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- Log uploaded on Tuesday, January 22, 2019, 7:54:09 PM
- Loaded mods:
- Core: (no assemblies)
- Wall Light: $HugsLibChecker(0.5.0.0)
- WeaponStats: WeaponsTab(1.0.6875.26159)
- [FSF] Vanilla Bionics Expansion: (no assemblies)
- [KV] Trading Spot - B19: TradingSpot(1.0.0.0)
- Tilled Soil: (no assemblies)
- [B19] Thanks For All The Fish[0.19.5]: (no assemblies)
- SS No Rogue Robots - Fix for Raiderpedes and other battle mech/mech faction mods: 0Harmony(1.0.9.0), NoRogueRobots(1.0.0.0)
- Smart Speed B19: SmartSpeed(1.0.0.0)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
- [KV] RimFridge - B19: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
- SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(0.17.0.0)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- RandomPlus: 0Harmony(1.1.0.0), RandomPlus(1.0.0.0)
- [FSF] Rain Washes Away Filth: (no assemblies)
- [FSF] Rain Washes Away Filth: (no assemblies)
- QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.6.0)
- Numbers: 0Harmony(1.2.0.1), Numbers(1.0.0.0)
- [T] MoreFloors Lite: (no assemblies)
- Miscellaneous 'CORE': ColonistKeys(0.19.0.0), CommonMisc(0.19.0.0)
- Minimalism 1.0: (no assemblies)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(1.7.31.0)
- Mechalit Equipment + Faction 1.0: (no assemblies)
- Mechalit Core 1.0: (no assemblies)
- Map Reroll: $HugsLibChecker(0.5.0.0)
- Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
- Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.1.0)
- Jelly Farm 1.0: (no assemblies)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- HugsLib[6.0.1]: 0Harmony(1.2.0.1), HugsLib(1.0.0.0)
- Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.1.0)
- Hardworking animals 1.0: (no assemblies)
- Growing Plots: (no assemblies)
- Fast regen 1.0: (no assemblies)
- Faction Discovery: Faction Discovery(1.0.3.0)
- Extended Storage: 0Harmony(1.2.0.1), ExtendedStorage(3.4.1.8646), _harmonycheck(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Draggable Corners: 0Harmony(1.2.0.1), DraggableCorners(1.0.0.0)
- [CP] Detailed Body Textures II (1.0): (no assemblies)
- Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.1.3.0)
- DeCore 1.0: (no assemblies)
- DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
- [B19] DE Surgeries: (no assemblies)
- Cyber Fauna 1.0: (no assemblies)
- Craftable Drugs + Glit med: (no assemblies)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
- BetterMiniMap: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), BetterMiniMap(0.19.2.29903)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.6.0.0)
- Active Harmony patches:
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Door.PawnCanOpen: TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- CharacterCardUtility.DrawCharacterCard: TRANS: RandomPlus.Patch_RandomEditButton.Transpiler
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: NoRogueRobots.Patches.Postfix
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompressibilityDeciderUtility.IsSaveCompressible: post: ExtendedStorage.Patches.CompressibilityDeciderUtility_IsSaveCompressible.Postfix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Numbers.Numbers.Columndefs, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- DesignationDragger.DraggerOnGUI: TRANS: DraggableCorners.DesignationDragger_DraggerOnGUI.Transpiler
- DesignationDragger.UpdateDragCellsIfNeeded: TRANS: DraggableCorners.DesignationDragger_UpdateDragCellsIfNeeded.Transpiler
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.get_Visible: PRE: Replace_Stuff.DontWipeBridgeBlueprints.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FloatMenuMakerMap.AddHumanlikeOrders: post: ExtendedStorage.Patches.FloatMenuMakerMap_AddHumanlikeOrders.Postfix
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: ExtendedStorage.Patches.GenSpawn_Spawn.Transpiler
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab post: ExtendedStorage.Patches.ITab_Storage_FillTab.Postfix
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- MainButtonWorker_ToggleWorld.Activate: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap_WorldTab
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainTabsRoot.ToggleTab: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.FinalizeLoading: TRANS: ExtendedStorage.Patches.Map_FinalizeLoading.Transpiler
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
- MinifyUtility.MakeMinified: PRE: ExtendedStorage.Patches.MinifyUtility_MakeMinified.Prefix
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: RandomPlus.HarmoryPatch.Patch_Init.Postfix, EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ConfigureStartingPawns.RandomizeCurPawn: PRE: RandomPlus.Patch_RandomizeMethod.Prefix TRANS: RandomPlus.Patch_RandomizeMethod.Transpiler
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnTable.PawnTableOnGUI: TRANS: Numbers.Numbers.MakeHeadersReOrderable
- Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, HeatMap.PlaySettings_Detour.PostFix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StorageSettings.set_Priority: post: ExtendedStorage.Patches.StorageSettings_set_Priority.Postfix
- StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: NoRogueRobots.Patches_2.Postfix
- Thing.DrawAt: PRE: ExtendedStorage.Patches.Thing_DrawAt.Prefix
- Thing.DrawGUIOverlay: PRE: ExtendedStorage.Patches.Thing_DrawGUIOverlay.Prefix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.Print: PRE: ExtendedStorage.Patches.Thing_Print.Prefix
- Thing.SpawnSetup: TRANS: ExtendedStorage.Patches.Thing_SpawnSetup.Transpiler, ResearchableStatUpgrades.Patch.Transpiler1
- Thing.SplitOff: post: ExtendedStorage.Patches.Thing_SplitOff.Postfix
- Thing.get_DefaultGraphic: TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- Harmony versions present: 1.2.0.1: io.github.ratysz.madskills, RSA, RSA.Core, com.extendedstorage.patches, rimworld.ResearchPal, Uuugggg.rimworld.Replace_Stuff.main, net.pardeike.rimworld.mod.just-ignore-me-passing, HugsLib.HeatMap, mehni.rimworld.numbers, fluffy.medicaltab, UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, dingo.deeporeidentifier, HugsLib.AllowTool, com.rimfridge.rimworld.mod, RimWorld.Vanya.IncidentPersonStat, rimworld.sparr.draggablecorners, multiversionmodfix, brrainz-crosspromotion, rimworld.whyisthat.betterminimap.gamecomponent; 1.1.0.0: RandomPlus, EdB.PrepareCarefully, de.hatti.rimworld.mod.deadmansclothing; 1.0.9.1: Harmony_Locks; 1.0.9.0: com.spdskatr.rsu.fixes, com.spdskatr.NoRogueRobots.patches
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2059 rev1005
- ReflectionTypeLoadException getting types in assembly WallLight: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly AllTheFish: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'AllTheFish, Version=0.19.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly MapReroll: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'MapGeneratorMode' from assembly 'MapReroll, Version=2.4.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'MapReroll, Version=2.4.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass86_0' from assembly 'MapReroll, Version=2.4.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass86_1' from assembly 'MapReroll, Version=2.4.0.0, Culture=neutral, PublicKeyToken=null'.
- RSA Core loaded...
- RSA Main injected ...
- Extended Storage 3.4.1.8646 - Harmony patches successful
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/Grainy</texPath><color>(91,75,65,97)</color></graphicData><statBases><Beauty>-15</Beauty><Cleanliness>-5</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>35</cleaningWorkToReduceThickness><terrainSourced>true</terrainSourced><canFilthAttach>true</canFilthAttach></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_Dirt</defName><label>dirt</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/Grainy</texPath><color>(97,65,48,97)</color></graphicData><statBases><Beauty>-15</Beauty><Cleanliness>-5</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>35</cleaningWorkToReduceThickness><terrainSourced>true</terrainSourced><canFilthAttach>true</canFilthAttach></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_AnimalFilth</defName><label>animal filth</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/Trash</texPath></graphicData><statBases><Beauty>-15</Beauty><Cleanliness>-5</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>35</cleaningWorkToReduceThickness><terrainSourced>true</terrainSourced><canFilthAttach>true</canFilthAttach></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_Trash</defName><label>trash</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/Grainy</texPath><color>(141,115,98,97)</color></graphicData><statBases><Beauty>-15</Beauty><Cleanliness>-5</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>35</cleaningWorkToReduceThickness><terrainSourced>true</terrainSourced><canFilthAttach>true</canFilthAttach></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_Sand</defName><label>sand</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/RubbleRock</texPath></graphicData><statBases><Beauty>-15</Beauty><Cleanliness>-5</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>35</cleaningWorkToReduceThickness></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_RubbleRock</defName><label>rock rubble</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/RubbleBuilding</texPath></graphicData><statBases><Beauty>-15</Beauty><Cleanliness>-5</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>35</cleaningWorkToReduceThickness></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_RubbleBuilding</defName><label>building rubble</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/RubbleSlag</texPath></graphicData><statBases><Beauty>-15</Beauty><Cleanliness>-5</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>35</cleaningWorkToReduceThickness></filth><filth><rainWashes>true</rainWashes></filth><defName>SlagRubble</defName><label>scattered slag</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/RubbleSandbags</texPath></graphicData><statBases><Beauty>-15</Beauty><Cleanliness>-5</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>35</cleaningWorkToReduceThickness></filth><filth><rainWashes>true</rainWashes></filth><defName>SandbagRubble</defName><label>scattered sandbags</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/Spatter</texPath><color>(131, 