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Feb 19th, 2019
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  1. Locales['en'] = {
  2. -- Global menus
  3. ['cloakroom'] = 'Kleiderschrank',
  4. ['cloak_change'] = 'Drücke ~INPUT_PICKUP~ um dich umzuziehen.',
  5. ['citizen_wear'] = 'Zivilkleidung',
  6. ['job_wear'] = 'Arbeitskleidung',
  7. ['bank_deposit_returned'] = 'a security deposit of ~g~$%s~s~ was returned to you.',
  8. ['bank_deposit_taken'] = 'a security deposit of ~r~$%s~s~ was taken from you.',
  9. ['foot_work'] = 'you have to be on foot to be able to work.',
  10. ['next_point'] = 'go to the next step after completing this one.',
  11. ['not_your_vehicle'] = 'this is not your vehicle or you must be a driver.',
  12. ['in_vehicle'] = 'you must sit in a vehicle.',
  13. ['wrong_point'] = 'you are not at the right point of delivery.',
  14. ['max_limit'] = 'you cannot carry more ~y~%s~s~',
  15. ['not_enough'] = 'you do not have enough ~y~%s~s~ to continue this task.',
  16. ['spawn_veh'] = 'spawn vehicle',
  17. ['spawn_veh_button'] = 'press ~INPUT_PICKUP~ to call the delivery vehicle.',
  18. ['spawn_truck_button'] = 'press ~INPUT_PICKUP~ to spawn the truck.',
  19. ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!',
  20. ['service_vh'] = 'service vehicle',
  21. ['return_vh'] = 'vehicle return',
  22. ['return_vh_button'] = 'press ~INPUT_PICKUP~ to return the vehicle.',
  23. ['delivery_point'] = 'delivery point',
  24. ['delivery'] = 'delivery',
  25. ['public_enter'] = 'press ~INPUT_PICKUP~ to enter the building.',
  26. ['public_leave'] = 'press ~INPUT_PICKUP~ to go to the entrance of the building.',
  27.  
  28. -- Lumber Jack job
  29. ['lj_locker_room'] = 'lumberjack\'s Locker Room',
  30. ['lj_mapblip'] = 'wood pile',
  31. ['lj_wood'] = 'wood',
  32. ['lj_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wood.',
  33. ['lj_cutwood'] = 'wood cutting',
  34. ['lj_cutwood_button'] = 'press ~INPUT_PICKUP~ to cut wood.',
  35. ['lj_board'] = 'boards',
  36. ['lj_planks'] = 'package board',
  37. ['lj_cutwood'] = 'cut wood',
  38. ['lj_pick_boards'] = 'press ~INPUT_PICKUP~ to retrieve boards.',
  39. ['lj_deliver_button'] = 'press ~INPUT_PICKUP~ to deliver the boards.',
  40.  
  41. -- Fisherman
  42. ['fm_fish_locker'] = 'fishermen\'s Locker Room',
  43. ['fm_fish'] = 'fish',
  44. ['fm_fish_area'] = 'fishing area',
  45. ['fm_fish_button'] = 'press ~INPUT_PICKUP~ to fish.',
  46. ['fm_spawnboat_title'] = 'spawn boat',
  47. ['fm_spawnboat'] = 'press ~INPUT_PICKUP~ to call the boat.',
  48. ['fm_boat_title'] = 'boat',
  49. ['fm_boat_return_title'] = 'boat return',
  50. ['fm_boat_return_button'] = 'Press ~INPUT_PICKUP~ to return the boat.',
  51. ['fm_deliver_fish'] = 'press ~INPUT_PICKUP~ to deliver the fish.',
  52.  
