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- #include <a_samp>
- #include <zcmd>
- #include <sampac>
- #define DEBUG 0
- CMD:acstatus(playerid, params[])
- {
- new str[128];
- format(str, sizeof(str), "IsPlayerUsingSampAC: %d", IsPlayerUsingSampAC(playerid));
- SendClientMessage(playerid, -1, str);
- new hwid[256];
- GetPlayerHardwareID(playerid, hwid, sizeof(hwid));
- format(str, sizeof(str), "HardwareID: %s", hwid);
- SendClientMessage(playerid, -1, str);
- format(str, sizeof(str), "GetPlayerCBug: %d, GetPlayerLiteFoot: %d, GetPlayerSwitchReload: %d", GetPlayerCrouchBug(playerid), GetPlayerLiteFoot(playerid), GetPlayerSwitchReload(playerid));
- SendClientMessage(playerid, -1, str);
- format(str, sizeof(str), "GetPlayerFPSLimit: %d", GetPlayerFPSLimit(playerid));
- SendClientMessage(playerid, -1, str);
- format(str, sizeof(str), "GetPlayerUnlimitedSprint: %d", GetPlayerUnlimitedSprint(playerid));
- SendClientMessage(playerid, -1, str);
- return 1;
- }
- CMD:sprint(playerid, params[])
- {
- TogglePlayerUnlimitedSprint(playerid, !!strval(params));
- new str[128];
- format(str, sizeof(str), "Set unlimited sprint to: %d", !!strval(params));
- SendClientMessage(playerid, -1, str);
- return 1;
- }
- CMD:setmyfps(playerid, params[])
- {
- SetPlayerFPSLimit(playerid, strval(params));
- new str[128];
- format(str, sizeof(str), "Set FPS limit to: %d", strval(params));
- SendClientMessage(playerid, -1, str);
- return 1;
- }
- CMD:litefoot(playerid, params[])
- {
- TogglePlayerLiteFoot(playerid, !!strval(params));
- new str[128];
- format(str, sizeof(str), "Set lite foot to: %d", !!strval(params));
- SendClientMessage(playerid, -1, str);
- return 1;
- }
- CMD:cbug(playerid, params[])
- {
- SetPlayerCrouchBug(playerid, strval(params));
- new str[128];
- format(str, sizeof(str), "Set cbug to: %d", strval(params));
- SendClientMessage(playerid, -1, str);
- return 1;
- }
- CMD:switchreload(playerid, params[])
- {
- TogglePlayerSwitchReload(playerid, !!strval(params));
- new str[128];
- format(str, sizeof(str), "Set switch reload to: %d", !!strval(params));
- SendClientMessage(playerid, -1, str);
- return 1;
- }
- CMD:togglebugs(playerid, params[])
- {
- TogglePlayerCrouchBug(playerid, !!strval(params));
- TogglePlayerLiteFoot(playerid, !!strval(params));
- TogglePlayerSwitchReload(playerid, !!strval(params));
- return 1;
- }
- public OnACOpened(ip[])
- {
- printf("PAWN - OnACOpened(%s)", ip);
- }
- public OnACClosed(ip[])
- {
- printf("PAWN - OnACClosed(%s)", ip);
- }
- public OnFileExecuted(playerid, module[], md5[])
- {
- printf("PAWN - OnFileExecuted(%d, %s, %s", playerid, module, md5);
- #if DEBUG == 1
- new str[180];
- format(str, sizeof(str), "OnFileExecuted(%d, %s, %s)", playerid, module, md5);
- SendClientMessage(playerid, -1, str);
- #endif
- }
- public OnMD5Calculated(playerid, address, size, md5[])
- {
- printf("PAWN - OnMD5Calculated(%d, %d, %d, %s)", playerid, address, size, md5);
- #if DEBUG == 1
- new str[180];
- format(str, sizeof(str), "OnMD5Calculated(%d, 0x%x, %d, %s)", playerid, address, size, md5);
- SendClientMessage(playerid, -1, str);
- #endif
- }
- public OnImgFileModifed(playerid, filename[], md5[])
- {
- printf("PAWN - OnImgFileModifed(%d, %s, %s)", playerid, filename, md5);
- #if DEBUG == 1
- new str[180];
- format(str, sizeof(str), "OnImgFileModifed(%d, %s, %s)", playerid, filename, md5);
- SendClientMessage(playerid, -1, str);
- #endif
- }
- public OnFileCalculated(playerid, filename[], md5[])
- {
- printf("PAWN - OnFileCalculated(%d, %s, %s)", playerid, filename, md5);
- #if DEBUG == 1
- new str[180];
- format(str, sizeof(str), "OnFileCalculated(%d, %s, %s)", playerid, filename, md5);
- SendClientMessage(playerid, -1, str);
- #endif
- }
- public OnPlayerPause(playerid, type, bool:pause)
- {
- new str[170];
- format(str, sizeof(str), "PAWN - OnPlayerPause(%d, %d, %d)", playerid, type, pause);
- SendClientMessage(playerid, -1, str);
- }
- public OnScreenshotTaken(playerid)
- {
- new str[180];
- format(str, sizeof(str), "PAWN - OnScreenShotTaken(%d)", playerid);
- SendClientMessage(playerid, -1, str);
- }
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