- end
- end)
- addcmd('fboil','on f adds boil kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "boil")
- end
- end)
- addcmd('gboil','on g adds boil kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "boil")
- end
- end)
- addcmd('hboil','on h adds boil kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "boil")
- end
- end)
- addcmd('vboil','on v adds boil kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "boil")
- end
- end)
- addcmd('bboil','on b adds boil kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "boil")
- end
- end)
- addcmd('nboil','on n adds boil kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "boil")
- end
- end)
- --end boil
- --black flame
- addcmd('mbflame','hold c adds black flame kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "bflame")
- end
- end)
- addcmd('rbflame','on r adds black flame kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "bflame")
- end
- end)
- addcmd('tbflame','on t adds black flame kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "bflame")
- end
- end)
- addcmd('ybflame','on y adds black flame kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "bflame")
- end
- end)
- addcmd('fbflame','on f adds black flame kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "bflame")
- end
- end)
- addcmd('gbflame','on g adds black flame kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "bflame")
- end
- end)
- addcmd('hbflame','on h adds black flame kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "bflame")
- end
- end)
- addcmd('vbflame','on v adds black flame kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "bflame")
- end
- end)
- addcmd('bbflame','on b adds black flame kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "bflame")
- end
- end)
- addcmd('nbflame','on n adds black flame kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "bflame")
- end
- end)
- --end black flame
- --madara rinnegan
- addcmd('mmadrin','hold c adds madara rinnegan kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "madrin")
- end
- end)
- addcmd('rmadrin','on r adds madara rinnegan kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "madrin")
- end
- end)
- addcmd('tmadrin','on t adds madara rinnegan kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "madrin")
- end
- end)
- addcmd('ymadrin','on y adds madara rinnegan kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "madrin")
- end
- end)
- addcmd('fmadrin','on f adds madara rinnegan kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "madrin")
- end
- end)
- addcmd('gmadrin','on g adds madara rinnegan kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "madrin")
- end
- end)
- addcmd('hmadrin','on h adds madara rinnegan kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "madrin")
- end
- end)
- addcmd('vmadrin','on v adds madara rinnegan kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "madrin")
- end
- end)
- addcmd('bmadrin','on b adds madara rinnegan kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "madrin")
- end
- end)
- addcmd('nmadrin','on n adds madara rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "madrin")
- end
- end)
- --end madara rinnegan
- --sasukes susanoo
- addcmd('mfullsauce','hold c adds sasukes susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "fullsauce")
- end
- end)
- addcmd('rfullsauce','on r adds sasukes susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "fullsauce")
- end
- end)
- addcmd('tfullsauce','on t adds sasukes susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "fullsauce")
- end
- end)
- addcmd('yfullsauce','on y adds sasukes susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "fullsauce")
- end
- end)
- addcmd('ffullsauce','on f adds sasukes susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "fullsauce")
- end
- end)
- addcmd('gfullsauce','on g adds sasukes susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "fullsauce")
- end
- end)
- addcmd('hfullsauce','on h adds sasukes susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "fullsauce")
- end
- end)
- addcmd('vfullsauce','on v adds sasukes susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "fullsauce")
- end
- end)
- addcmd('bfullsauce','on b adds sasukes susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "fullsauce")
- end
- end)
- addcmd('nfullsauce','on n adds sasukes susanoo on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "fullsauce")
- end
- end)
- --end sasukes susanoo
- --obito rinnegan
- addcmd('mobitorinne','hold c adds obito rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "obitorinne")
- end
- end)
- addcmd('robitorinne','on r adds obito rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "obitorinne")
- end
- end)
- addcmd('tobitorinne','on t adds obito rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "obitorinne")
- end
- end)
- addcmd('yobitorinne','on y adds obito rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "obitorinne")
- end
- end)
- addcmd('fobitorinne','on f adds obito rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "obitorinne")
- end
- end)
- addcmd('gobitorinne','on g adds obito rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "obitorinne")
- end
- end)
- addcmd('hobitorinne','on h adds obito rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "obitorinne")
- end
- end)
- addcmd('vobitorinne','on v adds obito rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "obitorinne")
- end
- end)
- addcmd('bobitorinne','on b adds obito rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "obitorinne")
- end
- end)
- addcmd('nobitorinne','on n adds obito rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "obitorinne")
- end
- end)
- --end obito rinnegan
- --regular sharingan
- addcmd('msharingan','hold c adds sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "sharingan")
- end
- end)
- addcmd('rsharingan','on r adds sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "sharingan")
- end
- end)
- addcmd('tsharingan','on t adds sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "sharingan")
- end
- end)
- addcmd('ysharingan','on y adds sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "sharingan")
- end
- end)
- addcmd('fsharingan','on f adds sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "sharingan")
- end
- end)
- addcmd('gsharingan','on g adds sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "sharingan")
- end
- end)
- addcmd('hsharingan','on h adds sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "sharingan")
- end
- end)
- addcmd('vsharingan','on v adds sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "sharingan")
- end
- end)
- addcmd('bsharingan','on b adds sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "sharingan")
- end
- end)
- addcmd('nsharingan','on n adds sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "sharingan")
- end
- end)
- --end regular sharingan
- --regular byakugan
- addcmd('mbyakugan','hold c adds byakugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "byakugan")
- end
- end)
- addcmd('rbyakugan','on r adds byakugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "byakugan")
- end
- end)
- addcmd('tbyakugan','on t adds byakugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "byakugan")
- end
- end)
- addcmd('ybyakugan','on y adds byakugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "byakugan")
- end
- end)
- addcmd('fbyakugan','on f adds byakugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "byakugan")
- end
- end)
- addcmd('gbyakugan','on g adds byakugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "byakugan")
- end
- end)
- addcmd('hbyakugan','on h adds byakugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "byakugan")
- end
- end)
- addcmd('vbyakugan','on v adds byakugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "byakugan")
- end
- end)
- addcmd('bbyakugan','on b adds byakugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "byakugan")
- end
- end)
- addcmd('nbyakugan','on n adds byakugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "byakugan")
- end
- end)
- --end regular byakugan
- --ketsuryugan
- addcmd('mketsu','hold c adds ketsuryugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "ketsuryugan")
- end
- end)
- addcmd('rketsu','on r adds ketsuryugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "ketsuryugan")
- end
- end)
- addcmd('tketsu','on t adds ketsuryugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "ketsuryugan")
- end
- end)
- addcmd('yketsu','on y adds ketsuryugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "ketsuryugan")
- end
- end)
- addcmd('fketsu','on f adds ketsuryugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "ketsuryugan")
- end
- end)
- addcmd('gketsu','on g adds ketsuryugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "ketsuryugan")
- end
- end)
- addcmd('hketsu','on h adds ketsuryugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "ketsuryugan")
- end
- end)
- addcmd('vketsu','on v adds ketsuryugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "ketsuryugan")
- end
- end)
- addcmd('bketsu','on b adds ketsuryugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "ketsuryugan")
- end
- end)
- addcmd('nketsu','on n adds byakugan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "ketsuryugan")
- end
- end)
- --end ketsuryugan
- --itachi sharingan
- addcmd('mitshar','hold c adds itachis sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "itachisharingan")
- end
- end)
- addcmd('ritshar','on r adds itachis sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "itachisharingan")
- end
- end)
- addcmd('titshar','on t adds itachis sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "itachisharingan")
- end
- end)
- addcmd('yitshar','on y adds itachis sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "itachisharingan")
- end
- end)
- addcmd('fitshar','on f adds itachis sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "itachisharingan")
- end
- end)
- addcmd('gitshar','on g adds itachis sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "itachisharingan")
- end
- end)
- addcmd('hitshar','on h adds itachis sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "itachisharingan")
- end
- end)
- addcmd('vitshar','on v adds itachis sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "itachisharingan")
- end
- end)
- addcmd('bitshar','on b adds itachis sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "itachisharingan")
- end
- end)
- addcmd('nitshar','on n adds itachis sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "itachisharingan")
- end
- end)
- --end itachi sharingan
- --nagatos rinnegan
- addcmd('mnagrin','hold c adds nagatos rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "nagringan")
- end
- end)
- addcmd('rnagrin','on r adds nagatos rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "nagringan")
- end
- end)
- addcmd('tnagrin','on t adds nagatos rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "nagringan")
- end
- end)
- addcmd('ynagrin','on y adds nagatos rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "nagringan")
- end
- end)
- addcmd('fnagrin','on f adds nagatos rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "nagringan")
- end
- end)
- addcmd('gnagrin','on g adds nagatos rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "nagringan")
- end
- end)
- addcmd('hnagrin','on h adds nagatos rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "nagringan")
- end
- end)
- addcmd('vnagrin','on v adds nagatos rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "nagringan")
- end
- end)
- addcmd('bnagrin','on b adds nagatos rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "nagringan")
- end
- end)
- addcmd('nnagrin','on n adds nagatos rinnegan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "nagringan")
- end
- end)
- --end nagatos rinnegan
- --shisui sharingan
- addcmd('mshishar','hold c adds shisui sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "shisuisharingan")
- end
- end)
- addcmd('rshishar','on r adds shisui sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "shisuisharingan")
- end
- end)
- addcmd('tshishar','on t adds shisui sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "shisuisharingan")
- end
- end)
- addcmd('yshishar','on y adds shisui sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "shisuisharingan")
- end
- end)
- addcmd('fshishar','on f adds shisui sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "shisuisharingan")
- end
- end)
- addcmd('gshishar','on g adds shisui sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "shisuisharingan")
- end
- end)
- addcmd('hshishar','on h adds shisui sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "shisuisharingan")
- end
- end)
- addcmd('vshishar','on v adds shisui sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "shisuisharingan")
- end
- end)
- addcmd('bshishar','on b adds shisui sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "shisuisharingan")
- end
- end)
- addcmd('nshishar','on n adds shisui sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "shisuisharingan")
- end
- end)
- --end shisui sharingan
- --tenseigan
- addcmd('mtensei','hold c adds tenseigan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "tenseigan")
- Notify('Gave '..players[1]..' tensei on c')
- end
- end)
- addcmd('rtensei','on r adds tenseigan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "tenseigan")
- end
- end)
- addcmd('ttensei','on t adds tenseigan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "tenseigan")
- end
- end)
- addcmd('ytensei','on y adds tenseigan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "tenseigan")
- end
- end)
- addcmd('ftensei','on f adds tenseigan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "tenseigan")
- end
- end)
- addcmd('gtensei','on g adds tenseigan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "tenseigan")
- end
- end)
- addcmd('htensei','on h adds tenseigan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "tenseigan")
- end
- end)
- addcmd('vtensei','on v adds tenseigan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "tenseigan")
- end
- end)
- addcmd('btensei','on b adds tenseigan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "tenseigan")
- end
- end)
- addcmd('ntensei','on n adds tenseigan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "tenseigan")
- end
- end)
- --end tenseigan
- --yinyang
- addcmd('myinyang','hold c adds yinyang on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "yinyang")
- end
- end)
- addcmd('ryinyang','on r adds yinyang on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "yinyang")
- end
- end)
- addcmd('tyinyang','on t adds yinyang on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "yinyang")
- end
- end)
- addcmd('yyinyang','on y adds yinyang on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "yinyang")
- end
- end)
- addcmd('fyinyang','on f adds yinyang on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "yinyang")
- end
- end)
- addcmd('gyinyang','on g adds yinyang on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "yinyang")
- end
- end)
- addcmd('hyinyang','on h adds yinyang on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "yinyang")
- end
- end)
- addcmd('vyinyang','on v adds yinyang on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "yinyang")
- end
- end)
- addcmd('byinyang','on b adds yinyang on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "yinyang")
- end
- end)
- addcmd('nyinyang','on n adds yinyang on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "yinyang")
- end
- end)
- --end yinyang
- --sasuke sharingan
- addcmd('msshar','hold c adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "sasukesharingan")
- end
- end)
- addcmd('rsshar','on r adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "sasukesharingan")
- end
- end)
- addcmd('tsshar','on t adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "sasukesharingan")
- end
- end)
- addcmd('ysshar','on y adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "sasukesharingan")
- end
- end)
- addcmd('fsshar','on f adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "sasukesharingan")
- end
- end)
- addcmd('gsshar','on g adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "sasukesharingan")
- end
- end)
- addcmd('hsshar','on h adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "sasukesharingan")
- end
- end)
- addcmd('vsshar','on v adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "sasukesharingan")
- end
- end)
- addcmd('bsshar','on b adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "sasukesharingan")
- end
- end)
- addcmd('nsshar','on n adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "sasukesharingan")
- end
- end)
- --end sasuke sharingan
- --inuzuka
- addcmd('mzuka','hold c adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "inuzuka")
- end
- end)
- addcmd('rzuka','on r adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "inuzuka")
- end
- end)
- addcmd('tzuka','on t adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "inuzuka")
- end
- end)
- addcmd('yzuka','on y adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "inuzuka")
- end
- end)
- addcmd('fzuka','on f adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "inuzuka")
- end
- end)
- addcmd('gzuka','on g adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "inuzuka")
- end
- end)
- addcmd('hzuka','on h adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "inuzuka")
- end
- end)
- addcmd('vzuka','on v adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "inuzuka")
- end
- end)
- addcmd('bzuka','on b adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "inuzuka")
- end
- end)
- addcmd('nzuka','on n adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "inuzuka")
- end
- end)
- --end inuzuka
- --madara sharingan
- addcmd('mmadshar','hold c adds madara sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "madarasharingan")
- end
- end)
- addcmd('rmadshar','on r adds madara sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "madarasharingan")
- end
- end)
- addcmd('tmadshar','on t adds madara sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "madarasharingan")
- end
- end)
- addcmd('ymadshar','on y adds madara sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "madarasharingan")
- end
- end)
- addcmd('fmadshar','on f adds madara sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "madarasharingan")
- end
- end)
- addcmd('gmadshar','on g adds madara sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "madarasharingan")
- end
- end)
- addcmd('hmadshar','on h adds madara sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "madarasharingan")
- end
- end)
- addcmd('vmadshar','on v adds madara sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "madarasharingan")
- end
- end)
- addcmd('bmadshar','on b adds madara sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "madarasharingan")
- end
- end)
- addcmd('nmadshar','on n adds madara sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "madarasharingan")
- end
- end)
- --end madara sharingan
- --kaguya
- addcmd('mkag','hold c adds kaguya kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "kaguya")
- end
- end)
- addcmd('rkag','on r adds kaguya kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "kaguya")
- end
- end)
- addcmd('tkag','on t adds kaguya kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "kaguya")
- end
- end)
- addcmd('ykag','on y adds kaguya kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "kaguya")
- end
- end)
- addcmd('fkag','on f adds kaguya kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "kaguya")
- end
- end)
- addcmd('gkag','on g adds kaguya kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "kaguya")
- end
- end)
- addcmd('hkag','on h adds kaguya kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "kaguya")
- end
- end)
- addcmd('vkag','on v adds kaguya kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "kaguya")
- end
- end)
- addcmd('bkag','on b adds kaguya kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "kaguya")
- end
- end)
- addcmd('nkag','on n adds kaguya kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "kaguya")
- end
- end)
- --end kaguya
- --obito sharingan
- addcmd('mobshar','hold c adds obito sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "obitosharingan")
- end
- end)
- addcmd('robshar','on r adds obito sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "obitosharingan")
- end
- end)
- addcmd('tobshar','on t adds obito sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "obitosharingan")
- end
- end)
- addcmd('yobshar','on y adds obito sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "obitosharingan")
- end
- end)
- addcmd('fobshar','on f adds obito sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "obitosharingan")
- end
- end)
- addcmd('gobshar','on g adds obito sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "obitosharingan")
- end
- end)
- addcmd('hobshar','on h adds obito sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "obitosharingan")
- end
- end)
- addcmd('vobshar','on v adds obito sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "obitosharingan")
- end
- end)
- addcmd('bobshar','on b adds obito sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "obitosharingan")
- end
- end)
- addcmd('nobshar','on n adds obito sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "obitosharingan")
- end
- end)
- --end obito sharingan
- --itachi sharingan2
- addcmd('mitshar2','hold c adds itachi sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "itachisharingan2")
- end
- end)
- addcmd('ritshar2','on r adds itachi sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "itachisharingan2")
- end
- end)
- addcmd('titshar2','on t adds itachi sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "itachisharingan2")
- end
- end)
- addcmd('yitshar2','on y adds itachi sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "itachisharingan2")
- end
- end)
- addcmd('fitshar2','on f adds itachi sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "itachisharingan2")
- end
- end)
- addcmd('gitshar2','on g adds itachi sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "itachisharingan2")
- end
- end)
- addcmd('hitshar2','on h adds itachi sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "itachisharingan2")
- end
- end)
- addcmd('vitshar2','on v adds itachi sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "itachisharingan2")
- end
- end)
- addcmd('bitshar2','on b adds itachi sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "itachisharingan2")
- end
- end)
- addcmd('nitshar2','on n adds itachi sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "itachisharingan2")
- end
- end)
- --end itachi sharingan
- --sasukes sharingan2
- addcmd('msr','hold c adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "sasukesharingan2")
- end
- end)
- addcmd('rsr','on r adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "sasukesharingan2")
- end
- end)
- addcmd('tsr','on t adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "sasukesharingan2")
- end
- end)
- addcmd('ysr','on y adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "sasukesharingan2")
- end
- end)
- addcmd('fsr','on f adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "sasukesharingan2")
- end
- end)
- addcmd('gsr','on g adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "sasukesharingan2")
- end
- end)
- addcmd('hsr','on h adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "sasukesharingan2")
- end
- end)
- addcmd('vsr','on v adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "sasukesharingan2")
- end
- end)
- addcmd('bsr','on b adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "sasukesharingan2")
- end
- end)
- addcmd('nsr','on n adds sasuke sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "sasukesharingan2")
- end
- end)
- --end sasukes sharingan2
- --black lightning
- addcmd('mblight','hold c adds black lightning on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "blacklightning")
- end
- end)
- addcmd('rblight','on r adds black lightning on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "blacklightning")
- end
- end)
- addcmd('tblight','on t adds black lightning on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "blacklightning")
