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the .qc

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Apr 5th, 2012
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  1. $cd "C:\Users\[REDACTED]\Desktop\Bernavi's Principle (Decompiled)"
  2. $modelname "player\items\scout\beanie.mdl"
  3. $model "Body" "link_hat.smd"
  4. $cdmaterials "\models\player\items\scout\"
  5. $texturegroup skinfamilies
  6. {
  7. { "link_hat.vmt"
  8. "link_hat_hair.vmt" }
  9. { "link_hat_blue.vmt"
  10. "link_hat_hair.vmt" }
  11. }
  12. $hboxset "default"
  13. // Model uses material " link_hat.vmt "
  14. // Model uses material " link_hat_hair.vmt "
  15. // Model uses material " link_hat_blue.vmt "
  16. $surfaceprop "cloth"
  17. $illumposition -32.049 7.817 36.309
  18. $sequence idle "idle" loop fps 30.00
  19. $collisionmodel "phymodel.smd" {
  20.  
  21. $mass 0.0
  22. $inertia 1.00
  23. $damping 0.00
  24. $rotdamping 0.00
  25. }
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