34, 34, 180)</color></graphicData><statBases><Beauty>-30</Beauty><Cleanliness>-10</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>70</cleaningWorkToReduceThickness><canFilthAttach>true</canFilthAttach></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_Blood</defName><label>blood</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/Spatter</texPath><color>(132, 138, 114, 180)</color></graphicData><statBases><Beauty>-40</Beauty><Cleanliness>-15</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>80</cleaningWorkToReduceThickness><canFilthAttach>true</canFilthAttach></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_BloodInsect</defName><label>bugblood</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/PoolSoft</texPath><color>(200, 200, 140, 50)</color></graphicData><statBases><Beauty>-30</Beauty><Cleanliness>-5</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>70</cleaningWorkToReduceThickness><canFilthAttach>true</canFilthAttach></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_AmnioticFluid</defName><label>amniotic fluid</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/Spatter</texPath><color>(130, 142, 120, 170)</color></graphicData><statBases><Beauty>-25</Beauty><Cleanliness>-5</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>70</cleaningWorkToReduceThickness><canFilthAttach>true</canFilthAttach></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_Slime</defName><label>slime</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/PoolSoft</texPath><color>(179, 185, 73, 180)</color></graphicData><statBases><Beauty>-40</Beauty><Cleanliness>-15</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>70</cleaningWorkToReduceThickness><canFilthAttach>true</canFilthAttach></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_Vomit</defName><label>vomit</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/Spatter</texPath><color>(180, 180, 180, 100)</color></graphicData><statBases><Beauty>-25</Beauty><Cleanliness>-5</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>70</cleaningWorkToReduceThickness><canFilthAttach>true</canFilthAttach><allowsFire>false</allowsFire></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_FireFoam</defName><label>firefoam</label><pathCost>5</pathCost></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>LiquidFuel</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>true</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/LiquidFuel</texPath></graphicData><statBases><Beauty>-10</Beauty><Cleanliness>-15</Cleanliness><MaxHitPoints>150</MaxHitPoints><Flammability>2.0</Flammability></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>70</cleaningWorkToReduceThickness><canFilthAttach>true</canFilthAttach><maxThickness>1</maxThickness></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_Fuel</defName><label>chemfuel puddle</label><description>A puddle of flammable chemfuel.</description><tickerType>Normal</tickerType></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/CorpseBile</texPath></graphicData><statBases><Beauty>-50</Beauty><Cleanliness>-20</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>80</cleaningWorkToReduceThickness><canFilthAttach>true</canFilthAttach></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_CorpseBile</defName><label>corpse bile</label></ThingDef>
- XML Verse.ThingDef defines the same field twice: filth.
- Field contents: true.
- Whole XML:
- <ThingDef ParentName="BaseFilth"><thingClass>Filth</thingClass><category>Filth</category><altitudeLayer>Filth</altitudeLayer><useHitPoints>false</useHitPoints><drawerType>MapMeshOnly</drawerType><graphicData><graphicClass>Graphic_Cluster</graphicClass><shaderType>Transparent</shaderType><texPath>Things/Filth/Ash</texPath><color>(255, 255, 255, 220)</color></graphicData><statBases><Beauty>-12</Beauty><Cleanliness>-15</Cleanliness></statBases><filth><rainWashes>true</rainWashes><cleaningWorkToReduceThickness>70</cleaningWorkToReduceThickness><canFilthAttach>true</canFilthAttach></filth><filth><rainWashes>true</rainWashes></filth><defName>Filth_Ash</defName><label>ash</label></ThingDef>
- Could not find a type named MURWallLight.WallLight
- Could not find a type named MURWallLight.PlaceWorker_WallLight
- Could not find a type named MURWallLight.WallLightRed
- Could not find a type named MURWallLight.PlaceWorker_WallLight
- Could not find a type named MURWallLight.WallLightGreen
- Could not find a type named MURWallLight.PlaceWorker_WallLight
- Could not find a type named MURWallLight.WallLightBlue
- Could not find a type named MURWallLight.PlaceWorker_WallLight
- Could not find a type named MURWallLight.WallLightGlower
- Could not find a type named MURWallLight.WallLightGlower
- Could not find a type named MURWallLight.WallLightGlower
- Could not find a type named MURWallLight.WallLightGlower
- Could not find a type named AllTheFish.JobDriver_CatchFish
- Could not find a type named AllTheFish.PlaceWorker_DeepWaterFishing
- Could not find a type named AllTheFish.DolphinAway
- Could not find a type named AllTheFish.WorkGiver_CatchFish
- Config error in Lighting_MURWallLightVII: has null thingClass.
