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Aug 12th, 2017
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  1. //Written by beta
  2. //Kills a player if they move out of the AO
  3.  
  4.  
  5. while {true} do
  6. {
  7. if (!([getPos player, "aom"] call CBA_fnc_inArea) && (player distance specPen > 100) && !("camman" == vehicleVarName player)) then
  8. {
  9. hint "You have left the Area of Operations. TURN BACK NOW.";
  10. sleep 20;
  11. if (!([getPos player, "aom"] call CBA_fnc_inArea) && (player distance specPen > 100) && !("camman" == vehicleVarName player)) then
  12. {
  13. hint "Should have paid attention to the briefing and/or watched your map.";
  14. player say ["retardalert",5];
  15. sleep 10;
  16. player setDamage 1;
  17. };
  18. };
  19.  
  20. sleep 5;
  21. };
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