- end
- end)
- addcmd('yblight','on y adds black lightning on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "blacklightning")
- end
- end)
- addcmd('fblight','on f adds black lightning on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "blacklightning")
- end
- end)
- addcmd('gblight','on g adds black lightning on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "blacklightning")
- end
- end)
- addcmd('hblight','on h adds black lightning on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "blacklightning")
- end
- end)
- addcmd('vblight','on v adds black lightning on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "blacklightning")
- end
- end)
- addcmd('bblight','on b adds black lightning on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "blacklightning")
- end
- end)
- addcmd('nblight','on n adds black lightning on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "blacklightning")
- end
- end)
- --end black lightning
- --puppet
- addcmd('mpup','hold c adds puppet on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "puppet")
- end
- end)
- addcmd('rpup','on r adds puppet on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "puppet")
- end
- end)
- addcmd('tpup','on t adds puppet on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "puppet")
- end
- end)
- addcmd('ypup','on y adds puppet on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "puppet")
- end
- end)
- addcmd('fpup','on f adds puppet on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "puppet")
- end
- end)
- addcmd('gpup','on g adds puppet on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "puppet")
- end
- end)
- addcmd('hpup','on h adds puppet on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "puppet")
- end
- end)
- addcmd('vpup','on v adds puppet on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "puppet")
- end
- end)
- addcmd('bpup','on b adds puppet on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "puppet")
- end
- end)
- addcmd('npup','on n adds puppet on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "puppet")
- end
- end)
- --end puppet
- --dark release
- addcmd('mdrele','hold c adds dark release on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "darkrelease")
- end
- end)
- addcmd('rdrele','on r adds dark release on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "darkrelease")
- end
- end)
- addcmd('tdrele','on t adds dark release on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "darkrelease")
- end
- end)
- addcmd('ydrele','on y adds dark release on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "darkrelease")
- end
- end)
- addcmd('fdrele','on f adds dark release on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "darkrelease")
- end
- end)
- addcmd('gdrele','on g adds dark release on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "darkrelease")
- end
- end)
- addcmd('hdrele','on h adds dark release on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "darkrelease")
- end
- end)
- addcmd('vdrele','on v adds dark release on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "darkrelease")
- end
- end)
- addcmd('bdrele','on b adds dark release on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "darkrelease")
- end
- end)
- addcmd('ndrele','on n adds dark release on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "darkrelease")
- end
- end)
- --end dark release
- --fidget sharingan
- addcmd('mfidget','hold c adds fidget sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "fidget")
- end
- end)
- addcmd('rfidget','on r adds fidget sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "fidget")
- end
- end)
- addcmd('tfidget','on t adds fidget sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "fidget")
- end
- end)
- addcmd('yfidget','on y adds fidget sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "fidget")
- end
- end)
- addcmd('ffidget','on f adds fidget sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "fidget")
- end
- end)
- addcmd('gfidget','on g adds fidget sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "fidget")
- end
- end)
- addcmd('hfidget','on h adds fidget sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "fidget")
- end
- end)
- addcmd('vfidget','on v adds fidget sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "fidget")
- end
- end)
- addcmd('bfidget','on b adds fidget sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "fidget")
- end
- end)
- addcmd('nfidget','on n adds fidget sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "fidget")
- end
- end)
- --end fidget sharingan
- --byakugan2
- addcmd('mbyak2','hold c adds byakugan2 sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "byakugan2")
- end
- end)
- addcmd('rbyak2','on r adds byakugan2 sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "byakugan2")
- end
- end)
- addcmd('tbyak2','on t adds byakugan2 sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "byakugan2")
- end
- end)
- addcmd('ybyak2','on y adds byakugan2 sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "byakugan2")
- end
- end)
- addcmd('fbyak2','on f adds byakugan2 sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "byakugan2")
- end
- end)
- addcmd('gbyak2','on g adds byakugan2 sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "byakugan2")
- end
- end)
- addcmd('hbyak2','on h adds byakugan2 sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "byakugan2")
- end
- end)
- addcmd('vbyak2','on v adds byakugan2 sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "byakugan2")
- end
- end)
- addcmd('bbyak2','on b adds byakugan2 sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "byakugan2")
- end
- end)
- addcmd('nbyak2','on n adds byakugan2 sharingan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "byakugan2")
- end
- end)
- --end byakugan2
- --paper
- addcmd('mpaper','hold c adds paper kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "paper")
- end
- end)
- addcmd('rpaper','on r adds paper kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "paper")
- end
- end)
- addcmd('tpaper','on t adds paper kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "paper")
- end
- end)
- addcmd('ypaper','on y adds paper kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "paper")
- end
- end)
- addcmd('fpaper','on f adds paper kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "paper")
- end
- end)
- addcmd('gpaper','on g adds paper kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "paper")
- end
- end)
- addcmd('hpaper','on h adds paper kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "paper")
- end
- end)
- addcmd('vpaper','on v adds paper kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "paper")
- end
- end)
- addcmd('bpaper','on b adds paper kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "paper")
- end
- end)
- addcmd('npaper','on n adds paper kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "paper")
- end
- end)
- --end paper
- --bolt
- addcmd('mbolt','hold c adds bolt kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "bolt")
- end
- end)
- addcmd('rbolt','on r adds bolt kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "bolt")
- end
- end)
- addcmd('tbolt','on t adds bolt kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "bolt")
- end
- end)
- addcmd('ybolt','on y adds bolt kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "bolt")
- end
- end)
- addcmd('fbolt','on f adds bolt kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "bolt")
- end
- end)
- addcmd('gbolt','on g adds bolt kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "bolt")
- end
- end)
- addcmd('hbolt','on h adds bolt kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "bolt")
- end
- end)
- addcmd('vbolt','on v adds bolt kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "bolt")
- end
- end)
- addcmd('bbolt','on b adds bolt kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "bolt")
- end
- end)
- addcmd('nbolt','on n adds bolt kg on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "bolt")
- end
- end)
- --end bolt
- --caringan
- addcmd('mcari','hold c adds caringan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "cari")
- end
- end)
- addcmd('rcari','on r adds caringan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "cari")
- end
- end)
- addcmd('tcari','on t adds caringan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "cari")
- end
- end)
- addcmd('ycari','on y adds caringan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "cari")
- end
- end)
- addcmd('fcari','on f adds caringan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "cari")
- end
- end)
- addcmd('gcari','on g adds caringan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "cari")
- end
- end)
- addcmd('hcari','on h adds caringan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "cari")
- end
- end)
- addcmd('vcari','on v adds caringan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "cari")
- end
- end)
- addcmd('bcari','on b adds caringan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "cari")
- end
- end)
- addcmd('ncari','on n adds caringan on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "cari")
- end
- end)
- --end caringan
- --red haze
- addcmd('mhaze','hold c adds red haze on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "mode", "haze")
- end
- end)
- addcmd('rhaze','on r adds red haze on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "haze")
- end
- end)
- addcmd('thaze','on t adds red haze on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "haze")
- end
- end)
- addcmd('yhaze','on y adds red haze on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "haze")
- end
- end)
- addcmd('fhaze','on f adds red haze on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "haze")
- end
- end)
- addcmd('ghaze','on g adds red haze on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "haze")
- end
- end)
- addcmd('hhaze','on h adds red haze on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "haze")
- end
- end)
- addcmd('vhaze','on v adds red haze on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "haze")
- end
- end)
- addcmd('bhaze','on b adds red haze on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "haze")
- end
- end)
- addcmd('nhaze','on n adds red haze on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "haze")
- end
- end)
- --end red haze
- ------------------------
- --kg moves
- --kooksauce moves
- --kooksauce first move
- addcmd('rkooka','on r adds kakashis susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "kooksaucea")
- end
- end)
- addcmd('tkooka','on t adds kakashis susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "kooksaucea")
- end
- end)
- addcmd('ykooka','on y adds kakashis susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "kooksaucea")
- end
- end)
- addcmd('fkooka','on f adds kakashis susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "kooksaucea")
- end
- end)
- addcmd('gkooka','on g adds kakashis susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "kooksaucea")
- end
- end)
- addcmd('hkooka','on h adds kakashis susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "kooksaucea")
- end
- end)
- addcmd('vkooka','on v adds kakashis susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "kooksaucea")
- end
- end)
- addcmd('bkooka','on b adds kakashis susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "kooksaucea")
- end
- end)
- addcmd('nkooka','on n adds kakashis susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "kooksaucea")
- end
- end)
- --kooksauce second move
- addcmd('rkookb','on r adds kakashis susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "kooksauceb")
- end
- end)
- addcmd('tkookb','on t adds kakashis susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "kooksauceb")
- end
- end)
- addcmd('ykookb','on y adds kakashis susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "kooksauceb")
- end
- end)
- addcmd('fkookb','on f adds kakashis susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "kooksauceb")
- end
- end)
- addcmd('gkookb','on g adds kakashis susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "kooksauceb")
- end
- end)
- addcmd('hkookb','on h adds kakashis susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "kooksauceb")
- end
- end)
- addcmd('vkookb','on v adds kakashis susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "kooksauceb")
- end
- end)
- addcmd('bkookb','on b adds kakashis susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "kooksauceb")
- end
- end)
- addcmd('nkookb','on n adds kakashis susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "kooksauceb")
- end
- end)
- --end kooksauce moves
- --deiadara moves
- --diedara first move
- addcmd('rdeida','on r adds deidara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "deida")
- end
- end)
- addcmd('tdeida','on t adds deidara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "deida")
- end
- end)
- addcmd('ydeida','on y adds deidara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "deida")
- end
- end)
- addcmd('fdeida','on f adds deidara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "deida")
- end
- end)
- addcmd('gdeida','on g adds deidara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "deida")
- end
- end)
- addcmd('hdeida','on h adds deidara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "deida")
- end
- end)
- addcmd('vdeida','on v adds deidara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "deida")
- end
- end)
- addcmd('bdeida','on b adds deidara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "deida")
- end
- end)
- addcmd('ndeida','on n adds deidara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "deida")
- end
- end)
- --deidara second move
- addcmd('rdeidb','on r adds deidara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "deidb")
- end
- end)
- addcmd('tdeidb','on t adds deidara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "deidb")
- end
- end)
- addcmd('ydeidb','on y adds deidara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "deidb")
- end
- end)
- addcmd('fdeidb','on f adds deidara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "deidb")
- end
- end)
- addcmd('gdeidb','on g adds deidara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "deidb")
- end
- end)
- addcmd('hdeidb','on h adds deidara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "deidb")
- end
- end)
- addcmd('vdeidb','on v adds deidara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "deidb")
- end
- end)
- addcmd('bdeidb','on b adds deidara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "deidb")
- end
- end)
- addcmd('ndeidb','on n adds deidara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "deidb")
- end
- end)
- --end deidara moves
- --bubble moves
- --bubble first move
- addcmd('rbobblea','on r adds bubble first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "bobblea")
- end
- end)
- addcmd('tbobblea','on t adds bubble first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "bobblea")
- end
- end)
- addcmd('ybobblea','on y adds bubble first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "bobblea")
- end
- end)
- addcmd('fbobblea','on f adds bubble first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "bobblea")
- end
- end)
- addcmd('gbobblea','on g adds bubble first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "bobblea")
- end
- end)
- addcmd('hbobblea','on h adds bubble first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "bobblea")
- end
- end)
- addcmd('vbobblea','on v adds bubble first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "bobblea")
- end
- end)
- addcmd('bbobblea','on b adds bubble first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "bobblea")
- end
- end)
- addcmd('nbobblea','on n adds bubble first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "bobblea")
- end
- end)
- --bubble second move
- addcmd('rbobbleb','on r adds bubble second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "bobbleb")
- end
- end)
- addcmd('tbobbleb','on t adds bubble second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "bobbleb")
- end
- end)
- addcmd('ybobbleb','on y adds bubble second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "bobbleb")
- end
- end)
- addcmd('fbobbleb','on f adds bubble second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "bobbleb")
- end
- end)
- addcmd('gbobbleb','on g adds bubble second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "bobbleb")
- end
- end)
- addcmd('hbobbleb','on h adds bubble second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "bobbleb")
- end
- end)
- addcmd('vbobbleb','on v adds bubble second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "bobbleb")
- end
- end)
- addcmd('bbobbleb','on b adds bubble second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "bobbleb")
- end
- end)
- addcmd('nbobbleb','on n adds bubble second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "bobbleb")
- end
- end)
- --end bubble moves
- --shisui susanoo moves
- --shisui susanoo first move
- addcmd('rshia','on r adds shisui susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "shisaucea")
- end
- end)
- addcmd('tshia','on t adds shisui susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "shisaucea")
- end
- end)
- addcmd('yshia','on y adds shisui susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "shisaucea")
- end
- end)
- addcmd('fshia','on f adds shisui susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "shisaucea")
- end
- end)
- addcmd('gshia','on g adds shisui susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "shisaucea")
- end
- end)
- addcmd('hshia','on h adds shisui susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "shisaucea")
- end
- end)
- addcmd('vshia','on v adds shisui susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "shisaucea")
- end
- end)
- addcmd('bshia','on b adds shisui susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "shisaucea")
- end
- end)
- addcmd('nshia','on n adds shisui susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "shisaucea")
- end
- end)
- --shisui susanoo second move
- addcmd('rshib','on r adds shisui susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "shisauceb")
- end
- end)
- addcmd('tshib','on t adds shisui susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "shisauceb")
- end
- end)
- addcmd('yshib','on y adds shisui susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "shisauceb")
- end
- end)
- addcmd('fshib','on f adds shisui susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "shisauceb")
- end
- end)
- addcmd('gshib','on g adds shisui susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "shisauceb")
- end
- end)
- addcmd('hshib','on h adds shisui susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "shisauceb")
- end
- end)
- addcmd('vshib','on v adds shisui susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "shisauceb")
- end
- end)
- addcmd('bshib','on b adds shisui susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "shisauceb")
- end
- end)
- addcmd('nshib','on n adds shisui susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "shisauceb")
- end
- end)
- --end shisui susanoo moves
- --itachi susanoo moves
- --itachi susanoo first move
- addcmd('rreda','on r adds itachi susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "redsaucea")
- end
- end)
- addcmd('treda','on t adds itachi susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "redsaucea")
- end
- end)
- addcmd('yreda','on y adds itachi susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "redsaucea")
- end
- end)
- addcmd('freda','on f adds itachi susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "redsaucea")
- end
- end)
- addcmd('greda','on g adds itachi susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "redsaucea")
- end
- end)
- addcmd('hreda','on h adds itachi susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "redsaucea")
- end
- end)
- addcmd('vreda','on v adds itachi susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "redsaucea")
- end
- end)
- addcmd('breda','on b adds itachi susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "redsaucea")
- end
- end)
- addcmd('nreda','on n adds itachi susanoo first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "redsaucea")
- end
- end)
- --itachi susanoo second move
- addcmd('rredb','on r adds itachi susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "redsauceb")
- end
- end)
- addcmd('tredb','on t adds itachi susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "redsauceb")
- end
- end)
- addcmd('yredb','on y adds itachi susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "redsauceb")
- end
- end)
- addcmd('fredb','on f adds itachi susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "redsauceb")
- end
- end)
- addcmd('gredb','on g adds itachi susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "redsauceb")
- end
- end)
- addcmd('hredb','on h adds itachi susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "redsauceb")
- end
- end)
- addcmd('vredb','on v adds itachi susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "redsauceb")
- end
- end)
- addcmd('bredb','on b adds itachi susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "redsauceb")
- end
- end)
- addcmd('nredb','on n adds itachi susanoo second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "redsauceb")
- end
- end)
- --end itachi susanoo moves
- --sasukes ems moves
- --sasukes ems first move
- addcmd('rsemsa','on r adds sasukes ems first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "halfsaucea")
- end
- end)
- addcmd('tsemsa','on t adds sasukes ems first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "halfsaucea")
- end
- end)
- addcmd('ysemsa','on y adds sasukes ems first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "halfsaucea")
- end
- end)
- addcmd('fsemsa','on f adds sasukes ems first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "halfsaucea")
- end
- end)
- addcmd('gsemsa','on g adds sasukes ems first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "halfsaucea")
- end
- end)
- addcmd('hsemsa','on h adds sasukes ems first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "halfsaucea")
- end
- end)
- addcmd('vsemsa','on v adds sasukes ems first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "halfsaucea")
- end
- end)
- addcmd('bsemsa','on b adds sasukes ems first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "halfsaucea")
- end
- end)
- addcmd('nsemsa','on n adds sasukes ems first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "halfsaucea")
- end
- end)
- --sasukes ems second move
- addcmd('rsemsb','on r adds sasukes ems second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "halfsauceb")
- end
- end)
- addcmd('tsemsb','on t adds sasukes ems second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "halfsauceb")
- end
- end)
- addcmd('ysemsb','on y adds sasukes ems second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "halfsauceb")
- end
- end)
- addcmd('fsemsb','on f adds sasukes ems second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "halfsauceb")
- end
- end)
- addcmd('gsemsb','on g adds sasukes ems second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "halfsauceb")
- end
- end)
- addcmd('hsemsb','on h adds sasukes ems second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "halfsauceb")
- end
- end)
- addcmd('vsemsb','on v adds sasukes ems second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "halfsauceb")
- end
- end)
- addcmd('bsemsb','on b adds sasukes ems second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "halfsauceb")
- end
- end)
- addcmd('nsemsb','on n adds sasukes ems second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "halfsauceb")
- end
- end)
- --end sasukes ems moves
- --boil moves
- --boil first move
- addcmd('rboila','on r adds boil first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "boila")
- end
- end)
- addcmd('tboila','on t adds boil first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "boila")
- end
- end)
- addcmd('yboila','on y adds boil first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "boila")
- end
- end)
- addcmd('fboila','on f adds boil first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "boila")
