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Execuclipse-Class Super Dreadnought

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Nov 7th, 2019
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  1.  
  2. # THIS IS INTERDICTOR-SD'S SHIP. DO NOT CLAIM IT'S YOUR OWN OR YOU'LL BE VAPORIZED. SERIOUSLY. The superstructure parts are very messy, I only started getting Malefor's functions in a bit after. My design, based off the Executor and Eclipse dreadnoughts (Victory-Star Destroyer elements as well.
  3.  
  4. # DO NOT CREDIT YOURSELF. I PUT A LOT OF EFFORT INTO THIS.
  5.  
  6.  
  7.  
  8. Array::mult = (m) -> @map (v) -> v*m
  9. Array::add = (m) -> @map (v) -> v+m
  10.  
  11. for key, value of []
  12.   delete Array::[key]
  13.   Object.defineProperty Array::, key,
  14.     value: value
  15.     configurable: true
  16.     enumerable: false
  17.  
  18. addTurret = (n, xpos, ypos, zpos, size, angle, dmg, rt, spd, nmbr) ->
  19.   model.bodies['turretBase'+n] =
  20.     section_segments: 8
  21.     offset:
  22.       x: xpos
  23.       y: zpos
  24.       z: -ypos
  25.     position:
  26.       x: [0,0,0,0,0,0]
  27.       y: [-15,-15,-4,-4].mult(size)
  28.       z: [0,0,0,0,0,0].mult(size)
  29.     width: [0,22,18,0].mult(size)
  30.     height: [0,22,18,0].mult(size)
  31.     texture: [4,4,17]
  32.     vertical: true
  33.   model.bodies['turret'+n] =
  34.     section_segments: [0,45,60,120,135,180,225,240,300,315]
  35.     offset:
  36.       x: xpos
  37.       y: ypos
  38.       z: zpos
  39.     position:
  40.       x: [0,0,0,0,0,0]
  41.       y: [-17,-15,-10,10,11,12].mult(size)
  42.       z: [0,0,0,0,0,0].mult(size)
  43.     width: [0,9,14,16,6,0].mult(size)
  44.     height: [0,3,5,5,3,0].mult(size)
  45.     texture: [4,4,15.1,4,15.1].add(-0.09)
  46.     angle: angle
  47.   model.bodies['gunRight'+n] =
  48.     section_segments: [30,60+30,120+30,180+30,240+30,300+30]
  49.     offset:
  50.       x: xpos
  51.       y: ypos
  52.       z: zpos+(3*size)
  53.     position:
  54.       x: [0,0,0,0,0,0,0,0].add(7*size)
  55.       y: [-44,-47,-40,-40,-32,-32,-10,-2].mult(size)
  56.       z: [0,0,0,0,0,0,0,0]
  57.     width: [0,2,2,1.5,1.5,2,3,0].mult(size)
  58.     height: [0,2,2,1.5,1.5,2,3,0].mult(size)
  59.     texture: [16.9,4,4,3,4,15.5,3]
  60.     angle: angle
  61.     laser:
  62.       damage: dmg
  63.       rate: rt
  64.       speed: spd
  65.       number: nmbr
  66.   model.bodies['gunLeft'+n] =
  67.     section_segments: [30,60+30,120+30,180+30,240+30,300+30]
  68.     offset:
  69.       x: xpos
  70.       y: ypos
  71.       z: zpos+(3*size)
  72.     position:
  73.       x: [0,0,0,0,0,0,0,0].add(-7*size)
  74.       y: [-44,-47,-40,-40,-32,-32,-10,-2].mult(size)
  75.       z: [0,0,0,0,0,0,0,0]
  76.     width: [0,2,2,1.5,1.5,2,3,0].mult(size)
  77.     height: [0,2,2,1.5,1.5,2,3,0].mult(size)
  78.     texture: [16.9,4,4,3,4,15.5,3]
  79.     angle: angle
  80.     laser:
  81.       damage: dmg
  82.       rate: rt
  83.       speed: spd
  84.       number: nmbr
  85.   model.bodies['DQgunRight'+n] =
  86.     section_segments: [30,60+30,120+30,180+30,240+30,300+30]
  87.     offset:
  88.       x: xpos
  89.       y: ypos
  90.       z: zpos+(3*size)
  91.     position:
  92.       x: [0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5].add(7*size)
  93.       y: [-44,-47,-40,-40,-32,-32,-10,-2].mult(size)
  94.       z: [0,0,0,0,0,0,0,0]
  95.     width: [0,2,2,1.5,1.5,2,3,0].mult(size)
  96.     height: [0,2,2,1.5,1.5,2,3,0].mult(size)
  97.     texture: [16.9,4,4,3,4,15.5,3]
  98.     angle: angle
  99.   model.bodies['DQgunLeft'+n] =
  100.     section_segments: [30,60+30,120+30,180+30,240+30,300+30]
  101.     offset:
  102.       x: xpos
  103.       y: ypos
  104.       z: zpos+(3*size)
  105.     position:
  106.       x: [-0.5,-0.5,-0.5,-0.5,-0.5,-0.5,-0.5,-0.5].add(-7*size)
