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- [Sat Apr 8 14:58:42 2017][ta3d][check] Welcome to TA3D
- [Sat Apr 8 14:58:42 2017][ta3d][check] Version: 0.6- (r1)
- [Sat Apr 8 14:58:42 2017][ta3d][infos]
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [paths] Started from: `/usr/games/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [paths] Preferences: `/home/user/.ta3d/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [paths] Cache: `/home/user/.ta3d/cache/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [paths] Savegames: `/home/user/.ta3d/savegames/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [paths] Screenshots: `/home/user/.ta3d/screenshots/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [paths] Logs: `/home/user/.ta3d/log/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] Opened the log file: `/home/user/.ta3d/log/ta3d.log`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/home/user/.ta3d/resources/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/usr/local/games/ta3d/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/usr/local/share/games/ta3d/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/usr/local/share/games/ta3d/resources/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/usr/games/ta3d/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/usr/share/games/ta3d/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [resources] Added `/usr/share/games/ta3d/resources/`
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [settings] Loaded from `/home/user/.ta3d/ta3d.cfg`
- [Sat Apr 8 14:58:42 2017][ta3d][notic] [system] GNU/Linux, Vendor: GenuineIntel Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp lm constant_tsc arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf eagerfpu pni pclmulqdq dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 popcnt tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm epb tpr_shadow vnmi flexpriority ept vpid fsgsbase smep erms xsaveopt dtherm arat pln pts)
- [Sat Apr 8 14:58:42 2017][ta3d][notic] [system] Desktop: 1680x1050 (32bits)
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [system] SDL version: 1.2.15
- [Sat Apr 8 14:58:42 2017][ta3d][infos] CPU: 8
- [Sat Apr 8 14:58:42 2017][ta3d][infos] TA3D 0.6.0 initializing started:
- [Sat Apr 8 14:58:42 2017][ta3d][infos] Build info : Feb 18 2017 , 16:47:34
- [Sat Apr 8 14:58:42 2017][ta3d][check] OpenGL Informations :
- [Sat Apr 8 14:58:42 2017][ta3d][infos] Vendor: NVIDIA Corporation
- [Sat Apr 8 14:58:42 2017][ta3d][infos] Renderer: GeForce GTX 570/PCIe/SSE2
- [Sat Apr 8 14:58:42 2017][ta3d][infos] Version: 4.5.0 NVIDIA 367.57
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [OpenGL] Texture compression: Yes
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [OpenGL] Stencil Two Side: Yes
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [OpenGL] FBO: Yes
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [OpenGL] Shaders: Yes
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [OpenGL] Multi texturing: Yes
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [audio] Loading the playlist...
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [audio] playlist saved
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [audio] Loading sounds from gamedata\allsound.tdf
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [audio] Loading sounds from gamedata\sound.tdf
- [Sat Apr 8 14:58:42 2017][ta3d][infos] [audio] Loading sounds from gamedata\sound.tdf
- [Sat Apr 8 14:58:42 2017][ta3d][infos] The engine is ready.
- [Sat Apr 8 14:58:42 2017][ta3d][infos] Initializing the mouse device handler
- [Sat Apr 8 14:58:42 2017][ta3d][infos] Initializing the keyboard device handler
- [Sat Apr 8 14:58:42 2017][ta3d][error] [video] Impossible to read the file `video/intro.mpg`
- [Sat Apr 8 14:58:47 2017][ta3d][infos] [audio] playlist saved
- [Sat Apr 8 14:58:48 2017][ta3d][infos] [audio] Loading the playlist...
- [Sat Apr 8 14:58:48 2017][ta3d][infos] [audio] playlist saved
- [Sat Apr 8 14:58:48 2017][ta3d][infos] [audio] Loading sounds from gamedata\allsound.tdf
- [Sat Apr 8 14:58:48 2017][ta3d][infos] [audio] Loading sounds from gamedata\sound.tdf
- [Sat Apr 8 14:58:48 2017][ta3d][infos] [settings] Making a backup for `/home/user/.ta3d/ta3d.cfg`...
- [Sat Apr 8 14:58:48 2017][ta3d][infos] [settings] The backup is done.
- [Sat Apr 8 14:58:48 2017][ta3d][infos] [settings] The settings has been saved.
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [settings] Making a backup for `/home/user/.ta3d/ta3d.cfg`...
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [settings] The backup is done.
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [settings] The settings has been saved.
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [battle] Preparing a new battle...
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [battle] Loading textures...
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [battle] Loading 3D Models...
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm05.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm03.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm05.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm03crisp.3dm' points to 'objects3d\archipelago-palm01crisp.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm04crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm04.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm02crisp.3dm' points to 'objects3d\archipelago-palm01crisp.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm04crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower14.3dm' points to 'objects3d\towers-tower01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm03.3dm' points to 'objects3d\archipelago-palm01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm06.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower02.3dm' points to 'objects3d\towers-tower01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm02crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm02.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm05crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm04.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm03crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm02.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower13.3dm' points to 'objects3d\towers-tower01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm03.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm06crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm05crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm02crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm03crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm06.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm06crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\trees-crispy1.3dm' points to 'objects3d\trees-crispy.3dm'
- [Sat Apr 8 14:58:52 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm02.3dm' points to 'objects3d\archipelago-palm01.3dm'
- [Sat Apr 8 14:58:53 2017][ta3d][infos] [battle] Loading graphical features...
