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- Config = {}
- Config.DrawDistance = 100.0
- Config.MarkerColor = { r = 102, g = 0, b = 102 }
- Config.MarkerSize = { x = 1.5, y = 1.5, z = 1.0 }
- Config.ReviveReward = 700 -- revive reward, set to 0 if you don't want it enabled
- Config.AntiCombatLog = true -- enable anti-combat logging?
- Config.LoadIpl = true -- disable if you're using fivem-ipl or other IPL loaders
- Config.Locale = 'en'
- local second = 1000
- local minute = 60 * second
- -- How much time before auto respawn at hospital
- Config.RespawnDelayAfterRPDeath = 10 * minute
- -- How much time before a menu opens to ask the player if he wants to respawn at hospital now
- -- The player is not obliged to select YES, but he will be auto respawn
- -- at the end of RespawnDelayAfterRPDeath just above.
- Config.RespawnToHospitalMenuTimer = true
- Config.MenuRespawnToHospitalDelay = 9 * minute
- Config.EnablePlayerManagement = true
- Config.EnableSocietyOwnedVehicles = false
- Config.RemoveWeaponsAfterRPDeath = true
- Config.RemoveCashAfterRPDeath = true
- Config.RemoveItemsAfterRPDeath = true
- -- Will display a timer that shows RespawnDelayAfterRPDeath time remaining
- Config.ShowDeathTimer = true
- -- Will allow to respawn at any time, don't use with RespawnToHospitalMenuTimer enabled!
- Config.EarlyRespawn = false
- -- The player can have a fine (on bank account)
- Config.RespawnFine = false
- Config.RespawnFineAmount = 500
- Config.Blip = {
- Pos = { x = 326.25, y = -586.94, z = 74.17 },
- Sprite = 61,
- Display = 4,
- Scale = 1.2,
- Colour = 2,
- }
- Config.HelicopterSpawner = {
- SpawnPoint = { x = 351.45, y = -587.29, z = 74.17 - 0.955 },
- Heading = 0.0
- }
- -- https://wiki.fivem.net/wiki/Vehicles
- Config.AuthorizedVehicles = {
- {
- model = 'qrv',
- label = 'Ford Explorer'
- },
- {
- model = 'ambulance4',
- label = 'Ambulance EMS'
- }
- }
- Config.Zones = {
- HospitalInteriorEntering1 = { -- Main entrance
- Pos = { x = 784.84, y = -281.12, z = 51.17 - 0.955},
- Type = 1
- },
- HospitalInteriorInside1 = {
- Pos = { x = 784.84, y = -281.12, z = 51.17 - 0.955},
- Type = -1
- },
- HospitalInteriorOutside1 = {
- Pos = { x = 784.84, y = -281.12, z = 51.17 - 0.955},
- Type = -1
- },
- HospitalInteriorExit1 = {
- Pos = { x = 784.84, y = -281.12, z = 51.17 - 0.955},
- Type = 1
- },
- HospitalInteriorEntering2 = { -- Lift go to the roof
- Pos = { x = 784.84, y = -281.12, z = 54.17 - 0.955},
- Type = 1
- },
- HospitalInteriorInside2 = { -- Roof outlet
- Pos = { x = 784.84, y = -281.12, z = 54.17},
- Type = -1
- },
- HospitalInteriorOutside2 = { -- Lift back from roof
- Pos = { x = 784.84, y = -281.12, z = 54.17},
- Type = -1
- },
- HospitalInteriorExit2 = { -- Roof entrance
- Pos = { x = 784.84, y = -281.12, z = 54.17 - 0.955},
- Type = 1
- },
- AmbulanceActions = { -- Cloakroom
- Pos = { x = 310.43, y = -599.07, z = 43.29 - 0.955},
- Type = 1
- },
- VehicleSpawner = {
- Pos = { x = 299.1, y = -598.59, z = 43.29 - 0.955},
- Type = 1
- },
- VehicleSpawnPoint = {
- Pos = { x = 289.52, y = -593.56, z = 43.17 - 0.955},
- Type = -1
- },
- VehicleDeleter = {
- Pos = { x = 295.61, y = -576.66, z = 43.17 - 0.955},
- Type = 1
- },
- Pharmacy = {
- Pos = { x = 336.98, y = -579.82, z = 43.32 - 0.955},
- Type = 1
- },
- ParkingDoorGoOutInside = {
- Pos = { x = 777.24, y = -283.59, z = 51.17},
- Type = 1
- },
- ParkingDoorGoOutOutside = {
- Pos = { x = 777.24, y = -283.59, z = 51.17},
- Type = -1
- },
- ParkingDoorGoInInside = {
- Pos = { x = 777.24, y = -283.59, z = 51.17},
- Type = -1
- },
- ParkingDoorGoInOutside = {
- Pos = { x = 777.24, y = -283.59, z = 51.17},
- Type = 1
- },
- StairsGoTopTop = {
- Pos = { x = 777.241, y = -283.59, z = 51.17},
- Type = -1
- },
- StairsGoTopBottom = {
- Pos = { x = 777.241, y = -283.59, z = 51.17},
- Type = -1
- },
- StairsGoBottomTop = {
- Pos = { x = 777.241, y = -283.59, z = 51.17},
- Type = -1
- },
- StairsGoBottomBottom = {
- Pos = { x = 777.241, y = -283.59, z = 51.17},
- Type = -1
- }
- }
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