  107.       y: [-44,-47,-40,-40,-32,-32,-10,-2].mult(size)
  108.       z: [0,0,0,0,0,0,0,0]
  109.     width: [0,2,2,1.5,1.5,2,3,0].mult(size)
  110.     height: [0,2,2,1.5,1.5,2,3,0].mult(size)
  111.     texture: [16.9,4,4,3,4,15.5,3]
  112.     angle: angle
  113.   model.bodies['DQgunLeftLower'+n] =
  114.     section_segments: [30,60+30,120+30,180+30,240+30,300+30]
  115.     offset:
  116.       x: xpos
  117.       y: ypos
  118.       z: zpos+(3*size)
  119.     position:
  120.       x: [-1,-1,-1,-1,-1,-1,-1,-1].add(-7*size)
  121.       y: [-44,-47,-40,-40,-32,-32,-10,-2].mult(size)
  122.       z: [-0.5,-0.5,-0.5,-0.5,-0.5,-0.5,-0.5,-0.5]
  123.     width: [0,2,2,1.5,1.5,2,3,0].mult(size)
  124.     height: [0,2,2,1.5,1.5,2,3,0].mult(size)
  125.     texture: [16.9,4,4,3,4,15.5,3]
  126.     angle: angle
  127.   model.bodies['DQgunRightLower'+n] =
  128.     section_segments: [30,60+30,120+30,180+30,240+30,300+30]
  129.     offset:
  130.       x: xpos
  131.       y: ypos
  132.       z: zpos+(3*size)
  133.     position:
  134.       x: [1,1,1,1,1,1,1,1].add(7*size)
  135.       y: [-44,-47,-40,-40,-32,-32,-10,-2].mult(size)
  136.       z: [-0.5,-0.5,-0.5,-0.5,-0.5,-0.5,-0.5,-0.5]
  137.     width: [0,2,2,1.5,1.5,2,3,0].mult(size)
  138.     height: [0,2,2,1.5,1.5,2,3,0].mult(size)
  139.     texture: [16.9,4,4,3,4,15.5,3]
  140.     angle: angle
  141.   model.bodies['DQgunCentral_Left'+n] =
  142.     section_segments: [30,60+30,120+30,180+30,240+30,300+30]
  143.     offset:
  144.       x: xpos
  145.       y: ypos
  146.       z: zpos+(3*size)
  147.     position:
  148.       x: [0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5].add(-7*size)
  149.       y: [-44,-47,-40,-40,-32,-32,-10,-2].mult(size)
  150.       z: [0,0,0,0,0,0,0,0]
  151.     width: [0,2,2,1.5,1.5,2,3,0].mult(size)
  152.     height: [0,2,2,1.5,1.5,2,3,0].mult(size)
  153.     texture: [16.9,4,4,3,4,15.5,3]
  154.     angle: angle
  155.   model.bodies['DQgunCentral_Right'+n] =
  156.     section_segments: [30,60+30,120+30,180+30,240+30,300+30]
  157.     offset:
  158.       x: xpos
  159.       y: ypos
  160.       z: zpos+(3*size)
  161.     position:
  162.       x: [-0.5,-0.5,-0.5,-0.5,-0.5,-0.5,-0.5,-0.5].add(7*size)
  163.       y: [-44,-47,-40,-40,-32,-32,-10,-2].mult(size)
  164.       z: [0,0,0,0,0,0,0,0]
  165.     width: [0,2,2,1.5,1.5,2,3,0].mult(size)
  166.     height: [0,2,2,1.5,1.5,2,3,0].mult(size)
  167.     texture: [16.9,4,4,3,4,15.5,3]
  168.     angle: angle
  169. addSuperstructure = (n, xpos, ypos, zpos, size, angle, dmg, rt, spd, nmbr,texture) ->
  170.   model.bodies['superstructure'+n] =
  171.       section_segments: [45,90+45,180+45,270+45]
  172.       offset:
  173.         x: xpos
  174.         y: ypos
  175.         z: zpos+(3*size)
  176.       position:
  177.         x: [0,0,0,0,0,0,0,0,0,0,0].add(7*size)
  178.         y: [-9*a,-9*a,-6*a,-6*a,-4*a,-4*a,-1*a,-1*a,1*a,1*a].mult(size)
  179.         z: [0,0,0,0,0,0,0,0,0,0,0,0]
  180.       width: [0,14*b,14*b,5*b,5*b,14*b,14*b,5*b,5*b,0,0].mult(size)
  181.       height: [0,5*c,5*c,5*c,5*c,5*c,5*c,5*c,5*c,5*c,0].mult(size)
  182.       texture: texture
  183.       angle: angle
  184.       vertical: true
  185.       laser:
  186.         damage: dmg
  187.         rate: rt
  188.         speed: spd
  189.         number: nmbr
  190. addSideCannons = (n, xpos, ypos, zpos, size, angle, texture) ->
  191.   model.bodies['sideCannons'+n] =
  192.       section_segments: 10
  193.       offset:
  194.         x: xpos
  195.         y: ypos
  196.         z: zpos+(3*size)
  197.       position:
  198.         x: [0,0,0,0,0,0,0].add(7*size)
  199.         y: [-30,-30,0,0,0,3,3].mult(size)
  200.         z: [10,10,0,0,0,0,0]
  201.       width: [0,0.5,1,1.5,1.5,0].mult(size)
  202.       height: [0,0.5,0.5,1,1,0].mult(size)
  203.       texture: texture
