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- r/DnDGreentextLong
- Why Some Players Need To Be Railroaded
- u/SeeShark
- Epic fantasy campaign, out to save the world
- Old school AD&D, most characters are fighters
- Until we get our bearings and learn the rules (fuck THAC0), DMPC is around to get us out of tight spots
- Have doubts about the human fighter; he seems like a That Guy and keeps trying to derail the main quest
- "It's what my character would do!"
- He's the DM's friend, so we roll with it; at least he knows the rules pretty well
- A couple of players are just there to play cool characters and don't care about the plot
- Whatever, at least they're not actively trying to derail the game
- Two guys decided to make the most useless characters ever and troll the party, but they're actually pretty funny and also aren't actively derailing anything
- A few weeks in the DM decides we've got a grasp on the system (we'd fought against low-level enemies a few times) and kills off the DMPC so we can keep going on our own
- Makes a big heroic sacrifice scene out of it
- A bit wanky but whatever, he's entitled to his own fun every once in a while
- Railroad over! Time to vigorously pursue the main quest - or so I think
- That Guy immediately tries to pull everyone into some retarded backstory quest he just came up with
- Party leader humors him so he shuts up ("lol yeah we can totally do your thing")
- The two players with the snowflakey characters are having a good time roleplaying with NPCs and each other, so at least that's going okay
- The players with the joke characters are finally starting to realize what all such players eventually do: it's only funny for a little while and then you're just fucking useless
- A couple of weeks after the DMPC dies we are camping by a crossroads and this is where shit starts to go down bad
- Everyone does a bit of roleplaying and gets separated into small groups
- That Guy decides NOW is the time for his super special personal quest
- Party leader doesn't want to piss off the player but also wants to pursue the main quest
- Maybe we can still salvage this
- Of course this is when we get attacked by Evil Minions
- Pretty sure the DM just wants to force us to actually do something
- Useless characters immediately get surrounded by bad guys, but since the DM is just trying to prod us the bad guys are "trying to capture them alive"
- GoodDm.jpg
- That Guy decides he's going to SAVE THE DAY and charges in to rescue them
- Even the DM gets tired of his egocentric play by now
- Gets hit 20 times in one round, dies instantly
- DM sends him off to reroll
- Pretty sure he's going to literally roll up his character's brother or some shit
- Nobody can find the snowflakes, because they're roleplaying a couple miles away
- Seems like they're building up to an in-character relationship, which is cool but NOW IS NOT THE TIME
- Party leader can't decide if he should go help the useless characters or rally the rest of us (clearly they're not going to die any time soon)
- At this point I have enough
- Party is clearly nonfunctional, the DM can obviously see this
- I grab the MacGuffin and start walking away when nobody's watching (am the party rogue)
- One of the players, totally metagaming, follows me despite having no idea in-character where I'm going
- Whatever, he's like the least obnoxious party member
- The DM tries to salvage his game by any means possible, even if it means weeding out the party
- Useless characters are kidnapped (their players were tired of playing them anyway)
- Party leader, despite being a bit metagamey sometimes, is a good roleplayer to a fault
- Decides to rescue these useless pieces of shit instead of following me as the DM suggested
- Snowflakes finally show up and follow him because they literally never cared about the main quest
- DM finally relents and lets us split the party
- Out of a party of eight players, only two are now carrying out the main quest
- MFW two halflings are going to try to save the world by themselves
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