- Config error in Lighting_MURWallLightVII: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightRedVII: has null thingClass.
- Config error in Lighting_MURWallLightRedVII: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightGreenVII: has null thingClass.
- Config error in Lighting_MURWallLightGreenVII: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightBlueVII: has null thingClass.
- Config error in Lighting_MURWallLightBlueVII: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightVII_Glower: has null thingClass.
- Config error in Lighting_MURWallLightVII_Glower: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightVII_GlowerRed: has null thingClass.
- Config error in Lighting_MURWallLightVII_GlowerRed: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightVII_GlowerGreen: has null thingClass.
- Config error in Lighting_MURWallLightVII_GlowerGreen: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightVII_GlowerBlue: has null thingClass.
- Config error in Lighting_MURWallLightVII_GlowerBlue: has components but it's thingClass is not a ThingWithComps
- Config error in DolphinAway: has null thingClass.
- Config error in Lighting_MURWallLightVII: has null thingClass.
- Config error in Lighting_MURWallLightVII: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightRedVII: has null thingClass.
- Config error in Lighting_MURWallLightRedVII: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightGreenVII: has null thingClass.
- Config error in Lighting_MURWallLightGreenVII: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightBlueVII: has null thingClass.
- Config error in Lighting_MURWallLightBlueVII: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightVII_Glower: has null thingClass.
- Config error in Lighting_MURWallLightVII_Glower: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightVII_GlowerRed: has null thingClass.
- Config error in Lighting_MURWallLightVII_GlowerRed: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightVII_GlowerGreen: has null thingClass.
- Config error in Lighting_MURWallLightVII_GlowerGreen: has components but it's thingClass is not a ThingWithComps
- Config error in Lighting_MURWallLightVII_GlowerBlue: has null thingClass.
- Config error in Lighting_MURWallLightVII_GlowerBlue: has components but it's thingClass is not a ThingWithComps
- Config error in DolphinAway: has null thingClass.
- Translation data for language Russian / Русский has 1 errors. Generate translation report for more info.
- SS No Rogue Robots :: Starting patches...
- SS No Rogue Robots :: (PATCH 1) Patched compiler generated method RimWorld.CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1
- SS No Rogue Robots :: (PATCH 2) Patched compiler generated method RimWorld.BaseGen.SymbolResolver_RandomMechanoidGroup.<Resolve>m__0
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [IncidentPersonStat] injected.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- ResearchPal :: Подготовка исследовательских узлов
- ResearchPal :: redundant prerequisites for Продуктивность II: Продуктивность I
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Сокращение переходов
- ResearchPal :: Завершение макета
- ResearchPal :: Восстановление очереди
- Exception from asynchronous event: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at Replace_Stuff.ThingDefGenerator_ReplaceFrame.NewReplaceFrameDef_Thing (Verse.ThingDef def) [0x00000] in <filename unknown>:0
- at Replace_Stuff.ThingDefGenerator_ReplaceFrame+<ImpliedReplaceFrameDefs>d__4.MoveNext () [0x00000] in <filename unknown>:0
- at Replace_Stuff.ThingDefGenerator_ReplaceFrame.AddReplaceFrames (Boolean addShortHash) [0x00000] in <filename unknown>:0
- at Replace_Stuff.Mod+ModStartup+<>c.<.cctor>b__0_0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
- [HugsLib] v6.0.1 initialized HeatMap, FactionDiscovery, AllowTool
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