  204.       angle: angle
  205.       laser:
  206.         damage: [200,200]
  207.         rate: 7
  208.         speed: [180,180]
  209.         number: 1
  210. addSideCannons2 = (n, xpos, ypos, zpos, size, angle, texture) ->
  211.   model.bodies['sideCannons2'+n] =
  212.       section_segments: 10
  213.       offset:
  214.         x: xpos
  215.         y: ypos
  216.         z: zpos+(3*size)-1.5
  217.       position:
  218.         x: [0,0,0,0,0,0,0].add(7*size)
  219.         y: [-30,-30,0,0,0,3,3].mult(size)
  220.         z: [-10,-10,0,0,0,0,0]
  221.       width: [0,0.5,1,1.5,1.5,0].mult(size)
  222.       height: [0,0.5,0.5,1,1,0].mult(size)
  223.       texture: texture
  224.       angle: angle
  225.       laser:
  226.         damage: [200,200]
  227.         rate: 7
  228.         speed: [180,180]
  229.         number: 1
  230.  
  231.  
  232. a=1 #height
  233. b=1 #width
  234. c=1.3 #length
  235. m=0.105
  236.  
  237. model =
  238.   name: 'Execuclipse II'
  239.   level: 7.9
  240.   model: 1
  241.   size: 14
  242.   specs:
  243.     shield:
  244.       capacity: [999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999]
  245.       reload: [999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999]
  246.     generator:
  247.       capacity: [999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999]
  248.       reload: [999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999]
  249.     ship:
  250.       mass: 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  251.       speed: [180,180]
  252.       rotation: [15,15]
  253.       acceleration: [120,120]
  254.   bodies:
  255.     frontStructure:
  256.       section_segments: 6
  257.       offset:
  258.         x: 0
  259.         y: 0
  260.         z: 0
  261.       position:
  262.         x: [0,0,0,0,0,0]
  263.         y: [-200,-200,-200,-200,300,350]
  264.         z: [0,0,0,0,0,0,0]
  265.       width: [0,0,0,0,140,0]
  266.       height: [0,0,0,0,20,0]
  267.       texture: 3
  268.     superlaserFrontStructure:
  269.       section_segments: 66
  270.       offset:
  271.         x: 0
  272.         y: 0
  273.         z: -1
  274.       position:
  275.         x: [0,0,0,0,0,0]
  276.         y: [-200,-200,-200,-100,300,350]
  277.         z: [0,0,-44,0,0,0,0]
  278.       width: [0,0,0,25,0,0]
  279.       height: [0,0,45,4,0,0]
  280.       texture: 3
  281.     backStructure:
  282.       section_segments: 6
  283.       offset:
  284.         x: 0
  285.         y: 400
  286.         z: 0
  287.       position:
  288.         x: [0,0,0,0,0,0]
  289.         y: [-100,-100,-100,-100,50,55]
  290.         z: [0,0,0,0,0,0,0]
  291.       width: [0,0,0,80,40,0]
  292.       height: [0,0,0,20,12,0]
  293.       texture: 3
  294.     bottomStructure:
  295.       section_segments: 6
  296.       offset:
  297.         x: 0.01
  298.         y: 0
  299.         z: -11.25
  300.       position:
  301.         x: [0,0,0,0,25,25]
  302.         y: [-100,-100,-100,-100,120,120]
  303.         z: [0,0,0,5,0,0,0]
  304.       width: [0,0,0,0,30,0]
  305.       height: [0,0,0,0,5,0]
  306.       texture: 4.8
  307.     armorStructure1:
  308.       section_segments: [15,90+75,180+45,270+45]
  309.       offset:
  310.         x: 142
  311.         y: 277
  312.         z: 0
  313.       position:
  314.         x: [-41,-41,-41,-41,-22,-22,-77,-77,-77]
  315.         y: [-50,-50,-50,-50,22,22,45,45]
  316.         z: [0,0,0,0,0,0,0,0,0]
  317.       width: [0,0,0,10,14,14,16,0]
  318.       height: [0,0,0,12,14,14,14,0]
  319.       texture: 3.8
  320.     armorStructure2:
  321.       section_segments: [15,90+75,180+45,270+45]
  322.       offset:
  323.         x: 75
  324.         y: 0
  325.         z: 0
  326.       position:
  327.         x: [-41,-41,-41,-41,0,0,0]
  328.         y: [-50,-50,-50,-50,120,120]
  329.         z: [0,0,0,0,0,0,0]
