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Sep 13th, 2019
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  1.   <Item>
  2.       <modelName>armytrailer</modelName>
  3.       <txdName>armytrailer</txdName>
  4.       <handlingId>ARMYTRAILER</handlingId>
  5.       <gameName>ARMYTRAILER</gameName>
  6.       <vehicleMakeName />
  7.       <expressionDictName>null</expressionDictName>
  8.       <expressionName>null</expressionName>
  9.       <animConvRoofDictName>null</animConvRoofDictName>
  10.       <animConvRoofName>null</animConvRoofName>
  11.       <animConvRoofWindowsAffected />
  12.       <ptfxAssetName>null</ptfxAssetName>
  13.       <audioNameHash />
  14.       <layout>LAYOUT_TRUCK</layout>
  15.       <coverBoundOffsets>ARMYTRAILER_COVER_OFFSET_INFO</coverBoundOffsets>
  16.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  17.       <scenarioLayout />
  18.       <cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
  19.       <aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
  20.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
  21.       <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  22.       <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
  23.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  24.       <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
  25.       <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  26.       <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
  27.       <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
  28.       <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  29.       <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  30.       <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  31.       <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  32.       <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  33.       <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
  34.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  35.       <PovCameraOffset x="0.000000" y="0.000000" z="0.680000" />
  36.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  37.       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  38.       <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  39.       <vfxInfoName>VFXVEHICLEINFO_TRAILER_GENERIC</vfxInfoName>
  40.       <shouldUseCinematicViewMode value="true" />
  41.       <shouldCameraTransitionOnClimbUpDown value="false" />
  42.       <shouldCameraIgnoreExiting value="false" />
  43.       <AllowPretendOccupants value="true" />
  44.       <AllowJoyriding value="false" />
  45.       <AllowSundayDriving value="false" />
  46.       <AllowBodyColorMapping value="true" />
  47.       <wheelScale value="0.351314" />
  48.       <wheelScaleRear value="0.351314" />
  49.       <dirtLevelMin value="0.000000" />
  50.       <dirtLevelMax value="0.850000" />
  51.       <envEffScaleMin value="0.000000" />
  52.       <envEffScaleMax value="1.000000" />
  53.       <envEffScaleMin2 value="0.000000" />
  54.       <envEffScaleMax2 value="1.000000" />
  55.       <damageMapScale value="0.600000" />
  56.       <damageOffsetScale value="1.000000" />
  57.       <diffuseTint value="0x00FFFFFF" />
  58.       <steerWheelMult value="1.000000" />
  59.       <HDTextureDist value="5.000000" />
  60.       <lodDistances content="float_array">
  61.        25.000000
  62.         90.000000
  63.         130.000000
  64.         260.000000
  65.         750.000000
  66.         750.000000
  67.       </lodDistances>
  68.       <identicalModelSpawnDistance value="20" />
  69.       <maxNumOfSameColor value="10" />
  70.       <defaultBodyHealth value="1000.000000" />
  71.       <pretendOccupantsScale value="1.000000" />
  72.       <visibleSpawnDistScale value="1.000000" />
  73.       <trackerPathWidth value="2.000000" />
  74.       <weaponForceMult value="1.000000" />
  75.       <frequency value="10" />
  76.       <swankness>SWANKNESS_1</swankness>
  77.       <maxNum value="999" />
  78.       <flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_EXTRAS_SCRIPT FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_DONT_SPAWN_AS_AMBIENT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO</flags>
  79.       <type>VEHICLE_TYPE_TRAILER</type>
  80.       <plateType>VPT_NONE</plateType>
  81.       <vehicleClass>VC_UTILITY</vehicleClass>
  82.       <wheelType>VWT_OFFROAD</wheelType>
  83.       <trailers />
  84.       <additionalTrailers />
  85.       <drivers />
  86.       <extraIncludes />
  87.       <doorsWithCollisionWhenClosed />
  88.       <driveableDoors />
  89.       <bumpersNeedToCollideWithMap value="true" />
  90.       <needsRopeTexture value="false" />
  91.       <requiredExtras />
  92.       <rewards />
  93.       <cinematicPartCamera />
  94.       <NmBraceOverrideSet />
  95.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  96.       <buoyancySphereSizeScale value="1.000000" />
  97.       <pOverrideRagdollThreshold type="NULL" />
  98.     </Item>
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