- end
- end)
- addcmd('gboila','on g adds boil first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "boila")
- end
- end)
- addcmd('hboila','on h adds boil first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "boila")
- end
- end)
- addcmd('vboila','on v adds boil first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "boila")
- end
- end)
- addcmd('bboila','on b adds boil first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "boila")
- end
- end)
- addcmd('nboila','on n adds boil first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "boila")
- end
- end)
- --boil second move
- addcmd('rboilb','on r adds boil second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "boilb")
- end
- end)
- addcmd('tboilb','on t adds boil second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "boilb")
- end
- end)
- addcmd('yboilb','on y adds boil second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "boilb")
- end
- end)
- addcmd('fboilb','on f adds boil second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "boilb")
- end
- end)
- addcmd('gboilb','on g adds boil second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "boilb")
- end
- end)
- addcmd('hboilb','on h adds boil second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "boilb")
- end
- end)
- addcmd('vboilb','on v adds boil second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "boilb")
- end
- end)
- addcmd('bboilb','on b adds boil second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "boilb")
- end
- end)
- addcmd('nboilb','on n adds boil second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "boilb")
- end
- end)
- --end boil moves
- --bflame moves
- --bflame first move
- addcmd('rbflamea','on r adds black flames first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "bflamea")
- end
- end)
- addcmd('tbflamea','on t adds black flames first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "bflamea")
- end
- end)
- addcmd('ybflamea','on y adds black flames first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "bflamea")
- end
- end)
- addcmd('fbflamea','on f adds black flames first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "bflamea")
- end
- end)
- addcmd('gbflamea','on g adds black flames first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "bflamea")
- end
- end)
- addcmd('hbflamea','on h adds black flames first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "bflamea")
- end
- end)
- addcmd('vbflamea','on v adds black flames first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "bflamea")
- end
- end)
- addcmd('bbflamea','on b adds black flames first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "bflamea")
- end
- end)
- addcmd('nbflamea','on n adds black flames first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "bflamea")
- end
- end)
- --bflame second move
- addcmd('rbflameb','on r adds black flames second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "bflameb")
- end
- end)
- addcmd('tbflameb','on t adds black flames second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "bflameb")
- end
- end)
- addcmd('ybflameb','on y adds black flames second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "bflameb")
- end
- end)
- addcmd('fbflameb','on f adds black flames second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "bflameb")
- end
- end)
- addcmd('gbflameb','on g adds black flames second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "bflameb")
- end
- end)
- addcmd('hbflameb','on h adds black flames second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "bflameb")
- end
- end)
- addcmd('vbflameb','on v adds black flames second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "bflameb")
- end
- end)
- addcmd('bbflameb','on b adds black flames second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "bflameb")
- end
- end)
- addcmd('nbflameb','on n adds black flames second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "bflameb")
- end
- end)
- --end bflame moves
- --madara rinnegan moves
- --madara rinnegan first move
- addcmd('rmrina','on r adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "madrina")
- end
- end)
- addcmd('tmrina','on t adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "madrina")
- end
- end)
- addcmd('ymrina','on y adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "madrina")
- end
- end)
- addcmd('fmrina','on f adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "madrina")
- end
- end)
- addcmd('gmrina','on g adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "madrina")
- end
- end)
- addcmd('hmrina','on h adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "madrina")
- end
- end)
- addcmd('vmrina','on v adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "madrina")
- end
- end)
- addcmd('bmrina','on b adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "madrina")
- end
- end)
- addcmd('nmrina','on n adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "madrina")
- end
- end)
- --madara rinnegan second move
- addcmd('rmrinb','on r adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "madrinb")
- end
- end)
- addcmd('tmrinb','on t adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "madrinb")
- end
- end)
- addcmd('ymrinb','on y adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "madrinb")
- end
- end)
- addcmd('fmrinb','on f adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "madrinb")
- end
- end)
- addcmd('gmrinb','on g adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "madrinb")
- end
- end)
- addcmd('hmrinb','on h adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "madrinb")
- end
- end)
- addcmd('vmrinb','on v adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "madrinb")
- end
- end)
- addcmd('bmrinb','on b adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "madrinb")
- end
- end)
- addcmd('nmrinb','on n adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "madrinb")
- end
- end)
- --end madara rinnegan moves
- --sasukes susanoo moves
- --sasukes susanoo first move
- addcmd('rssusa','on r adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "sasukesusanooa")
- end
- end)
- addcmd('tssusa','on t adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "sasukesusanooa")
- end
- end)
- addcmd('yssusa','on y adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "sasukesusanooa")
- end
- end)
- addcmd('fssusa','on f adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "sasukesusanooa")
- end
- end)
- addcmd('gssusa','on g adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "sasukesusanooa")
- end
- end)
- addcmd('hssusa','on h adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "sasukesusanooa")
- end
- end)
- addcmd('vssusa','on v adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "sasukesusanooa")
- end
- end)
- addcmd('bssusa','on b adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "sasukesusanooa")
- end
- end)
- addcmd('nssusa','on n adds madara rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "sasukesusanooa")
- end
- end)
- --sasukes susanoo second move
- addcmd('rssusb','on r adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "sasukesusanoob")
- end
- end)
- addcmd('tssusb','on t adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "sasukesusanoob")
- end
- end)
- addcmd('yssusb','on y adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "sasukesusanoob")
- end
- end)
- addcmd('fssusb','on f adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "sasukesusanoob")
- end
- end)
- addcmd('gssusb','on g adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "sasukesusanoob")
- end
- end)
- addcmd('hssusb','on h adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "sasukesusanoob")
- end
- end)
- addcmd('vssusb','on v adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "sasukesusanoob")
- end
- end)
- addcmd('bssusb','on b adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "sasukesusanoob")
- end
- end)
- addcmd('nssusb','on n adds madara rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "sasukesusanoob")
- end
- end)
- --end sasukes susanoo moves
- --obito rinnegan moves
- --obito rinnegan first move
- addcmd('robrina','on r adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "obitora")
- end
- end)
- addcmd('tobrina','on t adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "obitora")
- end
- end)
- addcmd('yobrina','on y adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "obitora")
- end
- end)
- addcmd('fobrina','on f adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "obitora")
- end
- end)
- addcmd('gobrina','on g adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "obitora")
- end
- end)
- addcmd('hobrina','on h adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "obitora")
- end
- end)
- addcmd('vobrina','on v adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "obitora")
- end
- end)
- addcmd('bobrina','on b adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "obitora")
- end
- end)
- addcmd('nobrina','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "obitora")
- end
- end)
- --obito rinnegan second move
- addcmd('robrinb','on r adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "obitorb")
- end
- end)
- addcmd('tobrinb','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "obitorb")
- end
- end)
- addcmd('yobrinb','on y adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "obitorb")
- end
- end)
- addcmd('fobrinb','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "obitorb")
- end
- end)
- addcmd('gobrinb','on g adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "obitorb")
- end
- end)
- addcmd('hobrinb','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "obitorb")
- end
- end)
- addcmd('vobrinb','on v adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "obitorb")
- end
- end)
- addcmd('bobrinb','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "obitorb")
- end
- end)
- addcmd('nobrinb','on n adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "obitorb")
- end
- end)
- --end obito rinnegan moves
- --sharingan moves
- --sharingan first move
- addcmd('rshara','on r adds sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "copysharingan")
- end
- end)
- addcmd('tshara','on t adds sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "copysharingan")
- end
- end)
- addcmd('yshara','on y adds sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "copysharingan")
- end
- end)
- addcmd('fshara','on f adds sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "copysharingan")
- end
- end)
- addcmd('gshara','on g adds sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "copysharingan")
- end
- end)
- addcmd('hshara','on h adds sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "copysharingan")
- end
- end)
- addcmd('vshara','on v adds sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "copysharingan")
- end
- end)
- addcmd('bshara','on b adds sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "copysharingan")
- end
- end)
- addcmd('nshara','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "copysharingan")
- end
- end)
- --sharingan second move
- addcmd('rsharb','on r adds sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "genjutsusharingan")
- end
- end)
- addcmd('tsharb','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "genjutsusharingan")
- end
- end)
- addcmd('ysharb','on y adds sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "genjutsusharingan")
- end
- end)
- addcmd('fsharb','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "genjutsusharingan")
- end
- end)
- addcmd('gsharb','on g adds sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "genjutsusharingan")
- end
- end)
- addcmd('hsharb','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "genjutsusharingan")
- end
- end)
- addcmd('vsharb','on v adds sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "genjutsusharingan")
- end
- end)
- addcmd('bsharb','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "genjutsusharingan")
- end
- end)
- addcmd('nsharb','on n adds sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "genjutsusharingan")
- end
- end)
- --end sharingan moves
- --lava moves
- --lava first move
- addcmd('rlavaa','on r adds lava first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "lavaa")
- end
- end)
- addcmd('tlavaa','on t adds lava first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "lavaa")
- end
- end)
- addcmd('ylavaa','on y adds lava first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "lavaa")
- end
- end)
- addcmd('flavaa','on f adds lava first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "lavaa")
- end
- end)
- addcmd('glavaa','on g adds lava first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "lavaa")
- end
- end)
- addcmd('hlavaa','on h adds lava first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "lavaa")
- end
- end)
- addcmd('vlavaa','on v adds lava first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "lavaa")
- end
- end)
- addcmd('blavaa','on b adds lava first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "lavaa")
- end
- end)
- addcmd('nlavaa','on n adds lava first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "lavaa")
- end
- end)
- --lava second move
- addcmd('rlavab','on r adds lava second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "lavab")
- end
- end)
- addcmd('tlavab','on t adds lava second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "lavab")
- end
- end)
- addcmd('ysharb','on y adds lava second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "lavab")
- end
- end)
- addcmd('flavab','on f adds lava second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "lavab")
- end
- end)
- addcmd('glavab','on g adds lava second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "lavab")
- end
- end)
- addcmd('hlavab','on h adds lava second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "lavab")
- end
- end)
- addcmd('vlavab','on v adds lava second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "lavab")
- end
- end)
- addcmd('blavab','on b adds lava second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "lavab")
- end
- end)
- addcmd('nsharb','on n adds lava second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "lavab")
- end
- end)
- --lava third move
- addcmd('rlavac','on r adds lava third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "lavac")
- end
- end)
- addcmd('tlavac','on t adds lava third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "lavac")
- end
- end)
- addcmd('ylavac','on y adds lava third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "lavac")
- end
- end)
- addcmd('flavac','on f adds lava third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "lavac")
- end
- end)
- addcmd('glavac','on g adds lava third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "lavac")
- end
- end)
- addcmd('hlavac','on h adds lava third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "lavac")
- end
- end)
- addcmd('vlavac','on v adds lava third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "lavac")
- end
- end)
- addcmd('blavac','on b adds lava third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "lavac")
- end
- end)
- addcmd('nlavac','on n adds lava third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "lavac")
- end
- end)
- --end lava moves
- --wood moves
- --wood first move
- addcmd('rwooda','on r adds wood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "wooda")
- end
- end)
- addcmd('twooda','on t adds wood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "wooda")
- end
- end)
- addcmd('ywooda','on y adds wood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "wooda")
- end
- end)
- addcmd('fwooda','on f adds wood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "wooda")
- end
- end)
- addcmd('gwooda','on g adds wood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "wooda")
- end
- end)
- addcmd('hwooda','on h adds wood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "wooda")
- end
- end)
- addcmd('vwooda','on v adds wood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "wooda")
- end
- end)
- addcmd('bwooda','on b adds wood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "wooda")
- end
- end)
- addcmd('nwooda','on n adds wood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "wooda")
- end
- end)
- --wood second move
- addcmd('rwoodb','on r adds wood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "woodb")
- end
- end)
- addcmd('twoodb','on t adds wood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "woodb")
- end
- end)
- addcmd('ysharb','on y adds wood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "woodb")
- end
- end)
- addcmd('fwoodb','on f adds wood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "woodb")
- end
- end)
- addcmd('gwoodb','on g adds wood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "woodb")
- end
- end)
- addcmd('hwoodb','on h adds wood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "woodb")
- end
- end)
- addcmd('vwoodb','on v adds wood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "woodb")
- end
- end)
- addcmd('bwoodb','on b adds wood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "woodb")
- end
- end)
- addcmd('nsharb','on n adds wood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "woodb")
- end
- end)
- --wood third move
- addcmd('rwoodc','on r adds wood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "woodc")
- end
- end)
- addcmd('twoodc','on t adds wood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "woodc")
- end
- end)
- addcmd('ywoodc','on y adds wood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "woodc")
- end
- end)
- addcmd('fwoodc','on f adds wood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "woodc")
- end
- end)
- addcmd('gwoodc','on g adds wood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "woodc")
- end
- end)
- addcmd('hwoodc','on h adds wood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "woodc")
- end
- end)
- addcmd('vwoodc','on v adds wood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "woodc")
- end
- end)
- addcmd('bwoodc','on b adds wood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "woodc")
- end
- end)
- addcmd('nwoodc','on n adds wood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "woodc")
- end
- end)
- --end wood moves
- --byakugan moves
- --byakugan first move
- addcmd('rbyaka','on r adds byakugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "trigrams")
- end
- end)
- addcmd('tbyaka','on t adds byakugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "trigrams")
- end
- end)
- addcmd('ybyaka','on y adds byakugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "trigrams")
- end
- end)
- addcmd('fbyaka','on f adds byakugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "trigrams")
- end
- end)
- addcmd('gbyaka','on g adds byakugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "trigrams")
- end
- end)
- addcmd('hbyaka','on h adds byakugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "trigrams")
- end
- end)
- addcmd('vbyaka','on v adds byakugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "trigrams")
- end
- end)
- addcmd('bbyaka','on b adds byakugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "trigrams")
- end
- end)
- addcmd('nbyaka','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "trigrams")
- end
- end)
- --byakugan second move
- addcmd('rbyakb','on r adds byakugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "rotation")
- end
- end)
- addcmd('tbyakb','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "rotation")
- end
- end)
- addcmd('ybyakb','on y adds byakugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "rotation")
- end
- end)
- addcmd('fbyakb','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "rotation")
- end
- end)
- addcmd('gbyakb','on g adds byakugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "rotation")
- end
- end)
- addcmd('hbyakb','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "rotation")
- end
- end)
- addcmd('vbyakb','on v adds byakugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "rotation")
- end
- end)
- addcmd('bbyakb','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "rotation")
- end
- end)
- addcmd('nbyakb','on n adds byakugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "rotation")
- end
- end)
- --end byakugan moves
- --crystal moves
- --crystal first move
- addcmd('rcrysa','on r adds crystal first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "crystala")
- end
- end)
- addcmd('tcrysa','on t adds crystal first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "crystala")
- end
- end)
- addcmd('ycrysa','on y adds crystal first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "crystala")
- end
- end)
- addcmd('fcrysa','on f adds crystal first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "crystala")
- end
- end)
- addcmd('gcrysa','on g adds crystal first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "crystala")
- end
- end)
- addcmd('hcrysa','on h adds crystal first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "crystala")
- end
- end)
- addcmd('vcrysa','on v adds crystal first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "crystala")
- end
- end)
- addcmd('bcrysa','on b adds crystal first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "crystala")
- end
- end)
- addcmd('ncrysa','on n adds crystal first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "crystala")
- end
- end)
- --crystal second move
- addcmd('rcrysb','on r adds crystal second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "crystalb")
- end
- end)
- addcmd('tcrysb','on t adds crystal second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "crystalb")
- end
- end)
- addcmd('ysharb','on y adds crystal second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "crystalb")
- end
- end)
- addcmd('fcrysb','on f adds crystal second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "crystalb")
- end
- end)
- addcmd('gcrysb','on g adds crystal second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "crystalb")
- end
- end)
- addcmd('hcrysb','on h adds crystal second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "crystalb")
- end
- end)
- addcmd('vcrysb','on v adds crystal second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "crystalb")
- end
- end)
- addcmd('bcrysb','on b adds crystal second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "crystalb")
- end
- end)
- addcmd('nsharb','on n adds crystal second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "crystalb")
- end
- end)
- --crystal third move
- addcmd('rcrysc','on r adds crystal third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "crystalc")
- end
- end)
- addcmd('tcrysc','on t adds crystal third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "crystalc")
- end
- end)
- addcmd('ycrysc','on y adds crystal third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "crystalc")
- end
- end)
- addcmd('fcrysc','on f adds crystal third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "crystalc")
- end
- end)
- addcmd('gcrysc','on g adds crystal third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "crystalc")
- end
- end)
- addcmd('hcrysc','on h adds crystal third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "crystalc")
- end
- end)
- addcmd('vcrysc','on v adds crystal third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "crystalc")
- end
- end)
- addcmd('bcrysc','on b adds crystal third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "crystalc")
- end
- end)
- addcmd('ncrysc','on n adds crystal third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "crystalc")
- end
- end)
- --end crystal moves
- --explosion moves
- --explosion first move
- addcmd('rexpla','on r adds explosion first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "explosiona")
- end
- end)
- addcmd('texpla','on t adds explosion first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "explosiona")
- end
- end)
- addcmd('yexpla','on y adds explosion first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "explosiona")
- end
- end)
- addcmd('fexpla','on f adds explosion first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "explosiona")
- end
