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Feb 13th, 2018
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  1. wait(1 / 60)
  2. Effects = { }
  3. local Player = game.Players.localPlayer
  4. local Character = Player.Character
  5. local Humanoid = Character.Humanoid
  6. local Mouse = Player:GetMouse()
  7. local LeftArm = Character["Left Arm"]
  8. local RightArm = Character["Right Arm"]
  9. local LeftLeg = Character["Left Leg"]
  10. local RightLeg = Character["Right Leg"]
  11. local Head = Character.Head
  12. local Torso = Character.Torso
  13. local Camera = game.Workspace.CurrentCamera
  14. local RootPart = Character.HumanoidRootPart
  15. local RootJoint = RootPart.RootJoint
  16. local attack = false
  17. local Anim = 'Idle'
  18. local Lighty = game:GetService"Lighting"
  19. local attacktype = 1
  20. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  21. local velocity = RootPart.Velocity.y
  22. local sine = 0
  23. local change = 1
  24. local Create = LoadLibrary("RbxUtility").Create
  25.  
  26.  
  27. local chara = Character
  28. local m = Create("Model"){
  29. Parent = Character,
  30. Name = "WeaponModel",
  31. }
  32.  
  33. Humanoid.Animator.Parent = nil
  34. Character.Animate.Parent = nil
  35.  
  36. Humanoid.WalkSpeed = 8
  37.  
  38.  
  39. local newMotor = function(part0, part1, c0, c1)
  40. local w = Create('Motor'){
  41. Parent = part0,
  42. Part0 = part0,
  43. Part1 = part1,
  44. C0 = c0,
  45. C1 = c1,
  46. }
  47. return w
  48. end
  49.  
  50. function clerp(a, b, t)
  51. return a:lerp(b, t)
  52. end
  53.  
  54. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  55. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  56.  
  57. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  58. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  59. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  60. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  61. RootJoint.C1 = CFrame.new(0, 0, 0)
  62. RootJoint.C0 = CFrame.new(0, 0, 0)
  63. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  64. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  65.  
  66. local rarmc1 = RW.C1
  67. local larmc1 = LW.C1
  68. local rlegc1 = RH.C1
  69. local llegc1 = LH.C1
  70.  
  71. local resetc1 = false
  72.  
  73. function PlayAnimationFromTable(table, speed, bool)
  74. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  75. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  76. RW.C0 = clerp(RW.C0, table[3], speed)
  77. LW.C0 = clerp(LW.C0, table[4], speed)
  78. RH.C0 = clerp(RH.C0, table[5], speed)
  79. LH.C0 = clerp(LH.C0, table[6], speed)
  80. if bool == true then
  81. if resetc1 == false then
  82. resetc1 = true
  83. RootJoint.C1 = RootJoint.C1
  84. Torso.Neck.C1 = Torso.Neck.C1
  85. RW.C1 = rarmc1
  86. LW.C1 = larmc1
  87. RH.C1 = rlegc1
  88. LH.C1 = llegc1
  89. end
  90. end
  91. end
  92.  
  93. ArtificialHB = Create("BindableEvent", script){
  94. Parent = script,
  95. Name = "Heartbeat",
  96. }
  97.  
  98. script:WaitForChild("Heartbeat")
  99.  
  100. frame = 1 / 30
  101. tf = 0
  102. allowframeloss = false
  103. tossremainder = false
  104. lastframe = tick()
  105. script.Heartbeat:Fire()
  106.  
  107.  
  108. New = function(Object, Parent, Name, Data)
  109. local Object = Instance.new(Object)
  110. for Index, Value in pairs(Data or {}) do
  111. Object[Index] = Value
  112. end
  113. Object.Parent = Parent
  114. Object.Name = Name
  115. return Object
  116. end
  117.  
  118. if chara.Head:FindFirstChild"face" then
  119. chara.Head.face.Texture = "rbxassetid://180660043"
  120. end
  121. --Credit to Psychopath for this shit
  122.  
  123. Knifu = New("Model",chara,"Knifu",{})
  124. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  125. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  126. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  127. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  128. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  129. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  130. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  131. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  132. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  133. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  134. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  135. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  136. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  137. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  138. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  139. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  140. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  141. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  142. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  143. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  144. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  145. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  146. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  147. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  148. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  149. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  150. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  151. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  152. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  153. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  154. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  155. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  156. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  157. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  158. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  159. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  160. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  161. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  162. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  163. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  164. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  165. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  166. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  167. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  168. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  169. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  170. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  171. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  172. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  173. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  174. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  175. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  176. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  177. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  178. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  179. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  180. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  181. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  182. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  183. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  184. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  185. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  186. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  187. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  188. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  189. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  190. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  191. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  192.  
  193. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  194. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  195. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  196. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  197. p1mit.Lifetime = NumberRange.new(2)
  198. p1mit.Rate = 100
  199. p1mit.Enabled = false
  200. p1mit.Acceleration = Vector3.new(0,-5,0)
  201. p1mit.Rotation = NumberRange.new(0,359)
  202. p1mit.Speed = NumberRange.new(0)
  203. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  204. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  205. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  206. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  207. p2mit.Lifetime = NumberRange.new(1)
  208. p2mit.Rate = 10
  209. p2mit.Acceleration = Vector3.new(0,-10,0)
  210. p2mit.Speed = NumberRange.new(0)
  211. local p3mit = p2mit:Clone()
  212. p3mit.Parent = Blood2Part
  213.  
  214. game:GetService("RunService").Heartbeat:connect(function(s, p)
  215. tf = tf + s
  216. if tf >= frame then
  217. if allowframeloss then
  218. script.Heartbeat:Fire()
  219. lastframe = tick()
  220. else
  221. for i = 1, math.floor(tf / frame) do
  222. script.Heartbeat:Fire()
  223. end
  224. lastframe = tick()
  225. end
  226. if tossremainder then
  227. tf = 0
  228. else
  229. tf = tf - frame * math.floor(tf / frame)
  230. end
  231. end
  232. end)
  233.  
  234. function swait(num)
  235. if num == 0 or num == nil then
  236. ArtificialHB.Event:wait()
  237. else
  238. for i = 0, num do
  239. ArtificialHB.Event:wait()
  240. end
  241. end
  242. end
  243.  
  244. function RemoveOutlines(part)
  245. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  246. end
  247.  
  248.  
  249. local txt = Instance.new("BillboardGui", chara)
  250. txt.Adornee = chara.Head
  251. txt.Name = "Nametag"
  252. txt.Size = UDim2.new(2, 0, 1.2, 0)
  253. txt.StudsOffset = Vector3.new(-9, 6, 0)
  254. local text = Instance.new("TextLabel", txt)
  255. text.Size = UDim2.new(10, 0, 7, 0)
  256. text.TextSize = 24
  257. text.Font = Enum.Font.Cartoon
  258. text.TextScaled = false
  259. text.BackgroundTransparency = 1
  260. text.TextColor3 = Color3.new(1,1,1)
  261. text.TextStrokeTransparency = 0
  262. text.TextStrokeColor3 = Color3.new(1,0,0)
  263. text.Text = "The Murderer"
  264.  
  265. function chat(...)