  330.       width: [0,0,0,10,14,0]
  331.       height: [0,0,0,6,10,0]
  332.       texture: 3.8
  333.     armorStructure3:
  334.       section_segments: [15,90+75,180+45,270+45]
  335.       offset:
  336.         x: 85
  337.         y: 432
  338.         z: 0
  339.       position:
  340.         x: [-40,-40,-40,-40,-56,-56,-85,-85,-85]
  341.         y: [-50,-50,-50,-50,20,20,23,23]
  342.         z: [0,0,0,0,0,0,0,0,0]
  343.       width: [0,0,0,10,14,14,14,0]
  344.       height: [0,0,0,12,14,14,14,0]
  345.       texture: 3.8
  346.     superstructureLarge1:
  347.       section_segments: [45,90+45,180+45,270+45]
  348.       offset:
  349.         x: 0
  350.         y: 10
  351.         z: 0
  352.       position:
  353.         x: [0,0,0,0,0,0,0,0,0,0,0]
  354.         y: [-9*a,-9*a,-6*a,-6*a,-4*a,-4*a,-1*a,-1*a,1*a,1*a]
  355.         z: [0,0,0,0,0,0,0,0,0,0,0,0]
  356.       width: [0,14*b,14*b,5*b,5*b,14*b,14*b,5*b,5*b,0,0]
  357.       height: [0,5*c,5*c,5*c,5*c,5*c,5*c,5*c,5*c,5*c,0]
  358.       texture: [4,4,4,4,4,17,4,4]
  359.       vertical: true
  360.     superstructureLarge2:
  361.       section_segments: [45,90+45,180+45,270+45]
  362.       offset:
  363.         x: 8
  364.         y: 10
  365.         z: -9
  366.       position:
  367.         x: [0,0,0,0,0,0,0,0,0,0,0]
  368.         y: [-9*a,-9*a,-6*a,-6*a,-4*a,-4*a,-1*a,-1*a,1*a,1*a]
  369.         z: [0,0,0,0,0,0,0,0,0,0,0,0]
  370.       width: [0,14*b,14*b,5*b,5*b,14*b,14*b,5*b,5*b,0,0]
  371.       height: [0,5*c,5*c,5*c,5*c,5*c,5*c,5*c,5*c,5*c,0]
  372.       texture: [4,4,4,4,4,17,4,4]
  373.       vertical: true
  374.     superstructureLarge3:
  375.       section_segments: [45,90+45,180+45,270+45]
  376.       offset:
  377.         x: 0
  378.         y: 15
  379.         z: -11
  380.       position:
  381.         x: [0,0,0,0,0,0,0,0,0,0,0]
  382.         y: [-9*a,-9*a,-6*a,-6*a,-4*a,-4*a,-1*a,-1*a,1*a,1*a]
  383.         z: [0,0,0,0,0,0,0,0,0,0,0,0]
  384.       width: [0,14*b,14*b,5*b,5*b,14*b,14*b,5*b,5*b,0,0]
  385.       height: [0,5*c,5*c,5*c,5*c,5*c,5*c,5*c,5*c,5*c,0]
  386.       texture: [3,3,3,3,3,17,4,4]
  387.       vertical: true
  388.     superstructureLarge4:
  389.       section_segments: [45,90+45,180+45,270+45]
  390.       offset:
  391.         x: 14
  392.         y: 10
  393.         z: -22
  394.       position:
  395.         x: [0,0,0,0,0,0,0,0,0,0,0]
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  1203.         z: [0,0,0,0,0,0]
  1204.       width: [0,14,6,0,0,0]
  1205.       height: [0,9,4,0,0,0]
  1206.       propeller: false
  1207.       texture: 3.9
  1208.       angle: 0
  1209.     engineArmorSide3:
  1210.       section_segments: 6
  1211.       offset:
  1212.         x: 14
  1213.         y: 455
  1214.         z: 0
  1215.       position:
  1216.         x: [0,0,10,0,0,0]
  1217.         y: [-66,-25,20,50,50,50]
  1218.         z: [0,0,0,0,0,0]
  1219.       width: [0,14,6,0,0,0]
  1220.       height: [0,9,4,0,0,0]
  1221.       propeller: false
  1222.       texture: 3.9
  1223.       angle: -14
  1224.     backRod1:
  1225.       section_segments: 20
  1226.       offset:
  1227.         x: 0
  1228.         y: 480
  1229.         z: 0
  1230.       position:
  1231.         x: [0,0,0,0,0,0]
  1232.         y: [-32,-32,32,32,32,32]
  1233.         z: [0,0,0,0,0,0]
  1234.       width: [0,2,2,0,0,0]
  1235.       height: [0,2,2,0,0,0]
  1236.       propeller: false
  1237.       texture: 3.9
  1238.       angle: 90
  1239.     backRod2:
  1240.       section_segments: 20
  1241.       offset:
  1242.         x: 0
  1243.         y: 472
  1244.         z: 0
  1245.       position:
  1246.         x: [0,0,0,0,0,0]
  1247.         y: [-32,-32,32,32,32,32]
  1248.         z: [0,0,0,0,0,0]
  1249.       width: [0,2,2,0,0,0]
  1250.       height: [0,2,2,0,0,0]
  1251.       propeller: false
  1252.       texture: 3.9
