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- # ----------------------------------------------------------------------------- #
- # This header is used by images.dat entries:
- # 103 Zerg Building Morph (zerg\ZBuild.grp)
- .headerstart
- IsId 63
- Type 15
- Init ZergBuildingMorphInit
- Death ZergBuildingMorphDeath
- GndAttkInit [NONE]
- AirAttkInit [NONE]
- Unused1 [NONE]
- GndAttkRpt [NONE]
- AirAttkRpt [NONE]
- CastSpell [NONE]
- GndAttkToIdle [NONE]
- AirAttkToIdle [NONE]
- Unused2 [NONE]
- Walking [NONE]
- WalkingToIdle [NONE]
- SpecialState1 ZergBuildingMorphSpecialState1
- SpecialState2 ZergBuildingMorphSpecialState2
- AlmostBuilt ZergBuildingMorphAlmostBuilt
- .headerend
- # ----------------------------------------------------------------------------- #
- ZergBuildingMorphInit:
- imgul 106 0 0 # Zerg Building Construction Shadow (zerg\ZBShad.grp)
- playfram 1 # Frame set 0, direction 1
- wait 2
- playfram 2 # Frame set 0, direction 2
- wait 2
- playfram 3 # Frame set 0, direction 3
- wait 2
- ZergBuildingMorphLocal00:
- playfram 4 # Frame set 0, direction 4
- wait 2
- playfram 5 # Frame set 0, direction 5
- wait 2
- playfram 6 # Frame set 0, direction 6
- wait 2
- playfram 7 # Frame set 0, direction 7
- wait 2
- playfram 8 # Frame set 0, direction 8
- wait 2
- playfram 7 # Frame set 0, direction 7
- wait 2
- playfram 6 # Frame set 0, direction 6
- wait 2
- playfram 5 # Frame set 0, direction 5
- wait 2
- goto ZergBuildingMorphLocal00
- ZergBuildingMorphDeath:
- playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
- imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
- wait 3
- lowsprul 187 0 0 # Zerg Building Rubble (Large) (thingy\ZRubbleL.grp)
- wait 1
- end
- ZergBuildingMorphSpecialState1:
- playfram 13 # Frame set 0, direction 13
- wait 2
- playfram 14 # Frame set 0, direction 14
- wait 2
- playfram 15 # Frame set 0, direction 15
- wait 2
- playfram 16 # Frame set 0, direction 16
- wait 2
- playfram 0x11 # Frame set 1
- wait 2
- playfram 18 # Frame set 1, direction 1
- wait 2
- playfram 0x11 # Frame set 1
- wait 2
- playfram 16 # Frame set 0, direction 16
- wait 2
- playfram 15 # Frame set 0, direction 15
- wait 2
- playfram 14 # Frame set 0, direction 14
- wait 2
- goto ZergBuildingMorphSpecialState1
- ZergBuildingMorphSpecialState2:
- playfram 22 # Frame set 1, direction 5
- wait 2
- playfram 23 # Frame set 1, direction 6
- wait 2
- playfram 24 # Frame set 1, direction 7
- wait 2
- playfram 25 # Frame set 1, direction 8
- wait 2
- playfram 26 # Frame set 1, direction 9
- wait 2
- playfram 27 # Frame set 1, direction 10
- wait 2
- playfram 26 # Frame set 1, direction 9
- wait 2
- playfram 25 # Frame set 1, direction 8
- wait 2
- playfram 24 # Frame set 1, direction 7
- wait 2
- playfram 23 # Frame set 1, direction 6
- wait 2
- goto ZergBuildingMorphSpecialState2
- ZergBuildingMorphAlmostBuilt:
- playfram 28 # Frame set 1, direction 11
- wait 2
- playfram 29 # Frame set 1, direction 12
- wait 2
- playfram 30 # Frame set 1, direction 13
- wait 2
- sigorder 4
- goto ZergBuildingMorphLocal01
- ZergBuildingMorphLocal01:
- wait 125
- goto ZergBuildingMorphLocal01
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