Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- static int ps3_audio_write(SWORD *pbuf, size_t nr)
- {
- if (nr == 0)
- return 0;
- // Audioport requires 256 frames of audio at a time.
- if (nr >= (AUDIO_BLOCK_SAMPLES * AUDIO_CHANNELS))
- {
- CellAudio->write(pbuf, nr);
- }
- return 0;
- }
Add Comment
Please, Sign In to add comment