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General.cfg

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Nov 5th, 2015
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  1. # Configuration file
  2.  
  3. ##########################################################################################################
  4. # autodetect
  5. #--------------------------------------------------------------------------------------------------------#
  6. # Autodetect items and blocks during game start-up.
  7. ##########################################################################################################
  8.  
  9. autodetect {
  10. # Autodetect blocks with the below prefixes in the ore dictionary, adding the names to the axe list. [default: true]
  11. B:autodetect.blocks.axe.enable=true
  12.  
  13. # List of prefixes to autodetect as blocks to be used with a axe.
  14. # Separate with ',' [default: 'log,treeLeaves']
  15. S:autodetect.blocks.axe.prefixes=log,treeLeaves
  16.  
  17. # Autodetect blocks with the below prefixes in the ore dictionary, adding the names to the hoe list. [default: false]
  18. B:autodetect.blocks.hoe.enable=false
  19.  
  20. # List of prefixes to autodetect as blocks to be used with a hoe.
  21. # Separate with ',' [default: '']
  22. S:autodetect.blocks.hoe.prefixes=
  23.  
  24. # Autodetect blocks with the below prefixes in the ore dictionary, adding the names to the pickaxe list. [default: true]
  25. B:autodetect.blocks.pickaxe.enable=true
  26.  
  27. # List of prefixes to autodetect as blocks to be used with a pickaxe.
  28. # Separate with ',' [default: 'ore']
  29. S:autodetect.blocks.pickaxe.prefixes=ore
  30.  
  31. # Autodetect blocks with the below prefixes in the ore dictionary, adding the names to the shears list. [default: true]
  32. B:autodetect.blocks.shears.enable=true
  33.  
  34. # List of prefixes to autodetect as blocks to be used with a shears.
  35. # Separate with ',' [default: 'treeLeaves']
  36. S:autodetect.blocks.shears.prefixes=treeLeaves
  37.  
  38. # Autodetect blocks with the below prefixes in the ore dictionary, adding the names to the shovel list. [default: false]
  39. B:autodetect.blocks.shovel.enable=false
  40.  
  41. # List of prefixes to autodetect as blocks to be used with a shovel.
  42. # Separate with ',' [default: '']
  43. S:autodetect.blocks.shovel.prefixes=
  44.  
  45. # Autodetect tools on starting the game, adding the names to the list.
  46. B:autodetect.tools.enable=true
  47. }
  48.  
  49.  
  50. ##########################################################################################################
  51. # client
  52. #--------------------------------------------------------------------------------------------------------#
  53. # These settings are used client side, so they have no impact on servers.
  54. ##########################################################################################################
  55.  
  56. client {
  57. # What mode should the client use when joining a game.
  58. # Valid modes: [default: pressed]
  59. # 'disabled' = don't enable, even when keybind pressed
  60. # 'pressed' = enables when keybind is pressed
  61. # 'released' = enables when keybind is released
  62. # 'sneak' = enables when sneaking (ignores keybind)
  63. # 'no_sneak' = enables when not sneaking (ignores keybind)
  64. S:client.preferredMode=sneak
  65. }
  66.  
  67.  
  68. limit {
  69. # Limit of blocks to be destroyed at once. Use -1 for infinite. [range: -1 to 2147483647, default: 800]
  70. I:limit.blocks=15039
  71.  
  72. # Maximum number of blocks to be removed per game tick (1/20 seconds). Using a low number will keep the game from getting huge performance drops but also decreases the speed at which blocks are destroyed. [range: 1 ~ 1000, default: 10]
  73. I:limit.blocksPerTick=10
  74.  
  75. # Maximum distance from the first block to search for blocks to destroy. [range: -1 to 1000, default: 20]
  76. I:limit.radius=125
  77. }
  78.  
  79.  
  80. misc {
  81. # Block IDs (with metadata) to consider equivalent.
  82. # Names are formatted like 'modName:block_name/metadata'. Separate names (with metadata) with ','. Use 'minecraft' as the mod name for vanilla blocks.
  83. # [default: 'minecraft:redstone_ore=minecraft:lit_redstone_ore']
  84. S:equalBlocks=minecraft:lit_redstone_ore=minecraft:redstone_ore
  85.  
  86. # Change how much experience is required to Veinmine and how much experience each block uses. [range: 0 to 2147483647, default: 0]
  87. I:expmodifier=0
  88.  
  89. # Change how much additional hunger/exhaustion is used for every block. Every point is 0.025 hunger/exhaustion per block. [range: 0 to 2147483647, default: 0]
  90. I:hungermodifier=0
  91. }
  92.  
  93.  
  94. overrides {
  95. # Mine all blocks with all registered tools that can harvest blocks.
  96. B:override.allBlocks=false
  97.  
  98. # Allow all tools, including the open hand, to be used to mine blocks.
  99. B:override.allTools=true
  100. }
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