- end)
- addcmd('gexpla','on g adds explosion first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "explosiona")
- end
- end)
- addcmd('hexpla','on h adds explosion first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "explosiona")
- end
- end)
- addcmd('vexpla','on v adds explosion first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "explosiona")
- end
- end)
- addcmd('bexpla','on b adds explosion first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "explosiona")
- end
- end)
- addcmd('nexpla','on n adds explosion first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "explosiona")
- end
- end)
- --explosion second move
- addcmd('rexplb','on r adds explosion second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "explosionb")
- end
- end)
- addcmd('texplb','on t adds explosion second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "explosionb")
- end
- end)
- addcmd('ysharb','on y adds explosion second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "explosionb")
- end
- end)
- addcmd('fexplb','on f adds explosion second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "explosionb")
- end
- end)
- addcmd('gexplb','on g adds explosion second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "explosionb")
- end
- end)
- addcmd('hexplb','on h adds explosion second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "explosionb")
- end
- end)
- addcmd('vexplb','on v adds explosion second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "explosionb")
- end
- end)
- addcmd('bexplb','on b adds explosion second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "explosionb")
- end
- end)
- addcmd('nsharb','on n adds explosion second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "explosionb")
- end
- end)
- --explosion third move
- addcmd('rexplc','on r adds explosion third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "explosionc")
- end
- end)
- addcmd('texplc','on t adds explosion third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "explosionc")
- end
- end)
- addcmd('yexplc','on y adds explosion third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "explosionc")
- end
- end)
- addcmd('fexplc','on f adds explosion third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "explosionc")
- end
- end)
- addcmd('gexplc','on g adds explosion third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "explosionc")
- end
- end)
- addcmd('hexplc','on h adds explosion third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "explosionc")
- end
- end)
- addcmd('vexplc','on v adds explosion third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "explosionc")
- end
- end)
- addcmd('bexplc','on b adds explosion third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "explosionc")
- end
- end)
- addcmd('nexplc','on n adds explosion third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "explosionc")
- end
- end)
- --end explosion moves
- --scorch moves
- --scorch first move
- addcmd('rscorcha','on r adds scorch first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "scorcha")
- end
- end)
- addcmd('tscorcha','on t adds scorch first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "scorcha")
- end
- end)
- addcmd('yscorcha','on y adds scorch first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "scorcha")
- end
- end)
- addcmd('fscorcha','on f adds scorch first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "scorcha")
- end
- end)
- addcmd('gscorcha','on g adds scorch first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "scorcha")
- end
- end)
- addcmd('hscorcha','on h adds scorch first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "scorcha")
- end
- end)
- addcmd('vscorcha','on v adds scorch first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "scorcha")
- end
- end)
- addcmd('bscorcha','on b adds scorch first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "scorcha")
- end
- end)
- addcmd('nscorcha','on n adds scorch first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "scorcha")
- end
- end)
- --scorch second move
- addcmd('rscorchb','on r adds scorch second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "scorchb")
- end
- end)
- addcmd('tscorchb','on t adds scorch second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "scorchb")
- end
- end)
- addcmd('ysharb','on y adds scorch second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "scorchb")
- end
- end)
- addcmd('fscorchb','on f adds scorch second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "scorchb")
- end
- end)
- addcmd('gscorchb','on g adds scorch second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "scorchb")
- end
- end)
- addcmd('hscorchb','on h adds scorch second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "scorchb")
- end
- end)
- addcmd('vscorchb','on v adds scorch second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "scorchb")
- end
- end)
- addcmd('bscorchb','on b adds scorch second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "scorchb")
- end
- end)
- addcmd('nsharb','on n adds scorch second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "scorchb")
- end
- end)
- --scorch third move
- addcmd('rscorchc','on r adds scorch third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "scorchc")
- end
- end)
- addcmd('tscorchc','on t adds scorch third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "scorchc")
- end
- end)
- addcmd('yscorchc','on y adds scorch third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "scorchc")
- end
- end)
- addcmd('fscorchc','on f adds scorch third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "scorchc")
- end
- end)
- addcmd('gscorchc','on g adds scorch third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "scorchc")
- end
- end)
- addcmd('hscorchc','on h adds scorch third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "scorchc")
- end
- end)
- addcmd('vscorchc','on v adds scorch third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "scorchc")
- end
- end)
- addcmd('bscorchc','on b adds scorch third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "scorchc")
- end
- end)
- addcmd('nscorchc','on n adds scorch third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "scorchc")
- end
- end)
- --end scorch moves
- --ketsuryugan moves
- --ketsuryugan first move
- addcmd('rketsua','on r adds ketsuryugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "ketsuryugana")
- end
- end)
- addcmd('tketsua','on t adds ketsuryugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "ketsuryugana")
- end
- end)
- addcmd('yketsua','on y adds ketsuryugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "ketsuryugana")
- end
- end)
- addcmd('fketsua','on f adds ketsuryugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "ketsuryugana")
- end
- end)
- addcmd('gketsua','on g adds ketsuryugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "ketsuryugana")
- end
- end)
- addcmd('hketsua','on h adds ketsuryugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "ketsuryugana")
- end
- end)
- addcmd('vketsua','on v adds ketsuryugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "ketsuryugana")
- end
- end)
- addcmd('bketsua','on b adds ketsuryugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "ketsuryugana")
- end
- end)
- addcmd('nketsua','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "ketsuryugana")
- end
- end)
- --ketsuryugan second move
- addcmd('rketsub','on r adds ketsuryugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "ketsuryuganb")
- end
- end)
- addcmd('tketsub','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "ketsuryuganb")
- end
- end)
- addcmd('yketsub','on y adds ketsuryugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "ketsuryuganb")
- end
- end)
- addcmd('fketsub','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "ketsuryuganb")
- end
- end)
- addcmd('gketsub','on g adds ketsuryugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "ketsuryuganb")
- end
- end)
- addcmd('hketsub','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "ketsuryuganb")
- end
- end)
- addcmd('vketsub','on v adds ketsuryugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "ketsuryuganb")
- end
- end)
- addcmd('bketsub','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "ketsuryuganb")
- end
- end)
- addcmd('nketsub','on n adds ketsuryugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "ketsuryuganb")
- end
- end)
- --end ketsuryugan moves
- --itachi sharingan moves
- --itachi sharingan first move
- addcmd('ritshara','on r adds itachi sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "susarm")
- end
- end)
- addcmd('titshara','on t adds itachi sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "susarm")
- end
- end)
- addcmd('yitshara','on y adds itachi sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "susarm")
- end
- end)
- addcmd('fitshara','on f adds itachi sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "susarm")
- end
- end)
- addcmd('gitshara','on g adds itachi sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "susarm")
- end
- end)
- addcmd('hitshara','on h adds itachi sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "susarm")
- end
- end)
- addcmd('vitshara','on v adds itachi sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "susarm")
- end
- end)
- addcmd('bitshara','on b adds itachi sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "susarm")
- end
- end)
- addcmd('nitshara','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "susarm")
- end
- end)
- --itachi sharingan second move
- addcmd('ritsharb','on r adds itachi sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "blackflames")
- end
- end)
- addcmd('titsharb','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "blackflames")
- end
- end)
- addcmd('yitsharb','on y adds itachi sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "blackflames")
- end
- end)
- addcmd('fitsharb','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "blackflames")
- end
- end)
- addcmd('gitsharb','on g adds itachi sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "blackflames")
- end
- end)
- addcmd('hitsharb','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "blackflames")
- end
- end)
- addcmd('vitsharb','on v adds itachi sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "blackflames")
- end
- end)
- addcmd('bitsharb','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "blackflames")
- end
- end)
- addcmd('nitsharb','on n adds itachi sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "blackflames")
- end
- end)
- --end itachi sharingan moves
- --nagato rinnegan moves
- --nagato rinnegan first move
- addcmd('rnagrina','on r adds nagato rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "nagringana")
- end
- end)
- addcmd('tnagrina','on t adds nagato rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "nagringana")
- end
- end)
- addcmd('ynagrina','on y adds nagato rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "nagringana")
- end
- end)
- addcmd('fnagrina','on f adds nagato rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "nagringana")
- end
- end)
- addcmd('gnagrina','on g adds nagato rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "nagringana")
- end
- end)
- addcmd('hnagrina','on h adds nagato rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "nagringana")
- end
- end)
- addcmd('vnagrina','on v adds nagato rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "nagringana")
- end
- end)
- addcmd('bnagrina','on b adds nagato rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "nagringana")
- end
- end)
- addcmd('nnagrina','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "nagringana")
- end
- end)
- --nagato rinnegan second move
- addcmd('rnagrinb','on r adds nagato rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "nagringanb")
- end
- end)
- addcmd('tnagrinb','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "nagringanb")
- end
- end)
- addcmd('ynagrinb','on y adds nagato rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "nagringanb")
- end
- end)
- addcmd('fnagrinb','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "nagringanb")
- end
- end)
- addcmd('gnagrinb','on g adds nagato rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "nagringanb")
- end
- end)
- addcmd('hnagrinb','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "nagringanb")
- end
- end)
- addcmd('vnagrinb','on v adds nagato rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "nagringanb")
- end
- end)
- addcmd('bnagrinb','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "nagringanb")
- end
- end)
- addcmd('nnagrinb','on n adds nagato rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "nagringanb")
- end
- end)
- --end nagato rinnegan moves
- --shisui sharingan moves
- --shisui sharingan first move
- addcmd('rshishara','on r adds shisui sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "shisuisharingana")
- end
- end)
- addcmd('tshishara','on t adds shisui sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "shisuisharingana")
- end
- end)
- addcmd('yshishara','on y adds shisui sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "shisuisharingana")
- end
- end)
- addcmd('fshishara','on f adds shisui sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "shisuisharingana")
- end
- end)
- addcmd('gshishara','on g adds shisui sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "shisuisharingana")
- end
- end)
- addcmd('hshishara','on h adds shisui sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "shisuisharingana")
- end
- end)
- addcmd('vshishara','on v adds shisui sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "shisuisharingana")
- end
- end)
- addcmd('bshishara','on b adds shisui sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "shisuisharingana")
- end
- end)
- addcmd('nshishara','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "shisuisharingana")
- end
- end)
- --shisui sharingan second move
- addcmd('rshisharb','on r adds shisui sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "shisuisharinganb")
- end
- end)
- addcmd('tshisharb','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "shisuisharinganb")
- end
- end)
- addcmd('yshisharb','on y adds shisui sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "shisuisharinganb")
- end
- end)
- addcmd('fshisharb','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "shisuisharinganb")
- end
- end)
- addcmd('gshisharb','on g adds shisui sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "shisuisharinganb")
- end
- end)
- addcmd('hshisharb','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "shisuisharinganb")
- end
- end)
- addcmd('vshisharb','on v adds shisui sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "shisuisharinganb")
- end
- end)
- addcmd('bshisharb','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "shisuisharinganb")
- end
- end)
- addcmd('nshisharb','on n adds shisui sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "shisuisharinganb")
- end
- end)
- --end shisui sharingan moves
- --tenseigan moves
- --tenseigan first move
- addcmd('rtensa','on r adds tenseigan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "tenseigana")
- end
- end)
- addcmd('ttensa','on t adds tenseigan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "tenseigana")
- end
- end)
- addcmd('ytensa','on y adds tenseigan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "tenseigana")
- end
- end)
- addcmd('ftensa','on f adds tenseigan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "tenseigana")
- end
- end)
- addcmd('gtensa','on g adds tenseigan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "tenseigana")
- end
- end)
- addcmd('htensa','on h adds tenseigan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "tenseigana")
- end
- end)
- addcmd('vtensa','on v adds tenseigan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "tenseigana")
- end
- end)
- addcmd('btensa','on b adds tenseigan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "tenseigana")
- end
- end)
- addcmd('ntensa','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "tenseigana")
- end
- end)
- --tenseigan second move
- addcmd('rtensb','on r adds tenseigan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "tenseiganb")
- end
- end)
- addcmd('ttensb','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "tenseiganb")
- end
- end)
- addcmd('ytensb','on y adds tenseigan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "tenseiganb")
- end
- end)
- addcmd('ftensb','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "tenseiganb")
- end
- end)
- addcmd('gtensb','on g adds tenseigan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "tenseiganb")
- end
- end)
- addcmd('htensb','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "tenseiganb")
- end
- end)
- addcmd('vtensb','on v adds tenseigan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "tenseiganb")
- end
- end)
- addcmd('btensb','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "tenseiganb")
- end
- end)
- addcmd('ntensb','on n adds tenseigan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "tenseiganb")
- end
- end)
- --end tenseigan moves
- --yinyang moves
- --yinyang first move
- addcmd('ryya','on r adds yinyang first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "yinyanga")
- end
- end)
- addcmd('tyya','on t adds yinyang first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "yinyanga")
- end
- end)
- addcmd('yyya','on y adds yinyang first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "yinyanga")
- end
- end)
- addcmd('fyya','on f adds yinyang first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "yinyanga")
- end
- end)
- addcmd('gyya','on g adds yinyang first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "yinyanga")
- end
- end)
- addcmd('hyya','on h adds yinyang first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "yinyanga")
- end
- end)
- addcmd('vyya','on v adds yinyang first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "yinyanga")
- end
- end)
- addcmd('byya','on b adds yinyang first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "yinyanga")
- end
- end)
- addcmd('nyya','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "yinyanga")
- end
- end)
- --yinyang second move
- addcmd('ryyb','on r adds yinyang second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "yinyangb")
- end
- end)
- addcmd('tyyb','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "yinyangb")
- end
- end)
- addcmd('yyyb','on y adds yinyang second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "yinyangb")
- end
- end)
- addcmd('fyyb','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "yinyangb")
- end
- end)
- addcmd('gyyb','on g adds yinyang second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "yinyangb")
- end
- end)
- addcmd('hyyb','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "yinyangb")
- end
- end)
- addcmd('vyyb','on v adds yinyang second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "yinyangb")
- end
- end)
- addcmd('byyb','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "yinyangb")
- end
- end)
- addcmd('nyyb','on n adds yinyang second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "yinyangb")
- end
- end)
- --end yinyang moves
- --sasukes sharingan moves
- --sasukes sharingan first move
- addcmd('rsshara','on r adds sasuke sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "blackflames")
- end
- end)
- addcmd('tsshara','on t adds sasuke sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "blackflames")
- end
- end)
- addcmd('ysshara','on y adds sasuke sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "blackflames")
- end
- end)
- addcmd('fsshara','on f adds sasuke sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "blackflames")
- end
- end)
- addcmd('gsshara','on g adds sasuke sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "blackflames")
- end
- end)
- addcmd('hsshara','on h adds sasuke sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "blackflames")
- end
- end)
- addcmd('vsshara','on v adds sasuke sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "blackflames")
- end
- end)
- addcmd('bsshara','on b adds sasuke sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "blackflames")
- end
- end)
- addcmd('nsshara','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "blackflames")
- end
- end)
- --sasuke sharingan second move
- addcmd('rssharb','on r adds sasukesharinganb second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "sasukesharinganb")
- end
- end)
- addcmd('tssharb','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "sasukesharinganb")
- end
- end)
- addcmd('yssharb','on y adds sasukesharinganb second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "sasukesharinganb")
- end
- end)
- addcmd('fssharb','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "sasukesharinganb")
- end
- end)
- addcmd('gssharb','on g adds sasukesharinganb second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "sasukesharinganb")
- end
- end)
- addcmd('hssharb','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "sasukesharinganb")
- end
- end)
- addcmd('vssharb','on v adds sasukesharinganb second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "sasukesharinganb")
- end
- end)
- addcmd('bssharb','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "sasukesharinganb")
- end
- end)
- addcmd('nssharb','on n adds sasukesharinganb second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "sasukesharinganb")
- end
- end)
- --end sasuke sharingan moves
- --nara moves
- --nara first move
- addcmd('rnaraa','on r adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "naraa")
- end
- end)
- addcmd('tnaraa','on t adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "naraa")
- end
- end)
- addcmd('ynaraa','on y adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "naraa")
- end
- end)
- addcmd('fnaraa','on f adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "naraa")
- end
- end)
- addcmd('gnaraa','on g adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "naraa")
- end
- end)
- addcmd('hnaraa','on h adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "naraa")
- end
- end)
- addcmd('vnaraa','on v adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "naraa")
- end
- end)
- addcmd('bnaraa','on b adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "naraa")
- end
- end)
- addcmd('nnaraa','on n adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "naraa")
- end
- end)
- --nara second move
- addcmd('rnarab','on r adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "narab")
- end
- end)
- addcmd('tnarab','on t adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "narab")
- end
- end)
- addcmd('ynarab','on y adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "narab")
- end
- end)
- addcmd('fnarab','on f adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "narab")
- end
- end)
- addcmd('gnarab','on g adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "narab")
- end
- end)
- addcmd('hnarab','on h adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "narab")
- end
- end)
- addcmd('vnarab','on v adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "narab")
- end
- end)
- addcmd('bnarab','on b adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "narab")
- end
- end)
- addcmd('nsharb','on n adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "narab")
- end
- end)
- --nara third move
- addcmd('rnarac','on r adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "narac")
- end
- end)
- addcmd('tnarac','on t adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "narac")
- end
- end)
- addcmd('ynarac','on y adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "narac")
- end
- end)
- addcmd('fnarac','on f adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "narac")
- end
- end)
- addcmd('gnarac','on g adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "narac")
- end
- end)
- addcmd('hnarac','on h adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "narac")
- end
- end)
- addcmd('vnarac','on v adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "narac")
- end
- end)
- addcmd('bnarac','on b adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "narac")
- end
- end)
