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Dec 8th, 2019
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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6.  
  7. namespace ConsoleApp1
  8. {
  9. class Program
  10. {
  11. static void Main(string[] args)
  12. {
  13.  
  14. double n = double.Parse(Console.ReadLine());
  15.  
  16. //Variables
  17. double legoCount = 0;
  18. double monopolyCount = 0;
  19. double puzzleCount = 0;
  20. double robotCount = 0;
  21.  
  22. //Loop
  23. for (int i = 0; i < n; i++)
  24. {
  25. string typeGame = Console.ReadLine();
  26.  
  27. if (typeGame == "lego")
  28. {
  29. legoCount++;
  30. }
  31. else if (typeGame == "monopoly")
  32. {
  33. monopolyCount++;
  34. }
  35. else if (typeGame == "puzzle")
  36. {
  37. puzzleCount++;
  38. }
  39. else if (typeGame == "robot")
  40. {
  41. robotCount++;
  42. }
  43.  
  44. }
  45. //Calculations
  46. double legoPercentage = legoCount / n * 100;
  47. double monopolyPercentage = monopolyCount / n * 100;
  48. double puzzlePercentage = puzzleCount / n * 100;
  49. double robotPercentage = robotCount / n * 100;
  50.  
  51. //Output
  52. Console.WriteLine($"Lego: {legoPercentage:F2}%");
  53. Console.WriteLine($"Monopoly: {monopolyPercentage:F2}%");
  54. Console.WriteLine($"Puzzles: {puzzlePercentage:F2}%");
  55. Console.WriteLine($"Robots: {robotPercentage:F2}%");
  56. }
  57. }
  58. }
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