  53. -- Fuel
  54. ['f_oil_refiner'] = 'oil Refiner Locker Room',
  55. ['f_drill_oil'] = 'drill for oil',
  56. ['f_fuel'] = 'oil',
  57. ['f_drillbutton'] = 'press ~INPUT_PICKUP~ to drill.',
  58. ['f_fuel_refine'] = 'refine oil',
  59. ['f_refine_fuel_button'] = 'press ~INPUT_PICKUP~ to refine.',
  60. ['f_fuel_mixture'] = 'mix refined oil',
  61. ['f_gas'] = 'gas',
  62. ['f_fuel_mixture_button'] = 'press ~INPUT_PICKUP~ to mix oil.',
  63. ['f_deliver_gas'] = 'deliver Gas',
  64. ['f_deliver_gas_button'] = 'press ~INPUT_PICKUP~ to deliver gasoline.',
  65.  
  66. -- Miner
  67. ['m_miner_locker'] = 'miner\'s Locker Room',
  68. ['m_rock'] = 'rock',
  69. ['m_pickrocks'] = 'press ~INPUT_PICKUP~ to retrieve rocks.',
  70. ['m_washrock'] = 'rock Washing',
  71. ['m_rock_button'] = 'press ~INPUT_PICKUP~ to wash the rocks.',
  72. ['m_rock_smelting'] = 'rock Smelting',
  73. ['m_copper'] = 'copper',
  74. ['m_sell_copper'] = 'copper Seller',
  75. ['m_deliver_copper'] = 'Press ~INPUT_PICKUP~ to deliver the copper.',
  76. ['m_iron'] = 'iron',
  77. ['m_sell_iron'] = 'iron Seller',
  78. ['m_deliver_iron'] = 'press ~INPUT_PICKUP~ to deliver the iron.',
  79. ['m_gold'] = 'gold',
  80. ['m_sell_gold'] = 'gold Seller',
  81. ['m_deliver_gold'] = 'press ~INPUT_PICKUP~ to deliver the gold.',
  82. ['m_diamond'] = 'diamond',
  83. ['m_sell_diamond'] = 'diamond Seller',
  84. ['m_deliver_diamond'] = 'press ~INPUT_PICKUP~ to deliver the diamonds.',
  85. ['m_melt_button'] = 'press ~INPUT_PICKUP~ to melt the rocks.',
  86.  
  87. -- Reporter
  88. ['reporter_name'] = 'san Andreas Times',
  89. ['reporter_garage'] = 'Press ~INPUT_PICKUP~ to go down to the garage.',
  90.  
  91. -- Slaughterer
  92. ['s_slaughter_locker'] = 'butcher\'s Locker Room',
  93. ['s_hen'] = 'chicken coop',
  94. ['s_alive_chicken'] = 'live Chicken',
  95. ['s_catch_hen'] = 'press ~INPUT_PICKUP~ to catch live chickens.',
  96. ['s_slaughtered_chicken'] = 'chicken to be packed',
  97. ['s_chop_animal'] = 'press ~INPUT_PICKUP~ to chop the chickens.',
  98. ['s_slaughtered'] = 'slaughter house',
  99. ['s_package'] = 'packaging',
  100. ['s_packagechicken'] = 'chicken in tray',
  101. ['s_unpackaged'] = 'chicken to be packed',
  102. ['s_unpackaged_button'] = 'press ~INPUT_PICKUP~ to set the chicken in a tray.',
  103. ['s_deliver'] = 'press ~INPUT_PICKUP~ to deliver the chicken trays.',
  104.  
  105. -- Dress Designer
  106. ['dd_dress_locker'] = 'dress Designer\'s Locker Room',
  107. ['dd_wool'] = 'wool',
  108. ['dd_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wool.',
  109. ['dd_fabric'] = 'fabric',
  110. ['dd_makefabric'] = 'press ~INPUT_PICKUP~ to make fabric.',
  111. ['dd_clothing'] = 'clothing',
  112. ['dd_makeclothing'] = 'press ~INPUT_PICKUP~ to retrieve clothing.',
  113. ['dd_deliver_clothes'] = 'press ~INPUT_PICKUP~ to deliver the clothes.',
  114. }
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