  1253.       angle: 90
  1254.     superlaserSideStructure1:
  1255.       section_segments: 6
  1256.       offset:
  1257.         x: 3
  1258.         y: -170
  1259.         z: 0
  1260.       position:
  1261.         x: [0,0,0,0,0,0]
  1262.         y: [-1,-1,1,1,1,1]
  1263.         z: [0,0,0,0,0,0]
  1264.       width: [0,2,2,0,0,0]
  1265.       height: [0,2,2,0,0,0]
  1266.       propeller: false
  1267.       texture: 3.9
  1268.       angle: 90
  1269.     superlaserSideStructure2:
  1270.       section_segments: 6
  1271.       offset:
  1272.         x: 5
  1273.         y: -120
  1274.         z: 2
  1275.       position:
  1276.         x: [0,0,0,0,0,0]
  1277.         y: [-1,-1,1,1,1,1]
  1278.         z: [0,0,0,0,0,0]
  1279.       width: [0,2,2,0,0,0]
  1280.       height: [0,2,2,0,0,0]
  1281.       propeller: false
  1282.       texture: 3.9
  1283.       angle: 90
  1284.     superlaserSideStructure3:
  1285.       section_segments: 6
  1286.       offset:
  1287.         x: 7
  1288.         y: -70
  1289.         z: 4
  1290.       position:
  1291.         x: [0,0,0,0,0,0]
  1292.         y: [-1,-1,1,1,1,1]
  1293.         z: [0,0,0,0,0,0]
  1294.       width: [0,2,2,0,0,0]
  1295.       height: [0,2,2,0,0,0]
  1296.       propeller: false
  1297.       texture: 3.9
  1298.       angle: 90
  1299.     superlaserSideStructure4:
  1300.       section_segments: 6
  1301.       offset:
  1302.         x: 9
  1303.         y: -20
  1304.         z: 6
  1305.       position:
  1306.         x: [0,0,0,0,0,0]
  1307.         y: [-1,-1,1,1,1,1]
  1308.         z: [0,0,0,0,0,0]
  1309.       width: [0,2,2,0,0,0]
  1310.       height: [0,2,2,0,0,0]
  1311.       propeller: false
  1312.       texture: 3.9
  1313.       angle: 90
  1314.     superlaserSideStructure5:
  1315.       section_segments: 6
  1316.       offset:
  1317.         x: 4
  1318.         y: -145
  1319.         z: 1
  1320.       position:
  1321.         x: [0,0,0.5,0.5,0.5,0.5]
  1322.         y: [-11,-11,11,11,11,11]
  1323.         z: [0,0,1,1,1,1]
  1324.       width: [0,2,2,0,0,0]
  1325.       height: [0,2,2,0,0,0]
  1326.       propeller: false
  1327.       texture: 3.9
  1328.       angle: 0
  1329.     superlaserSideStructure6:
  1330.       section_segments: 6
  1331.       offset:
  1332.         x: 6
  1333.         y: -95
  1334.         z: 3
  1335.       position:
  1336.         x: [0,0,0.5,0.5,0.5,0.5]
  1337.         y: [-11,-11,11,11,11,11]
  1338.         z: [0,0,1,1,1,1]
  1339.       width: [0,2,2,0,0,0]
  1340.       height: [0,2,2,0,0,0]
  1341.       propeller: false
  1342.       texture: 3.9
  1343.       angle: 0
  1344.     superlaserSideStructure7:
  1345.       section_segments: 6
  1346.       offset:
  1347.         x: 8
  1348.         y: -45
  1349.         z: 5
  1350.       position:
  1351.         x: [0,0,0.5,0.5,0.5,0.5]
  1352.         y: [-11,-11,11,11,11,11]
  1353.         z: [0,0,1,1,1,1]
  1354.       width: [0,2,2,0,0,0]
  1355.       height: [0,2,2,0,0,0]
  1356.       propeller: false
  1357.       texture: 3.9
  1358.       angle: 0
  1359. # wing segments - for the side things like the VSD's missile bays
  1360.   wings:
  1361.     wings1:
  1362.       doubleside: true
  1363.       offset:
  1364.         x: 75
  1365.         y: 200
  1366.         z: -1
  1367.       length: [40]
  1368.       width: [80,60]
  1369.       angle: [-15]
  1370.       position: [-25,0]
  1371.       texture: 4
  1372.       bump:
  1373.         position: 0
  1374.         size: 5
  1375.     wings2:
  1376.       doubleside: true
  1377.       offset:
  1378.         x: 75
  1379.         y: 200
  1380.         z: 1
  1381.       length: [40]
  1382.       width: [80,60]
  1383.       angle: [15]
  1384.       position: [-25,0]
  1385.       texture: 4
  1386.       bump:
  1387.         position: 0
  1388.         size: 5
  1389.  