  266. local txxt = {...}
  267. local ch = coroutine.wrap(function()
  268. if chara:FindFirstChild("Chatt")~= nil then
  269. Character:FindFirstChild("Chatt"):destroy()
  270. end
  271. local txt = Instance.new("BillboardGui", chara)
  272. txt.Adornee = chara.Head
  273. txt.Name = "Chatt"
  274. txt.Size = UDim2.new(2, 0, 1.2, 0)
  275. txt.StudsOffset = Vector3.new(-9, 7, 0)
  276. local text = Instance.new("TextLabel", txt)
  277. text.Size = UDim2.new(10, 0, 7, 0)
  278. text.TextSize = 24
  279. text.Font = Enum.Font.Cartoon
  280. text.TextScaled = false
  281. text.BackgroundTransparency = 1
  282. text.TextColor3 = Color3.new(0,0,0)
  283. text.TextStrokeTransparency = 0
  284. text.TextStrokeColor3 = Color3.new(1,0,0)
  285. text.Text = ""
  286. txxt = table.concat(txxt,"\t")
  287. for i = 1, #txxt do
  288. text.Text = txxt:sub(1,i)
  289. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  290. wait()
  291. end
  292. wait(2)
  293. for trans = 0,1,.1 do
  294. text.TextTransparency = trans
  295. text.TextStrokeTransparency = trans
  296. wait()
  297. end
  298. wait()
  299. txt:destroy()
  300. end)
  301.  
  302. ch(...)
  303. end
  304. Player.Chatted:connect(chat)
  305. CFuncs = {
  306. ["Part"] = {
  307. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  308. local Part = Create("Part"){
  309. Parent = Parent,
  310. Reflectance = Reflectance,
  311. Transparency = Transparency,
  312. CanCollide = false,
  313. Locked = true,
  314. BrickColor = BrickColor.new(tostring(BColor)),
  315. Name = Name,
  316. Size = Size,
  317. Material = Material,
  318. }
  319. RemoveOutlines(Part)
  320. return Part
  321. end;
  322. };
  323.  
  324. ["Mesh"] = {
  325. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  326. local Msh = Create(Mesh){
  327. Parent = Part,
  328. Offset = OffSet,
  329. Scale = Scale,
  330. }
  331. if Mesh == "SpecialMesh" then
  332. Msh.MeshType = MeshType
  333. Msh.MeshId = MeshId
  334. end
  335. return Msh
  336. end;
  337. };
  338.  
  339. ["Mesh"] = {
  340. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  341. local Msh = Create(Mesh){
  342. Parent = Part,
  343. Offset = OffSet,
  344. Scale = Scale,
  345. }
  346. if Mesh == "SpecialMesh" then
  347. Msh.MeshType = MeshType
  348. Msh.MeshId = MeshId
  349. end
  350. return Msh
  351. end;
  352. };
  353.  
  354. ["Weld"] = {
  355. Create = function(Parent, Part0, Part1, C0, C1)
  356. local Weld = Create("Weld"){
  357. Parent = Parent,
  358. Part0 = Part0,
  359. Part1 = Part1,
  360. C0 = C0,
  361. C1 = C1,
  362. }
  363. return Weld
  364. end;
  365. };
  366.  
  367. ["Sound"] = {
  368. Create = function(id, par, vol, pit)
  369. coroutine.resume(coroutine.create(function()
  370. local S = Create("Sound"){
  371. Volume = vol,
  372. Pitch = pit or 1,
  373. SoundId = id,
  374. Parent = par or workspace,
  375. }
  376. wait()
  377. S:play()
  378. game:GetService("Debris"):AddItem(S, 6)
  379. end))
  380. end;
  381. };
  382.  
  383. ["ParticleEmitter"] = {
  384. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  385. local fp = Create("ParticleEmitter"){
  386. Parent = Parent,
  387. Color = ColorSequence.new(Color1, Color2),
  388. LightEmission = LightEmission,
  389. Size = Size,
  390. Texture = Texture,
  391. Transparency = Transparency,
  392. ZOffset = ZOffset,
  393. Acceleration = Accel,
  394. Drag = Drag,
  395. LockedToPart = LockedToPart,
  396. VelocityInheritance = VelocityInheritance,
  397. EmissionDirection = EmissionDirection,
  398. Enabled = Enabled,
  399. Lifetime = LifeTime,
  400. Rate = Rate,
  401. Rotation = Rotation,
  402. RotSpeed = RotSpeed,
  403. Speed = Speed,
  404. VelocitySpread = VelocitySpread,
  405. }
  406. return fp
  407. end;
  408. };
  409.  
  410. CreateTemplate = {
  411.  
  412. };
  413. }
  414.  
  415. function rayCast(Position, Direction, Range, Ignore)
  416. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  417. end
  418.  
  419.  
  420. FindNearestTorso = function(pos)
  421. local list = (game.Workspace:children())
  422. local torso = nil
  423. local dist = 1000
  424. local temp, human, temp2 = nil, nil, nil
  425. for x = 1, #list do
  426. temp2 = list[x]
  427. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  428. temp = temp2:findFirstChild("Torso")
  429. human = temp2:findFirstChild("Humanoid")
  430. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  431. local dohit = true
  432. if dohit == true then
  433. torso = temp
  434. dist = (temp.Position - pos).magnitude
  435. end
  436. end
  437. end
  438. end
  439. return torso, dist
  440. end
  441.  
  442. function FindNearestTorsos(Position, Distance, SinglePlayer)
  443. if SinglePlayer then
  444. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  445. end
  446. local List = {}
  447. for i, v in pairs(workspace:GetChildren()) do
  448. if v:IsA("Model") then
  449. if v:findFirstChild("Torso") then
  450. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  451. if v ~= Character then
  452. if (v.Torso.Position - Position).magnitude <= Distance then
  453. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  454. end
  455. end
  456. end
  457. end
  458. end
  459. end
  460. return List
  461. end
  462.  
  463.  
