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OgreSpirit

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Feb 11th, 2019
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  1. "OgreSpirit"
  2. {
  3. "name" "Ogre Spirit - by Anselan"
  4. "description" "Can a rag-tag group of heroes use their unique skills and abilities to defeat a horde or Ogres?"
  5. "sections"
  6. {
  7. "part1"
  8. {
  9. "rules"
  10. {
  11. // All rules and their default values
  12. "deck_player"
  13. {
  14. "use_deck" "ADCJQUAtLgCFkYgATgOMLsCSxWhAQe3AoWCgSwBjI85AYgFRkEH"
  15. }
  16. "deck_ai"
  17. {
  18. "use_deck" "ADCJQgSJX2-uwFBGhZ4XUFBfd0BmKIBLAEKA7QBgyABsQE4AYeIQmx1ZS9CbGFjayBDb250cm9s"
  19. }
  20.  
  21. "set1" "1" // shop switch
  22.  
  23. "initial_heroes" "5"
  24. "initial_heroes_ai" "1"
  25.  
  26. "tower_health" "40" // for all towers
  27. "ancient_health" "80" // for all ancients
  28.  
  29. "tower1_health" "6" // override towerhealth
  30. "tower2_health" "24"
  31. "tower3_health" "21"
  32. "tower1_health_ai" "12"
  33. "tower2_health_ai" "8"
  34. "tower3_health_ai" "0"
  35. "ancient1_health" "1" // override health for a specific ancient
  36. "ancient2_health" "80"
  37. "ancient3_health" "80"
  38. "ancient1_health_ai" "80"
  39. "ancient2_health_ai" "80"
  40. "ancient3_health_ai" "11"
  41.  
  42. "store_enabled" "0" // set to 0 to disable shopping
  43. "initial_mana" "5"
  44. "initial_mana_ai" "9"
  45. "creeps_first_turn" "0"
  46. "creeps_first_turn_ai" "12"
  47. "creeps_per_turn" "0"
  48. "creeps_per_turn_ai" "0"
  49. "cards_first_turn" "8"
  50. "cards_first_turn_ai" "4"
  51. "cards_per_turn" "0"
  52. "cards_per_turn_ai" "0"
  53. "gold_per_turn_ai" "0"
  54. "mana_boost_per_turn_ai" "0"
  55. "mana_boost_per_turn" "0"
  56.  
  57. "creep_list" "1006" // Comma separated list of possible automatic creeps at deployment, EX: "10092,10003"
  58. "creep_list_ai" "10127" // Comma separated list of possible automatic creeps at deployment, EX: "10092,10003"
  59. "free_cards_per_turn" "" // Comma separated list of cards to draw each turn EX: "Tower Archer,Tower Archer"
  60. "pathing_force" "Forward Path"
  61. "free_cards_per_turn_ai" ""
  62. "deploy_heroes_enabled" "0" // set to 0 to never deploy more heroes
  63.  
  64. "ai_pass_chance_multiplier" "1" // multiplier on how likely the AI is to pass, set to 0 so they never pass
  65. "creeps_lanes_player_1each" "1" // automatically deployed creeps only do 1 per lane rather than doubling up
  66. "creeps_lanes_random" "0" // set to 0 and all the automatic creeps will bunch toward the left most lane
  67. "heroes_initial_lane_random" "0" // 0 for 1,2,3 lane order
  68. "hero1_player" "10536" //Storm Spirit
  69. "hero2_player" "10026" // Rix
  70. "hero3_player" "10064" // CM
  71. "hero2_ai" "4005" // D
  72.  
  73.  
  74. "no_shotclock" "1" //
  75. "shotclock_base_time" "45000" //
  76. "force_combat_manager_rand_to_zero" "1" //
  77.  
  78.  
  79. }
  80. "deck_order_player"
  81. {
  82. "draw" "10334" //NO PEEKING
  83. "draw" "10538" //NO PEEKING
  84. "draw" "10168" //NO PEEKING
  85. "draw" "10457" //NO PEEKING
  86. "draw" "10404" //NO PEEKING
  87. "draw" "10391" //NO PEEKING
  88. "draw" "10411" //NO PEEKING
  89. "draw" "10339" //NO PEEKING
  90. "draw" "10107" //NO PEEKING
  91. "draw" "10319" //NO PEEKING
  92. "draw" "10319" //NO PEEKING
  93. "draw" "10399" //NO PEEKING
  94. "draw" "10319" //NO PEEKING
  95. "draw" "10096" //NO PEEKING
  96. "draw" "10161" //NO PEEKING
  97. "draw" "10161" //NO PEEKING
  98. "draw" "10410" //NO PEEKING
  99. "draw" "10161" //NO PEEKING
  100.  
  101.  
  102. }
  103. "deck_order_ai"
  104. {
  105. "draw" "4007" //NO PEEKING
  106. "draw" "10354" //NO PEEKING
  107. "draw" "10270" //NO PEEKING
  108. "draw" "10354" //NO PEEKING
  109.  
  110. }
  111. "sequences"
  112. {
  113. "start"
  114. {
  115. "on_next_lane 9.0" "goto intro"
  116. }
  117.  
  118. "intro"
  119. {
  120. "auto 2.0" "npehelper #-Ogre_Spirit-Good_luck!,0,-400,0,n,c,b"
  121. "> 4.5" "popup_unstall"
  122. "> 4.5" "hide_inspect"
  123. "> 4.5" "concommand pause"
  124. "on_message_dismissed 1.5" ""
  125. ">" "npehelper remove"
  126. ">" "concommand unpause"
  127. }
  128.  
  129. "end"
  130. {
  131. }
  132.  
  133. }
  134. }
  135. }
  136. }
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