  1390.  
  1391.  
  1392.  
  1393. #sidecannons facing upwards
  1394. addSideCannons(0,85,160,-1.5,1,-90,[1])
  1395. addSideCannons(1,85,165,-1.5,1,-90,[1])
  1396. addSideCannons(2,85,170,-1.5,1,-90,[1])
  1397. addSideCannons(3,85,175,-1.5,1,-90,[1])
  1398. addSideCannons(4,85,180,-1.5,1,-90,[1])
  1399. addSideCannons(5,85,185,-1.5,1,-90,[1])
  1400. addSideCannons(6,85,190,-1.5,1,-90,[1])
  1401. addSideCannons(7,85,195,-1.5,1,-90,[1])
  1402. addSideCannons(8,85,200,-1.5,1,-90,[1])
  1403. addSideCannons(9,85,205,-1.5,1,-90,[1])
  1404. addSideCannons(10,85,210,-1.5,1,-90,[1])
  1405. addSideCannons(11,85,215,-1.5,1,-90,[1])
  1406. #sidecannons facing downwards
  1407. addSideCannons2(0,85,160,-1.5,1,-90,[1])
  1408. addSideCannons2(1,85,165,-1.5,1,-90,[1])
  1409. addSideCannons2(2,85,170,-1.5,1,-90,[1])
  1410. addSideCannons2(3,85,175,-1.5,1,-90,[1])
  1411. addSideCannons2(4,85,180,-1.5,1,-90,[1])
  1412. addSideCannons2(5,85,185,-1.5,1,-90,[1])
  1413. addSideCannons2(6,85,190,-1.5,1,-90,[1])
  1414. addSideCannons2(7,85,195,-1.5,1,-90,[1])
  1415. addSideCannons2(8,85,200,-1.5,1,-90,[1])
  1416. addSideCannons2(9,85,205,-1.5,1,-90,[1])
  1417. addSideCannons2(10,85,210,-1.5,1,-90,[1])
  1418. addSideCannons2(11,85,215,-1.5,1,-90,[1])
  1419. #turrets
  1420. #frontal turrets
  1421. addTurret(0,15,-100,5.2,0.125,-30,[60,60],9,[250,250],10)
  1422. addTurret(1,16.5,-90,5.3,0.125,-30,[60,60],9,[250,250],10)
  1423. addTurret(2,18,-80,5.4,0.125,-30,[60,60],9,[250,250],10)
  1424. addTurret(3,19.5,-70,5.5,0.125,-30,[60,60],9,[250,250],10)
  1425. addTurret(4,21,-60,5.6,0.125,-30,[60,60],9,[250,250],10)
  1426. addTurret(5,13.5,-110,5.1,0.125,-30,[60,60],9,[250,250],10)
  1427. addTurret(6,11,-120,5,0.125,-30,[60,60],9,[250,250],10)
  1428. #second frontal turret battery
  1429. addTurret(7,14,-40,8,0.125,0,[60,60],9,[250,250],10)
  1430. addTurret(8,14,-30,8.1,0.125,0,[60,60],9,[250,250],10)
  1431. addTurret(9,14,-20,8.2,0.125,0,[60,60],9,[250,250],10)
  1432. addTurret(10,14,-50,7.9,0.125,0,[60,60],9,[250,250],10)
  1433. addTurret(11,14,-10,8.3,0.125,0,[60,60],9,[250,250],10)
  1434. #another frontal turret battery
  1435. addTurret(12,30,-10,7,0.125,0,[60,60],9,[250,250],10)
  1436. addTurret(13,32.5,0,7.1,0.125,0,[60,60],9,[250,250],10)
  1437. addTurret(14,35,10,7.2,0.125,0,[60,60],9,[250,250],10)
  1438. addTurret(15,37.5,20,7.3,0.125,0,[60,60],9,[250,250],10)
  1439. addTurret(16,40,30,7.4,0.125,0,[60,60],9,[250,250],10)
  1440. addTurret(17,42.5,40,7.5,0.125,0,[60,60],9,[250,250],10)
  1441. #another turret battery, middle section
  1442. addTurret(18,52,70,9,0.125,-30,[60,60],9,[250,250],10)
  1443. addTurret(19,54,80,9.1,0.125,-30,[60,60],9,[250,250],10)
  1444. addTurret(20,56,90,9.2,0.125,-30,[60,60],9,[250,250],10)
  1445. addTurret(21,58,100,9.3,0.125,-30,[60,60],9,[250,250],10)
  1446. addTurret(22,60,110,9.4,0.125,-30,[60,60],9,[250,250],10)
  1447. addTurret(23,62,120,9.5,0.125,-30,[60,60],9,[250,250],10)
  1448. addTurret(24,64,130,9.6,0.125,-30,[60,60],9,[250,250],10)
  1449. addTurret(25,66,140,9.7,0.125,-30,[60,60],9,[250,250],10)
  1450. #another middle turret battery
  1451. addTurret(26,80,175,10,0.125,-45,[60,60],9,[250,250],10)
  1452. addTurret(27,82,185,10.2,0.125,-45,[60,60],9,[250,250],10)
  1453. addTurret(28,84,195,10.4,0.125,-45,[60,60],9,[250,250],10)
  1454. addTurret(29,86,205,10.6,0.125,-45,[60,60],9,[250,250],10)
  1455. addTurret(30,88,215,10.8,0.125,-45,[60,60],9,[250,250],10)
  1456. #back/engine plating turret battery
  1457. addTurret(31,95,250,12,0.125,-45,[60,60],9,[250,250],10)
  1458. addTurret(32,97,260,12.2,0.125,-45,[60,60],9,[250,250],10)
  1459. addTurret(33,99,270,12.4,0.125,-45,[60,60],9,[250,250],10)
  1460. addTurret(34,101,280,12.6,0.125,-45,[60,60],9,[250,250],10)