- [Sat Apr 8 14:58:53 2017][ta3d][infos] [battle] Loading weapons...
- [Sat Apr 8 14:58:53 2017][ta3d][infos] [battle] Loading units...
- [Sat Apr 8 14:58:53 2017][ta3d][error] [gfx] could not read image file: unitpics\CORTRUCK.pcx (vfs)
- [Sat Apr 8 14:58:54 2017][ta3d][error] [gfx] could not read image file: unitpics\ARMSCORP.pcx (vfs)
- [Sat Apr 8 14:58:54 2017][ta3d][error] [gfx] could not read image file: unitpics\CORBUILD.pcx (vfs)
- [Sat Apr 8 14:58:54 2017][ta3d][error] [gfx] could not read image file: unitpics\CORSS.pcx (vfs)
- [Sat Apr 8 14:58:54 2017][ta3d][infos] [battle] Initializing the engine...
- [Sat Apr 8 14:58:54 2017][ta3d][infos] Adding a new player: `gopnik` (0) of `ARM` with E=7000, M=7000 AI=[C] EASY
- [Sat Apr 8 14:58:54 2017][ta3d][infos] Adding a new player: `computer` (1) of `CORE` with E=2500, M=2500 AI=[C] EASY
- [Sat Apr 8 14:58:54 2017][ta3d][infos] [battle] Loading the GUI...
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] Loading the map...
- [Sat Apr 8 14:58:55 2017][ta3d][infos] minimap read in 0.001000s.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] Blocs read in 0.015000s.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] Textures for blocks in 0.043000s.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] Low definition map image built in 0.011000s.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] Low definition texture uploaded in 0.020000s.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] Lava image built in 0.000000s.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] Lava texture uploaded in 0.001000s.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] Env created in 0.021000s.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] relief : 0.013000s.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] Decors : 0.006000s.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] Loading details texture...
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] Initialising the Fog Of War...
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] Loading map informations...
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] Computing walkable areas...
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [paths] walkable areas : 734kb
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] Loading time: 2.614000 sec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] statistics:
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initPreflight(g) done in 0 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTextures() done in 17 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] init3DModels() done in 894 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initGraphicalFeatures() done in 135 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initWeapons() done in 84 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initUnits() done in 760 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initIntermediateCleanup() done in 1 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initEngine() done in 1 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initPlayers() done in 7 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initRestrictions() done in 0 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initGUI() done in 309 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheMap() done in 253 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheSky() done in 150 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheSun() done in 0 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initAllTextures() done in 1 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheCamera() done in 0 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheWind() done in 0 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheFog() done in 0 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initParticules() done in 2 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initTheWater() done in 0 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] initPostFlight() done in 0 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] waitUntilReady() done in 0 msec.
- [Sat Apr 8 14:58:55 2017][ta3d][infos] Time of loading :2.660000s
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [battle] *** The game has started - Good luck Commander ! ***
- [Sat Apr 8 14:58:55 2017][ta3d][infos] [AI] Started for player 1
- [Sat Apr 8 14:58:59 2017][ta3d][infos] [battle] *** The game is over Commander ***
- [Sat Apr 8 14:58:59 2017][ta3d][infos] [AI] Stopping for player 1...
- [Sat Apr 8 14:58:59 2017][ta3d][infos] [AI] Stopped for player 1
- [Sat Apr 8 14:58:59 2017][ta3d][infos] Weapon engine: 51759.394531 ticks/sec
- [Sat Apr 8 14:58:59 2017][ta3d][infos] Unit engine: 17.569546 ticks/sec
- [Sat Apr 8 14:58:59 2017][ta3d][infos] Particle engine: 55648.367188 ticks/sec.
- [Sat Apr 8 14:58:59 2017][ta3d][infos] Total Models: 0
- [Sat Apr 8 14:58:59 2017][ta3d][infos] Total Units: 272
- [Sat Apr 8 14:58:59 2017][ta3d][infos] Total Textures: 0
- [Sat Apr 8 14:59:00 2017][ta3d][infos] [battle] Releasing unused resources...
- [Sat Apr 8 14:59:00 2017][ta3d][infos] [battle] Done.
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [settings] Making a backup for `/home/user/.ta3d/ta3d.cfg`...
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [settings] The backup is done.
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [settings] The settings has been saved.
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Preparing a new battle...
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Loading textures...
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Loading 3D Models...
