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  1. LogInit: Build: ++UT+Release-Next-CL-3525360
  2. LogInit: Engine Version: 4.15.0-3525360+++UT+Release-Next
  3. LogInit: Compatible Engine Version: 4.15.0-3525109+++UT+Release-Next
  4. LogInit: Net CL: 3525109
  5. LogInit: Compiled (64-bit): Jul 10 2017 09:59:46
  6. LogInit: Compiled with Visual C++: 19.00.24215.01
  7. LogInit: Build Configuration: Shipping
  8. LogInit: Branch Name: ++UT+Release-Next
  9. LogInit: Command line: /Game/RestrictedAssets/Maps/DM-Chill?Game=/Script/UnrealTournament.UTDMGameMode?MaxPlayers=6?TimeLimit=10?GoalScore=0?Difficulty=4?ART=DEATHMATCH?AnalyticsLogged=true?MaxPlayerWait=180?HostId=631d372b8e3a44838c8f1ed1f638c9e6 -log -server -LAN -altpaks -AUTH_PASSWORD= -cloudID=631d372b8e3a44838c8f1ed1f638c9e6 -EPICAPP=UnrealTournamentDev -ClientProcID=15196
  10. LogInit: Base directory: D:/Program files (86x)/UnrealTournament/WindowsServer/Engine/Binaries/Win64/
  11. LogInit: Installed Engine Build: 0
  12. LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  13. LogInit: Object subsystem initialized
  14. [2017.10.04-11.58.46:350][ 0]LogConsoleManager:Display: Setting the console variable 'r.PostProcessAAQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  15. [2017.10.04-11.58.46:356][ 0]LogInit: Selected Device Profile: [WindowsServer]
  16. [2017.10.04-11.58.46:356][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
  17. [2017.10.04-11.58.46:399][ 0]LogInit: Computer: LAPTOP-Q22TK93P
  18. [2017.10.04-11.58.46:399][ 0]LogInit: User: Merlijn
  19. [2017.10.04-11.58.46:399][ 0]LogInit: CPU Page size=4096, Cores=4
  20. [2017.10.04-11.58.46:399][ 0]LogInit: High frequency timer resolution =2.531251 MHz
  21. [2017.10.04-11.58.46:399][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
  22. [2017.10.04-11.58.46:399][ 0]LogMemory: Platform Memory Stats for WindowsServer
  23. [2017.10.04-11.58.46:399][ 0]LogMemory: Process Physical Memory: 98.00 MB used, 98.00 MB peak
  24. [2017.10.04-11.58.46:399][ 0]LogMemory: Process Virtual Memory: 109.58 MB used, 109.58 MB peak
  25. [2017.10.04-11.58.46:399][ 0]LogMemory: Physical Memory: 9687.42 MB used, 22986.36 MB free, 32673.78 MB total
  26. [2017.10.04-11.58.46:399][ 0]LogMemory: Virtual Memory: 314.48 MB used, 22986.36 MB free, 134217728.00 MB total
  27. [2017.10.04-11.58.47:034][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
  28. [2017.10.04-11.58.50:861][ 0]LogAssetRegistry: FAssetRegistry took 0.3151 seconds to start up
  29. [2017.10.04-11.58.50:876][ 0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.012868 seconds
  30. [2017.10.04-11.58.51:413][ 0]LogBlueprintUserMessages:Warning: DEBUG: LocalNotification DefaultPlatformService NOT FOUND
  31. [2017.10.04-11.58.51:440][ 0]LogInit: Selected Device Profile: [WindowsServer]
  32. [2017.10.04-11.58.51:590][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 3525109, ProjectName: unrealtournament, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 2353595020
  33. [2017.10.04-11.58.51:710][ 0]LogUObjectArray: 25235 objects as part of root set at end of initial load.
  34. [2017.10.04-11.58.51:710][ 0]LogUObjectAllocator: 4677608 out of 0 bytes used by permanent object pool.