  464. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  465. if hit.Parent == nil then
  466. return
  467. end
  468. local h = hit.Parent:FindFirstChild("Humanoid")
  469. for _, v in pairs(hit.Parent:children()) do
  470. if v:IsA("Humanoid") then
  471. h = v
  472. end
  473. end
  474. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  475. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  476. if hit.Parent.DebounceHit.Value == true then
  477. return
  478. end
  479. end
  480. local c = Create("ObjectValue"){
  481. Name = "creator",
  482. Value = game:service("Players").LocalPlayer,
  483. Parent = h,
  484. }
  485. game:GetService("Debris"):AddItem(c, .5)
  486. if HitSound ~= nil and HitPitch ~= nil then
  487. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  488. end
  489. local Damage = math.random(minim, maxim)
  490. local blocked = false
  491. local block = hit.Parent:findFirstChild("Block")
  492. if block ~= nil then
  493. if block.className == "IntValue" then
  494. if block.Value > 0 then
  495. blocked = true
  496. block.Value = block.Value - 1
  497. print(block.Value)
  498. end
  499. end
  500. end
  501. if blocked == false then
  502. h.Health = h.Health - Damage
  503. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  504. else
  505. h.Health = h.Health - (Damage / 2)
  506. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  507. end
  508. if Type == "Knockdown" then
  509. local hum = hit.Parent.Humanoid
  510. hum.PlatformStand = true
  511. coroutine.resume(coroutine.create(function(HHumanoid)
  512. swait(1)
  513. HHumanoid.PlatformStand = false
  514. end), hum)
  515. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  516. local bodvol = Create("BodyVelocity"){
  517. velocity = angle * knockback,
  518. P = 5000,
  519. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  520. Parent = hit,
  521. }
  522. local rl = Create("BodyAngularVelocity"){
  523. P = 3000,
  524. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  525. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  526. Parent = hit,
  527. }
  528. game:GetService("Debris"):AddItem(bodvol, .5)
  529. game:GetService("Debris"):AddItem(rl, .5)
  530. elseif Type == "Normal" then
  531. local vp = Create("BodyVelocity"){
  532. P = 500,
  533. maxForce = Vector3.new(math.huge, 0, math.huge),
  534. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  535. }
  536. if knockback > 0 then
  537. vp.Parent = hit.Parent.Torso
  538. end
  539. game:GetService("Debris"):AddItem(vp, .5)
  540. elseif Type == "Up" then
  541. local bodyVelocity = Create("BodyVelocity"){
  542. velocity = Vector3.new(0, 20, 0),
  543. P = 5000,
  544. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  545. Parent = hit,
  546. }
  547. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  548. elseif Type == "DarkUp" then
  549. coroutine.resume(coroutine.create(function()
  550. for i = 0, 1, 0.1 do
  551. swait()
  552. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  553. end
  554. end))
  555. local bodyVelocity = Create("BodyVelocity"){
  556. velocity = Vector3.new(0, 20, 0),
  557. P = 5000,
  558. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  559. Parent = hit,
  560. }
  561. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  562. elseif Type == "Snare" then
  563. local bp = Create("BodyPosition"){
  564. P = 2000,
  565. D = 100,
  566. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  567. position = hit.Parent.Torso.Position,
  568. Parent = hit.Parent.Torso,
  569. }
  570. game:GetService("Debris"):AddItem(bp, 1)
  571. elseif Type == "Freeze" then
  572. local BodPos = Create("BodyPosition"){
  573. P = 50000,
  574. D = 1000,
  575. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  576. position = hit.Parent.Torso.Position,
  577. Parent = hit.Parent.Torso,
  578. }
  579. local BodGy = Create("BodyGyro") {
  580. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  581. P = 20e+003,
  582. Parent = hit.Parent.Torso,
  583. cframe = hit.Parent.Torso.CFrame,
  584. }
  585. hit.Parent.Torso.Anchored = true
  586. coroutine.resume(coroutine.create(function(Part)
  587. swait(1.5)
  588. Part.Anchored = false
  589. end), hit.Parent.Torso)
  590. game:GetService("Debris"):AddItem(BodPos, 3)
  591. game:GetService("Debris"):AddItem(BodGy, 3)
  592. end
  593. local debounce = Create("BoolValue"){
  594. Name = "DebounceHit",
  595. Parent = hit.Parent,
  596. Value = true,
  597. }
  598. game:GetService("Debris"):AddItem(debounce, Delay)
  599. c = Create("ObjectValue"){
  600. Name = "creator",
  601. Value = Player,
  602. Parent = h,
  603. }
  604. game:GetService("Debris"):AddItem(c, .5)
  605. end
  606. end
  607.  
  608. function ShowDamage(Pos, Text, Time, Color)
  609. local Rate = (1 / 30)
  610. local Pos = (Pos or Vector3.new(0, 0, 0))
  611. local Text = (Text or "")
  612. local Time = (Time or 2)
  613. local Color = (Color or Color3.new(1, 0, 1))
  614. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  615. EffectPart.Anchored = true
  616. local BillboardGui = Create("BillboardGui"){
  617. Size = UDim2.new(3, 0, 3, 0),
  618. Adornee = EffectPart,
  619. Parent = EffectPart,
  620. }
  621. local TextLabel = Create("TextLabel"){
  622. BackgroundTransparency = 1,
  623. Size = UDim2.new(1, 0, 1, 0),
  624. Text = Text,
  625. Font = "SciFi",
  626. TextColor3 = Color,
  627. TextScaled = true,
  628. Parent = BillboardGui,
  629. }
  630. game.Debris:AddItem(EffectPart, (Time))
  631. EffectPart.Parent = game:GetService("Workspace")
  632. delay(0, function()
  633. local Frames = (Time / Rate)
  634. for Frame = 1, Frames do
  635. wait(Rate)
  636. local Percent = (Frame / Frames)
  637. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  638. TextLabel.TextTransparency = Percent
  639. end
  640. if EffectPart and EffectPart.Parent then
  641. EffectPart:Destroy()
  642. end
  643. end)
  644. end
  645.  
  646. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  647. for _, c in pairs(workspace:children()) do
  648. local hum = c:findFirstChild("Humanoid")
  649. if hum ~= nil then
  650. local head = c:findFirstChild("Torso")
  651. if head ~= nil then
  652. local targ = head.Position - Part.Position
  653. local mag = targ.magnitude
  654. if mag <= Magnitude and c.Name ~= Player.Name then
  655. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  656. end
  657. end
  658. end
  659. end
  660. end
  661.  
  662. EffectModel = Create("Model"){
  663. Parent = Character,
  664. Name = "Effects",
  665. }
  666.  
  667. Effects = {
  668. Block = {
  669. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  670. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  671. prt.Anchored = true
  672. prt.CFrame = cframe
  673. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  674. game:GetService("Debris"):AddItem(prt, 10)
  675. if Type == 1 or Type == nil then
  676. table.insert(Effects, {
  677. prt,
  678. "Block1",
  679. delay,
  680. x3,
  681. y3,
  682. z3,
  683. msh
  684. })
  685. elseif Type == 2 then
  686. table.insert(Effects, {
  687. prt,
  688. "Block2",
  689. delay,
  690. x3,
  691. y3,
  692. z3,
  693. msh
  694. })
  695. end
  696. end;
  697. };
  698.  
  699. Cylinder = {
  700. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  701. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  702. prt.Anchored = true
  703. prt.CFrame = cframe
  704. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  705. game:GetService("Debris"):AddItem(prt, 10)
  706. table.insert(Effects, {
  707. prt,
  708. "Cylinder",
  709. delay,
  710. x3,
  711. y3,
  712. z3,
  713. msh
  714. })
  715. end;
  716. };
  717. Head = {
  718. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  719. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  720. prt.Anchored = true
  721. prt.CFrame = cframe
  722. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  723. game:GetService("Debris"):AddItem(prt, 10)
  724. table.insert(Effects, {
  725. prt,
  726. "Cylinder",
  727. delay,
  728. x3,
  729. y3,
  730. z3,
  731. msh
  732. })
  733. end;
  734. };
  735.  
  736. Sphere = {
  737. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  738. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  739. prt.Anchored = true
  740. prt.CFrame = cframe
  741. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  742. game:GetService("Debris"):AddItem(prt, 10)
  743. table.insert(Effects, {
  744. prt,
  745. "Cylinder",
  746. delay,
  747. x3,
  748. y3,
  749. z3,
  750. msh
  751. })
  752. end;
  753. };
  754.  
  755. Elect = {
  756. Create = function(cff, x, y, z)
  757. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  758. prt.Anchored = true
  759. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  760. prt.CFrame = CFrame.new(prt.Position)
  761. game:GetService("Debris"):AddItem(prt, 2)
  762. local xval = math.random() / 2
  763. local yval = math.random() / 2
  764. local zval = math.random() / 2
  765. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  766. table.insert(Effects, {
  767. prt,
  768. "Elec",
  769. 0.1,
  770. x,
  771. y,
  772. z,
  773. xval,
  774. yval,
  775. zval
  776. })
  777. end;
  778.  
  779. };
  780.  
  781. Ring = {
  782. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  783. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  784. prt.Anchored = true
  785. prt.CFrame = cframe
  786. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  787. game:GetService("Debris"):AddItem(prt, 10)
  788. table.insert(Effects, {
  789. prt,
  790. "Cylinder",
  791. delay,
  792. x3,
  793. y3,
  794. z3,
  795. msh
  796. })
  797. end;
  798. };
  799.  