- addcmd('nnarac','on n adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "narac")
- end
- end)
- --end nara moves
- --hozuki moves
- --hozuki first move
- addcmd('rhozukia','on r adds hozuki first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "hozukia")
- end
- end)
- addcmd('thozukia','on t adds hozuki first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "hozukia")
- end
- end)
- addcmd('yhozukia','on y adds hozuki first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "hozukia")
- end
- end)
- addcmd('fhozukia','on f adds hozuki first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "hozukia")
- end
- end)
- addcmd('ghozukia','on g adds hozuki first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "hozukia")
- end
- end)
- addcmd('hhozukia','on h adds hozuki first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "hozukia")
- end
- end)
- addcmd('vhozukia','on v adds hozuki first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "hozukia")
- end
- end)
- addcmd('bhozukia','on b adds hozuki first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "hozukia")
- end
- end)
- addcmd('nhozukia','on n adds hozuki first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "hozukia")
- end
- end)
- --hozuki second move
- addcmd('rhozukib','on r adds hozuki second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "hozukib")
- end
- end)
- addcmd('thozukib','on t adds hozuki second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "hozukib")
- end
- end)
- addcmd('ysharb','on y adds hozuki second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "hozukib")
- end
- end)
- addcmd('fhozukib','on f adds hozuki second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "hozukib")
- end
- end)
- addcmd('ghozukib','on g adds hozuki second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "hozukib")
- end
- end)
- addcmd('hhozukib','on h adds hozuki second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "hozukib")
- end
- end)
- addcmd('vhozukib','on v adds hozuki second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "hozukib")
- end
- end)
- addcmd('bhozukib','on b adds hozuki second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "hozukib")
- end
- end)
- addcmd('bhozukib','on n adds hozuki second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "hozukib")
- end
- end)
- --hozuki third move
- addcmd('rhozukic','on r adds hozuki third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "hozukic")
- end
- end)
- addcmd('thozukic','on t adds hozuki third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "hozukic")
- end
- end)
- addcmd('yhozukic','on y adds hozuki third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "hozukic")
- end
- end)
- addcmd('fhozukic','on f adds hozuki third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "hozukic")
- end
- end)
- addcmd('ghozukic','on g adds hozuki third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "hozukic")
- end
- end)
- addcmd('hhozukic','on h adds hozuki third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "hozukic")
- end
- end)
- addcmd('vhozukic','on v adds hozuki third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "hozukic")
- end
- end)
- addcmd('bhozukic','on b adds hozuki third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "hozukic")
- end
- end)
- addcmd('nhozukic','on n adds hozuki third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "hozukic")
- end
- end)
- --end hozuki moves
- --nara moves
- --nara first move
- addcmd('rnaraa','on r adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "naraa")
- end
- end)
- addcmd('tnaraa','on t adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "naraa")
- end
- end)
- addcmd('ynaraa','on y adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "naraa")
- end
- end)
- addcmd('fnaraa','on f adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "naraa")
- end
- end)
- addcmd('gnaraa','on g adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "naraa")
- end
- end)
- addcmd('hnaraa','on h adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "naraa")
- end
- end)
- addcmd('vnaraa','on v adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "naraa")
- end
- end)
- addcmd('bnaraa','on b adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "naraa")
- end
- end)
- addcmd('nnaraa','on n adds nara first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "naraa")
- end
- end)
- --nara second move
- addcmd('rnarab','on r adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "narab")
- end
- end)
- addcmd('tnarab','on t adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "narab")
- end
- end)
- addcmd('ysharb','on y adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "narab")
- end
- end)
- addcmd('fnarab','on f adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "narab")
- end
- end)
- addcmd('gnarab','on g adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "narab")
- end
- end)
- addcmd('hnarab','on h adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "narab")
- end
- end)
- addcmd('vnarab','on v adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "narab")
- end
- end)
- addcmd('bnarab','on b adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "narab")
- end
- end)
- addcmd('nsharb','on n adds nara second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "narab")
- end
- end)
- --nara third move
- addcmd('rnarac','on r adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "narac")
- end
- end)
- addcmd('tnarac','on t adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "narac")
- end
- end)
- addcmd('ynarac','on y adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "narac")
- end
- end)
- addcmd('fnarac','on f adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "narac")
- end
- end)
- addcmd('gnarac','on g adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "narac")
- end
- end)
- addcmd('hnarac','on h adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "narac")
- end
- end)
- addcmd('vnarac','on v adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "narac")
- end
- end)
- addcmd('bnarac','on b adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "narac")
- end
- end)
- addcmd('nnarac','on n adds nara third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "narac")
- end
- end)
- --end nara moves
- --senjuwood moves
- --senjuwood first move
- addcmd('rsenjuwooda','on r adds senjuwood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "senjuwooda")
- end
- end)
- addcmd('tsenjuwooda','on t adds senjuwood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "senjuwooda")
- end
- end)
- addcmd('ysenjuwooda','on y adds senjuwood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "senjuwooda")
- end
- end)
- addcmd('fsenjuwooda','on f adds senjuwood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "senjuwooda")
- end
- end)
- addcmd('gsenjuwooda','on g adds senjuwood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "senjuwooda")
- end
- end)
- addcmd('hsenjuwooda','on h adds senjuwood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "senjuwooda")
- end
- end)
- addcmd('vsenjuwooda','on v adds senjuwood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "senjuwooda")
- end
- end)
- addcmd('bsenjuwooda','on b adds senjuwood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "senjuwooda")
- end
- end)
- addcmd('nsenjuwooda','on n adds senjuwood first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "senjuwooda")
- end
- end)
- --senjuwood second move
- addcmd('rsenjuwoodb','on r adds senjuwood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "senjuwoodb")
- end
- end)
- addcmd('tsenjuwoodb','on t adds senjuwood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "senjuwoodb")
- end
- end)
- addcmd('ysharb','on y adds senjuwood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "senjuwoodb")
- end
- end)
- addcmd('fsenjuwoodb','on f adds senjuwood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "senjuwoodb")
- end
- end)
- addcmd('gsenjuwoodb','on g adds senjuwood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "senjuwoodb")
- end
- end)
- addcmd('hsenjuwoodb','on h adds senjuwood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "senjuwoodb")
- end
- end)
- addcmd('vsenjuwoodb','on v adds senjuwood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "senjuwoodb")
- end
- end)
- addcmd('bsenjuwoodb','on b adds senjuwood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "senjuwoodb")
- end
- end)
- addcmd('bsenjuwoodb','on n adds senjuwood second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "senjuwoodb")
- end
- end)
- --senjuwood third move
- addcmd('rsenjuwoodc','on r adds senjuwood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "senjuwoodc")
- end
- end)
- addcmd('tsenjuwoodc','on t adds senjuwood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "senjuwoodc")
- end
- end)
- addcmd('ysenjuwoodc','on y adds senjuwood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "senjuwoodc")
- end
- end)
- addcmd('fsenjuwoodc','on f adds senjuwood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "senjuwoodc")
- end
- end)
- addcmd('gsenjuwoodc','on g adds senjuwood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "senjuwoodc")
- end
- end)
- addcmd('hsenjuwoodc','on h adds senjuwood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "senjuwoodc")
- end
- end)
- addcmd('vsenjuwoodc','on v adds senjuwood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "senjuwoodc")
- end
- end)
- addcmd('bsenjuwoodc','on b adds senjuwood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "senjuwoodc")
- end
- end)
- addcmd('nsenjuwoodc','on n adds senjuwood third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "senjuwoodc")
- end
- end)
- --end senjuwood moves
- --inuzuka moves
- --inuzuka first move
- addcmd('rinuzukaa','on r adds inuzuka first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "inuzukaa")
- end
- end)
- addcmd('tinuzukaa','on t adds inuzuka first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "inuzukaa")
- end
- end)
- addcmd('yinuzukaa','on y adds inuzuka first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "inuzukaa")
- end
- end)
- addcmd('finuzukaa','on f adds inuzuka first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "inuzukaa")
- end
- end)
- addcmd('ginuzukaa','on g adds inuzuka first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "inuzukaa")
- end
- end)
- addcmd('hinuzukaa','on h adds inuzuka first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "inuzukaa")
- end
- end)
- addcmd('vinuzukaa','on v adds inuzuka first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "inuzukaa")
- end
- end)
- addcmd('binuzukaa','on b adds inuzuka first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "inuzukaa")
- end
- end)
- addcmd('ninuzukaa','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "inuzukaa")
- end
- end)
- --inuzuka second move
- addcmd('rinuzukab','on r adds inuzuka second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "inuzukab")
- end
- end)
- addcmd('tinuzukab','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "inuzukab")
- end
- end)
- addcmd('yinuzukab','on y adds inuzuka second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "inuzukab")
- end
- end)
- addcmd('finuzukab','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "inuzukab")
- end
- end)
- addcmd('ginuzukab','on g adds inuzuka second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "inuzukab")
- end
- end)
- addcmd('hinuzukab','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "inuzukab")
- end
- end)
- addcmd('vinuzukab','on v adds inuzuka second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "inuzukab")
- end
- end)
- addcmd('binuzukab','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "inuzukab")
- end
- end)
- addcmd('ninuzukab','on n adds inuzuka second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "inuzukab")
- end
- end)
- --end inuzuka moves
- --madara sharingan moves
- --madara sharingan first move
- addcmd('rmshara','on r adds madara sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "izanagi")
- end
- end)
- addcmd('tmshara','on t adds madara sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "izanagi")
- end
- end)
- addcmd('ymshara','on y adds madara sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "izanagi")
- end
- end)
- addcmd('fmshara','on f adds madara sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "izanagi")
- end
- end)
- addcmd('gmshara','on g adds madara sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "izanagi")
- end
- end)
- addcmd('hmshara','on h adds madara sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "izanagi")
- end
- end)
- addcmd('vmshara','on v adds madara sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "izanagi")
- end
- end)
- addcmd('bmshara','on b adds madara sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "izanagi")
- end
- end)
- addcmd('nmshara','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "izanagi")
- end
- end)
- --madara sharingan second move
- addcmd('msharb','on r adds madara sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "madsus")
- end
- end)
- addcmd('tmsharb','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "madsus")
- end
- end)
- addcmd('ymsharb','on y adds madara sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "madsus")
- end
- end)
- addcmd('fmsharb','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "madsus")
- end
- end)
- addcmd('gmsharb','on g adds madara sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "madsus")
- end
- end)
- addcmd('hmsharb','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "madsus")
- end
- end)
- addcmd('vmsharb','on v adds madara sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "madsus")
- end
- end)
- addcmd('bmsharb','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "madsus")
- end
- end)
- addcmd('nmsharb','on n adds madara sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "madsus")
- end
- end)
- --end madara sharingan moves
- --kaguya moves
- --kaguya first move
- addcmd('rkaga','on r adds kaguya first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "kaguyaa")
- end
- end)
- addcmd('tkaga','on t adds kaguya first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "kaguyaa")
- end
- end)
- addcmd('ykaga','on y adds kaguya first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "kaguyaa")
- end
- end)
- addcmd('fkaga','on f adds kaguya first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "kaguyaa")
- end
- end)
- addcmd('gkaga','on g adds kaguya first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "kaguyaa")
- end
- end)
- addcmd('hkaga','on h adds kaguya first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "kaguyaa")
- end
- end)
- addcmd('vkaga','on v adds kaguya first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "kaguyaa")
- end
- end)
- addcmd('bkaga','on b adds kaguya first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "kaguyaa")
- end
- end)
- addcmd('nkaga','on n adds kaguya first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "kaguyaa")
- end
- end)
- --kaguya second move
- addcmd('rkagb','on r adds kaguya second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "kaguyab")
- end
- end)
- addcmd('tkagb','on t adds kaguya second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "kaguyab")
- end
- end)
- addcmd('ykagb','on y adds kaguya second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "kaguyab")
- end
- end)
- addcmd('fkagb','on f adds kaguya second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "kaguyab")
- end
- end)
- addcmd('gkagb','on g adds kaguya second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "kaguyab")
- end
- end)
- addcmd('hkagb','on h adds kaguya second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "kaguyab")
- end
- end)
- addcmd('vkagb','on v adds kaguya second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "kaguyab")
- end
- end)
- addcmd('bkagb','on b adds kaguya second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "kaguyab")
- end
- end)
- addcmd('nkagb','on n adds kaguya second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "kaguyab")
- end
- end)
- --end kaguya moves
- --obito sharingan moves
- --obito sharingan first move
- addcmd('robshara','on r adds obito sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "obitoa")
- end
- end)
- addcmd('tobshara','on t adds obito sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "obitoa")
- end
- end)
- addcmd('yobshara','on y adds obito sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "obitoa")
- end
- end)
- addcmd('fobshara','on f adds obito sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "obitoa")
- end
- end)
- addcmd('gobshara','on g adds obito sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "obitoa")
- end
- end)
- addcmd('hobshara','on h adds obito sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "obitoa")
- end
- end)
- addcmd('vobshara','on v adds obito sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "obitoa")
- end
- end)
- addcmd('bobshara','on b adds obito sharingan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "obitoa")
- end
- end)
- addcmd('nobshara','on n adds obito rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "obitoa")
- end
- end)
- --obito sharingan second move
- addcmd('robsharb','on r adds obito sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "obitob")
- end
- end)
- addcmd('tobsharb','on t adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "obitob")
- end
- end)
- addcmd('yobsharb','on y adds obito sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "obitob")
- end
- end)
- addcmd('fobsharb','on f adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "obitob")
- end
- end)
- addcmd('gobsharb','on g adds obito sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "obitob")
- end
- end)
- addcmd('hobsharb','on h adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "obitob")
- end
- end)
- addcmd('vobsharb','on v adds obito sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "obitob")
- end
- end)
- addcmd('bobsharb','on b adds obito rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "obitob")
- end
- end)
- addcmd('nobsharb','on n adds obito sharingan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "obitob")
- end
- end)
- --end obito sharingan moves
- --aburame moves
- --aburame first move
- addcmd('raburamea','on r adds aburame first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "aburamea")
- end
- end)
- addcmd('taburamea','on t adds aburame first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "aburamea")
- end
- end)
- addcmd('yaburamea','on y adds aburame first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "aburamea")
- end
- end)
- addcmd('faburamea','on f adds aburame first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "aburamea")
- end
- end)
- addcmd('gaburamea','on g adds aburame first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "aburamea")
- end
- end)
- addcmd('haburamea','on h adds aburame first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "aburamea")
- end
- end)
- addcmd('vaburamea','on v adds aburame first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "aburamea")
- end
- end)
- addcmd('baburamea','on b adds aburame first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "aburamea")
- end
- end)
- addcmd('naburamea','on n adds aburame first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "aburamea")
- end
- end)
- --aburame second move
- addcmd('raburameb','on r adds aburame second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "aburameb")
- end
- end)
- addcmd('taburameb','on t adds aburame second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "aburameb")
- end
- end)
- addcmd('yaburameb','on y adds aburame second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "aburameb")
- end
- end)
- addcmd('faburameb','on f adds aburame second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "aburameb")
- end
- end)
- addcmd('gaburameb','on g adds aburame second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "aburameb")
- end
- end)
- addcmd('haburameb','on h adds aburame second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "aburameb")
- end
- end)
- addcmd('vaburameb','on v adds aburame second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "aburameb")
- end
- end)
- addcmd('baburameb','on b adds aburame second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "aburameb")
- end
- end)
- addcmd('naburameb','on n adds aburame second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "aburameb")
- end
- end)
- --aburame third move
- addcmd('raburamec','on r adds aburame third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "aburamec")
- end
- end)
- addcmd('taburamec','on t adds aburame third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "aburamec")
- end
- end)
- addcmd('yaburamec','on y adds aburame third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "aburamec")
- end
- end)
- addcmd('faburamec','on f adds aburame third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "aburamec")
- end
- end)
- addcmd('gaburamec','on g adds aburame third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "aburamec")
- end
- end)
- addcmd('haburamec','on h adds aburame third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "aburamec")
- end
- end)
- addcmd('vaburamec','on v adds aburame third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "aburamec")
- end
- end)
- addcmd('baburamec','on b adds aburame third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "aburamec")
- end
- end)
- addcmd('naburamec','on n adds aburame third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "aburamec")
- end
- end)
- --end aburame moves
- --itachi sharingan2 moves
- --itachi sharingan2 first move
- addcmd('ritachi21','on r adds itachi sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "itachi21")
- end
- end)
- addcmd('titachi21','on t adds itachi sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "itachi21")
- end
- end)
- addcmd('yitachi21','on y adds itachi sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "itachi21")
- end
- end)
- addcmd('fitachi21','on f adds itachi sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "itachi21")
- end
- end)
- addcmd('gitachi21','on g adds itachi sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "itachi21")
- end
- end)
- addcmd('hitachi21','on h adds itachi sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "itachi21")
- end
- end)
- addcmd('vitachi21','on v adds itachi sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "itachi21")
- end
- end)
- addcmd('bitachi21','on b adds itachi sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "itachi21")
- end
- end)
- addcmd('nitachi21','on n adds itachi sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "itachi21")
- end
- end)
- --itachi sharingan2 second move
- addcmd('ritachi22','on r adds itachi sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "itachi22")
- end
- end)
- addcmd('titachi22','on t adds itachi sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "itachi22")
- end
- end)
- addcmd('yitachi22','on y adds itachi sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "itachi22")
- end
- end)
- addcmd('fitachi22','on f adds itachi sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "itachi22")
- end
- end)
- addcmd('gitachi22','on g adds itachi sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "itachi22")
- end
- end)
- addcmd('hitachi22','on h adds itachi sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "itachi22")
- end
- end)
- addcmd('vitachi22','on v adds itachi sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "itachi22")
- end
- end)
- addcmd('bitachi22','on b adds itachi sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "itachi22")
- end
- end)
- addcmd('nitachi22','on n adds itachi sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "itachi22")
- end
- end)
- --end itachi sharingan2 moves
- --sasuke sharingan2 moves
- --sasuke sharingan2 first move
- addcmd('rsra','on r adds sasuke sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "sassharinp")
- end
- end)