  35. [2017.10.04-11.58.51:710][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  36. [2017.10.04-11.58.51:782][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  37. [2017.10.04-11.58.51:821][ 0]LogModuleManager:Warning: No filename provided for module XAudio2
  38. [2017.10.04-11.58.51:822][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'XAudio2' because the file 'D:/Program files (86x)/UnrealTournament/WindowsServer/Engine/Binaries/Win64/' was not found.
  39. [2017.10.04-11.59.00:438][ 0]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 3525360
  40. [2017.10.04-11.59.00:489][ 0]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 3525360
  41. [2017.10.04-11.59.00:508][ 0]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 3525360
  42. [2017.10.04-11.59.00:517][ 0]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 3525360
  43. [2017.10.04-11.59.00:519][ 0]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 3525360
  44. [2017.10.04-11.59.00:533][ 0]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 3525360
  45. [2017.10.04-11.59.00:535][ 0]LogInit:Display: IndexExpansionContent took 0.098128 seconds
  46. [2017.10.04-11.59.00:598][ 0]LogEngine: Initializing Engine...
  47. [2017.10.04-11.59.00:683][ 0]LogInit: Texture streaming: Disabled
  48. [2017.10.04-11.59.00:907][ 0]LogConsoleManager:Display: Setting the console variable 'r.FullScreenMode' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  49. [2017.10.04-11.59.00:907][ 0]LogConsoleManager:Display: Setting the console variable 'r.FullScreenMode' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  50. [2017.10.04-11.59.00:911][ 0]LogConsoleManager:Display: Setting the console variable 'r.FullScreenMode' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  51. [2017.10.04-11.59.00:914][ 0]LogConsoleManager:Display: Setting the console variable 'r.FullScreenMode' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  52. [2017.10.04-11.59.01:104][ 0]LogPerfCounters: FPerfCounters JSON socket disabled.
  53. [2017.10.04-11.59.01:220][ 0]LogInit:Display: Game Engine Initialized.
  54. [2017.10.04-11.59.01:220][ 0]LogConsoleManager:Display: Setting the console variable 'r.PostProcessAAQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  55. [2017.10.04-11.59.01:229][ 0]LogConsoleResponse:Display:
  56. [2017.10.04-11.59.01:637][ 0]LogInit:Display: Starting Game.
  57. [2017.10.04-11.59.01:655][ 0]LogLoad: LoadMap: /Game/RestrictedAssets/Maps/DM-Chill?Name=Player?VersionCheck=1?Game=/Script/UnrealTournament.UTDMGameMode?MaxPlayers=6?TimeLimit=10?GoalScore=0?Difficulty=4?ART=DEATHMATCH?AnalyticsLogged=true?MaxPlayerWait=180?HostId=631d372b8e3a44838c8f1ed1f638c9e6
  58. [2017.10.04-11.59.06:624][ 0]LogLoad: Game class is 'UTDMGameMode'
  59. [2017.10.04-11.59.06:659][ 0]LogInit: WinSock: Socket queue 131072 / 131072
  60. [2017.10.04-11.59.06:659][ 0]LogInit: WinSock: I am LAPTOP-Q22TK93P (145.101.167.54:0)
  61. [2017.10.04-11.59.06:932][ 0]LogInit: WinSock: Socket queue 131072 / 131072
  62. [2017.10.04-11.59.06:936][ 0]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 3525360
  63. [2017.10.04-11.59.07:183][ 0]LogLoad: Took 5.527245 seconds to LoadMap(/Game/RestrictedAssets/Maps/DM-Chill)
  64. [2017.10.04-11.59.07:183][ 0]LogLoad: (Engine Initialization) Total time: 27.33 seconds