  800.  
  801. Wave = {
  802. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  803. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  804. prt.Anchored = true
  805. prt.CFrame = cframe
  806. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  807. game:GetService("Debris"):AddItem(prt, 10)
  808. table.insert(Effects, {
  809. prt,
  810. "Cylinder",
  811. delay,
  812. x3,
  813. y3,
  814. z3,
  815. msh
  816. })
  817. end;
  818. };
  819.  
  820. Break = {
  821. Create = function(brickcolor, cframe, x1, y1, z1)
  822. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  823. prt.Anchored = true
  824. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  825. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  826. local num = math.random(10, 50) / 1000
  827. game:GetService("Debris"):AddItem(prt, 10)
  828. table.insert(Effects, {
  829. prt,
  830. "Shatter",
  831. num,
  832. prt.CFrame,
  833. math.random() - math.random(),
  834. 0,
  835. math.random(50, 100) / 100
  836. })
  837. end;
  838. };
  839.  
  840. Fire = {
  841. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  842. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  843. prt.Anchored = true
  844. prt.CFrame = cframe
  845. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  846. game:GetService("Debris"):AddItem(prt, 10)
  847. table.insert(Effects, {
  848. prt,
  849. "Fire",
  850. delay,
  851. 1,
  852. 1,
  853. 1,
  854. msh
  855. })
  856. end;
  857. };
  858.  
  859. FireWave = {
  860. Create = function(brickcolor, cframe, x1, y1, z1)
  861. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  862. prt.Anchored = true
  863. prt.CFrame = cframe
  864. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  865. local d = Create("Decal"){
  866. Parent = prt,
  867. Texture = "rbxassetid://26356434",
  868. Face = "Top",
  869. }
  870. local d = Create("Decal"){
  871. Parent = prt,
  872. Texture = "rbxassetid://26356434",
  873. Face = "Bottom",
  874. }
  875. game:GetService("Debris"):AddItem(prt, 10)
  876. table.insert(Effects, {
  877. prt,
  878. "FireWave",
  879. 1,
  880. 30,
  881. math.random(400, 600) / 100,
  882. msh
  883. })
  884. end;
  885. };
  886.  
  887. Lightning = {
  888. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  889. local magz = (p0 - p1).magnitude
  890. local curpos = p0
  891. local trz = {
  892. -ofs,
  893. ofs
  894. }
  895. for i = 1, tym do
  896. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  897. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  898. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  899. li.Material = "Neon"
  900. if tym == i then
  901. local magz2 = (curpos - p1).magnitude
  902. li.Size = Vector3.new(th, th, magz2)
  903. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  904. table.insert(Effects, {
  905. li,
  906. "Disappear",
  907. last
  908. })
  909. else
  910. do
  911. do
  912. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  913. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  914. game.Debris:AddItem(li, 10)
  915. table.insert(Effects, {
  916. li,
  917. "Disappear",
  918. last
  919. })
  920. end
  921. end
  922. end
  923. end
  924. end
  925. };
  926.  
  927. EffectTemplate = {
  928.  
  929. };
  930. }
  931.  
  932. function attackone()
  933. attack = true
  934. for i = 0, 1, 0.1 do
  935. swait()
  936. PlayAnimationFromTable({
  937. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  938. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  939. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  940. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  941. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  942. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  943. }, .3, false)
  944. end
  945. attack = false
  946. end
  947.  
  948. Mouse.KeyDown:connect(function(k)
  949. k = k:lower()
  950. if attack == false and k == '' then
  951.  
  952. end
  953. end)
  954.  
  955. abss = Instance.new("BillboardGui",Character)
  956. abss.Size = UDim2.new(10,0,10,0)
  957. abss.Enabled = false
  958. imgl = Instance.new("ImageLabel",abss)
  959. imgl.Position = UDim2.new(0,0,0,0)
  960. imgl.Size = UDim2.new(1,0,1,0)
  961. imgl.Image = "rbxassetid://711463989"
  962. imgl.BackgroundTransparency = 1
  963. imgl.ImageColor3 = Color3.new(.9,0,0)
  964. img2 = Instance.new("ImageLabel",abss)
  965. img2.Position = UDim2.new(0,0,0,0)
  966. img2.Size = UDim2.new(1,0,1,0)
  967. img2.Image = "rbxassetid://711463989"
  968. img2.BackgroundTransparency = 1
  969. img2.ImageColor3 = Color3.new(.9,0,0)
  970.  
  971. local targetted = nil;
  972.  
  973. function ohshityougothit(dude)
  974. coroutine.wrap(function()
  975. repeat wait() until dude:FindFirstChild"Head"
  976. KnifuHit = New("Model",workspace,"KnifuHit",{})
  977. game:GetService("Debris"):AddItem(KnifuHit,3)
  978. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  979. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  980. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  981. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  982. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  983. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  984. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  985. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  986. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  987. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  988. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  989. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  990. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  991. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  992. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  993. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  994. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  995. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  996. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  997. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  998. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  999. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1000. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1001. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1002. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1003. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1004. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1005. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1006. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1007. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1008. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1009. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1010. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1011. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1012. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1013. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1014. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1015. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1016. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1017. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1018. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1019. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1020. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1021. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1022. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1023. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1024. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1025. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1026. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1027. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1028. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1029. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1030. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1031. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1032. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1033. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1034. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1035. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1036. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1037. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1038. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1039. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1040. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1041. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1042. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1043. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1044. end)()
  1045. end
  1046.  
  1047. function fuckingdie(dude)
  1048. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1049. dude.Humanoid.PlatformStand = true
  1050. local bgf = Instance.new("BodyGyro",dude.Head)
  1051. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1052. local val = Instance.new("BoolValue",dude)
  1053. val.Name = "IsHit"
  1054. for i = 1, 6 do
  1055. local blo = Instance.new("Part",game.Workspace)
  1056. blo.Size = Vector3.new(.6,.2,.6)
  1057. blo.Material = "SmoothPlastic"
  1058. blo.BrickColor = BrickColor.new("Crimson")
  1059. blo.Position = dude.Head.Position
  1060. blo.CFrame = dude.Head.CFrame
  1061. game:GetService("Debris"):AddItem(blo,15)
  1062. end
  1063. local ds = coroutine.wrap(function()
  1064. wait(1)
  1065. if dude == targetted then
  1066. targetted = nil
  1067. end
  1068. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1069. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1070. ragdoll(dude)
  1071. end)
  1072. ds()
  1073. end
  1074. end
  1075.  
  1076. local Sitting = false
  1077. function fuckingdiethro(dude)
  1078. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1079. dude.Humanoid.PlatformStand = true
  1080. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1081. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1082. local val = Instance.new("BoolValue",dude)
  1083. val.Name = "IsHit"
  1084. if dude:FindFirstChild"Head" then
  1085. for i = 1, 6 do
  1086. local blo = Instance.new("Part",game.Workspace)
  1087. blo.Size = Vector3.new(.6,.2,.6)
  1088. blo.Material = "SmoothPlastic"
  1089. blo.BrickColor = BrickColor.new("Crimson")
  1090. blo.Position = dude.Head.Position
  1091. blo.CFrame = dude.Head.CFrame
  1092. game:GetService("Debris"):AddItem(blo,15)
  1093. end
  1094. end
  1095. local ds = coroutine.wrap(function()
  1096. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1097. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1098. end
  1099. wait(0.3)
  1100. if dude == targetted then
  1101. targetted = nil
  1102. end
  1103. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1104. ragdoll(dude)
  1105. end)
  1106. ds()
  1107. end
  1108. end
  1109.  
