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Axzel_Seaor

TMS #FE log

Jan 19th, 2020
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  1. [01:23:44] Outdated graphic pack or unknown version in 'C:/Users/8bitb/Desktop/Games/cemu_1.15.16/cemu_1.15.16/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
  2. [01:23:44] ------- Init Cemu 1.16.1 -------
  3. [01:23:44] Init Wii U memory space (base: 0x150ffdb0000)
  4. [01:23:44] mlc01 path: C:\Users\8bitb\Desktop\Games\cemu_1.15.16\cemu_1.15.16\mlc01\
  5. [01:23:44] Cemuhook version: 0.5.7.3
  6. [01:23:44] CPU: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz
  7. [01:23:44] RAM: 49085MB
  8. [01:23:44] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  9. [01:23:47] Loading Stainless.rpx
  10. [01:23:48] Creating OpenGL canvas
  11. [01:23:48] Creating OpenGL canvas
  12. [01:23:48] Loaded RPL module stainless (checksum 0x2249A57A)
  13. [01:23:48] ------- Loaded title -------
  14. [01:23:48] TitleId: 00050000-101ed700
  15. [01:23:48] TitleVersion: v16
  16. [01:23:48] Update path: <mlc01>\usr\title\0005000E\101ED700\
  17. [01:23:48] AOC path: <mlc01>\usr\title\0005000C\101ED700\ (not present)
  18. [01:23:48] Save path: <mlc01>\usr\save\00050000\101ED700\user\
  19. [01:23:48] shaderCache name: 0ecea24b
  20. [01:23:48] gameprofile path: gameProfiles\default\00050000101ed700.ini
  21. [01:23:48] RPX hash: 0ecea24b
  22. [01:23:48] Loaded module 'stainless' with checksum 0x2249a57a
  23. [01:23:48] RPL link time: 16ms
  24. [01:23:48] HLE scan time: 16ms
  25. [01:23:48] ------- Active settings -------
  26. [01:23:48] CPU-Mode: Single-core recompiler
  27. [01:23:48] Load shared libraries: true
  28. [01:23:48] GPUBufferCacheAccuracy: medium
  29. [01:23:48] Use precompiled shaders: auto
  30. [01:23:48] Full sync at GX2DrawDone: true
  31. [01:23:48] Console region: Auto
  32. [01:23:48] Console language: English
  33. [01:23:48] ------- Init OpenGL graphics backend -------
  34. [01:23:48] GL_VENDOR: ATI Technologies Inc.
  35. [01:23:48] GL_RENDERER: Radeon RX 570 Series
  36. [01:23:48] GL_VERSION: 4.6.13559 Compatibility Profile Context 26.20.12028.2
  37. [01:23:48] Using precompiled shaders: true
  38. [01:23:48] OpenGL extensions:
  39. [01:23:48] ARB_clip_control: available
  40. [01:23:48] ARB_get_program_binary: available
  41. [01:23:48] ARB_clear_texture: available
  42. [01:23:48] ARB_copy_image: available
  43. [01:23:48] NV_depth_buffer_float: available
  44. [01:23:48] Activate graphic pack: Tokyo Mirage Sessions FE/Graphics/Adjust Blur [Preset: Disabled]
  45. [01:23:48] Activate graphic pack: Tokyo Mirage Sessions FE/Enhancements/AA Removal
  46. [01:23:48] Activate graphic pack: Tokyo Mirage Sessions FE/Graphics/Adjust Cutscene Blur [Preset: Disabled]
  47. [01:23:48] Activate graphic pack: Tokyo Mirage Sessions FE/Enhancements/Negative Texture LOD [Preset: LOD Default]
  48. [01:23:48] ------- Init Audio backend -------
  49. [01:23:48] DirectSound: available
  50. [01:23:48] XAudio 2.8: available
  51. [01:23:48] ------- Run title -------
  52. [01:23:49] Shader cache loaded with 1445 shaders. Commited mem 169MB. Took 1351ms
  53. [01:23:49] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  54. [01:23:49] Custom timer mode: none
  55. [01:23:49] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  56. [01:23:49] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  57. [01:23:50] IOSU_ACT: using account default in first slot
  58. [01:23:50] OpenGL: Unsupported GX2 texture format 0x0811
  59. [01:23:50] OpenGL: Unsupported GX2 texture format 0x0811
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