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- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- local uis = game:GetService"UserInputService"
- uis.InputBegan:Connect(function(i, chatting)
- if chatting then return end
- if i.KeyCode == Enum.KeyCode.X then
- mouse.Target.Parent = game:GetService"ReplicatedStorage"
- end
- end)
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