  1110. function ragdoll(guy)
  1111. guy.Archivable = true
  1112. clone = guy:Clone()
  1113. clone.Parent = workspace
  1114. game:service'Debris':AddItem(clone,10)
  1115. for i,v in pairs(clone:GetChildren()) do
  1116. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1117. v:destroy()
  1118. end
  1119. for i,p in pairs(v:GetChildren()) do
  1120. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1121. p:destroy()
  1122. end
  1123. end
  1124. end
  1125. for i,t in pairs(guy:GetChildren()) do
  1126. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1127. t:destroy()
  1128. end
  1129. end
  1130. for i,v in next, clone:children() do
  1131. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1132. v.Disabled = true
  1133. wait()
  1134. v:destroy()
  1135. end
  1136. end
  1137. local vel
  1138. if clone:FindFirstChild"Torso" then
  1139. vel = Instance.new("BodyVelocity", clone.Torso)
  1140. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1141. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1142. end
  1143. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1144. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1145. end
  1146. using = false
  1147. local leftarm = clone:findFirstChild("Left Arm")
  1148. local rightrm = clone:findFirstChild("Right Arm")
  1149. local leftleg = clone:findFirstChild("Left Leg")
  1150. local rightleg = clone:findFirstChild("Right Leg")
  1151. local head = clone:findFirstChild("Head")
  1152. for i, g in pairs(guy:GetChildren()) do
  1153. if g.ClassName == "Part" then
  1154. g:destroy()
  1155. end
  1156. end
  1157. for i, h in pairs(guy:GetChildren()) do
  1158. if h.ClassName == "Accesory" then
  1159. h:destroy()
  1160. end
  1161. end
  1162.  
  1163. if head ~= nil then
  1164. local glue13 = Instance.new("Glue", clone.Torso)
  1165. glue13.Part0 = clone.Torso
  1166. glue13.Part1 = head
  1167. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1168. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1169. local collider13 = Instance.new("Part", head)
  1170. collider13.Position = Vector3.new(0,999,0)
  1171. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1172. collider13.Shape = "Cylinder"
  1173. collider13.Transparency = 1
  1174. local weld = Instance.new("Weld", collider13)
  1175. weld.Part0 = head
  1176. weld.Part1 = collider13
  1177. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1178. collider13.TopSurface = "Smooth"
  1179. collider13.BottomSurface = "Smooth"
  1180. collider13.formFactor = "Symmetric"
  1181. end
  1182. if leftleg ~= nil then
  1183. local glue = Instance.new("Glue", clone.Torso)
  1184. glue.Part0 = clone.Torso
  1185. glue.Part1 = leftleg
  1186. glue.Name = "Left leg"
  1187. local collider = Instance.new("Part", leftleg)
  1188. collider.Position = Vector3.new(0,999,0)
  1189. collider.Size = Vector3.new(1.7, 1, 1)
  1190. collider.Shape = "Cylinder"
  1191. local weld = Instance.new("Weld", collider)
  1192. weld.Part0 = leftleg
  1193. weld.Part1 = collider
  1194. weld.C0 = CFrame.Angles(0, 0, 80)
  1195. collider.TopSurface = "Smooth"
  1196. collider.BottomSurface = "Smooth"
  1197. collider.formFactor = "Symmetric"
  1198. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1199. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1200. collider.Transparency = 1
  1201. end
  1202. ------------
  1203. if rightleg ~= nil then
  1204. local glue1 = Instance.new("Glue", clone.Torso)
  1205. glue1.Part0 = clone.Torso
  1206. glue1.Part1 = rightleg
  1207. glue1.Name = "Right leg"
  1208. local collider1 = Instance.new("Part", rightleg)
  1209. collider1.Position = Vector3.new(0,999,0)
  1210. collider1.Size = Vector3.new(1.7, 1, 1)
  1211. collider1.Shape = "Cylinder"
  1212. local weld1 = Instance.new("Weld", collider1)
  1213. weld1.Part0 = rightleg
  1214. weld1.Part1 = collider1
  1215. weld1.C0 = CFrame.Angles(0, 0, 80)
  1216. collider1.TopSurface = "Smooth"
  1217. collider1.BottomSurface = "Smooth"
  1218. collider1.formFactor = "Symmetric"
  1219. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1220. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1221. collider1.Transparency = 1
  1222. end
  1223. ------------
  1224. if rightrm ~= nil then
  1225. local glue11 = Instance.new("Glue", clone.Torso)
  1226. glue11.Part0 = clone.Torso
  1227. glue11.Part1 = rightrm
  1228. glue11.Name = "Right shoulder"
  1229. local collider11 = Instance.new("Part", rightrm)
  1230. collider11.Position = Vector3.new(0,9999,0)
  1231. collider11.Size = Vector3.new(1.8,1,1)
  1232. collider11.Shape = "Cylinder"
  1233. local weld11 = Instance.new("Weld", collider11)
  1234. weld11.Part0 = rightrm
  1235. weld11.Part1 = collider11
  1236. weld11.C0 = CFrame.Angles(0, 0, 80)
  1237. collider11.TopSurface = "Smooth"
  1238. collider11.BottomSurface = "Smooth"
  1239. collider11.formFactor = "Symmetric"
  1240. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1241. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1242. collider11.Transparency = 1
  1243. end
  1244. ------------
  1245. if leftarm ~= nil then
  1246. local glue111 = Instance.new("Glue", clone.Torso)
  1247. glue111.Part0 = clone.Torso
  1248. glue111.Part1 = leftarm
  1249. glue111.Name = "Left shoulder"
  1250. local collider111 = Instance.new("Part", leftarm)
  1251. collider111.Position = Vector3.new(0,9999,0)
  1252. collider111.Size = Vector3.new(1.8,1,1)
  1253. collider111.Shape = "Cylinder"
  1254. local weld111 = Instance.new("Weld", collider111)
  1255. weld111.Part0 = leftarm
  1256. weld111.Part1 = collider111
  1257. weld111.C0 = CFrame.Angles(0, 0, 80)
  1258. collider111.TopSurface = "Smooth"
  1259. collider111.BottomSurface = "Smooth"
  1260. collider111.formFactor = "Symmetric"
  1261. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1262. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1263. collider111.Transparency = 1
  1264. ----------------
  1265. sensoring = Instance.new("Part", clone.Torso)
  1266. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1267. sensoring.CanCollide = false
  1268. sensoring.Position = clone.Torso.Position
  1269. local welder = Instance.new("Weld", sensoring)
  1270. welder.Part0 = clone.Torso
  1271. welder.Part1 = sensoring
  1272. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1273. sensoring.Transparency = 1
  1274. -----------------
  1275. sensoring1 = Instance.new("Part", clone.Torso)
  1276. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1277. sensoring1.CanCollide = false
  1278. sensoring1.Position = clone.Torso.Position
  1279. local welder1 = Instance.new("Weld", sensoring)
  1280. welder1.Part0 = clone.Torso
  1281. welder1.Part1 = sensoring1
  1282. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1283. sensoring1.Transparency = 1
  1284. end
  1285. clone.Name = guy.Name.." (Murdered)"
  1286. if vel then vel:destroy() end
  1287.  
  1288. end
  1289.  
