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  1.  
  2. //--- Control Chat - Format: {channelID<number>, disableChat<bool>, disableVoice<bool>}
  3. disableChannels[] = {
  4. {0, false, true}, //--- Global Chat
  5. {1, true, true}, //--- Side Chat
  6. {2, true, true}, //--- Command Chat
  7. {3, false, false}, //--- Group Chat
  8. {4, false, false}, //--- Vehicle Chat
  9. {5, false, false}, //--- Direct Chat
  10. {6, true, true}, //--- System Chat
  11. {7, true, true} //--- Civ Side Chat
  12. };
  13. overviewText = "$STR_MISC_overviewText"; // Text to be displayed below the overviewPicture on the mission selection screen when the mission is available to play.
  14.  
  15. #include "config\Config_SpyGlass.hpp"
  16. #include "CfgRemoteExec.hpp"
  17. #include "dialog\MasterHandler.hpp"
  18. #include "config\Config_Master.hpp"
  19. #include "infiSTAR_AdminMenu.hpp"
  20.  
  21. class CfgServer {
  22. DatabaseName = "altislife"; //Config name that'll be grep in the extdb-conf.ini. Default: [altislife]
  23. DebugMode = 1; //Enable many server/hc debugging logs. Default: 0 (1 = Enabled / 0 = Disabled)
  24. HeadlessSupport = 0; //Enable/Disable Headless client support. Default: 1 (1 = Enabled / 0 = Disabled)
  25. /*
  26. Enabled: When HeadlessSupport is set to 1 (enabled), the server will run without fault when no Headless Client is connected. However, it will support the Headless Client if you choose to connect one.
  27. Disabled: If HeadlessSupport is set to 0 (disabled), the connection of a Headless Client will make no difference. This option will increase server performance a TINY but negligible amount.
  28. */
  29. };
  30.  
  31. class RscTitles {
  32. #include "dialog\progress.hpp"
  33. #include "dialog\hud_nameTags.hpp"
  34. #include "dialog\hud_stats.hpp"
  35. #include "dialog\statusBar.hpp"
  36. };
  37.  
  38. class CfgFunctions {
  39. #include "Functions.hpp"
  40. };
  41.  
  42. class CfgSounds {
  43. sounds[] = {};
  44. class sirenLong {
  45. name = "sirenLong";
  46. sound[] = {"\sounds\sirenLong.ogg", 1.0, 1};
  47. titles[] = {};
  48. };
  49.  
  50. class akbar {
  51. name = "akbar";
  52. sound[] = {"\sounds\akbar.ogg",1.0, 1};
  53. titles[] = {};
  54. };
  55.  
  56. class wasted {
  57. name = "wasted";
  58. sound[] = {"\sounds\wasted.ogg", 1.0, 1};
  59. titles[] = {};
  60. };
  61.  
  62. class sound
  63. {
  64. name = "sound";
  65. sound[] = {"\sounds\sound.ogg", 14.0, 1};
  66. titles[] = {};
  67. };
  68.  
  69. class medicSiren {
  70. name = "medicSiren";
  71. sound[] = {"\sounds\medicSiren.ogg", 1.0, 1};
  72. titles[] = {};
  73. };
  74.  
  75. class tazerSound {
  76. name = "tazerSound";
  77. sound[] = {"\sounds\tazer.ogg", 0.5, 1};
  78. titles[] = {};
  79. };
  80.  
  81. class flashbang {
  82. name = "flashbang";
  83. sound[] = {"\sounds\flashbang.ogg", 1.0, 1};
  84. titles[] = {};
  85. };
  86.  
  87. class mining {
  88. name = "mining";
  89. sound[] = {"\sounds\mining.ogg", 1.0, 1};
  90. titles[] = {};
  91. };
  92.  
  93. class harvest {
  94. name = "harvest";
  95. sound[] = {"\sounds\harvest.ogg", 1.0, 1};
  96. titles[] = {};
  97. };
  98.  
  99. class lockCarSound {
  100. name = "lockCarSound";
  101. sound[] = {"\sounds\carLock.ogg", 1.0, 1};
  102. titles[] = {};
  103. };
  104.  
  105. class unlockCarSound {
  106. name = "unlockCarSound";
  107. sound[] = {"\sounds\carUnlock.ogg", 0.75, 1};
  108. titles[] = {};
  109. };
  110.  
  111. class CarAlarm {
  112. name = "CarAlarm";
  113. sound[] = {"\sounds\caralarm.ogg", 1.0, 1};
  114. titles[] = {};
  115. };
  116. };
  117.  
  118. class CfgDebriefing {
  119. class NotWhitelisted {
  120. title = "$STR_NotWhitelisted_Title";
  121. subtitle = "$STR_NotWhitelisted_SubTitle";
  122. description = "$STR_NotWhitelisted_Descript";
  123. pictureBackground = "";
  124. picture = "";
  125. pictureColor[] = {0,0.3,0.6,1};
  126. };
  127.  
  128. class Blacklisted {
  129. title = "$STR_Blacklisted_Title";
  130. subtitle = "$STR_Blacklisted_SubTitle";
  131. description = "$STR_Blacklisted_Descript";
  132. pictureBackground = "";
  133. picture = "";
  134. pictureColor[] = {0,0.3,0.6,1};
  135. };
  136.  
  137. class SpyGlass {
  138. title = "$STR_SpyDetect_Title";
  139. subTitle = "$STR_SpyDetect_SubTitle";
  140. description = "$STR_SpyDetect_Descript";
  141. pictureBackground = "";
  142. picture = "";
  143. pictureColor[] = {0,0.3,0.6,1};
  144. };
  145. };
  146.  
  147. class CfgNotifications {
  148. class MedicalRequestEmerg {
  149. title = "$STR_MedicalRequestEmerg_Title";
  150. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  151. description = "%1";
  152. duration = 5;
  153. priority = 7;
  154. };
  155.  
  156. class DeliveryAssigned {
  157. title = "$STR_DeliveryAssigned_Title";
  158. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  159. description = "%1";
  160. duration = 10;
  161. priority = 7;
  162. };
  163.  
  164. class DeliveryFailed {
  165. title = "$STR_DeliveryFailed_Title";
  166. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
  167. description = "%1";
  168. duration = 7;
  169. priority = 7;
  170. };
  171.  
  172. class DeliverySucceeded {
  173. title = "$STR_DeliverySucceeded_Title";
  174. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";
  175. description = "%1";
  176. duration = 6;
  177. priority = 6;
  178. };
  179.  
  180. class TextMessage {
  181. title = "$STR_TextMessage_Title";
  182. iconPicture = "icons\ico_messageNew.paa";
  183. description = "%1";
  184. duration = 10;
  185. priority = 6;
  186. };
  187.  
  188. class PoliceDispatch {
  189. title = "$STR_PoliceDispatch_Title";
  190. iconPicture = "icons\ico_messagePolice.paa";
  191. description = "%1";
  192. duration = 10;
  193. priority = 6;
  194. };
  195.  
  196. class AdminDispatch {
  197. title = "$STR_AdminDispatch_Title";
  198. iconPicture = "icons\ico_messageAdmin.paa";
  199. description = "%1";
  200. duration = 10;
  201. priority = 6;
  202. };
  203.  
  204. class AdminMessage {
  205. title = "$STR_AdminMessage_Title";
  206. iconPicture = "icons\ico_messageAdmin.paa";
  207. description = "%1";
  208. duration = 10;
  209. priority = 5;
  210. };
  211. };
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