  1461. addTurret(35,103,290,12.8,0.125,-45,[60,60],9,[250,250],10)
  1462. #back facing turret battery
  1463. addTurret(36,90,300,13,0.125,-135,[60,60],9,[250,250],10)
  1464. addTurret(37,80,305,13,0.125,-135,[60,60],9,[250,250],10)
  1465. addTurret(38,70,310,13,0.125,-135,[60,60],9,[250,250],10)
  1466. #back turret battery near engines
  1467. addTurret(39,50,340,13,0.125,-135,[60,60],9,[250,250],10)
  1468. addTurret(40,48,350,13,0.125,-135,[60,60],9,[250,250],10)
  1469. addTurret(41,46,360,13,0.125,-135,[60,60],9,[250,250],10)
  1470. #final turret battery
  1471. addTurret(42,36,380,12,0.125,-135,[60,60],9,[250,250],10)
  1472. addTurret(43,34,390,12,0.125,-135,[60,60],9,[250,250],10)
  1473. addTurret(44,32,400,12,0.125,-135,[60,60],9,[250,250],10)
  1474. addTurret(45,30,410,12,0.125,-135,[60,60],9,[250,250],10)
  1475. addTurret(46,28,420,12,0.125,-135,[60,60],9,[250,250],10)
  1476. addTurret(47,26,430,12,0.125,-135,[60,60],9,[250,250],10)
  1477. addTurret(48,0,445,14,0.125,-180,[60,60],9,[250,250],10)
  1478. addTurret(49,10,442.5,13,0.125,-180,[60,60],9,[250,250],10)
  1479. addTurret(50,20,440,13,0.125,-180,[60,60],9,[250,250],10)
  1480. #superstructure
  1481. addSuperstructure(0,2,15,-60,1,0,[40,40],1.5,[250,250],1,[5,17,5,5,5,17,15.1,15.1])
  1482. addSuperstructure(1,1,12,-68,1,0,[40,40],1.5,[250,250],1,[5,17,5,5,5,17,15.1,15.1])
  1483. addSuperstructure(2,1,12,-68,1,0,[40,40],1.5,[250,250],1,[3,17,3,3,3,17,4,4])
  1484. addSuperstructure(3,1,18,-78,1,0,[40,40],1.5,[250,250],1,[3,17,3,3,3,17,4,4])
  1485. addSuperstructure(4,29,18,-83,1.05,0,[40,40],1.5,[250,250],1,[3,17,3,3,3,17,4,4])
  1486. addSuperstructure(5,29,18,-83,1.05,0,[40,40],1.5,[250,250],1,[3,17,3,3,3,17,4,4])
  1487. addSuperstructure(6,8,18,-83,1.05,0,[40,40],1.5,[250,250],1,[3,17,3,3,3,17,15.1,4])
  1488. addSuperstructure(7,1,18,-83,1.05,0,[40,40],1.5,[250,250],1,[3,17,3,3,3,17,15.1,4])
  1489. addSuperstructure(8,1,18,-93,1.1,0,[40,40],1.5,[250,250],1,[3,17,3,3,3,17,15.1,4])
  1490. addSuperstructure(9,11,20,-90,1.1,0,[40,40],1.5,[250,250],1,[3,17,3,3,3,17,15.1,4])
  1491. addSuperstructure(10,24,18,-88,1.1,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1492. addSuperstructure(11,29,16,-94,1.1,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1493. addSuperstructure(12,20,16,-100,1.1,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1494. addSuperstructure(13,1,14,-103,1.1,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,4,4])
  1495. addSuperstructure(14,32,14,-110,1.15,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,4,4])
  1496. addSuperstructure(15,9,17,-110,1.15,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,4,15.1])
  1497. addSuperstructure(16,-8,21,-110,1.15,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,4,15.1])
  1498. addSuperstructure(17,-8,22,-121,1.2,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,4,15.1])
  1499. addSuperstructure(18,15,19,-121,1.2,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,4,15.1])
  1500. addSuperstructure(19,35,16,-121,1.2,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,4,15.1])
  1501. addSuperstructure(20,4,19,-133,1.3,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,4,4])
  1502. addSuperstructure(21,30,17,-133,1.3,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,4,4])
  1503. addSuperstructure(22,-5,22,-145,1.4,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,4,4])
  1504. addSuperstructure(23,18,17,-145,1.4,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1505. addSuperstructure(24,37,13,-145,1.4,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1506. addSuperstructure(25,-10,21,-158,1.5,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1507. addSuperstructure(26,9,17,-158,1.5,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1508. addSuperstructure(27,38,20,-158,1.5,0,[40,40],1.5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1509. addSuperstructure(28,44,20,-171,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1510. addSuperstructure(29,13,16,-171,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,4,4])