  1290. local slashes = {}
  1291. table.insert(slashes,220833967)
  1292. table.insert(slashes,220833976)
  1293. table.insert(slashes,220834000)
  1294. table.insert(slashes,220834019)
  1295. function fucktheworld()
  1296. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1297. a.TintColor = Color3.new(1,1,1)
  1298. local b = Instance.new("BlurEffect",Lighty)
  1299. b.Size = 0
  1300. for i = 1,0, -.1 do
  1301. a.TintColor = Color3.new(i,i,i)
  1302. b.Size = b.Size + 1
  1303. end
  1304.  
  1305. wait(1)
  1306.  
  1307.  
  1308. coroutine.wrap(function()
  1309. for i,v in next, workspace:children() do
  1310. if v:IsA"Model" or v:IsA"Part" then
  1311. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1312. v:BreakJoints()
  1313. if v:FindFirstChild"Torso" then ragdoll(v) end
  1314. wait(.15)
  1315. end
  1316. end
  1317. end
  1318. end)()
  1319.  
  1320.  
  1321. for i = 1, 7 do
  1322. for i = 0,1,.3 do
  1323. a.TintColor = Color3.new(i,i,i)
  1324. wait()
  1325. end
  1326. local slash = math.random(1,4)
  1327. local sou = Instance.new("Sound",workspace)
  1328. sou.Pitch = math.random(0.75,1)
  1329. sou.Volume = 10
  1330. sou.SoundId = "rbxassetid://"..slashes[slash]
  1331. sou:Play()
  1332. a.TintColor = Color3.new(0,0,0)
  1333. wait()
  1334. end
  1335.  
  1336. --165487479
  1337.  
  1338. local sou = Instance.new("Sound",workspace)
  1339. sou.Pitch = 1
  1340. sou.Volume = 10
  1341. sou.SoundId = "rbxassetid://137473066"
  1342. sou:Play()
  1343. wait(3)
  1344.  
  1345. for i = 0,1,.1 do
  1346. a.TintColor = Color3.new(i,i,i)
  1347. b.Size = b.Size - 1
  1348. wait()
  1349. end
  1350. a:destroy()
  1351. game:service'Debris':AddItem(b,3)
  1352. end
  1353. function endit()
  1354. attack = true
  1355. Humanoid.WalkSpeed = 0
  1356. Humanoid.JumpPower = 0
  1357. for i = 0, 1, 0.1 do
  1358. swait()
  1359. PlayAnimationFromTable({
  1360. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1361. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1362. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. }, .3, false)
  1367. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1368. end
  1369. chat("This world is getting boring...")
  1370. wait(1.5)
  1371. chat("Well...")
  1372. wait(1)
  1373. chat("LETS MOVE ON TO THE NEXT!")
  1374. wait(2)
  1375. for i = 1, 3 do
  1376. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1377. local part = Instance.new("Part",EffectModel)
  1378. part.Shape = "Ball"
  1379. part.Anchored = true
  1380. part.CanCollide = false
  1381. part.BrickColor = BrickColor.new"Really red"
  1382. part.Material = Enum.Material.Neon
  1383. part.Size = Vector3.new(1,1,1)
  1384. part.CFrame = BloodPart.CFrame
  1385. part.TopSurface,part.BottomSurface = 10,10
  1386. for i = 0,1,.1 do
  1387. part.Size = part.Size+ Vector3.new(4,4,4)
  1388. part.Transparency = i
  1389. wait()
  1390. end
  1391. part:destroy()
  1392. wait(.05)
  1393. end
  1394. wait(.5)
  1395. attack = false
  1396. fucktheworld()
  1397. wait(2)
  1398. Humanoid.WalkSpeed = 8
  1399. Humanoid.JumpPower = 50
  1400.  
  1401. end
  1402. function sleepchild()
  1403. attack = true
  1404. Humanoid.WalkSpeed = 0
  1405. Humanoid.JumpPower = 0
  1406. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1407. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1408. a.Anchored = true
  1409. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1410. wait(.01)
  1411. Character.Torso.Anchored = true
  1412. for i = 0, 1, 0.1 do
  1413. swait()
  1414. PlayAnimationFromTable({
  1415. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1417. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. }, .3, false)
  1422. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1423. end
  1424. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1425. wait(2)
  1426. a.Anchored = false
  1427. local sel = math.random(1,3)
  1428. if sel == 1 then
  1429. chat("What was I thinking...")
  1430. elseif sel == 2 then
  1431. if targetted.Name == "Quil_Cyndaquil" then
  1432. chat("Sorry, Nebula.")
  1433. elseif targetted.Name == "CKbackup" then
  1434. chat("Didn't know it was you, Sugarie")
  1435. elseif targetted.Name == "Salvo_Starly" then
  1436. chat("Didn't realize, Genocider. I'm so sorry.")
  1437. elseif targetted.Name == "Lime_Pidgey" then
  1438. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1439. end
  1440. elseif sel == 3 then
  1441. chat("Why.. did I try that..?")
  1442. end
  1443. for i = 0, 5, 0.1 do
  1444. swait()
  1445. PlayAnimationFromTable({
  1446. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1448. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1449. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1450. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1451. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1452. }, .3, false)
  1453. end
  1454. attack = false
  1455. Character.Torso.Anchored = false
  1456. Humanoid.WalkSpeed = 8
  1457. Humanoid.JumpPower = 50
  1458. else
  1459. chat("Go to sleep...")
  1460. wait(2)
  1461. for i = 0, 1, 0.1 do
  1462. swait()
  1463. PlayAnimationFromTable({
  1464. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470. }, .3, false)
  1471. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1472. end
  1473. fuckingdie(targetted)
  1474. wait(1)
  1475. attack = false
  1476. Character.Torso.Anchored = false
  1477. Humanoid.WalkSpeed = 8
  1478. Humanoid.JumpPower = 50
  1479. end
  1480. end
  1481.  
  1482. local combo = false
  1483. local input = ""
  1484. local didCombo = false
  1485.  
  1486. function chainreaction()
  1487. attack = true
  1488. Humanoid.WalkSpeed = 0
  1489. Humanoid.JumpPower = 0
  1490. local func
  1491. for i = 0, 0.05, 0.1 do
  1492. swait()
  1493. PlayAnimationFromTable({
  1494. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. }, .4, false)
  1501. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1502. end
  1503. swait()
  1504. for i = 0, 0.45, 0.1 do
  1505. swait()
  1506. PlayAnimationFromTable({
  1507. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. }, .6, false)
  1514. end
  1515. for i,v in next, Knifu:children() do
  1516. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1517. v.Transparency = 1
  1518. end
  1519. end
  1520. p2mit.Enabled = false
  1521. p3mit.Enabled = false
  1522. local stopIt = false
  1523. local asd
  1524. local count = 0
  1525. asd = function(dude)
  1526. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1527. local cTorso,mag = nil, 0
  1528. if torso then
  1529. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1530. if v[2] > mag then
  1531. cTorso = v[1]
  1532. mag = v[2]
  1533. end
  1534. wait()
  1535. end
  1536. count = count + 1
  1537. fuckingdiethro(dude)
  1538. if not cTorso or mag < 1 or count > 7 then
  1539. stopIt = true
  1540. else
  1541. asd(cTorso)
  1542. end
  1543. else
  1544. stopIt = true
  1545. end
  1546.  
  1547.  
