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- // Game Stats
- // Demonstrates declaring and initializing variables
- #include <iostream>
- using namespace std;
- int main()
- {
- // Establishing variables and values
- int score = 72;
- double distance = 1200.76;
- char playAgain = 'y';
- bool shieldsUp = true;
- short lives = 3;
- short aliensKilled = 10;
- double engineTemp = 6572.89;
- int fuel;
- // Printing information to screen
- cout << "\nScore: " << score << endl;
- cout << "Distance: " << distance << endl;
- cout << "Play Again?: " << playAgain << endl;
- cout << "Shields Up?: " << shieldsUp << endl;
- cout << "Lives: " << lives << endl;
- cout << "Aliens Killed: "<< aliensKilled << endl;
- cout << "Engine Temp: " << engineTemp << endl;
- // Printing information and receiving information
- cout << "\nHow much fuel? ";
- cin >> fuel;
- cout << "Fuel: " << fuel << endl;
- // Defining different types into user type
- typedef unsigned short int ushort;
- ushort bonus = 10;
- cout << "\nBonus: " << bonus << endl;
- // Ending program
- return 0;
- }
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