  65. [2017.10.04-11.59.07:183][ 0]LogExternalProfiler: Found external profiler: VSPerf
  66. [2017.10.04-11.59.07:184][ 0]LogExternalProfiler: Using external profiler: VSPerf
  67. [2017.10.04-11.59.08:453][ 57]LogUObjectGlobals: BeginLoad(/Game/RestrictedAssets/Character/Voices/NecrisMaleVoice) is flushing async loading
  68. [2017.10.04-11.59.08:530][ 57]LogUObjectGlobals: BeginLoad(/Game/EpicInternal/Teams/ThunderCrash/CosmeticItems/TC_HockeyMask/BP_TC_HockeyMask) is flushing async loading
  69. [2017.10.04-11.59.08:561][ 57]LogUObjectGlobals: BeginLoad(/Game/EpicInternal/Cosmetic_Items/BP_Beanie) is flushing async loading
  70. [2017.10.04-11.59.11:899][232]LogOnlineParty:Display: SyraLeaf joined with Party Leader 631d372b8e3a44838c8f1ed1f638c9e6
  71. [2017.10.04-11.59.12:093][243]LogOnline:Warning: MCP: RegisterPlayers request failed. Invalid response. CorrId=UE4-10F0DDB44C01DA79ECA807A47575CC88 code=404 errorcode=errors.com.epicgames.modules.matchmaking.unknown_session errormessage=unknown session id 510E989D4BAFD3C8D35A8886447E04B5 errorraw={"errorCode":"errors.com.epicgames.modules.matchmaking.unknown_session","errorMessage":"unknown session id 510E989D4BAFD3C8D35A8886447E04B5","messageVars":["510E989D4BAFD3C8D35A8886447E04B5"],"numericErrorCode":12101,"originatingService":"com.epicgames.ut.public","intent":"prod10"}
  72. [2017.10.04-11.59.12:150][247]LogOnline:Warning: Async task 'FOnlineAsyncTaskMcpRegisterPlayers bWasSuccessful: 0 Session: Game' failed in 0.256910 seconds
  73. [2017.10.04-11.59.12:151][247]UT:Warning: The Server has been notifed that it's session is no longer valid. Attempted to recreate a valid session.
  74. [2017.10.04-11.59.12:152][247]LogExit: IpNetDriver_1 IpNetDriver_1 shut down
  75. [2017.10.04-11.59.12:153][247]LogInit: WinSock: Socket queue 131072 / 131072
  76. [2017.10.04-11.59.12:277][253]LogOnlineParty:Display: SyraLeaf sent stats id 631d372b8e3a44838c8f1ed1f638c9e6
  77. [2017.10.04-11.59.23:938][951]LogOnlineParty:Display: Radu161030 joined with Party Leader afbb2cf7c73f40199d1efdbdcbb30145
  78. [2017.10.04-11.59.24:034][957]LogOnlineParty:Display: Radu161030 sent stats id afbb2cf7c73f40199d1efdbdcbb30145
  79. [2017.10.04-11.59.24:126][963]LogOnline:Warning: MCP: RegisterPlayers request failed. Invalid response. CorrId=UE4-9FF0EC8D4EB5ED6899ABE7B41031745D code=404 errorcode=errors.com.epicgames.modules.matchmaking.unknown_session errormessage=unknown session id F465409B4A1F5BA86C5D878EFB89B991 errorraw={"errorCode":"errors.com.epicgames.modules.matchmaking.unknown_session","errorMessage":"unknown session id F465409B4A1F5BA86C5D878EFB89B991","messageVars":["F465409B4A1F5BA86C5D878EFB89B991"],"numericErrorCode":12101,"originatingService":"com.epicgames.ut.public","intent":"prod10"}
  80. [2017.10.04-11.59.24:156][965]LogOnline:Warning: Async task 'FOnlineAsyncTaskMcpRegisterPlayers bWasSuccessful: 0 Session: Game' failed in 0.209754 seconds
  81. [2017.10.04-11.59.24:218][968]LogOnline:Warning: MCP: Player afbb2cf7c73f40199d1efdbdcbb30145 is not part of session (Game)
  82. [2017.10.04-11.59.24:519][982]LogUObjectGlobals: BeginLoad(/Game/EpicInternal/Teams/BlackLegion/CosmeticItems/BL_Beanie/BP_BeanieBlack) is flushing async loading
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