  1548. end
  1549. func = coroutine.wrap(function()
  1550. asd(targetted)
  1551. end)()
  1552. repeat wait() until stopIt == true
  1553. wait(3)
  1554. for i,v in next, Knifu:children() do
  1555. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1556. v.Transparency = 0
  1557. end
  1558. end
  1559. p2mit.Enabled = true
  1560. p3mit.Enabled = true
  1561. attack = false
  1562. Humanoid.WalkSpeed = 8
  1563. Humanoid.JumpPower = 50
  1564. end
  1565. function throwit()
  1566. attack = true
  1567. Humanoid.WalkSpeed = 0
  1568. for i = 0, 0.05, 0.1 do
  1569. swait()
  1570. PlayAnimationFromTable({
  1571. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1576. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1577. }, .4, false)
  1578. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1579. end
  1580. swait()
  1581. for i = 0, 0.45, 0.1 do
  1582. swait()
  1583. PlayAnimationFromTable({
  1584. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. }, .6, false)
  1591. end
  1592. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1593. for i,v in next, Knifu:children() do
  1594. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1595. v.Transparency = 1
  1596. end
  1597. end
  1598. p2mit.Enabled = false
  1599. p3mit.Enabled = false
  1600. ohshityougothit(targetted)
  1601. fuckingdiethro(targetted)
  1602. wait(3)
  1603. for i,v in next, Knifu:children() do
  1604. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1605. v.Transparency = 0
  1606. end
  1607. end
  1608. p2mit.Enabled = true
  1609. p3mit.Enabled = true
  1610. attack = false
  1611. Character.Torso.Anchored = false
  1612. Humanoid.WalkSpeed = 8
  1613. Humanoid.JumpPower = 50
  1614. elseif targetted.Name == "CKbackup" then
  1615. wait(2)
  1616. for i = 0, 1, 0.1 do
  1617. swait()
  1618. PlayAnimationFromTable({
  1619. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1625. }, .3, false)
  1626. end
  1627. local sel = math.random(1,3)
  1628. if sel == 1 then
  1629. chat("Sorry, thought you were on the other side.")
  1630. elseif sel == 2 then
  1631. chat("I forgot, we are one and the same. Psychopaths.")
  1632. elseif sel == 3 then
  1633. chat("Oh, Psycho! How's the Genocider been?")
  1634. end
  1635. wait(2)
  1636. attack = false
  1637. Character.Torso.Anchored = false
  1638. Humanoid.WalkSpeed = 8
  1639. Humanoid.JumpPower = 50
  1640. elseif targetted.Name == "Lime_Pidgey" then
  1641. wait(2)
  1642. local sel = math.random(1,3)
  1643. if sel == 1 then
  1644. chat("Sorry, thought you were on the other side.")
  1645. elseif sel == 2 then
  1646. chat("Heyy... Jerry? I think it was?")
  1647. elseif sel == 3 then
  1648. chat("Uhh... Sorry.")
  1649. end
  1650. for i = 0, 5, 0.1 do
  1651. swait()
  1652. PlayAnimationFromTable({
  1653. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1655. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1657. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659. }, .3, false)
  1660. end
  1661. wait(2)
  1662. attack = false
  1663. Character.Torso.Anchored = false
  1664. Humanoid.WalkSpeed = 8
  1665. Humanoid.JumpPower = 50
  1666. elseif targetted.Name == "Salvo_Starly" then
  1667. wait(2)
  1668. for i = 0, 1, 0.1 do
  1669. swait()
  1670. PlayAnimationFromTable({
  1671. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1673. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1675. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677. }, .3, false)
  1678. end
  1679. local sel = math.random(1,3)
  1680. if sel == 1 then
  1681. chat("Sorry, thought you were on the other side.")
  1682. elseif sel == 2 then
  1683. chat("Ah, Genocider. We've got to talk more!")
  1684. elseif sel == 3 then
  1685. chat("Oh, it's you.. How's Sugarie?")
  1686. end
  1687. wait(2)
  1688. attack = false
  1689. Character.Torso.Anchored = false
  1690. Humanoid.WalkSpeed = 8
  1691. Humanoid.JumpPower = 50
  1692. else
  1693. wait(2)
  1694. for i = 0, 1, 0.1 do
  1695. swait()
  1696. PlayAnimationFromTable({
  1697. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. }, .3, false)
  1704. end
  1705. local sel = math.random(1,3)
  1706. if sel == 1 then
  1707. chat("Why.. Did I even try?")
  1708. elseif sel == 2 then
  1709. chat("Sorry, Nebula. I thought you were against me")
  1710. elseif sel == 3 then
  1711. chat("I can't")
  1712. end
  1713. wait(2)
  1714. attack = false
  1715. Character.Torso.Anchored = false
  1716. Humanoid.WalkSpeed = 8
  1717. Humanoid.JumpPower = 50
  1718. end
  1719. end
  1720. function LockOn()
  1721. if Mouse.Target and Mouse.Target.Parent then
  1722. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1723. if a and a.Parent ~= Character then
  1724. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1725. coroutine.wrap(function()
  1726. if targetted ~= Mouse.Target.Parent then
  1727. targetted = Mouse.Target.Parent
  1728. img2.Size = UDim2.new(1,0,1,0)
  1729. img2.ImageTransparency = 0
  1730. img2.Position = UDim2.new(0,0,0,0)
  1731. for i = 0, 2, 0.1 do
  1732. swait()
  1733. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1734. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1735. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1736. end
  1737. end
  1738. end)()
  1739. end
  1740. end
  1741. end
  1742. Mouse.KeyDown:connect(function(k)
  1743. if k == 'q' and attack == false and combo == false then
  1744. LockOn()
  1745. end
  1746. end)
  1747. Mouse.KeyDown:connect(function(k)
  1748. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1749. sleepchild()
  1750. end
  1751. end)
  1752.  
  1753.  
  1754.  
  1755. Mouse.KeyDown:connect(function(k)
  1756. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1757. throwit()
  1758. end
  1759. end)
  1760.  
  1761. Mouse.KeyDown:connect(function(k)
  1762. if k == 'c' and attack == false and combo == false then
  1763. coroutine.wrap(function()
  1764. combo = true
  1765. Humanoid.WalkSpeed = 0
  1766. Humanoid.JumpPower = 0
  1767. local asd = false
  1768. for i = 0, 1.5, .1 do
  1769. wait(.1)
  1770. if combo == false then
  1771. asd = true
  1772. break;
  1773. end
  1774. end
  1775. if asd == false then
  1776. if combo == true or input ~= '' then
  1777. Humanoid.WalkSpeed = 8
  1778. Humanoid.JumpPower = 50
  1779. combo = false
  1780. input = ''
  1781. end
  1782. end
  1783. end)()
  1784. end
  1785. end)
  1786.  
  1787. local Keys = {
  1788. [48] = "LShift",
  1789. [13] = "Enter",
  1790. [32] = "Space",
  1791. [47] = "RShift",
  1792. [92] = "Backslash",
  1793. [50] = "LCtrl",
  1794. [52] = "LAlt",
  1795. [49] = "RCtrl",
  1796. [51] = "RAlt",
  1797. [8] = "Backspace",
  1798. [45] = "CapsLock"
  1799.  
  1800. }
  1801.  
  1802. local alreadyEnded = false
  1803. Mouse.KeyDown:connect(function(k)
  1804. if k == 'n' and not attack and not combo then
  1805. Sitting = not Sitting
  1806. end
  1807. end)
  1808.  
  1809. Mouse.KeyDown:connect(function(k)
  1810. if attack == false and combo == true then
  1811. k = string.lower(k)
  1812. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1813. if #input < 8 then
  1814. input = input..k
  1815. print(input)
  1816. end
  1817. elseif Keys[string.byte(k)] == "Enter" then
  1818. combo = false
  1819. warn("Trying to execute combo: "..input)
  1820. if string.lower(input) == "aawdq" then
  1821. if targetted and attack == false then
  1822. chainreaction()
  1823. elseif not targetted then
  1824. Humanoid.WalkSpeed = 8
  1825. Humanoid.JumpPower = 50
  1826. chat("I need a target!")