  1511. addSuperstructure(30,-11,20,-171,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1512. addSuperstructure(31,-11,20,-185,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1513. addSuperstructure(32,-11,20,-199,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1514. addSuperstructure(33,-11,20,-213,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1515. addSuperstructure(34,9,20,-185,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1516. addSuperstructure(35,40,18,-185,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,4,4])
  1517. addSuperstructure(36,40,18,-199,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,4,4])
  1518. addSuperstructure(37,40,18,-213,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,4,4])
  1519. addSuperstructure(38,40,18,-224,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,4,4])
  1520. addSuperstructure(39,8,16.8,-199,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1521. addSuperstructure(40,4,26,-213,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1522. addSuperstructure(41,7.5,20,-225,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1523. addSuperstructure(42,-2,20,-225,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1524. addSuperstructure(43,50,14,-225,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1525. addSuperstructure(44,54,14,-238,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1526. addSuperstructure(45,58,14,-251,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1527. addSuperstructure(46,62,14,-264,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1528. addSuperstructure(47,33,20,-238,1.6,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1529. addSuperstructure(48,3,24,-240,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,4,4])
  1530. addSuperstructure(49,34,18,-254,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,4,4])
  1531. addSuperstructure(50,4,22,-254,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1532. addSuperstructure(51,4.5,21,-269,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1533. addSuperstructure(52,38,21,-269,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1534. addSuperstructure(53,5,23,-282,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1535. addSuperstructure(54,5,23,-282,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1536. addSuperstructure(55,-5,23,-295,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1537. addSuperstructure(56,30,19,-282,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1538. addSuperstructure(57,28,20,-295,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1539. addSuperstructure(58,-6,22,-308,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1540. addSuperstructure(59,22,22,-308,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1541. addSuperstructure(60,14,22,-322,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1542. addSuperstructure(61,4,22,-322,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1543. addSuperstructure(62,4,22,-337,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,4])
  1544. addSuperstructure(63,2,21,-352,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,4])
  1545. addSuperstructure(64,0.01,19,-366,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1546. addSuperstructure(65,-3,19,-380,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,4,15.1])
  1547. addSuperstructure(66,-7,19,-395,1.7,0,[40,40],5,[250,250],1,[3,17,4,4,4,17,15.1,15.1])
  1548.  
  1549. return model;
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