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- ET Legacy v2.75-1887-g6340faab linux-other May 18 2019
- Zone megs: 64
- Info: fs_game now defaults to 'legacy' mod instead of 'etmain'
- ----- FS_Startup -----
- Current search path:
- /storage/emulated/0/Android/data/org.etlegacy.app/files/etlegacy/legacy
- /storage/emulated/0/Android/data/org.etlegacy.app/files/etlegacy/legacy/pak3_v2.76.pk3 (1076 files)
- /storage/emulated/0/Android/data/org.etlegacy.app/files/etlegacy/legacy/etl_bin_v2.76.pk3 (6 files)
- ./legacy
- /storage/emulated/0/Android/data/org.etlegacy.app/files/etlegacy/etmain
- /storage/emulated/0/Android/data/org.etlegacy.app/files/etlegacy/etmain/pak2.pk3 (22 files)
- /storage/emulated/0/Android/data/org.etlegacy.app/files/etlegacy/etmain/pak1.pk3 (10 files)
- /storage/emulated/0/Android/data/org.etlegacy.app/files/etlegacy/etmain/pak0.pk3 (3725 files)
- ./etmain
- ----------------------
- 4839 files in pk3 files
- execing default.cfg
- couldn't exec autoexec.cfg
- Hunk_Clear: reset the hunk ok
- Not logging server attacks to disk.
- ----- Client Initialization -----
- ----- Initializing Renderer ----
- -------------------------------
- Com_sprintf: Output length 28 too short, require 29 bytes.
- ^5ETKEY file generated.
- Available client translations: Czech German Greek English Esperanto Spanish Finnish French Italian Korean Dutch Norwegian Polish Portuguese Romanian Russian Slovak Slovenian
- Available mod translations: Czech German Greek English Esperanto Spanish Finnish French Italian Korean Dutch Norwegian Polish Portuguese Romanian Russian Slovak Slovenian
- Language set to English
- ----- Client Initialization Complete -----
- ----- R_Init -----
- SDL build version 2.0.8 - link version 2.0.9.
- SDL initialized driver "Android"
- Initializing OpenGL display
- Estimated display aspect: 0.562
- ...setting mode -2: 720x1280
- Using 24 color bits, 24 depth, 0 stencil display.
- Available modes [1]: '720x1280'
- GL_VENDOR: Qualcomm
- GL_RENDERER: Adreno (TM) 505
- GL_VERSION: OpenGL ES 3.2 V@145.0 (GIT@Ic280a69317)
- Using vanilla renderer
- Initializing OpenGL extensions
- ...GL_EXT_texture_compression_s3tc not found
- ...using GL_EXT_texture_env_add
- ...not using GL_ARB_multitexture, < 2 texture units
- GL_MAX_TEXTURE_SIZE: 16384
- GL_MAX_ACTIVE_TEXTURES_ARB: 0
- PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
- MODE: -2, SCREEN: 720 x 1280 fullscreen (ratio 0.5625) Hz:N/A
- GAMMA: software w/ 0 overbright bits
- rendering primitives: single glDrawElements
- texturemode: GL_LINEAR_MIPMAP_NEAREST
- picmip: 1
- texture bits: 0
- multitexture: enabled
- compiled vertex arrays: enabled
- texenv add: enabled
- compressed textures: disabled
- Initializing Shaders
- ----- finished R_Init -----
- ------ Initializing Sound (1)------
- SDL_Init( SDL_INIT_AUDIO )... OK
- SDL audio driver is "android".
- SDL_AudioSpec:
- Format: AUDIO_S16LSB
- Freq: 44100
- Samples: 1024
- Channels: 2
- Silence: 0
- Size: 4096
- Starting SDL audio callback...
- SDL audio initialized.
- ----- Sound Info -----
- sound system is muted
- 1 stereo
- 32768 samples
- 16 samplebits
- 1 submission_chunk
- 44100 speed
- 0x7f51b09100 dma buffer
- No background file.
- ----------------------
- Sound initialization successfully done
- s_backend set to SDL2
- --------------------------------
- Sound memory manager started
- Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(/storage/emulated/0/Android/data/org.etlegacy.app/files/etlegacy, legacy, libui.mp.arm64-v8a.so)
- Sys_LoadDll(/storage/emulated/0/Android/data/org.etlegacy.app/files/etlegacy/legacy/libui.mp.arm64-v8a.so)... succeeded
- Sys_LoadDll(legacy/ui) found vmMain function at 0x7f447e7c1c
- 0ß?lß?l^3WARNING: VM tried to set CVAR_USER_CREATED on cvar '˙˙˙˙˙˙˙˙đŘ?l'
- ^3WARNING: VM tried to set CVAR_SERVER_CREATED on cvar '˙˙˙˙˙˙˙˙đŘ?l'
- ^3WARNING: VM tried to set CVAR_PROTECTED on cvar '˙˙˙˙˙˙˙˙đŘ?l'
- ^3WARNING: VM tried to set CVAR_MODIFIED on cvar '˙˙˙˙˙˙˙˙đŘ?l'
- ********************
- ERROR: Q_GenerateHashValue: null name
- ********************
- RE_Shutdown( 0 )
- Hunk_Clear: reset the hunk ok
- ----- R_Init -----
- GL_MAX_TEXTURE_SIZE: 16384
- GL_MAX_ACTIVE_TEXTURES_ARB: 0
- PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
- MODE: -2, SCREEN: 720 x 1280 fullscreen (ratio 0.5625) Hz:N/A
- GAMMA: software w/ 0 overbright bits
- rendering primitives: single glDrawElements
- texturemode: GL_LINEAR_MIPMAP_NEAREST
- picmip: 1
- texture bits: 0
- multitexture: enabled
- compiled vertex arrays: enabled
- texenv add: enabled
- compressed textures: disabled
- Initializing Shaders
- R_Init: glGetError() = 0x500
- ----- finished R_Init -----
- Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(/storage/emulated/0/Android/data/org.etlegacy.app/files/etlegacy, legacy, libui.mp.arm64-v8a.so)
- Sys_LoadDll(/storage/emulated/0/Android/data/org.etlegacy.app/files/etlegacy/legacy/libui.mp.arm64-v8a.so)... succeeded
- Sys_LoadDll(legacy/ui) found vmMain function at 0x7f447e7c1c
- `Č?l@Č?l^3WARNING: VM tried to set CVAR_SERVER_CREATED on cvar '˙˙˙˙˙˙˙˙ Â?l'
- ^3WARNING: VM tried to set CVAR_PROTECTED on cvar '˙˙˙˙˙˙˙˙ Â?l'
- ^3WARNING: VM tried to set CVAR_MODIFIED on cvar '˙˙˙˙˙˙˙˙ Â?l'
- recursive error 'Q_GenerateHashValue: null name' after: Q_GenerateHashValue: null name
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