- addcmd('tsra','on t adds sasuke sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "sassharinp")
- end
- end)
- addcmd('ysra','on y adds sasuke sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "sassharinp")
- end
- end)
- addcmd('fsra','on f adds sasuke sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "sassharinp")
- end
- end)
- addcmd('gsra','on g adds sasuke sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "sassharinp")
- end
- end)
- addcmd('hsra','on h adds sasuke sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "sassharinp")
- end
- end)
- addcmd('vsra','on v adds sasuke sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "sassharinp")
- end
- end)
- addcmd('bsra','on b adds sasuke sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "sassharinp")
- end
- end)
- addcmd('nsra','on n adds sasuke sharingan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "sassharinp")
- end
- end)
- --sasuke sharingan2 second move
- addcmd('rsrb','on r adds sasuke sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "sassharino")
- end
- end)
- addcmd('tsrb','on t adds sasuke sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "sassharino")
- end
- end)
- addcmd('ysrb','on y adds sasuke sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "sassharino")
- end
- end)
- addcmd('fsrb','on f adds sasuke sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "sassharino")
- end
- end)
- addcmd('gsrb','on g adds sasuke sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "sassharino")
- end
- end)
- addcmd('hsrb','on h adds sasuke sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "sassharino")
- end
- end)
- addcmd('vsrb','on v adds sasuke sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "sassharino")
- end
- end)
- addcmd('bsrb','on b adds sasuke sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "sassharino")
- end
- end)
- addcmd('nsrb','on n adds sasuke sharingan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "sassharino")
- end
- end)
- --end sasuke sharingan2 moves
- --black lightning moves
- --black lightning first move
- addcmd('rblackla','on r adds black lightning first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "blackla")
- end
- end)
- addcmd('tblackla','on t adds black lightning first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "blackla")
- end
- end)
- addcmd('yblackla','on y adds black lightning first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "blackla")
- end
- end)
- addcmd('fblackla','on f adds black lightning first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "blackla")
- end
- end)
- addcmd('gblackla','on g adds black lightning first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "blackla")
- end
- end)
- addcmd('hblackla','on h adds black lightning first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "blackla")
- end
- end)
- addcmd('vblackla','on v adds black lightning first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "blackla")
- end
- end)
- addcmd('bblackla','on b adds black lightning first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "blackla")
- end
- end)
- addcmd('nblackla','on n adds black lightning first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "blackla")
- end
- end)
- --black lightning second move
- addcmd('rblackla2','on r adds black lightning second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "blackla2")
- end
- end)
- addcmd('tblackla2','on t adds black lightning second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "blackla2")
- end
- end)
- addcmd('yblackla2','on y adds black lightning second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "blackla2")
- end
- end)
- addcmd('fblackla2','on f adds black lightning second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "blackla2")
- end
- end)
- addcmd('gblackla2','on g adds black lightning second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "blackla2")
- end
- end)
- addcmd('hblackla2','on h adds black lightning second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "blackla2")
- end
- end)
- addcmd('vblackla2','on v adds black lightning second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "blackla2")
- end
- end)
- addcmd('bblackla2','on b adds black lightning second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "blackla2")
- end
- end)
- addcmd('nblackla2','on n adds black lightning second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "blackla2")
- end
- end)
- --end black lightning moves
- --puppet moves
- --puppet first move
- addcmd('rpuppeta','on r adds puppet first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "puppeta")
- end
- end)
- addcmd('tpuppeta','on t adds puppet first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "puppeta")
- end
- end)
- addcmd('ypuppeta','on y adds puppet first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "puppeta")
- end
- end)
- addcmd('fpuppeta','on f adds puppet first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "puppeta")
- end
- end)
- addcmd('gpuppeta','on g adds puppet first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "puppeta")
- end
- end)
- addcmd('hpuppeta','on h adds puppet first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "puppeta")
- end
- end)
- addcmd('vpuppeta','on v adds puppet first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "puppeta")
- end
- end)
- addcmd('bpuppeta','on b adds puppet first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "puppeta")
- end
- end)
- addcmd('npuppeta','on n adds puppet rinnegan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "puppeta")
- end
- end)
- --puppet second move
- addcmd('rpuppetb','on r adds puppet second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "puppetb")
- end
- end)
- addcmd('tpuppetb','on t adds puppet rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "puppetb")
- end
- end)
- addcmd('ypuppetb','on y adds puppet second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "puppetb")
- end
- end)
- addcmd('fpuppetb','on f adds puppet rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "puppetb")
- end
- end)
- addcmd('gpuppetb','on g adds puppet second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "puppetb")
- end
- end)
- addcmd('hpuppetb','on h adds puppet rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "puppetb")
- end
- end)
- addcmd('vpuppetb','on v adds puppet second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "puppetb")
- end
- end)
- addcmd('bpuppetb','on b adds puppet rinnegan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "puppetb")
- end
- end)
- addcmd('npuppetb','on n adds puppet second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "puppetb")
- end
- end)
- --end puppet moves
- --dark release moves
- --dark release first move
- addcmd('rdarkrel1','on r adds dark release first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "darkrel1")
- end
- end)
- addcmd('tdarkrel1','on t adds dark release first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "darkrel1")
- end
- end)
- addcmd('ydarkrel1','on y adds dark release first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "darkrel1")
- end
- end)
- addcmd('fdarkrel1','on f adds dark release first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "darkrel1")
- end
- end)
- addcmd('gdarkrel1','on g adds dark release first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "darkrel1")
- end
- end)
- addcmd('hdarkrel1','on h adds dark release first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "darkrel1")
- end
- end)
- addcmd('vdarkrel1','on v adds dark release first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "darkrel1")
- end
- end)
- addcmd('bdarkrel1','on b adds dark release first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "darkrel1")
- end
- end)
- addcmd('ndarkrel1','on n adds dark release first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "darkrel1")
- end
- end)
- --dark release second move
- addcmd('rdarkrel2','on r adds dark release second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "darkrel2")
- end
- end)
- addcmd('tdarkrel2','on t adds dark release second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "darkrel2")
- end
- end)
- addcmd('ydarkrel2','on y adds dark release second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "darkrel2")
- end
- end)
- addcmd('fdarkrel2','on f adds dark release second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "darkrel2")
- end
- end)
- addcmd('gdarkrel2','on g adds dark release second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "darkrel2")
- end
- end)
- addcmd('hdarkrel2','on h adds dark release second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "darkrel2")
- end
- end)
- addcmd('vdarkrel2','on v adds dark release second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "darkrel2")
- end
- end)
- addcmd('bdarkre12','on b adds dark release second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "darkrel2")
- end
- end)
- addcmd('ndarkrel2','on n adds dark release second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "darkrel2")
- end
- end)
- --end dark release moves
- --fidget moves
- --fidget first move
- addcmd('rfidgeta','on r adds fidget first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "fidgeta")
- end
- end)
- addcmd('tfidgeta','on t adds fidget first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "fidgeta")
- end
- end)
- addcmd('yfidgeta','on y adds fidget first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "fidgeta")
- end
- end)
- addcmd('ffidgeta','on f adds fidget first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "fidgeta")
- end
- end)
- addcmd('gfidgeta','on g adds fidget first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "fidgeta")
- end
- end)
- addcmd('hfidgeta','on h adds fidget first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "fidgeta")
- end
- end)
- addcmd('vfidgeta','on v adds fidget first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "fidgeta")
- end
- end)
- addcmd('bfidgeta','on b adds fidget first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "fidgeta")
- end
- end)
- addcmd('nfidgeta','on n adds fidget first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "fidgeta")
- end
- end)
- --fidget second move
- addcmd('rfidgetb','on r adds fidget second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "fidgetb")
- end
- end)
- addcmd('tfidgetb','on t adds fidget second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "fidgetb")
- end
- end)
- addcmd('yfidgetb','on y adds fidget second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "fidgetb")
- end
- end)
- addcmd('ffidgetb','on f adds fidget second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "fidgetb")
- end
- end)
- addcmd('gfidgetb','on g adds fidget second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "fidgetb")
- end
- end)
- addcmd('hfidgetb','on h adds fidget second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "fidgetb")
- end
- end)
- addcmd('vfidgetb','on v adds fidget second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "fidgetb")
- end
- end)
- addcmd('bfidgetb','on b adds fidget second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "fidgetb")
- end
- end)
- addcmd('nfidgetb','on n adds fidget second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "fidgetb")
- end
- end)
- --end fidget moves
- --byakugan2 moves
- --byakugan2 first move
- addcmd('rbyakugana','on r adds byakugan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "byakugana")
- end
- end)
- addcmd('tbyakugana','on t adds byakugan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "byakugana")
- end
- end)
- addcmd('ybyakugana','on y adds byakugan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "byakugana")
- end
- end)
- addcmd('fbyakugana','on f adds byakugan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "byakugana")
- end
- end)
- addcmd('gbyakugana','on g adds byakugan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "byakugana")
- end
- end)
- addcmd('hbyakugana','on h adds byakugan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "byakugana")
- end
- end)
- addcmd('vbyakugana','on v adds byakugan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "byakugana")
- end
- end)
- addcmd('bbyakugana','on b adds byakugan2 first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "byakugana")
- end
- end)
- addcmd('nbyakugana','on n adds byakugan first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "byakugana")
- end
- end)
- --byakugan2 second move
- addcmd('rbyakuganb','on r adds byakugan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "byakuganb")
- end
- end)
- addcmd('tbyakuganb','on t adds byakugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "byakuganb")
- end
- end)
- addcmd('ybyakuganb','on y adds byakugan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "byakuganb")
- end
- end)
- addcmd('fbyakuganb','on f adds byakugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "byakuganb")
- end
- end)
- addcmd('gbyakuganb','on g adds byakugan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "byakuganb")
- end
- end)
- addcmd('hbyakuganb','on h adds byakugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "byakuganb")
- end
- end)
- addcmd('vbyakuganb','on v adds byakugan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "byakuganb")
- end
- end)
- addcmd('bbyakuganb','on b adds byakugan second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "byakuganb")
- end
- end)
- addcmd('nbyakuganb','on n adds byakugan2 second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "byakuganb")
- end
- end)
- --end byakugan2 moves
- --storm moves
- --storm first move
- addcmd('rstorma','on r adds storm first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "storma")
- end
- end)
- addcmd('tstorma','on t adds storm first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "storma")
- end
- end)
- addcmd('ystorma','on y adds storm first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "storma")
- end
- end)
- addcmd('fstorma','on f adds storm first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "storma")
- end
- end)
- addcmd('gstorma','on g adds storm first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "storma")
- end
- end)
- addcmd('hstorma','on h adds storm first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "storma")
- end
- end)
- addcmd('vstorma','on v adds storm first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "storma")
- end
- end)
- addcmd('bstorma','on b adds storm first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "storma")
- end
- end)
- addcmd('nstorma','on n adds storm first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "storma")
- end
- end)
- --storm second move
- addcmd('rstormb','on r adds storm second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "stormb")
- end
- end)
- addcmd('tstormb','on t adds storm second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "stormb")
- end
- end)
- addcmd('ysharb','on y adds storm second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "stormb")
- end
- end)
- addcmd('fstormb','on f adds storm second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "stormb")
- end
- end)
- addcmd('gstormb','on g adds storm second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "stormb")
- end
- end)
- addcmd('hstormb','on h adds storm second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "stormb")
- end
- end)
- addcmd('vstormb','on v adds storm second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "stormb")
- end
- end)
- addcmd('bstormb','on b adds storm second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "stormb")
- end
- end)
- addcmd('nsharb','on n adds storm second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "stormb")
- end
- end)
- --storm third move
- addcmd('rstormc','on r adds storm third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "stormc")
- end
- end)
- addcmd('tstormc','on t adds storm third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "stormc")
- end
- end)
- addcmd('ystormc','on y adds storm third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "stormc")
- end
- end)
- addcmd('fstormc','on f adds storm third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "stormc")
- end
- end)
- addcmd('gstormc','on g adds storm third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "stormc")
- end
- end)
- addcmd('hstormc','on h adds storm third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "stormc")
- end
- end)
- addcmd('vstormc','on v adds storm third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "stormc")
- end
- end)
- addcmd('bstormc','on b adds storm third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "stormc")
- end
- end)
- addcmd('nstormc','on n adds storm third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "stormc")
- end
- end)
- --end storm moves
- --ice moves
- --ice first move
- addcmd('ricea','on r adds ice first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "icea")
- end
- end)
- addcmd('ticea','on t adds ice first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "icea")
- end
- end)
- addcmd('yicea','on y adds ice first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "icea")
- end
- end)
- addcmd('ficea','on f adds ice first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "icea")
- end
- end)
- addcmd('gicea','on g adds ice first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "icea")
- end
- end)
- addcmd('hicea','on h adds ice first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "icea")
- end
- end)
- addcmd('vicea','on v adds ice first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "icea")
- end
- end)
- addcmd('bicea','on b adds ice first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "icea")
- end
- end)
- addcmd('nicea','on n adds ice first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "icea")
- end
- end)
- --ice second move
- addcmd('riceb','on r adds ice second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "iceb")
- end
- end)
- addcmd('ticeb','on t adds ice second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "iceb")
- end
- end)
- addcmd('ysharb','on y adds ice second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "iceb")
- end
- end)
- addcmd('ficeb','on f adds ice second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "iceb")
- end
- end)
- addcmd('giceb','on g adds ice second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "iceb")
- end
- end)
- addcmd('hiceb','on h adds ice second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "iceb")
- end
- end)
- addcmd('viceb','on v adds ice second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "iceb")
- end
- end)
- addcmd('biceb','on b adds ice second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "iceb")
- end
- end)
- addcmd('nsharb','on n adds ice second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "iceb")
- end
- end)
- --ice third move
- addcmd('ricec','on r adds ice third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "icec")
- end
- end)
- addcmd('ticec','on t adds ice third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "icec")
- end
- end)
- addcmd('yicec','on y adds ice third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "icec")
- end
- end)
- addcmd('ficec','on f adds ice third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "icec")
- end
- end)
- addcmd('gicec','on g adds ice third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "icec")
- end
- end)
- addcmd('hicec','on h adds ice third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "icec")
- end
- end)
- addcmd('vicec','on v adds ice third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "icec")
- end
- end)
- addcmd('bicec','on b adds ice third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "icec")
- end
- end)
- addcmd('nicec','on n adds ice third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "icec")
- end
- end)
- --end ice moves
- --purple moves
- --purple first move
- addcmd('rpurplea','on r adds purple first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "purplea")
- end
- end)
- addcmd('tpurplea','on t adds purple first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "purplea")
- end
- end)
- addcmd('ypurplea','on y adds purple first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "purplea")
- end
- end)
- addcmd('fpurplea','on f adds purple first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "purplea")
- end
- end)
- addcmd('gpurplea','on g adds purple first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "purplea")
- end
- end)
- addcmd('hpurplea','on h adds purple first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "purplea")
- end
- end)
- addcmd('vpurplea','on v adds purple first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "purplea")
- end
- end)
- addcmd('bpurplea','on b adds purple first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "purplea")
- end
- end)
- addcmd('npurplea','on n adds purple first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "purplea")
- end
- end)
- --purple second move
- addcmd('rpurpleb','on r adds purple second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "purpleb")
- end
- end)
- addcmd('tpurpleb','on t adds purple second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "purpleb")
- end
- end)
- addcmd('ypurpleb','on y adds purple second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "purpleb")
- end
- end)
- addcmd('fpurpleb','on f adds purple second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "purpleb")
- end
- end)
- addcmd('gpurpleb','on g adds purple second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "purpleb")
- end
- end)
- addcmd('hpurpleb','on h adds purple second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "purpleb")
- end
- end)
- addcmd('vpurpleb','on v adds purple second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "purpleb")
- end
- end)
- addcmd('bpurpleb','on b adds purple second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "purpleb")
- end
- end)
- addcmd('npurpleb','on n adds purple second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "purpleb")
- end
- end)
- --purple third move
- addcmd('rpurplec','on r adds purple third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "purplec")
- end
- end)
- addcmd('tpurplec','on t adds purple third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "purplec")
- end
- end)
- addcmd('ypurplec','on y adds purple third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "purplec")
- end
- end)
- addcmd('fpurplec','on f adds purple third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "purplec")
- end
- end)
- addcmd('gpurplec','on g adds purple third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "purplec")
- end
- end)
- addcmd('hpurplec','on h adds purple third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "purplec")
- end
- end)
- addcmd('vpurplec','on v adds purple third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "purplec")
- end
- end)
- addcmd('bpurplec','on b adds purple third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "purplec")
- end
- end)
- addcmd('npurplec','on n adds purple third move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "purplec")
- end
- end)
- --end purple moves
- --cari moves
- --cari first move
- addcmd('rcaria','on r adds cari first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "caria")
- end
- end)
- addcmd('tcaria','on t adds cari first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "caria")
- end
- end)
- addcmd('ycaria','on y adds cari first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "caria")
- end
- end)
- addcmd('fcaria','on f adds cari first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "caria")
- end
- end)
- addcmd('gcaria','on g adds cari first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "caria")
- end
- end)
- addcmd('hcaria','on h adds cari first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "caria")
- end
- end)
- addcmd('vcaria','on v adds cari first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "caria")
- end
- end)
- addcmd('bcaria','on b adds cari first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "caria")
- end
- end)
