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Nov 26th, 2012
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  1. #CoreProtect Config
  2.  
  3. # If enabled, always displays all data when doing rollbacks and restores.
  4. # If disabled, you can manually trigger it in-game by adding "noisy"
  5. # to the end of your rollback statement.
  6. noisy-default: true
  7.  
  8. # MySQL is optional and not required.
  9. # If you prefer to use MySQL, enable the following and fill out the fields.
  10. use-mysql: false
  11. table-prefix: co_
  12. mysql-host: localhost
  13. mysql-port: 3306
  14. mysql-database: database
  15. mysql-username: root
  16. mysql-password:
  17.  
  18. # If enabled, CoreProtect will check for updates when your server starts up.
  19. # If an update is available, you'll be notified via your server console.
  20. check-updates: true
  21.  
  22. # If enabled, other plugins will be able to utilize the CoreProtect API.
  23. api-enabled: true
  24.  
  25. # Logs blocks placed by players.
  26. block-place: true
  27.  
  28. # Logs blocks broken by players.
  29. block-break: true
  30.  
  31. # Logs blocks that break off of other blocks; for example, a sign or torch
  32. # falling off of a dirt block that a player breaks. This is required for
  33. # beds/doors to properly rollback.
  34. natural-break: true
  35.  
  36. # Properly track block movement, such as sand or gravel falling.
  37. block-movement: true
  38.  
  39. # Properly track blocks moved by pistons.
  40. pistons: true
  41.  
  42. # Logs blocks that burn up in a fire.
  43. block-burn: true
  44.  
  45. # Logs when a block naturally ignites, such as from fire spreading.
  46. block-ignite: true
  47.  
  48. # Log explosions, such as TNT and Creepers.
  49. explosions: true
  50.  
  51. # Track when an entity changes a block, such as an Enderman destroying blocks.
  52. entity-change: false
  53.  
  54. # Logs text on signs. If disabled, signs will be blank when rolled back.
  55. sign-text: true
  56.  
  57. # Logs lava and water sources placed/removed by players who are using buckets.
  58. buckets: true
  59.  
  60. # Logs natural tree leaf decay.
  61. leaf-decay: true
  62.  
  63. # Log tree growth. Trees are linked to the player who planted the sappling.
  64. tree-growth: true
  65.  
  66. # Logs mushroom growth.
  67. mushroom-growth: true
  68.  
  69. # Logs natural vine growth.
  70. vine-growth: true
  71.  
  72. # Logs when portals such as Nether portals generate naturally.
  73. portals: true
  74.  
  75. # Logs water flow. If water destroys other blocks, such as torches,
  76. # this allows it to be properly rolled back.
  77. water-flow: true
  78.  
  79. # Logs lava flow. If lava destroys other blocks, such as torches,
  80. # this allows it to be properly rolled back.
  81. lava-flow: true
  82.  
  83. # Allows liquid to be properly tracked and linked to players.
  84. # For example, if a player places water which flows and destroys torches,
  85. # it can all be properly restored by rolling back that single player.
  86. liquid-tracking: true
  87.  
  88. # Track player interactions, such as when a player opens a door, presses
  89. # a button, or opens a chest. Player interactions can't be rolled back.
  90. player-interact: false
  91.  
  92. # Logs changes made via the plugin "WorldEdit" if it's in use on your server.
  93. worldedit: true
  94.  
  95. # Track item transactions, such as when a player takes items from a
  96. # chest, furnace, or dispenser. Necessary for any item based rollbacks.
  97. item-transactions: true
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