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  1. Name: Mensch Tiel
  2. Background: Manufactured
  3. Career Path: Pointman
  4.  
  5. Weapon Skill: 39+5: 44 (100)
  6. Ballistic Skill: 32
  7. Strength: 30 (bonus 1)
  8. Toughness: 29 (-10 tests, +10 poison, +20 illness)
  9. Agility: 30+5: 35 (100)
  10. Intelligence: 31-5: 26
  11. Perception: 34
  12. Willpower: 31 (+10 vs fear)
  13. Fellowship: 30
  14. Synch Ratio: 54
  15.  
  16. Wounds: 7
  17. Fate Points: 2
  18. Ego Barrier: 100%
  19. Insanity:
  20. Fatigue: 0
  21.  
  22. Kills: 0
  23. EXP: (Earned: 400+100 Used: 400+100)
  24.  
  25. Traits:
  26.  
  27. Positive:
  28. Replacable
  29. Embraced Expendability
  30.  
  31. Negative:
  32. Flawed (+10 Depth of drawbacks needed)
  33. Warped mind (-5 Int)
  34.  
  35. Assets:
  36. Prepared (+100xp)
  37. Ambidextrous
  38. Resilient Metabolism (Resist poison, +20 illness, eat anything, auto-pass Toxic weapons)
  39.  
  40. Drawbacks:
  41. Chronic Pain (Take +1 levels of fatigue first time each session)
  42. Physically Challenged (Move at half speed without crutches, -10 toughness tests)
  43. Wimp (half Str bonus)
  44.  
  45. Skills:
  46. Speak Language (English) (Int)
  47. Literacy (Int)
  48. Logic (Int)
  49. Decieve (Fel)
  50. Speak Language (German) (Prof)
  51. Scrutiny (Per) (Prof)
  52. Awareness (Per) 100
  53.  
  54. Talents:
  55. Resistance (Fear)
  56. Resistance (Poison)
  57. AT Power (Deflective Field)
  58. A.T. Power (Neutralize)
  59. Skill Proficiency (Twice)
  60. Melee Weapon Training (General)
  61. Structural Upgrade x2 (1 starting, 100 xp (rank 1 1of3))
  62. Basic Weapon Training (General)
  63. Melee Weapon Training (Prog) 100
  64.  
  65. AT Powers:
  66. Deflective Field
  67. Neutralise
  68. AT Ping (Eva mutation)
  69.  
  70. Skill Proficiencies:
  71. Speak Language (German)
  72. Scrutiny (Per)
  73.  
  74. Gear: Plugsuit, Nerv ID
  75.  
  76.  
  77.  
  78.  
  79. EVA: Däs Rotbär (The Red Bear)
  80. Theme: Red Desire (Kamen Rider Kuuga OST)
  81.  
  82. WS: 44+15: 59
  83. BS: 32+15: 47
  84. S: 30
  85. T: 30
  86. Ag: 35-5: 30
  87.  
  88. Bonuses:
  89. Strength: 3
  90. Toughness: 3
  91. Agilty: 3
  92. Synch Ratio: 4 (54-6)
  93.  
  94. Movement:
  95. Half: 3 dm
  96. Full: 6 dm
  97. Charge: 9 dm
  98. Run: 18 dm
  99.  
  100.  
  101. AP:
  102. Head - 4
  103. R. Arm - 4
  104. L. Arm - 4
  105. Body - 6
  106. R. Leg - 4
  107. L. Leg - 4
  108.  
  109. Wounds:
  110. Head: 3
  111. R. Arm: 5
  112. L. Arm: 5
  113. Body: 9
  114. R. Leg: 5
  115. L. Leg: 5
  116.  
  117. ATS/Initial ATP:
  118. Half: 5 (4+1)
  119. Full: 3
  120.  
  121. Distinguishing Features:
  122. Soul: Invasive - The Eva's personality is so strong, it can affect the pilot. After every battle, the pilot must roll Willpower. If he fails, during the night he is plagued by dreams that fragments of memory from someone else. By morning, he has gained 1d5 Insanity Points,
  123. but his Synch Ratio has increased by 1.
  124. Mutation: Angelsense - The Evangelion is naturally sensitive to the presence of other AT
  125. Fields. The pilot begins play with the “AT Ping” Power.
  126. Construction: Heavy Armor The Eva’s Armor is especially dense, and grants a +1 armor bonus to all areas. However, the weight of it slows the Eva, reducing its agility by 5.
  127. History: Haunted - The rumor is that the first person to try piloting the Eva was absorbed into it. The pilot can always feel something watching them, giving them a -20 penalty to Perception Tests in the plug. However, when the Evangelion goes Berserk, it is 30% less
  128. likely to attack another Evangelion.
  129.  
  130. Colorscheme:
  131. Primary: Neon Red
  132. Secondary: Dull Green
  133.  
  134. Upgrade Points (Used):
  135.  
  136. WUP:
  137. SUP: 2 (2 used)
  138. BUP:
  139.  
  140. Weapons:
  141. Prog Knife
  142. Pallet Rifle
  143.  
  144. Structural Upgrades:
  145. Wing Dock (Knife) (Free)
  146. Armor Enhancement 1
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