- addcmd('ncaria','on n adds cari first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "caria")
- end
- end)
- --cari second move
- addcmd('rcarib','on r adds cari second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "carib")
- end
- end)
- addcmd('tcarib','on t adds cari second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "carib")
- end
- end)
- addcmd('ycari','on y adds cari second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "carib")
- end
- end)
- addcmd('fcarib','on f adds cari second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "carib")
- end
- end)
- addcmd('gcarib','on g adds cari second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "carib")
- end
- end)
- addcmd('hcarib','on h adds cari second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "carib")
- end
- end)
- addcmd('vcarib','on v adds cari second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "carib")
- end
- end)
- addcmd('bcarib','on b adds cari second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "carib")
- end
- end)
- addcmd('ncari','on n adds cari second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "carib")
- end
- end)
- --end caringan moves
- --haze moves
- --haze first move
- addcmd('rhazea','on r adds haze first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "hazea")
- end
- end)
- addcmd('thazea','on t adds haze first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "hazea")
- end
- end)
- addcmd('yhazea','on y adds haze first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "hazea")
- end
- end)
- addcmd('fhazea','on f adds haze first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "hazea")
- end
- end)
- addcmd('ghazea','on g adds haze first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "hazea")
- end
- end)
- addcmd('hhazea','on h adds haze first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "hazea")
- end
- end)
- addcmd('vhazea','on v adds haze first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "hazea")
- end
- end)
- addcmd('bhazea','on b adds haze first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "hazea")
- end
- end)
- addcmd('nhazea','on n adds haze first move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "hazea")
- end
- end)
- --haze second move
- addcmd('rhazeb','on r adds haze second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "hazeb")
- end
- end)
- addcmd('thazeb','on t adds haze second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "hazeb")
- end
- end)
- addcmd('yhaze','on y adds haze second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "hazeb")
- end
- end)
- addcmd('fhazeb','on f adds haze second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "hazeb")
- end
- end)
- addcmd('ghazeb','on g adds haze second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "hazeb")
- end
- end)
- addcmd('hhazeb','on h adds haze second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "hazeb")
- end
- end)
- addcmd('vhazeb','on v adds haze second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "hazeb")
- end
- end)
- addcmd('bhazeb','on b adds haze second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "hazeb")
- end
- end)
- addcmd('nhazeb','on n adds haze second move on player',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "hazeb")
- end
- end)
- --end haze moves
- --taijutsu
- --dynamic stun
- addcmd('rtai1','gives player first tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "dynamicstun")
- end
- end)
- addcmd('ttai1','gives player first tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "dynamicstun")
- end
- end)
- addcmd('ytai1','gives player first tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "dynamicstun")
- end
- end)
- addcmd('ftai1','gives player first tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "dynamicstun")
- end
- end)
- addcmd('gtai1','gives player first tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "dynamicstun")
- end
- end)
- addcmd('htai1','gives player first tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "dynamicstun")
- end
- end)
- addcmd('vtai1','gives player first tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "dynamicstun")
- end
- end)
- addcmd('btai1','gives player first tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "dynamicstun")
- end
- end)
- addcmd('ntai1','gives player first tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "dynamicstun")
- end
- end)
- --end dynamic stun
- --leaf hurricane
- addcmd('rtai2','gives player second tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "leafhurricane")
- end
- end)
- addcmd('ttai2','gives player second tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "leafhurricane")
- end
- end)
- addcmd('ytai2','gives player second tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "leafhurricane")
- end
- end)
- addcmd('ftai2','gives player second tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "leafhurricane")
- end
- end)
- addcmd('gtai2','gives player second tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "leafhurricane")
- end
- end)
- addcmd('htai2','gives player second tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "leafhurricane")
- end
- end)
- addcmd('vtai2','gives player second tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "leafhurricane")
- end
- end)
- addcmd('btai2','gives player second tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "leafhurricane")
- end
- end)
- addcmd('ntai2','gives player second tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "leafhurricane")
- end
- end)
- --end leaf hurricane
- --primary lotus
- addcmd('rtai3','gives player third tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "primarylotus")
- end
- end)
- addcmd('ttai3','gives player third tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "primarylotus")
- end
- end)
- addcmd('ytai3','gives player third tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "primarylotus")
- end
- end)
- addcmd('ftai3','gives player third tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "primarylotus")
- end
- end)
- addcmd('gtai3','gives player third tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "primarylotus")
- end
- end)
- addcmd('htai3','gives player third tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "primarylotus")
- end
- end)
- addcmd('vtai3','gives player third tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "primarylotus")
- end
- end)
- addcmd('btai3','gives player third tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "primarylotus")
- end
- end)
- addcmd('ntai3','gives player third tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "primarylotus")
- end
- end)
- --end primary lotus
- --leaf whirl wind
- addcmd('rtai4','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "leafww")
- end
- end)
- addcmd('ttai4','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "leafww")
- end
- end)
- addcmd('ytai4','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "leafww")
- end
- end)
- addcmd('ftai4','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "leafww")
- end
- end)
- addcmd('gtai4','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "leafww")
- end
- end)
- addcmd('htai4','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "leafww")
- end
- end)
- addcmd('vtai4','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "leafww")
- end
- end)
- addcmd('btai4','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "leafww")
- end
- end)
- addcmd('ntai4','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "leafww")
- end
- end)
- --end leaf whirl wind
- --dynamic entry
- addcmd('rtai5','gives player fifth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "dynamicentry")
- end
- end)
- addcmd('ttai5','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "dynamicentry")
- end
- end)
- addcmd('ytai5','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "dynamicentry")
- end
- end)
- addcmd('ftai5','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "dynamicentry")
- end
- end)
- addcmd('gtai5','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "dynamicentry")
- end
- end)
- addcmd('htai5','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "dynamicentry")
- end
- end)
- addcmd('vtai5','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "dynamicentry")
- end
- end)
- addcmd('btai5','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "dynamicentry")
- end
- end)
- addcmd('ntai5','gives player fourth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "dynamicentry")
- end
- end)
- --end dynamic entry
- --flame fist
- addcmd('rtai6','gives player sixth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "flamefist")
- end
- end)
- addcmd('ttai6','gives player sixth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "flamefist")
- end
- end)
- addcmd('ytai6','gives player sixth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "flamefist")
- end
- end)
- addcmd('ftai6','gives player sixth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "flamefist")
- end
- end)
- addcmd('gtai6','gives player sixth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "flamefist")
- end
- end)
- addcmd('htai6','gives player sixth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "flamefist")
- end
- end)
- addcmd('vtai6','gives player sixth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "flamefist")
- end
- end)
- addcmd('btai6','gives player sixth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "flamefist")
- end
- end)
- addcmd('ntai6','gives player sixth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "flamefist")
- end
- end)
- --end flame fist
- --finger flick
- addcmd('rtai7','gives player seventh tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "fingerflick")
- end
- end)
- addcmd('ttai7','gives player seventh tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "fingerflick")
- end
- end)
- addcmd('ytai7','gives player seventh tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "fingerflick")
- end
- end)
- addcmd('ftai7','gives player seventh tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "fingerflick")
- end
- end)
- addcmd('gtai7','gives player seventh tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "fingerflick")
- end
- end)
- addcmd('htai7','gives player seventh tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "fingerflick")
- end
- end)
- addcmd('vtai7','gives player seventh tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "fingerflick")
- end
- end)
- addcmd('btai7','gives player seventh tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "fingerflick")
- end
- end)
- addcmd('ntai7','gives player seventh tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "fingerflick")
- end
- end)
- --end finger flick
- --dragon fury combo
- addcmd('rtai8','gives player eighth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "dragonfurycombo")
- end
- end)
- addcmd('ttai8','gives player eighth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "dragonfurycombo")
- end
- end)
- addcmd('ytai8','gives player eighth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "dragonfurycombo")
- end
- end)
- addcmd('ftai8','gives player eighth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "dragonfurycombo")
- end
- end)
- addcmd('gtai8','gives player eighth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "dragonfurycombo")
- end
- end)
- addcmd('htai8','gives player eighth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "dragonfurycombo")
- end
- end)
- addcmd('vtai8','gives player eighth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "dragonfurycombo")
- end
- end)
- addcmd('btai8','gives player eighth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "dragonfurycombo")
- end
- end)
- addcmd('ntai8','gives player eighth tai move',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "dragonfurycombo")
- end
- end)
- --end finger flick
- --subjutsu moves
- --flying thundergod
- addcmd('rftg','adds ftg on r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "ftg")
- end
- end)
- addcmd('tftg','adds ftg on t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "ftg")
- end
- end)
- addcmd('yftg','adds ftg on y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "ftg")
- end
- end)
- addcmd('fftg','adds ftg on f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "ftg")
- end
- end)
- addcmd('gftg','adds ftg on g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "ftg")
- end
- end)
- addcmd('hftg','adds ftg on h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "ftg")
- end
- end)
- addcmd('vftg','adds ftg on v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "ftg")
- end
- end)
- addcmd('bftg','adds ftg on b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "ftg")
- end
- end)
- addcmd('nftg','adds ftg on n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "ftg")
- end
- end)
- --end flying thundergod
- --rasengan
- addcmd('rrasengan','adds rasengan on r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "rasengan")
- end
- end)
- addcmd('trasengan','adds rasengan on t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "rasengan")
- end
- end)
- addcmd('yrasengan','adds rasengan on y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "rasengan")
- end
- end)
- addcmd('frasengan','adds rasengan on f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "rasengan")
- end
- end)
- addcmd('grasengan','adds rasengan on g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "rasengan")
- end
- end)
- addcmd('hrasengan','adds rasengan on h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "rasengan")
- end
- end)
- addcmd('vrasengan','adds rasengan on v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "rasengan")
- end
- end)
- addcmd('brasengan','adds rasengan on b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "rasengan")
- end
- end)
- addcmd('nrasengan','adds rasengan on n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "rasengan")
- end
- end)
- --end rasengan
- --crasengan
- addcmd('rcrasengan','adds crasengan on r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "crasengan")
- end
- end)
- addcmd('tcrasengan','adds crasengan on t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "crasengan")
- end
- end)
- addcmd('ycrasengan','adds crasengan on y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "crasengan")
- end
- end)
- addcmd('fcrasengan','adds crasengan on f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "crasengan")
- end
- end)
- addcmd('gcrasengan','adds crasengan on g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "crasengan")
- end
- end)
- addcmd('hcrasengan','adds crasengan on h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "crasengan")
- end
- end)
- addcmd('vcrasengan','adds crasengan on v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "crasengan")
- end
- end)
- addcmd('bcrasengan','adds crasengan on b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "crasengan")
- end
- end)
- addcmd('ncrasengan','adds crasengan on n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "crasengan")
- end
- end)
- --end crasengan
- --drasengan
- addcmd('rdrasengan','adds drasengan on r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "drasengan")
- end
- end)
- addcmd('tdrasengan','adds drasengan on t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "drasengan")
- end
- end)
- addcmd('ydrasengan','adds drasengan on y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "drasengan")
- end
- end)
- addcmd('fdrasengan','adds drasengan on f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "drasengan")
- end
- end)
- addcmd('gdrasengan','adds drasengan on g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "drasengan")
- end
- end)
- addcmd('hdrasengan','adds drasengan on h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "drasengan")
- end
- end)
- addcmd('vdrasengan','adds drasengan on v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "drasengan")
- end
- end)
- addcmd('bdrasengan','adds drasengan on b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "drasengan")
- end
- end)
- addcmd('ndrasengan','adds drasengan on n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "drasengan")
- end
- end)
- --end drasengan
- --erasengan
- addcmd('rerasengan','adds erasengan on r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "erasengan")
- end
- end)
- addcmd('terasengan','adds erasengan on t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "erasengan")
- end
- end)
- addcmd('yerasengan','adds erasengan on y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "erasengan")
- end
- end)
- addcmd('ferasengan','adds erasengan on f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "erasengan")
- end
- end)
- addcmd('gerasengan','adds erasengan on g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "erasengan")
- end
- end)
- addcmd('herasengan','adds erasengan on h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "erasengan")
- end
- end)
- addcmd('verasengan','adds erasengan on v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "erasengan")
- end
- end)
- addcmd('berasengan','adds erasengan on b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "erasengan")
- end
- end)
- addcmd('nerasengan','adds erasengan on n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "erasengan")
- end
- end)
- --end erasengan
- --medical ninjutsu
- addcmd('rmedicalninj','adds medicalninj on r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "medicalninj")
- end
- end)
- addcmd('tmedicalninj','adds medicalninj on t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "medicalninj")
- end
- end)
- addcmd('ymedicalninj','adds medicalninj on y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "medicalninj")
- end
- end)
- addcmd('fmedicalninj','adds medicalninj on f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "medicalninj")
- end
- end)
- addcmd('gmedicalninj','adds medicalninj on g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "medicalninj")
- end
- end)
- addcmd('hmedicalninj','adds medicalninj on h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "medicalninj")
- end
- end)
- addcmd('vmedicalninj','adds medicalninj on v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "medicalninj")
- end
- end)
- addcmd('bmedicalninj','adds medicalninj on b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "medicalninj")
- end
- end)
- addcmd('nmedicalninj','adds medicalninj on n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "medicalninj")
- end
- end)
- --end medicalninj
- --weapons
- addcmd('madsword','madaras rinnegan swords',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "weapon", "mad")
- Notify('Gave '..players[1]..' mad rin swords')
- end
- end)
- addcmd('staff','yinyang kg sword',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "weapon", "yinyang")
- Notify('Gave '..players[1]..' yin yang staff')
- end
- end)
- addcmd('srsword','sasukes rinnegan sword',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "weapon", "sasukeswordmode")
- Notify('Gave '..players[1]..' sasuke sword')
- end
- end)
- addcmd('konan','konans sword',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "weapon", "konansword")
- Notify('Gave '..players[1]..' konans sword')
- end
- end)
- --end weapons
- --sub jutsu modes
- --jin cloak
- addcmd('zjin','jinc hold z',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "powerup", "jinc")
- Notify('Gave '..players[1]..' jinc on z')
- end
- end)
- addcmd('rjin','jinc r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "jinc")
- Notify('Gave '..players[1]..' jinc on r')
- end
- end)
- addcmd('tjin','jinc t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "jinc")
- Notify('Gave '..players[1]..' jinc on t')
- end
- end)
- addcmd('yjin','jinc y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "jinc")
- Notify('Gave '..players[1]..' jinc on y')
- end
- end)
- addcmd('fjin','jinc f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "jinc")
- Notify('Gave '..players[1]..' jinc on f')
- end
- end)
- addcmd('gjin','jinc g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "jinc")
- Notify('Gave '..players[1]..' jinc on g')
- end
- end)
- addcmd('hjin','jinc h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "jinc")
- Notify('Gave '..players[1]..' jinc on h')
- end
- end)
- addcmd('vjin','jinc v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "jinc")
- Notify('Gave '..players[1]..' jinc on v')
- end
- end)
- addcmd('bjin','jinc b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "jinc")
- Notify('Gave '..players[1]..' jinc on b')
- end
- end)
- addcmd('njin','jinc n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "jinc")
- Notify('Gave '..players[1]..' jinc on n')
- end
- end)
- --end jin cloak
- --cursemark
- addcmd('zcurse','cursemark hold z',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "powerup", "cursemark")
- Notify('Gave '..players[1]..' cursemark on z')
- end
- end)
- addcmd('rcurse','cursemark r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "cursemark")
- Notify('Gave '..players[1]..' cursemark on r')
- end
- end)
- addcmd('tcurse','cursemark t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "cursemark")
- Notify('Gave '..players[1]..' cursemark on t')
- end
- end)
- addcmd('ycurse','cursemark y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "cursemark")
- Notify('Gave '..players[1]..' cursemark on y')
- end
- end)
- addcmd('fcurse','cursemark f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "cursemark")
- Notify('Gave '..players[1]..' cursemark on f')
- end
- end)
- addcmd('gcurse','cursemark g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "cursemark")
- Notify('Gave '..players[1]..' cursemark on g')
- end
- end)
- addcmd('hcurse','cursemark h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "cursemark")
- Notify('Gave '..players[1]..' cursemark on h')
- end
- end)
- addcmd('vcurse','cursemark v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "cursemark")
- Notify('Gave '..players[1]..' cursemark on v')
- end
- end)
- addcmd('bcurse','cursemark b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "cursemark")
- Notify('Gave '..players[1]..' cursemark on b')
- end
- end)
- addcmd('ncurse','cursemark n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "cursemark")
- Notify('Gave '..players[1]..' cursemark on n')
- end
- end)
- --end cursemark
- --dragonsage
- addcmd('zdragon','dragonsage hold z',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "powerup", "dragonsage")
- Notify('Gave '..players[1]..' dragonsage on z')
- end
- end)
- addcmd('rdragon','dragonsage r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "dragonsage")
- Notify('Gave '..players[1]..' dragonsage on r')
- end
- end)
- addcmd('tdragon','dragonsage t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "dragonsage")
- Notify('Gave '..players[1]..' dragonsage on t')
- end
- end)
- addcmd('ydragon','dragonsage y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "dragonsage")
- Notify('Gave '..players[1]..' dragonsage on y')
- end
- end)
- addcmd('fdragon','dragonsage f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "dragonsage")
- Notify('Gave '..players[1]..' dragonsage on f')
- end
- end)
- addcmd('gdragon','dragonsage g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "dragonsage")
- Notify('Gave '..players[1]..' dragonsage on g')
- end
- end)
- addcmd('hdragon','dragonsage h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "dragonsage")
- Notify('Gave '..players[1]..' dragonsage on h')
- end
- end)
- addcmd('vdragon','dragonsage v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "dragonsage")
- Notify('Gave '..players[1]..' dragonsage on v')
- end
- end)
- addcmd('bdragon','dragonsage b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "dragonsage")
- Notify('Gave '..players[1]..' dragonsage on b')
- end
- end)
- addcmd('ndragon','dragonsage n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "dragonsage")
- Notify('Gave '..players[1]..' dragonsage on n')
- end
- end)
- --end dragonsage
- --slugsage
- addcmd('zslug','slugsage hold z',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "powerup", "slugsage")
- Notify('Gave '..players[1]..' slugsage on z')
- end
- end)
- addcmd('rslug','slugsage r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "slugsage")
