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Minecraft Crash when loading new chunks 19w07a

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Feb 17th, 2019
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  1. ---- Minecraft Crash Report ----
  2. // I let you down. Sorry :(
  3.  
  4. Time: 2/17/19 10:00 PM
  5. Description: Tesselating liquid in world
  6.  
  7. java.lang.NullPointerException: Tesselating liquid in world
  8. at dfj.b(SourceFile:15)
  9. at dfj$$Lambda$1633/1645577752.getColor(Unknown Source)
  10. at dfj.a(SourceFile:27)
  11. at dfj.c(SourceFile:46)
  12. at dgm.a(SourceFile:64)
  13. at dgl.a(SourceFile:78)
  14. at din.b(SourceFile:208)
  15. at dik.a(SourceFile:88)
  16. at dik.run(SourceFile:41)
  17. at java.lang.Thread.run(Thread.java:745)
  18.  
  19.  
  20. A detailed walkthrough of the error, its code path and all known details is as follows:
  21. ---------------------------------------------------------------------------------------
  22.  
  23. -- Head --
  24. Thread: Client thread
  25. Stacktrace:
  26. at dfj.b(SourceFile:15)
  27. at dfj$$Lambda$1633/1645577752.getColor(Unknown Source)
  28. at dfj.a(SourceFile:27)
  29. at dfj.c(SourceFile:46)
  30. at dgm.a(SourceFile:64)
  31.  
  32. -- Block being tesselated --
  33. Details:
  34. Block location: World: (62,48,-5058), Chunk: (at 14,3,14 in 3,-317; contains blocks 48,0,-5072 to 63,255,-5057), Region: (0,-10; contains chunks 0,-320 to 31,-289, blocks 0,0,-5120 to 511,255,-4609)
  35. Stacktrace:
  36. at dgl.a(SourceFile:78)
  37.  
  38. -- Affected level --
  39. Details:
  40. Level name: MpServer
  41. All players: 2 total; [dfe['Spindelmanen'/60397, l='MpServer', x=-93.66, y=62.07, z=-5112.03], dff['katr4979'/48297, l='MpServer', x=-94.45, y=62.07, z=-5111.87]]
  42. Chunk stats: MultiplayerChunkCache: 1089, 473
  43. Level seed: 0
  44. Level generator: ID 00 - default, ver 1. Features enabled: false
  45. Level generator options: {}
  46. Level spawn location: World: (-16,83,208), Chunk: (at 0,5,0 in -1,13; contains blocks -16,0,208 to -1,255,223), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
  47. Level time: 4176202 game time, 5639016 day time
  48. Level dimension: 0
  49. Level storage version: 0x00000 - Unknown?
  50. Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
  51. Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
  52. Server brand: vanilla
  53. Server type: Non-integrated multiplayer server
  54. Stacktrace:
  55. at dct.a(SourceFile:466)
  56. at cqn.b(SourceFile:1894)
  57. at dik.run(SourceFile:47)
  58. at java.lang.Thread.run(Thread.java:745)
  59.  
  60. -- System Details --
  61. Details:
  62. Minecraft Version: 19w07a
  63. Operating System: Windows 10 (amd64) version 10.0
  64. Java Version: 1.8.0_51, Oracle Corporation
  65. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
  66. Memory: 1558870264 bytes (1486 MB) / 2013265920 bytes (1920 MB) up to 2147483648 bytes (2048 MB)
  67. JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
  68. Launched Version: 19w07a
  69. LWJGL: 3.2.1 build 12
  70. OpenGL: NO CONTEXT
  71. GL Caps: Using GL 1.3 multitexturing.
  72. Using GL 1.3 texture combiners.
  73. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
  74. Shaders are available because OpenGL 2.1 is supported.
  75. VBOs are available because OpenGL 1.5 is supported.
  76.  
  77. Using VBOs: Yes
  78. Is Modded: Probably not. Jar signature remains and client brand is untouched.
  79. Type: Client (map_client.txt)
  80. Resource Packs:
  81. Current Language: English (United Kingdom)
  82. CPU: 4x Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
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