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  1. # ----------------------------------------------------------------------------- #
  2. # This header is used by images.dat entries:
  3. # 103 Zerg Building Morph (zerg\ZBuild.grp)
  4. .headerstart
  5. IsId 63
  6. Type 15
  7. Init ZergBuildingMorphInit
  8. Death ZergBuildingMorphDeath
  9. GndAttkInit [NONE]
  10. AirAttkInit [NONE]
  11. Unused1 [NONE]
  12. GndAttkRpt [NONE]
  13. AirAttkRpt [NONE]
  14. CastSpell [NONE]
  15. GndAttkToIdle [NONE]
  16. AirAttkToIdle [NONE]
  17. Unused2 [NONE]
  18. Walking [NONE]
  19. WalkingToIdle [NONE]
  20. SpecialState1 ZergBuildingMorphSpecialState1
  21. SpecialState2 ZergBuildingMorphSpecialState2
  22. AlmostBuilt ZergBuildingMorphAlmostBuilt
  23. .headerend
  24. # ----------------------------------------------------------------------------- #
  25.  
  26. ZergBuildingMorphInit:
  27. imgul 106 0 0 # Zerg Building Construction Shadow (zerg\ZBShad.grp)
  28. playfram 1 # Frame set 0, direction 1
  29. wait 2
  30. playfram 2 # Frame set 0, direction 2
  31. wait 2
  32. playfram 3 # Frame set 0, direction 3
  33. wait 2
  34. ZergBuildingMorphLocal00:
  35. playfram 4 # Frame set 0, direction 4
  36. wait 2
  37. playfram 5 # Frame set 0, direction 5
  38. wait 2
  39. playfram 6 # Frame set 0, direction 6
  40. wait 2
  41. playfram 7 # Frame set 0, direction 7
  42. wait 2
  43. playfram 8 # Frame set 0, direction 8
  44. wait 2
  45. playfram 7 # Frame set 0, direction 7
  46. wait 2
  47. playfram 6 # Frame set 0, direction 6
  48. wait 2
  49. playfram 5 # Frame set 0, direction 5
  50. wait 2
  51. goto ZergBuildingMorphLocal00
  52.  
  53. ZergBuildingMorphDeath:
  54. playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
  55. imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
  56. wait 3
  57. lowsprul 187 0 0 # Zerg Building Rubble (Large) (thingy\ZRubbleL.grp)
  58. wait 1
  59. end
  60.  
  61. ZergBuildingMorphSpecialState1:
  62. playfram 13 # Frame set 0, direction 13
  63. wait 2
  64. playfram 14 # Frame set 0, direction 14
  65. wait 2
  66. playfram 15 # Frame set 0, direction 15
  67. wait 2
  68. playfram 16 # Frame set 0, direction 16
  69. wait 2
  70. playfram 0x11 # Frame set 1
  71. wait 2
  72. playfram 18 # Frame set 1, direction 1
  73. wait 2
  74. playfram 0x11 # Frame set 1
  75. wait 2
  76. playfram 16 # Frame set 0, direction 16
  77. wait 2
  78. playfram 15 # Frame set 0, direction 15
  79. wait 2
  80. playfram 14 # Frame set 0, direction 14
  81. wait 2
  82. goto ZergBuildingMorphSpecialState1
  83.  
  84. ZergBuildingMorphSpecialState2:
  85. playfram 22 # Frame set 1, direction 5
  86. wait 2
  87. playfram 23 # Frame set 1, direction 6
  88. wait 2
  89. playfram 24 # Frame set 1, direction 7
  90. wait 2
  91. playfram 25 # Frame set 1, direction 8
  92. wait 2
  93. playfram 26 # Frame set 1, direction 9
  94. wait 2
  95. playfram 27 # Frame set 1, direction 10
  96. wait 2
  97. playfram 26 # Frame set 1, direction 9
  98. wait 2
  99. playfram 25 # Frame set 1, direction 8
  100. wait 2
  101. playfram 24 # Frame set 1, direction 7
  102. wait 2
  103. playfram 23 # Frame set 1, direction 6
  104. wait 2
  105. goto ZergBuildingMorphSpecialState2
  106.  
  107. ZergBuildingMorphAlmostBuilt:
  108. playfram 28 # Frame set 1, direction 11
  109. wait 2
  110. playfram 29 # Frame set 1, direction 12
  111. wait 2
  112. playfram 30 # Frame set 1, direction 13
  113. wait 2
  114. sigorder 4
  115. goto ZergBuildingMorphLocal01
  116.  
  117. ZergBuildingMorphLocal01:
  118. wait 125
  119. goto ZergBuildingMorphLocal01
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