- Notify('Gave '..players[1]..' slugsage on r')
- end
- end)
- addcmd('tslug','slugsage t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "slugsage")
- Notify('Gave '..players[1]..' slugsage on t')
- end
- end)
- addcmd('yslug','slugsage y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "slugsage")
- Notify('Gave '..players[1]..' slugsage on y')
- end
- end)
- addcmd('fslug','slugsage f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "slugsage")
- Notify('Gave '..players[1]..' slugsage on f')
- end
- end)
- addcmd('gslug','slugsage g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "slugsage")
- Notify('Gave '..players[1]..' slugsage on g')
- end
- end)
- addcmd('hslug','slugsage h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "slugsage")
- Notify('Gave '..players[1]..' slugsage on h')
- end
- end)
- addcmd('vslug','slugsage v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "slugsage")
- Notify('Gave '..players[1]..' slugsage on v')
- end
- end)
- addcmd('bslug','slugsage b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "slugsage")
- Notify('Gave '..players[1]..' slugsage on b')
- end
- end)
- addcmd('nslug','slugsage n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "slugsage")
- Notify('Gave '..players[1]..' slugsage on n')
- end
- end)
- --end slugsage
- --toadsage
- addcmd('ztoad','toadsage hold z',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "powerup", "toadsage")
- Notify('Gave '..players[1]..' toadsage on z')
- end
- end)
- addcmd('rtoad','toadsage r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "toadsage")
- Notify('Gave '..players[1]..' toadsage on r')
- end
- end)
- addcmd('ttoad','toadsage t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "toadsage")
- Notify('Gave '..players[1]..' toadsage on t')
- end
- end)
- addcmd('ytoad','toadsage y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "toadsage")
- Notify('Gave '..players[1]..' toadsage on y')
- end
- end)
- addcmd('ftoad','toadsage f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "toadsage")
- Notify('Gave '..players[1]..' toadsage on f')
- end
- end)
- addcmd('gtoad','toadsage g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "toadsage")
- Notify('Gave '..players[1]..' toadsage on g')
- end
- end)
- addcmd('htoad','toadsage h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "toadsage")
- Notify('Gave '..players[1]..' toadsage on h')
- end
- end)
- addcmd('vtoad','toadsage v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "toadsage")
- Notify('Gave '..players[1]..' toadsage on v')
- end
- end)
- addcmd('btoad','toadsage b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "toadsage")
- Notify('Gave '..players[1]..' toadsage on b')
- end
- end)
- addcmd('ntoad','toadsage n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "toadsage")
- Notify('Gave '..players[1]..' toadsage on n')
- end
- end)
- --end toadsage
- --sevenheaven
- addcmd('zsevenh','sevenheaven hold z',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "powerup", "sevenheaven")
- Notify('Gave '..players[1]..' sevenheaven on z')
- end
- end)
- addcmd('rsevenh','sevenheaven r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "sevenheaven")
- Notify('Gave '..players[1]..' sevenheaven on r')
- end
- end)
- addcmd('tsevenh','sevenheaven t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "sevenheaven")
- Notify('Gave '..players[1]..' sevenheaven on t')
- end
- end)
- addcmd('ysevenh','sevenheaven y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "sevenheaven")
- Notify('Gave '..players[1]..' sevenheaven on y')
- end
- end)
- addcmd('fsevenh','sevenheaven f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "sevenheaven")
- Notify('Gave '..players[1]..' sevenheaven on f')
- end
- end)
- addcmd('gsevenh','sevenheaven g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "sevenheaven")
- Notify('Gave '..players[1]..' sevenheaven on g')
- end
- end)
- addcmd('hsevenh','sevenheaven h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "sevenheaven")
- Notify('Gave '..players[1]..' sevenheaven on h')
- end
- end)
- addcmd('vsevenh','sevenheaven v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "sevenheaven")
- Notify('Gave '..players[1]..' sevenheaven on v')
- end
- end)
- addcmd('bsevenh','sevenheaven b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "sevenheaven")
- Notify('Gave '..players[1]..' sevenheaven on b')
- end
- end)
- addcmd('nsevenh','sevenheaven n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "sevenheaven")
- Notify('Gave '..players[1]..' sevenheaven on n')
- end
- end)
- --end sevenheaven
- --lightc
- addcmd('zlightc','lightc hold z',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "powerup", "lightc")
- Notify('Gave '..players[1]..' lightc on z')
- end
- end)
- addcmd('rlightc','lightc r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "lightc")
- Notify('Gave '..players[1]..' lightc on r')
- end
- end)
- addcmd('tlightc','lightc t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "lightc")
- Notify('Gave '..players[1]..' lightc on t')
- end
- end)
- addcmd('ylightc','lightc y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "lightc")
- Notify('Gave '..players[1]..' lightc on y')
- end
- end)
- addcmd('flightc','lightc f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "lightc")
- Notify('Gave '..players[1]..' lightc on f')
- end
- end)
- addcmd('glightc','lightc g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "lightc")
- Notify('Gave '..players[1]..' lightc on g')
- end
- end)
- addcmd('hlightc','lightc h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "lightc")
- Notify('Gave '..players[1]..' lightc on h')
- end
- end)
- addcmd('vlightc','lightc v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "lightc")
- Notify('Gave '..players[1]..' lightc on v')
- end
- end)
- addcmd('blightc','lightc b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "lightc")
- Notify('Gave '..players[1]..' lightc on b')
- end
- end)
- addcmd('nlightc','lightc n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "lightc")
- Notify('Gave '..players[1]..' lightc on n')
- end
- end)
- --end lightc
- --bijuu
- addcmd('zbijuu','bijuu hold z',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "powerup", "bijuu")
- Notify('Gave '..players[1]..' bijuu on z')
- end
- end)
- addcmd('rbijuu','bijuu r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "bijuu")
- Notify('Gave '..players[1]..' bijuu on r')
- end
- end)
- addcmd('tbijuu','bijuu t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "bijuu")
- Notify('Gave '..players[1]..' bijuu on t')
- end
- end)
- addcmd('ybijuu','bijuu y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "bijuu")
- Notify('Gave '..players[1]..' bijuu on y')
- end
- end)
- addcmd('fbijuu','bijuu f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "bijuu")
- Notify('Gave '..players[1]..' bijuu on f')
- end
- end)
- addcmd('gbijuu','bijuu g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "bijuu")
- Notify('Gave '..players[1]..' bijuu on g')
- end
- end)
- addcmd('hbijuu','bijuu h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "bijuu")
- Notify('Gave '..players[1]..' bijuu on h')
- end
- end)
- addcmd('vbijuu','bijuu v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "bijuu")
- Notify('Gave '..players[1]..' bijuu on v')
- end
- end)
- addcmd('bbijuu','bijuu b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "bijuu")
- Notify('Gave '..players[1]..' bijuu on b')
- end
- end)
- addcmd('nbijuu','bijuu n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "bijuu")
- Notify('Gave '..players[1]..' bijuu on n')
- end
- end)
- --end bijuu
- --bijuua
- addcmd('zbijuua','bijuua hold z',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "powerup", "bijuua")
- Notify('Gave '..players[1]..' bijuua on z')
- end
- end)
- addcmd('rbijuua','bijuua r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "bijuua")
- Notify('Gave '..players[1]..' bijuua on r')
- end
- end)
- addcmd('tbijuua','bijuua t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "bijuua")
- Notify('Gave '..players[1]..' bijuua on t')
- end
- end)
- addcmd('ybijuua','bijuua y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "bijuua")
- Notify('Gave '..players[1]..' bijuua on y')
- end
- end)
- addcmd('fbijuua','bijuua f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "bijuua")
- Notify('Gave '..players[1]..' bijuua on f')
- end
- end)
- addcmd('gbijuua','bijuua g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "bijuua")
- Notify('Gave '..players[1]..' bijuua on g')
- end
- end)
- addcmd('hbijuua','bijuua h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "bijuua")
- Notify('Gave '..players[1]..' bijuua on h')
- end
- end)
- addcmd('vbijuua','bijuua v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "bijuua")
- Notify('Gave '..players[1]..' bijuua on v')
- end
- end)
- addcmd('bbijuua','bijuua b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "bijuua")
- Notify('Gave '..players[1]..' bijuua on b')
- end
- end)
- addcmd('nbijuua','bijuua n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "bijuua")
- Notify('Gave '..players[1]..' bijuua on n')
- end
- end)
- --end bijuua
- --gates
- addcmd('zgates','gates hold z',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "powerup", "gates")
- Notify('Gave '..players[1]..' gates on z')
- end
- end)
- addcmd('rgates','gates r',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "r", "gates")
- Notify('Gave '..players[1]..' gates on r')
- end
- end)
- addcmd('tgates','gates t',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "t", "gates")
- Notify('Gave '..players[1]..' gates on t')
- end
- end)
- addcmd('ygates','gates y',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "y", "gates")
- Notify('Gave '..players[1]..' gates on y')
- end
- end)
- addcmd('fgates','gates f',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "f", "gates")
- Notify('Gave '..players[1]..' gates on f')
- end
- end)
- addcmd('ggates','gates g',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "g", "gates")
- Notify('Gave '..players[1]..' gates on g')
- end
- end)
- addcmd('hgates','gates h',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "h", "gates")
- Notify('Gave '..players[1]..' gates on h')
- end
- end)
- addcmd('vgates','gates v',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "v", "gates")
- Notify('Gave '..players[1]..' gates on v')
- end
- end)
- addcmd('bgates','gates b',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "b", "gates")
- Notify('Gave '..players[1]..' gates on b')
- end
- end)
- addcmd('ngates','gates n',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local r = gPlayers[v].Backpack.keyinput
- r:FireServer("equipkey", "n", "gates")
- Notify('Gave '..players[1]..' gates on n')
- end
- end)
- --end gates
- --end subjutsu modes
- -- Extras --
- addcmd('version','shows version',{''},
- function(args)
- Notify("Version is " .. Version)
- end)
- --| Don't.. Touch.. |--
- --| CMD Bar |--
- CMDbar = Instance.new('ScreenGui', game.CoreGui)
- CMDbar.Name = 'GUI'
- cmdBAR = Instance.new('TextBox', CMDbar)
- cmdBAR.Name = 'CMDbar'
- cmdBAR.Active = true
- cmdBAR.BackgroundColor = BrickColor.new(0,0,0)
- cmdBAR.BackgroundTransparency = 0.5
- cmdBAR.BorderColor = BrickColor.new(0,0,0)
- cmdBAR.BorderSizePixel = 0
- cmdBAR.Position = UDim2.new(0,0,1,-25)
- cmdBAR.Size = UDim2.new(0,200,0,20)
- cmdBAR.Font = 'SourceSans'
- cmdBAR.FontSize = 'Size18'
- cmdBAR.Text = 'Press ; to Execute a Command'
- cmdBAR.TextColor = BrickColor.new(255,255,255)
- --| Data |--
- DATA = Instance.new('Folder', game.ContextActionService)
- DATA.Name = 'Data'
- cmdGUI = Instance.new('ScreenGui', DATA)
- cmdGUI.Name = 'CMDs'
- cmdMAIN = Instance.new('Frame', cmdGUI)
- cmdMAIN.Name = 'MAIN'
- cmdMAIN.Active = true
- cmdMAIN.BackgroundColor = BrickColor.new(0,0,0)
- cmdMAIN.BackgroundTransparency = 0.5
- cmdMAIN.BorderColor = BrickColor.new(0,0,0)
- cmdMAIN.BorderSizePixel = 0
- cmdMAIN.Position = UDim2.new(0,10,0,350)
- cmdMAIN.Size = UDim2.new(0,170,0,15)
- cmdMAIN.Draggable = true
- cmdCMDs = Instance.new('ScrollingFrame', cmdMAIN)
- cmdCMDs.Name = 'CMDs'
- cmdCMDs.BackgroundColor = BrickColor.new(0,0,0)
- cmdCMDs.BackgroundTransparency = 0.8
- cmdCMDs.BorderColor = BrickColor.new(0,0,0)
- cmdCMDs.BorderSizePixel = 0
- cmdCMDs.Position = UDim2.new(0,0,0,15)
- cmdCMDs.Size = UDim2.new(0,200,0,150)
- cmdCMDs.CanvasSize = UDim2.new(0,0,0,0)
- cmdCMDs.TopImage = 'rbxasset://textures/blackBkg_square.png'
- cmdCMDs.MidImage = 'rbxasset://textures/blackBkg_square.png'
- cmdCMDs.BottomImage = 'rbxasset://textures/blackBkg_square.png'
- cmdCMDs.ScrollBarThickness = 2
- cmdExit = Instance.new('TextButton', cmdMAIN)
- cmdExit.Name = 'Exit'
- cmdExit.BackgroundColor = BrickColor.new(255,0,0)
- cmdExit.BackgroundTransparency = 0.5
- cmdExit.BorderColor = BrickColor.new(255,0,0)
- cmdExit.BorderSizePixel = 0
- cmdExit.Position = UDim2.new(0,185,0,0)
- cmdExit.Size = UDim2.new(0,15,0,15)
- cmdExit.Text = ""
- ExitScript = Instance.new('LocalScript', cmdExit)
- ExitScript.Source =
- [[
- script.Parent.MouseButton1Down:connect(function()
- script.Parent.Parent.Parent:Destroy()
- end)
- ]]
- cmdMin = Instance.new('TextButton', cmdMAIN)
- cmdMin.Name = 'MM'
- cmdMin.BackgroundColor = BrickColor.new(140,140,140)
- cmdMin.BackgroundTransparency = 0.5
- cmdMin.BorderColor = BrickColor.new(140,140,140)
- cmdMin.BorderSizePixel = 0
- cmdMin.Position = UDim2.new(0,170,0,0)
- cmdMin.Size = UDim2.new(0,15,0,15)
- cmdMin.Text = ""
- MinScript = Instance.new('LocalScript', cmdMin)
- MinScript.Source =
- [[
- local CMDs = script.Parent.Parent.CMDs
- script.Parent.MouseButton1Down:connect(function()
- if CMDs.Visible == true then
- CMDs.Visible = false
- elseif CMDs.Visible == false then
- CMDs.Visible = true
- end
- end)
- ]]
- cmdEx = Instance.new('TextLabel', cmdMAIN)
- cmdEx.Name = 'Example'
- cmdEx.BackgroundColor = BrickColor.new(0,0,0)
- cmdEx.BackgroundTransparency = 0.8
- cmdEx.BorderColor = BrickColor.new(0,0,0)
- cmdEx.BorderSizePixel = 0
- cmdEx.Position = UDim2.new(0,5,0,20)
- cmdEx.Size = UDim2.new(0,190,0,20)
- cmdEx.Visible = false
- cmdEx.TextColor = BrickColor.new(255,255,255)
- cmdEx.TextXAlignment = 'Left'
- duckGUI = Instance.new('ScreenGui', DATA)
- duckGUI.Name = 'Duck'
- duckImage = Instance.new('ImageLabel', duckGUI)
- duckImage.BackgroundTransparency = 1
- duckImage.Position = UDim2.new(0,-300,1,-150)
- duckImage.Size = UDim2.new(0,300,0,300)
- duckImage.Rotation = -30
- duckImage.Image = 'rbxassetid://301388647'
- duckScript = Instance.new('LocalScript', duckGUI)
- duckScript.Source =
- [[
- local duck = script.Parent.ImageLabel
- wait(2)
- duck:TweenPosition(UDim2.new(1, 0, 1, -150), "InOut", "Quad", 3, true, nil)
- ]]
- notifyMAIN = Instance.new('ScreenGui', DATA)
- notifyMAIN.Name = 'Notification'
- notifyNOT = Instance.new('Frame', notifyMAIN)
- notifyNOT.Name = 'NOTIFY'
- notifyNOT.BackgroundColor = BrickColor.new(0,0,0)
- notifyNOT.BackgroundTransparency = 0.5
- notifyNOT.BorderColor = BrickColor.new(255,255,255)
- notifyNOT.BorderSizePixel = 2
- notifyNOT.Position = UDim2.new(0,-200,0.7,0)
- notifyNOT.Size = UDim2.new(0,200,0,30)
- notifyNOTE = Instance.new('TextLabel', notifyNOT)
- notifyNOTE.Name = 'NOTE'
- notifyNOTE.BackgroundColor = BrickColor.new(255,255,255)
- notifyNOTE.BackgroundTransparency = 1
- notifyNOTE.BorderColor = BrickColor.new(255,255,255)
- notifyNOTE.BorderSizePixel = 0
- notifyNOTE.Size = UDim2.new(1,0,1,0)
- notifyNOTE.ZIndex = 10
- notifyNOTE.FontSize = 'Size18'
- notifyNOTE.Font = 'SourceSans'
- notifyNOTE.Text = 'NOTIFY'
- notifyNOTE.TextColor = BrickColor.new(255,255,255)
- notifyNOTE.TextStrokeColor3 = Color3.new(255,255,255)
- notifyNOTE.TextStrokeTransparency = 0.8
- -- CMDs GUI --
- CMDsFolder = Instance.new("Folder", game.CoreGui)
- for i,v in pairs(CMDs) do
- CMDsValue = Instance.new("StringValue", CMDsFolder)
- CMDsValue.Value = v
- CMDsValue.RobloxLocked = true
- end
- local function commands()
- local cmds = DATA.CMDs:Clone()
- cmds.Parent = Player.PlayerGui
- local CMDsV = CMDsFolder:GetChildren()
- for i = 1, #CMDsV do
- local YSize = 25
- local Position = ((i * YSize) - YSize)
- local newcmd = cmds.MAIN.Example:Clone()
- newcmd.Parent = cmds.MAIN.CMDs
- newcmd.Visible = true
- newcmd.Position = UDim2.new(0,5,0, Position + 5)
- newcmd.Text = "" .. CMDsV[i].Value
- cmds.MAIN.CMDs.CanvasSize = UDim2.new(0,0,0, Position + 30)
- end
- end
- addcmd('cmds','prints cmds',{},
- function(args)
- commands()
- end)
- --| Command Bar |--
- CMDbar.CMDbar.FocusLost:connect(function(enterpressed)
- if enterpressed and CMDbar.CMDbar.Text ~= "" then
- spawn(function ()
- execCmd(CMDbar.CMDbar.Text, Player)
- end)
- end
- CMDbar.CMDbar:TweenPosition(UDim2.new(0, -200, 1, -25), "InOut", "Quad", 0.5, true, nil)
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:byte() == 59 then
- CMDbar.CMDbar:TweenPosition(UDim2.new(0, 0, 1, -25), "InOut", "Quad", 0.5, true, nil)
- CMDbar.CMDbar:CaptureFocus()
- end
- end)
- --| More Functions |--
- local NOTIFY = DATA.Notification
- NOTIFY.Parent = game.CoreGui
- local duck = DATA.Duck:Clone()
- duck.Parent = Player.PlayerGui
- local usingNOTE = false
- function Notify(msg)
- if usingNOTE == false then
- if NOTIFY.NOTIFY and NOTIFY.NOTIFY.NOTE then
- spawn(function()
- NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, 0), "InOut", "Quad", 0.5, true, nil)
- NOTIFY.NOTIFY.NOTE.Text = msg
- usingNOTE = true
- wait(2.5)
- NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, -200, 0.7, 0), "InOut", "Quad", 0.5, true, nil)
- usingNOTE = false
- end)
- end
- end
- end
- --| Notifications |--
- wait(1)
- if game.Workspace.FilteringEnabled == true then
- NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,0,0)
- Notify('Welcome '..game.Players.LocalPlayer.Name..'!')
- end
- wait(2.5)
- local cmds = {}
- local plrs = game:GetService("Players")
- local pref = ";"
- local function Add(cmd,callb,amount,ptype)
- cmds[cmd] = {func=callb, length=amount, pattern=ptype};
- end
- local function getplrs(get)
- if get == nil or get == "" then return {} end
- if get == "me" then return {plrs.LocalPlayer} end
- local Returning = {}
- if get == "others" then
- for i,v in pairs(plrs:GetPlayers()) do
- if v ~= plrs.LocalPlayer then
- table.insert(Returning, v)
- end
- end
- return Returning
- end
- if get == "all" then
- for i,v in pairs(plrs:GetPlayers()) do
- table.insert(Returning, v)
- end
- return Returning
- end
- for i,v in pairs(plrs:GetPlayers()) do
- if v.Name:lower():sub(1,#get) == get:lower() then
- table.insert(Returning, v)
- end
- end
- return Returning
- end
- local function sp(str, pattern)
- local List = {}
- for i in string.gmatch(str, pattern) do
- table.insert(List,i)
- end
- return List
- end
- local function clan(Args)
- for i,v in pairs(Args) do
- for l,q in pairs(getplrs(v)) do
- local r = q.Backpack.keyinput
- local s1 = Args[2]
- local s2 = Args[3]
- local s3 = Args[4]
- local s4 = Args[5]
- local s5 = Args[6]
- local s6 = Args[7]
- local s7 = Args[8]
- local s8 = Args[9]
- local s9 = Args[10]
- local s10 = Args[11]
- local s11 = Args[12]
- local s12 = Args[13]
- local s13 = Args[14]
- local s14 = Args[15]
- local s15 = Args[16]
- local s16 = Args[17]
- local s17 = Args[18]
- local s18 = Args[19]
- local s19 = Args[20]
- local s20 = Args[21]
- local s21 = Args[22]
- local s22 = Args[23]
- if s1 then
- r:FireServer("equipkey", "clan", s1)
- if s2 then
- r:FireServer("equipkey", "clan", s1..' '..s2)
- if s3 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3)
- if s4 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4)
- if s5 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5)
- if s6 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6)
- if s7 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7)
- if s8 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8)
- if s9 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9)
- if s10 then
- r:FireServer("equipkey", "clan",s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10)
- if s11 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11)
- if s12 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12)
- if s13 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13)
- if s14 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14)
- if s15 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15)
- if s16 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16)
- if s17 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16..' '..s17)
- if s18 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16..' '..s17..' '..s18)
- if s19 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16..' '..s17..' '..s18..' '..s19)
- if s20 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16..' '..s17..' '..s18..' '..s19..' '..s20)
- if s21 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16..' '..s17..' '..s18..' '..s19..' '..s20..' '..s21)
- if s22 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16..' '..s17..' '..s18..' '..s19..' '..s20..' '..s21..' '..s22)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- local function vill(Args)
- for i,v in pairs(Args) do
- for l,q in pairs(getplrs(v)) do
- local r = q.Backpack.keyinput
- local s1 = Args[2]
- local s2 = Args[3]
- local s3 = Args[4]
- local s4 = Args[5]
- local s5 = Args[6]
- local s6 = Args[7]
- local s7 = Args[8]
- local s8 = Args[9]
- local s9 = Args[10]
- local s10 = Args[11]
- local s11 = Args[12]
- local s12 = Args[13]
- local s13 = Args[14]
- local s14 = Args[15]
- local s15 = Args[16]
- local s16 = Args[17]
- local s17 = Args[18]
- local s18 = Args[19]
- local s19 = Args[20]
- local s20 = Args[21]
- local s21 = Args[22]
- local s22 = Args[23]
- if s1 then
- r:FireServer("equipkey", "village", s1)
- if s2 then
- r:FireServer("equipkey", "village", s1..' '..s2)
- if s3 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3)
- if s4 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4)
- if s5 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5)
- if s6 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6)
- if s7 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7)
- if s8 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8)
- if s9 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9)
- if s10 then
- r:FireServer("equipkey", "village",s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10)
- if s11 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11)
- if s12 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12)
- if s13 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13)
- if s14 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14)
- if s15 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15)
- if s16 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16)
- if s17 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16..' '..s17)
- if s18 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16..' '..s17..' '..s18)
- if s19 then
- r:FireServer("equipkey", "village", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16..' '..s17..' '..s18..' '..s19)
- if s20 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16..' '..s17..' '..s18..' '..s19..' '..s20)
- if s21 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16..' '..s17..' '..s18..' '..s19..' '..s20..' '..s21)
- if s22 then
- r:FireServer("equipkey", "clan", s1..' '..s2..' '..s3..' '..s4..' '..s5..' '..s6..' '..s7..' '..s8..' '..s9..' '..s10..' '..s11..' '..s12..' '..s13..' '..s14..' '..s15' '..s16..' '..s17..' '..s18..' '..s19..' '..s20..' '..s21..' '..s22)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- --COMMANDS--
- Add("clan", clan, 0, " ")
- Add("vill", vill, 0, " ")
- plrs.LocalPlayer.Chatted:Connect(function(msg)
- local msg = msg:gsub("/e ","")
- for i,v in pairs(cmds) do
- if msg:sub(1,#i+#pref) == pref..i:lower() then
- local Subbing = msg:sub(#i+#pref+2)
- local List = sp(Subbing, "[^"..v.pattern.."^]+")
- if #List >= v.length then
- v.func(List)
- end
- end
- end
- end)
- wait(5)
- Player.PlayerGui.Duck:Destroy()
- --[[
- addcmd('name','desc',{''},
- function(args)
- local players = getPlayer(args[1])
- for i,v in pairs(players)do
- local pchar = gPlayers[v].Character
- end
- end)
- --]]
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