  1827. end
  1828. elseif string.lower(input) == "etwzx" then
  1829. if attack == false then
  1830. if not alreadyEnded then
  1831. alreadyEnded = true
  1832. endit()
  1833. else
  1834. Humanoid.WalkSpeed = 8
  1835. Humanoid.JumpPower = 50
  1836. chat("I can't end it again..!")
  1837. end
  1838. end
  1839. else
  1840. Humanoid.WalkSpeed = 8
  1841. Humanoid.JumpPower = 50
  1842. end
  1843. input = ''
  1844. end
  1845. end
  1846. end)
  1847.  
  1848. local idleC = 0
  1849. while true do
  1850. swait()
  1851. imgl.Rotation = imgl.Rotation + 3
  1852. img2.Rotation = img2.Rotation + 3
  1853. if targetted ~= nil then
  1854. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1855. abss.Enabled = true
  1856. elseif targetted == nil then
  1857. abss.Adornee = nil
  1858. abss.Enabled = false
  1859. end
  1860. for i, v in pairs(Character:GetChildren()) do
  1861. if v:IsA("Part") then
  1862. v.Material = "SmoothPlastic"
  1863. elseif v:IsA("Accessory") then
  1864. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1865. end
  1866. end
  1867. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1868. velocity = RootPart.Velocity.y
  1869. sine = sine + change
  1870. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1871. if RootPart.Velocity.y > 1 and hit == nil then
  1872. Anim = "Jump"
  1873. idleC = 0
  1874. if attack == false then
  1875. PlayAnimationFromTable({
  1876. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1877. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1878. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1879. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1880. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1881. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1882. }, .3, false)
  1883. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1884. end
  1885. elseif RootPart.Velocity.y < -1 and hit == nil then
  1886. Anim = "Fall"
  1887. idleC = 0
  1888. if attack == false then
  1889. PlayAnimationFromTable({
  1890. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1891. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1892. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1893. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1894. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1895. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1896. }, .3, false)
  1897. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1898. end
  1899. elseif Torsovelocity < 1 and hit ~= nil then
  1900. if Sitting then
  1901. Anim = "Sitting"
  1902. if attack == false then
  1903. idleC = idleC+1
  1904. PlayAnimationFromTable({
  1905. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1906. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1907. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1908. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1909. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1910. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911. }, .3, false)
  1912. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1913. end
  1914. else
  1915. Anim = "Idle"
  1916. if attack == false then
  1917. idleC = idleC+1
  1918. change = 1
  1919. if idleC < 175 then
  1920. PlayAnimationFromTable({
  1921. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1922. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1923. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1924. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1925. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1926. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1927. }, .3, false)
  1928. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1929. elseif idleC >= 175 and idleC < 200 then
  1930. PlayAnimationFromTable({
  1931. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1932. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1933. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1934. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1935. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1936. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1937. }, .1, false)
  1938. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1939. elseif idleC >= 200 and idleC < 325 then
  1940. PlayAnimationFromTable({
  1941. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1943. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1944. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1945. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1946. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1947. }, .01, false)
  1948. else
  1949. idleC = 0
  1950. end
  1951. end
  1952. end
  1953. elseif Torsovelocity > 2 and hit ~= nil then
  1954. Anim = "Walk"
  1955. idleC = 0
  1956. if attack == false then
  1957. PlayAnimationFromTable({
  1958. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1959. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1961. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1962. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1963. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1964. }, .3, false)
  1965. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1966. end
  1967. end
  1968. if 0 < #Effects then
  1969. for e = 1, #Effects do
  1970. if Effects[e] ~= nil then
  1971. local Thing = Effects[e]
  1972. if Thing ~= nil then
  1973. local Part = Thing[1]
  1974. local Mode = Thing[2]
  1975. local Delay = Thing[3]
  1976. local IncX = Thing[4]
  1977. local IncY = Thing[5]
  1978. local IncZ = Thing[6]
  1979. if Thing[2] == "Shoot" then
  1980. local Look = Thing[1]
  1981. local move = 30
  1982. if Thing[8] == 3 then
  1983. move = 10
  1984. end
  1985. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1986. if Thing[10] ~= nil then
  1987. da = pos
  1988. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1989. cfa = CFrame.new(Thing[4], pos)
  1990. tehCF = cfa:lerp(cf2, 0.2)
  1991. Thing[1] = tehCF.lookVector
  1992. end
  1993. local mag = (Thing[4] - pos).magnitude
  1994. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1995. if Thing[8] == 2 then
  1996. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1997. end
  1998. Thing[4] = Thing[4] + Look * move
  1999. Thing[3] = Thing[3] - 1
  2000. if 2 < Thing[5] then
  2001. Thing[5] = Thing[5] - 0.3
  2002. Thing[6] = Thing[6] - 0.3
  2003. end
  2004. if hit ~= nil then
  2005. Thing[3] = 0
  2006. if Thing[8] == 1 or Thing[8] == 3 then
  2007. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2008. else
  2009. if Thing[8] == 2 then
  2010. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2011. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2012. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2013. ref.Anchored = true
  2014. ref.CFrame = CFrame.new(pos)
  2015. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2016. game:GetService("Debris"):AddItem(ref, 0.2)
  2017. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2018. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2019. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2020. end
  2021. end
  2022. end
  2023. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2024. ref.Anchored = true
  2025. ref.CFrame = CFrame.new(pos)
  2026. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2027. game:GetService("Debris"):AddItem(ref, 1)
  2028. end
  2029. if Thing[3] <= 0 then
  2030. table.remove(Effects, e)
  2031. end
  2032. end
  2033. do
  2034. do
  2035. if Thing[2] == "FireWave" then
  2036. if Thing[3] <= Thing[4] then
  2037. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2038. Thing[3] = Thing[3] + 1
  2039. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2040. else
  2041. Part.Parent = nil
  2042. table.remove(Effects, e)
  2043. end
  2044. end
  2045. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2046. if Thing[1].Transparency <= 1 then
  2047. if Thing[2] == "Block1" then
  2048. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2049. Mesh = Thing[7]
  2050. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2051. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2052. else
  2053. if Thing[2] == "Block2" then
  2054. Thing[1].CFrame = Thing[1].CFrame
  2055. Mesh = Thing[7]
  2056. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2057. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2058. else
  2059. if Thing[2] == "Fire" then
  2060. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2061. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2062. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2063. else
  2064. if Thing[2] == "Cylinder" then
  2065. Mesh = Thing[7]
  2066. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2067. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2068. else
  2069. if Thing[2] == "Blood" then
  2070. Mesh = Thing[7]
  2071. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2072. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2073. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2074. else
  2075. if Thing[2] == "Elec" then
  2076. Mesh = Thing[10]
  2077. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2078. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2079. else
  2080. if Thing[2] == "Disappear" then
  2081. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2082. else
  2083. if Thing[2] == "Shatter" then
  2084. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2085. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2086. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2087. Thing[6] = Thing[6] + Thing[5]
  2088. end
  2089. end
  2090. end
  2091. end
  2092. end
  2093. end
  2094. end
  2095. end
  2096. else
  2097. Part.Parent = nil
  2098. table.remove(Effects, e)
  2099. end
  2100. end
  2101. end
  2102. end
  2103. end
  2104. end
  2105. end
  2106. end
  2107. end
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