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm05.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm05.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm03crisp.3dm' points to 'objects3d\archipelago-palm01crisp.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm04crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm04.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm02crisp.3dm' points to 'objects3d\archipelago-palm01crisp.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm04crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower14.3dm' points to 'objects3d\towers-tower01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm03.3dm' points to 'objects3d\archipelago-palm01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower02.3dm' points to 'objects3d\towers-tower01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm06.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm02crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm02.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm03.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm05crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm04.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm03crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm02.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower13.3dm' points to 'objects3d\towers-tower01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm03.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm06crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm05crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm02crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm03crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm06.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm06crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\trees-crispy1.3dm' points to 'objects3d\trees-crispy.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm02.3dm' points to 'objects3d\archipelago-palm01.3dm'
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Loading graphical features...
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Loading weapons...
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Loading units...
- [Sat Apr 8 14:59:07 2017][ta3d][error] [gfx] could not read image file: unitpics\CORTRUCK.pcx (vfs)
- [Sat Apr 8 14:59:07 2017][ta3d][error] [gfx] could not read image file: unitpics\ARMSCORP.pcx (vfs)
- [Sat Apr 8 14:59:07 2017][ta3d][error] [gfx] could not read image file: unitpics\CORBUILD.pcx (vfs)
- [Sat Apr 8 14:59:07 2017][ta3d][error] [gfx] could not read image file: unitpics\CORSS.pcx (vfs)
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Initializing the engine...
- [Sat Apr 8 14:59:07 2017][ta3d][infos] Adding a new player: `gopnik` (0) of `CORE` with E=7000, M=7000 AI=[C] EASY
- [Sat Apr 8 14:59:07 2017][ta3d][infos] Adding a new player: `computer` (1) of `CORE` with E=2500, M=2500 AI=[C] EASY
- [Sat Apr 8 14:59:07 2017][ta3d][infos] [battle] Loading the GUI...
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] Loading the map...
- [Sat Apr 8 14:59:08 2017][ta3d][infos] minimap read in 0.000000s.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] Blocs read in 0.022000s.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] Textures for blocks in 0.042000s.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] Low definition map image built in 0.012000s.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] Low definition texture uploaded in 0.022000s.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] Lava image built in 0.000000s.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] Lava texture uploaded in 0.000000s.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] Env created in 0.083000s.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] relief : 0.007000s.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] Decors : 0.019000s.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] Loading details texture...
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] Initialising the Fog Of War...
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] Loading map informations...
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] Computing walkable areas...
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [paths] walkable areas : 734kb
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] Loading time: 1.480000 sec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] statistics:
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initPreflight(g) done in 0 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTextures() done in 14 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] init3DModels() done in 86 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initGraphicalFeatures() done in 138 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initWeapons() done in 80 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initUnits() done in 437 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initIntermediateCleanup() done in 1 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initEngine() done in 0 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initPlayers() done in 6 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initRestrictions() done in 0 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initGUI() done in 288 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheMap() done in 279 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheSky() done in 150 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheSun() done in 0 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initAllTextures() done in 0 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheCamera() done in 0 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheWind() done in 0 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheFog() done in 0 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initParticules() done in 1 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initTheWater() done in 0 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] initPostFlight() done in 0 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] waitUntilReady() done in 0 msec.
- [Sat Apr 8 14:59:08 2017][ta3d][infos] Time of loading :1.532000s
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [battle] *** The game has started - Good luck Commander ! ***
- [Sat Apr 8 14:59:08 2017][ta3d][infos] [AI] Started for player 1
- [Sat Apr 8 14:59:12 2017][ta3d][infos] [battle] *** The game is over Commander ***
- [Sat Apr 8 14:59:12 2017][ta3d][infos] [AI] Stopping for player 1...
- [Sat Apr 8 14:59:12 2017][ta3d][infos] [AI] Stopped for player 1
- [Sat Apr 8 14:59:12 2017][ta3d][infos] Weapon engine: 77238.570312 ticks/sec
- [Sat Apr 8 14:59:12 2017][ta3d][infos] Unit engine: 16.461916 ticks/sec
- [Sat Apr 8 14:59:12 2017][ta3d][infos] Particle engine: 82207.125000 ticks/sec.
- [Sat Apr 8 14:59:12 2017][ta3d][infos] Total Models: 0
- [Sat Apr 8 14:59:12 2017][ta3d][infos] Total Units: 272
- [Sat Apr 8 14:59:12 2017][ta3d][infos] Total Textures: 0
- [Sat Apr 8 14:59:13 2017][ta3d][infos] [battle] Releasing unused resources...
- [Sat Apr 8 14:59:13 2017][ta3d][infos] [battle] Done.
- [Sat Apr 8 14:59:15 2017][ta3d][infos] [settings] Making a backup for `/home/user/.ta3d/ta3d.cfg`...
- [Sat Apr 8 14:59:15 2017][ta3d][infos] [settings] The backup is done.
- [Sat Apr 8 14:59:15 2017][ta3d][infos] [settings] The settings has been saved.
- [Sat Apr 8 14:59:15 2017][ta3d][infos] Aborting now. Releasing all resources...
- [Sat Apr 8 14:59:15 2017][ta3d][infos] Exiting now.
- [Sat Apr 8 14:59:15 2017][ta3d][infos] Aborting now. Releasing all resources...
- [Sat Apr 8 14:59:15 2017][ta3d][infos] Exiting now.
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